When DE decided to publish the official drop table for Void missions a few updates ago, they approached us to implement a "home" for the drop tables in the wiki. Given the high traffic here and the well used comment section we believe the Orokin Void page will serve as an official hub for the drop tables, this however had proven wrong quite quickly. We didn't get to update them in a timely manner; we made the page a mile long; we couldn't decide between using tabs or collapse/expand; 50% of the comment section turned out to be rants about how inaccurate these tables are; we couldn't find a best way to implement the tables for PS4; the list goes on and on.
This has to be fixed sooner or later. Looking at how quickly the forum updates and how they can actually be validated by DE staffs, it's pretty obvious we can't create something that is "official" here. While we can't update the tables quickly, using mediawiki and html codes we need to create something that is better than the one in the forums, that is: looks good, works well, and easy to update.
Void drop tables had gone through a few iterations, but we can never seem to find a compromise among the whole community. Some readers seek practicality while some prefer better looking tables. This blog aims to find a middle ground between both, to find a finalized format that will last for a long time.
So far I have two potential solutions in mind:
Inline-block cellular table[]
The main feature of this format is that each item cells will move itself according to what resolution your screen is using, minimizing the space wasted in traditional lists. On top of the table are 6 buttons that will teleport you to the desired section when pressed, and because all tables are still visible in one page, you can still use Ctrl-F to find the desired item. (Though I don't know why you want to do that since we have those drop locations all listed in the individual weapons pages) Updating will be easier than ever since each entry only requires two inputs: weapon name|part name.
Since I like pros and cons, here are some dam pros and cons:
Cons:
- Unsorted
Pros:
- Swag
- Straight forward to update: Every entry requires only two inputs.
- Space efficient
- Optimized for dynamic width (Fluid layout): Wide screen users will not see excessive unused space
Capture[]
Capture Void missions have a chance to yield one of the following Prime components.
Tower I 9,000-15,000 | Tower II 17,770-27,000 |
---|---|
Boar Prime Receiver Hikou Prime Pouch Lex Prime Receiver |
Latron Prime Stock Orthos Prime Blade Orthos Prime Handle Paris Prime String Ember Prime Chassis Blueprint Loki Prime Blueprint |
Tower III 25,000-40,000 | Tower IV >40,000 |
Akbronco Prime Link Bronco Prime Barrel Bronco Prime Receiver Burston Prime Barrel Lex Prime Barrel Frost Prime Blueprint |
Akbronco Prime Link Bronco Prime Receiver Frost Prime Blueprint Nyx Prime Systems Blueprint |
Defense[]
Defense Void mission will have a chance to yield one of the following in each 5 waves.
Tower I 9,000-15,000 | Tower II 17,770-27,000 |
---|---|
Wave 5
Wave 5-10
Wave 15+
Nyx Prime Helmet Blueprint Ankyros Prime Blueprint Fang Prime Blueprint Rhino Prime Systems Blueprint |
Wave 5
Wyrm Prime Carapace Orthos Prime Blade Wave 5-10
Burston Prime Stock Paris Prime Blueprint Wave 15+
Braton Prime Stock Fang Prime Handle Glaive Prime Disc Paris Prime Upper Limb Fang Prime Blueprint |
Tower III 25,000-40,000 | Tower IV >40,000 |
Wave 5
Ankyros Prime Blueprint Wave 5-10
Lex Prime Blueprint Paris Prime String Burston Prime Blueprint Wave 15+
Ankyros Prime Blade Braton Prime Barrel Braton Prime Receiver Braton Prime Stock Mag Prime Blueprint |
Wave 5
Lex Prime Blueprint Orthos Prime Handle Dakra Prime Blueprint Wave 5-10
Braton Prime Barrel Braton Prime Receiver Wave 15+
Ankyros Prime Guantlet Boltor Prime Receiver Burston Prime Receiver Ember Prime Blueprint Loki Prime Systems Blueprint Nyx Prime Blueprint |
Exterminate[]
Exterminate Void missions have a chance to yield one of the following Prime components.
Tower I 9,000-15,000 | Tower II 17,770-27,000 |
---|---|
Boltor Prime Stock Wyrm Prime Cerebrum Scindo Prime Blueprint |
Dakra Prime Handle Ember Prime Helmet Blueprint Frost Prime Chassis Blueprint Orthos Prime Blueprint Rhino Prime Systems Blueprint Wyrm Prime Blueprint |
Tower III 25,000-40,000 | Tower IV >40,000 |
Boltor Prime Barrel Sicarus Prime Barrel Frost Prime Systems Blueprint Mag Prime Blueprint Mag Prime Chassis Blueprint Nyx Prime Chassis Blueprint Rhino Prime Blueprint |
Bo Prime Handle Boltor Prime Barrel Sicarus Prime Barrel Glaive Prime Blueprint Rhino Prime Blueprint |
Interception[]
Interception Void mission will have a chance to yield one of the following in each round.
Tower IV >40,000 |
---|
Round 1
Dakra Prime Blade Akbronco Prime Blueprint Glaive Prime Blade Round 2
Boar Prime Receiver Mag Prime Systems Blueprint Round 3
Dakra Prime Handle Fang Prime Handle Lex Prime Receiver Paris Prime Grip Sicarus Prime Receiver Wyrm Prime Systems |
Mobile Defense[]
Mobile Defense Void missions have a chance to yield one of the following Prime components.
Tower I 9,000-15,000 | Tower II 17,770-27,000 |
---|---|
Boltor Prime Stock Boar Prime Blueprint Rhino Prime Helmet Blueprint |
Reaper Prime Handle Bo Prime Blueprint Braton Prime Blueprint Bronco Prime Blueprint Nyx Prime Helmet Blueprint Rhino Prime Helmet Blueprint |
Tower III 25,000-40,000 | Tower IV >40,000 |
Boar Prime Barrel Scindo Prime Blade Boar Prime Blueprint Boltor Prime Blueprint Ember Prime Systems Blueprint Reaper Prime Blueprint |
Boar Prime Barrel Reaper Prime Blade Boltor Prime Blueprint Ember Prime Systems Blueprint |
Survival[]
Survival Void mission will have a chance to yield one of the following in each 5 waves.
Tower I 9,000-15,000 | Tower II 17,770-27,000 |
---|---|
Bo Prime Ornament Latron Prime Blueprint Burston Prime Stock Latron Prime Barrel Paris Prime Lower Limb Paris Prime Upper Limb Scindo Prime Handle Loki Prime Chassis Blueprint |
Akbronco Prime Blueprint Paris Prime Lower Limb Latron Prime Barrel Fang Prime Blade Hikou Prime Blueprint Ankyros Prime Gauntlet Burston Prime Receiver Mag Prime Chassis Blueprint Mag Prime Helmet Blueprint Paris Prime Blueprint Reaper Prime Blueprint |
Tower III 25,000-40,000 | Tower IV >40,000 |
Latron Prime Receiver Fang Prime Blade Ember Prime Helmet Blueprint Dakra Prime Blade Lex Prime Barrel Reaper Prime Handle Glaive Prime Blade Sicarus Prime Receiver Frost Prime Helmet Blueprint Mag Prime Systems Blueprint Rhino Prime Chassis Blueprint Sicarus Prime Blueprint |
Boar Prime Stock Bo Prime Ornament Frost Prime Helmet Blueprint Rhino Prime Chassis Blueprint Glaive Prime Disc Braton Prime Blueprint Ember Prime Chassis Blueprint Frost Prime Systems Blueprint Loki Prime Helmet Blueprint Mag Prime Helmet Blueprint |
Sortable table[]
Majority preferred the other option 00:06, September 29, 2014 (UTC)
With the amount of pros here you can tell I'm siding more towards the cellular table above, and there's a good reason for that. While this list format is sortable, each entry require 5 inputs, and because each row only contains one item it is very space inefficient. Wide screen users will see a lot of white space horizontally while the list keep expanding vertically. However, with this format we can use a sortable feature which allows readers to find items by whatever parameters they so desired.
Pros:
- Sortable
Cons:
- Relatively more tedious to update: Every entry requires 5 inputs.
- Space inefficient: Not optimized for dynamic width, excessive unused space for wide screen users. List expands vertically.
Tower | Mission | Prime | Misc. |
---|---|---|---|
1 | Capture | Braton Prime Barrel | |
2 | Capture | Braton Prime Barrel | |
3 | Capture | Braton Prime Barrel | |
3 | Defense Wave 5 | Burston Prime Barrel | |
2 | Defense Wave 5 | Lex Prime Barrel | |
1 | Defense Wave 5 | Nyx Prime Chassis | |
4 | Interception Rotation A | Boltor Prime Barrel | |
4 | Interception Rotation B | Ember Prime Chassis | |
4 | Interception Rotation C | Frost Prime Helmet |
Conclusion[]
There will be no voting to do here, as these are just concepts that are still subjected to change, though if there are little demands for sortable tables we will naturally side towards building on the Cellular one. So please leave a feedback below, tell us which one you prefer, what type of format would you consider as perfect, your ideas and what other attributes do you want to see in drop tables. Please keep in mind the two conditions:
- Readers must be able to find items easily with Ctrl-F.
- All tables must be displayed in one page.
Thanks!