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{{PlanetNavVisual}}
 
{{Planet
 
{{Planet
 
| name = Uranus
 
| name = Uranus
| image = uranus.png
+
| image = Uranus.png
 
| system = [[Sol]]
 
| system = [[Sol]]
| ruler = [[Grineer]]
+
| ruler = {{Faction|Grineer}}
| levelrange = 10 - 23
+
| boss = [[Tyl Regor]]
  +
| levelrange = 24 - 37
| numberofmission = 23
 
  +
| numberofmission = 14
| resources = [[Gallium]]<br/>[[Plastids]]<br/>[[Polymer Bundle]]
 
  +
| resources = {{Resource|Gallium}} <br> {{Resource|Plastids}} <br> {{Resource|Polymer Bundle}} <br> {{Resource|Detonite Ampule}} <br> {{Resource|Tellurium}}
| connections = [[Venus]]
 
  +
| connections = [[Saturn]] <br/> [[Neptune]]
  +
| relay = None
 
}}
 
}}
  +
{{quote|Submerged deep below Uranus’ oceanic surface, and hidden from prying eyes, is a research facility for cloning and reproduction. Water pressure at these extreme depths put massive strain on the glass and steel structures housing these operations, but as freshly sprung leaks remind of the impending crushing force surrounding them, the Grineer forge ahead with their experiments.|Uranus Fragment}}
{{quote|Remote Grineer bases focus on research and development of bio-modification and gene repair.}}
 
  +
'''Uranus''' is a planet where the {{Faction|Grineer}} are the controlling faction.
Description here.
 
   
  +
Uranus becomes accessible by defeating the [[Specter]] in the [[Junction|Uranus Junction]] on [[Saturn]] after completing the required tasks.
  +
  +
The [[Bosses|Assassination Target]] of the planet is the scientist [[Tyl Regor]], who is located at the mission node Titania. Tyl Regor drops the component [[blueprints]] for the parts of the {{WF|Equinox}} [[Warframe]]. Like all bosses, he has a higher than average chance to drop the relevant planet's rare resource &ndash; in this instance, {{Resource|Gallium}}.
  +
  +
Uranus features the [[Grineer Sealab]] [[Tileset]] as its primary environment, Submersible [[Archwing]] mode, and the ability to change between ground combat and Archwing gameplay in a mission.
  +
  +
Uranus does not currently have a [[Tenno]] [[Relay]].
  +
  +
==Enemies==
  +
<p style="text-align: center;">''[[Invasion]] Missions: The [[Corpus]] will appear as a "Assisting or Opposing" faction while the [[Infested]] will always appear as an "Opposing" faction during Invasion missions.''</p>
  +
<p style="text-align: center;">''[[Spy]] Missions: Special enemy variants have a chance of spawning during Spy missions.''</p>
  +
<p style="text-align: center;">''[[Survival]] Missions: The following lists below do not apply to Survival missions.''</p>
  +
  +
{| class="bigmodtable"
  +
! style="background: #787878; width: 25%;" | {{Faction|Corpus}}
  +
! style="background: #787878; width: 25%;" |{{Faction|Grineer}}
  +
! style="background: #787878; width: 25%;" | {{Faction|Infested}}
  +
! style="background: #787878; width: 25%;" | {{Faction|Sentient}}
  +
|-
  +
| style="text-align: left; vertical-align: top; " |
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*[[Corpus Tech]]s
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*[[Crewman|Crewmen]]
  +
*[[Elite Crewman|Elite Crewmen]]
  +
*[[Prod Crewman|Prod Crewmen]]
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*[[Sniper Crewman|Sniper Crewmen]]
  +
*[[MOA]]s
  +
*[[Shockwave MOA]]s
  +
*[[Mine Osprey]]s
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*[[Oxium Osprey]]s
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*[[Shield Osprey]]s
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*[[Sapping Osprey]]s
  +
| style="text-align: left; vertical-align: top; " |
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*[[Butcher]]s ([[Butcher#Variants|Drekar]])
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*[[Flameblade]]s
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*[[Powerfist]]s
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*[[Scorpion]]s ([[Scorpion#Variants|Drekar]])
  +
*[[Ballista]]s ([[Ballista#Variants|Drekar]])
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*[[Elite Lancer]]s ([[Elite Lancer#Variants|Drekar]])
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*[[Eviscerator]]s ([[Eviscerator#Variants|Drekar]])
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*[[Lancer]]s ([[Lancer#Variants|Drekar]])
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*[[Scorch]]s
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*[[Seeker]]s ([[Seeker#Variants|Drekar]])
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*[[Shield Lancer]]s
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*[[Trooper]]s ([[Trooper#Variants|Drekar]])
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*[[Bombard]]s
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*[[Commander]]s
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*[[Heavy Gunner]]s ([[Heavy Gunner#Variants|Drekar]])
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*[[Napalm]]s
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*[[Roller]]s
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| style="text-align: left; vertical-align: top; " |
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*[[Charger]]s
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*[[Leaper]]s
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*[[Volatile Runner]]s
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*[[Crawler]]s
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*[[Electric Crawler]]s
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*[[Nauseous Crawler]]s
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*[[Toxic Crawler]]s
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*[[Ancient Disruptor]]s
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*[[Ancient Healer]]s
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*[[Toxic Ancient]]s
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| style="text-align: left; vertical-align: top; " |
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*[[Oculyst]]s
  +
|}
   
{{clr}}
 
 
==Missions==
 
==Missions==
  +
{{#invoke:Missions|Planet|Uranus|expanded=yes}}<!---To modify the content of this table please refer to:
{{TableStart|bordercolour=#585858}}
 
  +
http://warframe.wikia.com/wiki/Module:Missions/data
{{HeadingMission}}
 
  +
{{RowMission
 
  +
Modifying the display-routine is not advised, unless you are an advanced user and know a computer-language or two.--->
| image = GrineerMissionIcon.png
 
  +
| missionname = Trinculo
 
  +
==Tips==
| missiontype = Sabotage
 
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*[[Oculyst]] spawns are common around the Desdemona sector, giving easier access to the [[Natah (Quest)|Natah quest]].
| missionlvl = 10 - 15
 
  +
*Uranus missions are one of the only locations where you can use [[Archgun]]s against standard ground troops without installing a [[Gravimag]]; while underwater but close to the surface, you can fire up and out of the water hitting enemies on the ground platforms, and the Archguns will be at their full space-grade strength (some like the [[Velocitus]] are normally notably weakened when used in atmosphere). Conversely, you cannot fire standard weapons into the water to hit submerged enemies, the shots get stopped at the water's surface.
  +
*Any [[Grineer Sealab]] mission can drop {{Resource|Tellurium}}, making them an extremely efficient alternative to pure [[Archwing]] missions with a Warframe such as {{WF|Nekros}} who can create more drops.
  +
**This is also more efficient if the player's Archwing is weaker than their ground combat potential.
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*During Exterminate missions it may be a good idea to keep the alarms going once triggered. With normal spawns stopping at about 140 enemies in, it will save you quite a bit of backtracking.
  +
  +
==Notes==
  +
*[[File:UranusDecoration.png|thumb]]Uranus is currently the only planet to feature the [[Grineer Sealab]] tileset with the Submersible Archwing mode and one of only two planets to feature the tileset, with [[Earth]] being the other one, using the tileset on the [[Earth#Missions|Mariana]] node.
  +
  +
==Trivia==
  +
*Uranus is named after the [[wikipedia:Uranus (mythology)|Roman personification of the Sky]], or after the Greek husband of Gaia.
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*Missions are all named after [[wikipedia:Uranus|Uranus's]] moons.
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**The moons in turn are named after characters in the works of [[wikipedia:William Shakespeare|Shakespeare]] and [[wikipedia:Alexander Pope|Alexander Pope]].
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*Uranus has special enemies that spawn in [[Grineer Sealab]]s that have "Drekar" before their respective unit name.
  +
**A list of Drekar enemies are [[Lancer]]s, [[Elite Lancer]]s, [[Butcher]]s, [[Scorpion]]s, [[Heavy Gunner]]s, [[Ballista]]s, [[Eviscerator]]s, [[Manic Bombard]]s, [[Manic]]s, [[Trooper]]s, and [[Seeker]]s.
  +
***These units have enhanced stats compared to their normal versions.
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*This is the only planet that features [[Manic Bombard]]s on [[Sabotage]] missions, and their Drekar versions on [[Tyl Regor|Tyl Regor's]] [[Assassination]].
  +
*Two Mission nodes on this planet shares their names with the {{WF|Titania}} and {{WF|Caliban}} [[Warframes]].
  +
**Another node on this planet formerly shared its name with the {{WF|Oberon}} Warframe.
  +
*Uranus is theorized to have a layer with a liquid surface near the mantle. Unlike the depiction in Warframe, this ocean is predominantly made up of methane and ammonia, rather than water. Traces of water may exist, albeit in a superionic state. The pressure around this layer would be impossible to survive without proper equipment.
  +
  +
==Media==
  +
<gallery position="center" spacing="small" captionalign="center" orientation="landscape" captionposition="below" widths="250" hideaddbutton="true">
  +
Warframe - Uranus - Trinculo - Capture -PS4 Gameplay HD-
  +
Warframe - Uranus - Prospero - Sabotage -PS4 Gameplay HD-
  +
Warframe - Uranus - Sycorax - Exterminate -PS4 Gameplay HD-
  +
Warframe - Uranus - Setebos - Sabotage (Solo) -PS4 Gameplay HD-
  +
Warframe - Uranus - Perdita - Deception (Solo) -PS4 Gameplay HD-
  +
</gallery>
  +
  +
==Patch History==
  +
{{Scrollbox/Article|
  +
{{ver|32.2}}
  +
*Fixed map hole in the Uranus Sealab Tileset.
  +
  +
{{ver|31.5}}
  +
*Updated lighting in Uranus tileset.
  +
  +
{{ver|30.2}}
  +
*Changed the Uranus Junction Goal text for Find Caches to the correct amount (3 to 1).
  +
  +
{{ver|27.4}}
  +
*Fixed objective marker never pathing through doors to one of the cells in Caliban, Uranus.
  +
  +
{{ver|27.0.11}}
  +
*Fixes towards the camera not following you when going back and forth from Submersible areas in Uranus tilesets.
  +
  +
{{ver|25.7}}
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*Ur is now a Dark Sector Disruption node.
  +
*Fixed a graphics issue with some water textures on Uranus Tilesets.
  +
  +
{{ver|19.5.6}}
  +
*Infested Melee enemies should now do a better job of attacking Defense Targets on Uranus.
  +
*Fixed "Open 3 Caches during any Sabotage mission on Uranus" Neptune Junction task not completing.
  +
  +
{{ver|19.5.5}}
  +
*Fixed Ariel and Desdemona having incorrect locations set on their nodes.
  +
  +
{{PatchHistoryNeeded|Patch History needed from the release until 19.5.5}}
 
}}
 
}}
{{RowMission
 
| image = GrineerMissionIcon.png
 
| missionname = Mab
 
| missiontype = Sabotage
 
| missionlvl = 10 - 15
 
}}
 
{{RowMission
 
| image = GrineerMissionIcon.png
 
| missionname = Bianca
 
| missiontype = Capture
 
| missionlvl = 11 - 16
 
}}
 
{{RowMission
 
| image = GrineerMissionIcon.png
 
| missionname = Ariel
 
| missiontype = Sabotage
 
| missionlvl = 12-17
 
}}
 
{{RowMission
 
| image = GrineerMissionIcon.png
 
| missionname = Cressida
 
| missiontype = Raid
 
| missionlvl = 12-18
 
}}
 
{{RowMission
 
| image = GrineerMissionIcon.png
 
| missionname = Umbriel
 
| missiontype = Exterminate
 
| missionlvl = 12-18
 
}}
 
{{RowMission
 
| image = GrineerMissionIcon.png
 
| missionname = Miranda
 
| missiontype = Exterminate
 
| missionlvl = 14-19
 
}}
 
{{RowMission
 
| image = GrineerMissionIcon.png
 
| missionname = Portia
 
| missiontype = Spy
 
| missionlvl = 11-17
 
}}
 
{{RowMission
 
| image = InfestationMissionIcon.png
 
| missionname = Cordelia
 
| missiontype = Rescue
 
| missionlvl = 12-17
 
}}
 
{{RowMission
 
| image = GrineerMissionIcon.png
 
| missionname = Oberon
 
| missiontype = Spy
 
| missionlvl = 12-17
 
}}
 
{{RowMission
 
| image = InfestationMissionIcon.png
 
| missionname = Prospero
 
| missiontype = Raid
 
| missionlvl = 12-18
 
}}
 
{{RowMission
 
| image = GrineerMissionIcon.png
 
| missionname = Puck
 
| missiontype = Raid
 
| missionlvl = 12-19
 
}}
 
{{RowMission
 
| image = GrineerMissionIcon.png
 
| missionname = Desdemona
 
| missiontype = Spy
 
| missionlvl = 12-19
 
}}
 
{{RowMission
 
| image = GrineerMissionIcon.png
 
| missionname = Juliet
 
| missiontype = Spy
 
| missionlvl = 13-19
 
}}
 
{{RowMission
 
| image = InfestationMissionIcon.png
 
| missionname = Rosalind
 
| missiontype = Sabotage
 
| missionlvl = 13-19
 
}}
 
{{RowMission
 
| image = GrineerMissionIcon.png
 
| missionname = Cupid
 
| missiontype = Sabotage
 
| missionlvl = 14-20
 
}}
 
{{RowMission
 
| image = GrineerMissionIcon.png
 
| missionname = Caliban
 
| missiontype = Sabotage
 
| missionlvl = 13-18
 
}}
 
{{RowMission
 
| image = GrineerMissionIcon.png
 
| missionname = Stephano
 
| missiontype = Exterminate
 
| missionlvl = 14-19
 
}}
 
{{RowMission
 
| image = GrineerMissionIcon.png
 
| missionname = Sycorax
 
| missiontype = Grineer
 
| missionlvl = 16-21
 
}}
 
{{RowMission
 
| image = InfestationMissionIcon.png
 
| missionname = Setebos
 
| missiontype = Exterminate
 
| missionlvl = 16-21
 
}}
 
{{RowMission
 
| image = GrineerMissionIcon.png
 
| missionname = Perdita
 
| missiontype = Capture
 
| missionlvl = 17-22
 
}}
 
{{RowMission
 
| image = GrineerMissionIcon.png
 
| missionname = Ophelia
 
| missiontype = Sabotage
 
| missionlvl = 18-23
 
}}
 
{{RowMission
 
| image = Tyl Regor.png
 
| missionname = Titania
 
| missiontype = Assassination ([[Tyl Regor]])
 
| missionlvl = 18-23
 
}}
 
<!-- To add more rows, add more RowMission template here -->
 
<!-- Valid images are: GrineerMissionIcon.png, GrineerTargetIcon.png, CorpusMissionIcon.png, CorpusTargetIcon.png, InfestationMissionIcon.png, InfestationTargetIcon.png -->
 
<!-- See Styling:Planets for guidelines on how to create mission table -->
 
{{TableEnd}}
 
 
 
{{PlanetNav}}
 
{{PlanetNav}}
  +
__NOTOC__
  +
[[de:Uranus]]
  +
[[es:Urano]]
  +
[[fr:Uranus]]
  +
[[ru:Уран]]
 
[[Category:Planets]]
 
[[Category:Planets]]
  +
[[Category:Grineer]]
  +
[[Category:Missions]]
  +
[[Category:Closed Beta]]

Latest revision as of 02:12, 14 January 2024

Submerged deep below Uranus’ oceanic surface, and hidden from prying eyes, is a research facility for cloning and reproduction. Water pressure at these extreme depths put massive strain on the glass and steel structures housing these operations, but as freshly sprung leaks remind of the impending crushing force surrounding them, the Grineer forge ahead with their experiments.
—Uranus Fragment

Uranus is a planet where the IconGrineerOn Grineer are the controlling faction.

Uranus becomes accessible by defeating the Specter in the Uranus Junction on Saturn after completing the required tasks.

The Assassination Target of the planet is the scientist Tyl Regor, who is located at the mission node Titania. Tyl Regor drops the component blueprints for the parts of the EquinoxIcon272 Equinox Warframe. Like all bosses, he has a higher than average chance to drop the relevant planet's rare resource – in this instance, Gallium Gallium.

Uranus features the Grineer Sealab Tileset as its primary environment, Submersible Archwing mode, and the ability to change between ground combat and Archwing gameplay in a mission.

Uranus does not currently have a Tenno Relay.

Enemies[]

Invasion Missions: The Corpus will appear as a "Assisting or Opposing" faction while the Infested will always appear as an "Opposing" faction during Invasion missions.

Spy Missions: Special enemy variants have a chance of spawning during Spy missions.

Survival Missions: The following lists below do not apply to Survival missions.

IconCorpusOn Corpus IconGrineerOn Grineer Infestation w Infested SentientFactionIcon Sentient

Missions[]

Target Name Type Level Credit Reward Additional Credit Reward Tile Set Mastery EXP Internal Name Hidden Node
IconTenno Neptune Junction Junction 1 - 3 0 0 Solar Rail 1000 UranusToNeptuneJunction
IconGrineerB Sycorax Exterminate 24 - 26 3,300 0 Grineer Sealab 69 SolNode34
IconGrineerB Ophelia Survival 24 - 29 3,300 0 Grineer Sealab 69 SolNode69
IconGrineerB Umbriel Interception 24 - 29 3,300 0 Grineer Sealab 69 SolNode64
IconGrineerB Stephano Defense 24 - 29 3,300 0 Grineer Sealab 69 SolNode122
IconGrineerB Caelus Interception 24 - 29 3,300 0 Free Space 69 SolNode907
IconGrineerB Ariel Capture 25 - 27 3,400 0 Grineer Sealab 69 SolNode33
IconGrineerB Caliban Rescue 25 - 27 3,400 0 Grineer Sealab 69 SolNode60
IconInfestedB Assur Survival (Dark Sector) 25 - 35 3,400 16,000 Grineer Galleon 0 ClanNode17
IconGrineerB Desdemona Sabotage 26 - 28 3,500 0 Grineer Sealab 69 SolNode98
IconGrineerB Puck Exterminate 27 - 29 3,600 0 Grineer Sealab 44 SolNode114
TylRegor sigil b Titania Assassination 27 - 29 3,600 0 Grineer Sealab 69 SolNode105
IconGrineerB Rosalind Spy 27 - 29 3,600 0 Grineer Sealab 69 SolNode9
IconGrineerB Cressida Mobile Defense 27 - 29 3,600 0 Grineer Sealab 69 SolNode83
IconInfestedB Ur Disruption (Dark Sector) 30 - 35 3,900 16,000 Grineer Galleon 0 ClanNode16

Tips[]

  • Oculyst spawns are common around the Desdemona sector, giving easier access to the Natah quest.
  • Uranus missions are one of the only locations where you can use Archguns against standard ground troops without installing a Gravimag; while underwater but close to the surface, you can fire up and out of the water hitting enemies on the ground platforms, and the Archguns will be at their full space-grade strength (some like the Velocitus are normally notably weakened when used in atmosphere). Conversely, you cannot fire standard weapons into the water to hit submerged enemies, the shots get stopped at the water's surface.
  • Any Grineer Sealab mission can drop Tellurium Tellurium, making them an extremely efficient alternative to pure Archwing missions with a Warframe such as NekrosIcon272 Nekros who can create more drops.
    • This is also more efficient if the player's Archwing is weaker than their ground combat potential.
  • During Exterminate missions it may be a good idea to keep the alarms going once triggered. With normal spawns stopping at about 140 enemies in, it will save you quite a bit of backtracking.

Notes[]

  • UranusDecoration
    Uranus is currently the only planet to feature the Grineer Sealab tileset with the Submersible Archwing mode and one of only two planets to feature the tileset, with Earth being the other one, using the tileset on the Mariana node.

Trivia[]

Media[]

Patch History[]

Update 32.2 (2022-11-30)

  • Fixed map hole in the Uranus Sealab Tileset.

Update 31.5 (2022-04-27)

  • Updated lighting in Uranus tileset.

Update 30.2 (2021-05-12)

  • Changed the Uranus Junction Goal text for Find Caches to the correct amount (3 to 1).

Update 27.4 (2020-05-01)

  • Fixed objective marker never pathing through doors to one of the cells in Caliban, Uranus.

Hotfix 27.0.11 (2020-01-16)

  • Fixes towards the camera not following you when going back and forth from Submersible areas in Uranus tilesets.

Update 25.7 (2019-08-29)

  • Ur is now a Dark Sector Disruption node.
  • Fixed a graphics issue with some water textures on Uranus Tilesets.

Hotfix 19.5.6 (2017-01-04)

  • Infested Melee enemies should now do a better job of attacking Defense Targets on Uranus.
  • Fixed "Open 3 Caches during any Sabotage mission on Uranus" Neptune Junction task not completing.

Hotfix 19.5.5 (2017-01-03)

  • Fixed Ariel and Desdemona having incorrect locations set on their nodes.
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