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Submerged deep below Uranus’ oceanic surface, and hidden from prying eyes, is a research facility for cloning and reproduction. Water pressure at these extreme depths put massive strain on the glass and steel structures housing these operations, but as freshly sprung leaks remind of the impending crushing force surrounding them, the Grineer forge ahead with their experiments.
—Uranus Fragment

Uranus is a planet where the  Grineer are the controlling faction.

Uranus becomes accessible by defeating the Specter in the Uranus Junction on Saturn after completing the required tasks.

The Assassination Target of the planet is the scientist Tyl Regor, who is located at the mission node Titania. Tyl Regor drops the component blueprints for the parts of the  Equinox Warframe. Like all bosses, he has a higher than average chance to drop the relevant planet's rare resource – in this instance,  Gallium.

Uranus features the Grineer Sealab Tileset as its primary environment, Submersible Archwing mode, and the ability to change between ground combat and Archwing gameplay in a mission.

Uranus does not currently have a Tenno Relay.

Enemies[]

Invasion Missions: The Corpus will appear as a "Assisting or Opposing" faction while the Infested will always appear as an "Opposing" faction during Invasion missions.

Spy Missions: Special enemy variants have a chance of spawning during Spy missions.

Survival Missions: The following lists below do not apply to Survival missions.

 Corpus  Grineer  Infested  Sentient

Missions[]

Target Name Type Level Credit Reward Additional Credit Reward Tile Set Mastery EXP Internal Name Hidden Node
Neptune Junction Junction 1 - 3 0 0 Solar Rail 1000 UranusToNeptuneJunction
Sycorax Exterminate 24 - 26 3,300 0 Grineer Sealab 69 SolNode34
Stephano Defense 24 - 29 3,300 0 Grineer Sealab 69 SolNode122
Umbriel Interception 24 - 29 3,300 0 Grineer Sealab 69 SolNode64
Caelus Interception 24 - 29 3,300 0 Free Space 69 SolNode907
Ophelia Survival 24 - 29 3,300 0 Grineer Sealab 69 SolNode69
Caliban Rescue 25 - 27 3,400 0 Grineer Sealab 69 SolNode60
Ariel Capture 25 - 27 3,400 0 Grineer Sealab 69 SolNode33
Assur Survival (Dark Sector) 25 - 35 3,400 16,000 Grineer Galleon 0 ClanNode17
Desdemona Sabotage 26 - 28 3,500 0 Grineer Sealab 69 SolNode98
Rosalind Spy 27 - 29 3,600 0 Grineer Sealab 69 SolNode9
Titania Assassination 27 - 29 3,600 0 Grineer Sealab 69 SolNode105
Puck Exterminate 27 - 29 3,600 0 Grineer Sealab 44 SolNode114
Cressida Mobile Defense 27 - 29 3,600 0 Grineer Sealab 69 SolNode83
Ur Disruption (Dark Sector) 30 - 35 3,900 16,000 Grineer Galleon 0 ClanNode16
Brutus Ascension 45 - 50 5,400 0 Stalker's Lair 0 SolNode723 ✔️

Tips[]

  • Oculyst spawns are common around the Desdemona sector, giving easier access to the Natah quest.
  • Uranus missions are one of the only locations where you can use Archguns against standard ground troops without installing a Gravimag; while underwater but close to the surface, you can fire up and out of the water hitting enemies on the ground platforms, and the Archguns will be at their full space-grade strength (some like the Velocitus are normally notably weakened when used in atmosphere). Conversely, you cannot fire standard weapons into the water to hit submerged enemies, the shots get stopped at the water's surface.
  • Any Grineer Sealab mission can drop  Tellurium, making them an extremely efficient alternative to pure Archwing missions with a Warframe such as  Nekros who can create more drops.
    • This is also more efficient if the player's Archwing is weaker than their ground combat potential.
  • During Exterminate missions it may be a good idea to keep the alarms going once triggered. With normal spawns stopping at about 140 enemies in, it will save you quite a bit of backtracking.

Notes[]

  • UranusDecoration
    Uranus is currently the only planet to feature the Grineer Sealab tileset with the Submersible Archwing mode and one of only two planets to feature the tileset, with Earth being the other one, using the tileset on the Mariana node.

Trivia[]

  • Uranus is named after the Roman personification of the Sky, or after the Greek husband of Gaia.
  • Missions are all named after Uranus's moons.
  • Uranus has special enemies that spawn in Grineer Sealabs that have "Drekar" before their respective unit name.
  • This is the only planet that features Manic Bombards on Sabotage missions, and their Drekar versions on Tyl Regor's Assassination.
  • Two Mission nodes on this planet shares their names with the  Titania and  Caliban Warframes.
    • Another node on this planet formerly shared its name with the  Oberon Warframe.
  • Uranus is theorized to have a layer with a liquid surface near the mantle. Unlike the depiction in Warframe, this ocean is predominantly made up of methane and ammonia, rather than water. Traces of water may exist, albeit in a superionic state. The pressure around this layer would be impossible to survive without proper equipment. This may explain Hunhow's limited ability to interact with the rest of the Origin System as while he can certainly survive the crushing pressures at such a depth, he is unable to move.

Media[]

Patch History[]

Update 32.2 (2022-11-30)

  • Fixed map hole in the Uranus Sealab Tileset.

Update 31.5 (2022-04-27)

  • Updated lighting in Uranus tileset.

Update 30.2 (2021-05-12)

  • Changed the Uranus Junction Goal text for Find Caches to the correct amount (3 to 1).

Update 27.4 (2020-05-01)

  • Fixed objective marker never pathing through doors to one of the cells in Caliban, Uranus.

Hotfix 27.0.11 (2020-01-16)

  • Fixes towards the camera not following you when going back and forth from Submersible areas in Uranus tilesets.

Update 25.7 (2019-08-29)

  • Ur is now a Dark Sector Disruption node.
  • Fixed a graphics issue with some water textures on Uranus Tilesets.

Hotfix 19.5.6 (2017-01-04)

  • Infested Melee enemies should now do a better job of attacking Defense Targets on Uranus.
  • Fixed "Open 3 Caches during any Sabotage mission on Uranus" Neptune Junction task not completing.

Hotfix 19.5.5 (2017-01-03)

  • Fixed Ariel and Desdemona having incorrect locations set on their nodes.
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