The Twin Vipers Wraith are the Wraith versions of the Twin Vipers that have higher damage with a slight boost to
Puncture damage in exchange for lower
Slash damage.
Characteristics[edit | edit source]
This weapon deals primarily Impact damage.
Advantages:
- High
Impact damage – effective against shields.
- Tied with normal
Twin Vipers for fastest fire rate of all secondaries.
- Good critical chance.
- Innate
polarity.
Disadvantages:
- Low
Puncture and
Slash damage – less effective against armor and health.
- Low status chance.
- Low accuracy at anything past close range.
- Extremely ammo inefficient.
- Very fast fire rate results in frequent reloading.
Comparisons:
- Twin Vipers Wraith, compared to Viper Wraith:
- Higher fire rate (25 rounds/sec vs. 14.38 rounds/sec)
- Larger magazine (40 rounds vs. 20 rounds)
- Larger max ammo capacity (440 rounds vs. 420 rounds)
- Slower reload speed (2 s vs. 0.8 s)
- Less accurate (11 vs. 29)
- Higher Mastery Rank required (7 vs. 4)
- Higher disposition (1.41 vs. 1.4)
- Twin Vipers Wraith, compared to Twin Vipers:
- Higher base damage (18.0 vs. 17.0)
- Higher critical chance (19% vs. 15%)
- Higher critical multiplier (2x vs. 1.5x)
- Lower status chance (9% vs. 11%)
- Larger magazine (40 rounds vs. 28 rounds)
- Larger max ammo capacity (440 rounds vs. 420 rounds)
- Less accurate (11 vs. 15)
- Higher Mastery Rank required (7 vs. 5)
- Lower disposition (1.41 vs. 1.45)
Acquisition[edit | edit source]
This weapon was first obtainable by scoring at least 100 points in The Cicero Crisis event, complete with a free weapon slot and pre-installed Orokin Catalyst.
The Twin Vipers Wraith was awarded again from an alert in The Proxy Rebellion Bonus Weekend.
The blueprint and parts were formerly a reward from the Ninth Season of Sorties; they can now be found as an Invasion reward. All components can be traded, although players must have a Mastery Rank of at least 7 to acquire the blueprint.
Manufacturing Requirements | |||||
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![]() 25,000 |
![]() 1 |
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Time: 12 hrs | |
Rush: ![]() | |||||
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Notes[edit | edit source]
- When compared to the single
Viper, the Twin and Wraith Twin Vipers have much less accuracy and ammo efficiency. Both variants are more efficient against close range targets, but the normal Viper has decent accuracy and can use the
Stinging Truth mod, granting the Viper a similar magazine size.
Tips[edit | edit source]
- Using the
Pistol Ammo Mutation mod will keep this gun from running dry for a longer period of time.
- Alternative for ammo mutation with high critical chance is
Creeping Bullseye.
- Due to its decent critical potential, the Wraith Twin Vipers become a viable candidate for Critical builds; adding
Pistol Gambit,
Target Cracker,
Barrel Diffusion and
Lethal Torrent, coupled with its fast fire rate, can release a powerful blast of bullets in a short amount of time.
- When building with this weapon, it is recommended to install at least one Elemental mod or the Pistol Ammo Mutation, due to its initial
polarity.
Trivia[edit | edit source]
- This is the third Wraith weapon released, and the first secondary Wraith weapon.
- The single version is available from Baro Ki`Teer, from time to time.
- This is the first dual secondary that has been tweaked (via either Prime, Wraith, Vandal) beyond its standard construction.
- The patterns and color selection of the weapons share a very similar appearance to the Rubedo-Skinned version, which was the rarest possible Rubedo skin available.
Media[edit | edit source]
Twin Vipers Wraith Skins
Patch History[edit | edit source]
- Mastery Rank increased from 0 to 7.
- Status chance increased from 5% to 9%.
- Critical chance increased from 18% to 19%.
- Ammo capacity increased to 440.
- Blueprint and parts added to Sortie rewards.
- Introduced via "The Cicero Crisis" event.
See also[edit | edit source]
Twin Vipers, the normal counterpart.
Viper, the normal single counterpart.
Viper Wraith, the Wraith single counterpart.
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