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{{WeaponInfoboxAutomatic
 
{{WeaponInfoboxAutomatic
 
<!--overrides the name for ALL automatic calls. Needed if being used for a weapon that doesn't match the name of the page (or if the weapon's name has an odd character like '&' in it)-->
 
<!--overrides the name for ALL automatic calls. Needed if being used for a weapon that doesn't match the name of the page (or if the weapon's name has an odd character like '&' in it)-->
|name = <!--
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|name =
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<!--
 
---!!!!!---INSTRUCTIONS---!!!!!---
 
---!!!!!---INSTRUCTIONS---!!!!!---
 
Everything below this is for manually overriding the automatic values. If you're not sure how to update Module:Weapons/data (Or especially if this is a brand new weapon), you can just put stuff here instead and somebody else will drop by and move the changes along later.
 
Everything below this is for manually overriding the automatic values. If you're not sure how to update Module:Weapons/data (Or especially if this is a brand new weapon), you can just put stuff here instead and somebody else will drop by and move the changes along later.
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-->
 
-->
 
<!--Statistics-->
 
<!--Statistics-->
  +
|image =
|mastery level = 10
+
|mastery level =
|melee range = 2.50
 
  +
|slot =
|combo duration = 5
 
  +
|type =
|block angle = 60°
 
  +
|trigger =
|follow through = 50%
 
  +
|normal impact = 30.0
 
  +
<!--Utility-->
|normal puncture = 45.0
 
  +
|ammo type =
|normal slash = 175.0
 
 
|flight speed =
|normal damage = 250.0 ({{Icon|Proc|Slash}}70%)
 
  +
|range =
|normal critical chance = 19
 
  +
|noise level =
|normal critical damage = 1.7
 
  +
|fire rate =
|normal status chance = 33
 
  +
|spool =
|slam attack = 500.0
 
  +
|accuracy =
|slam radial damage = 250.0
 
  +
|magazine =
|slam radius = 8.0 m
 
  +
|max ammo =
|heavy attack = 500.0 x2
 
  +
|reload =
|heavy attack windup = 0.7 s
 
  +
|zoom =
|heavy slam attack = 1000.0
 
  +
|combo reset =
|heavy slam radial damage = 1000.0
 
  +
|combo min =
|heavy slam radius = 9.0 m
 
  +
|finisher damage =
|slide attack = 500.0
 
  +
|disposition =
|attack speed = 0.917
 
 
|melee range =
 
|combo duration =
 
|block angle =
 
|follow through =
  +
  +
<!--Normal Attacks-->
 
|normal impact =
 
|normal puncture =
 
|normal slash =
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|normal element =
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|normal damage =
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|normal pellet count =
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|normal critical chance =
 
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|normal status chance =
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|normal punchthrough =
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|normal radius =
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|normal duration =
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|normal falloff =
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<!--Charge Attacks-->
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|charge impact =
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|charge puncture =
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|charge slash =
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|charge element =
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|charge damage =
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|charge time =
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|charge pellet count =
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|charge critical chance =
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<!--Area Attacks-->
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|area impact =
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|area puncture =
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|area slash =
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|area element =
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|area damage =
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|area pellet count =
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|area radius =
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<!--Secondary Area Attacks (For 2-stage explosions like Lenz or Kulstar)-->
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|secondaryarea impact =
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|secondaryarea puncture =
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|secondaryarea slash =
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|secondaryarea element =
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|secondaryarea damage =
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|secondaryarea pellet count =
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|secondaryarea status chance =
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|secondaryarea radius =
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|secondaryarea duration =
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|secondary impact =
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|secondary puncture =
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|secondary slash =
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|secondary element =
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|secondary damage =
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|secondary pellet count =
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|secondary status chance =
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|secondary punchthrough =
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|secondary radius =
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|secondary duration =
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|secondary falloff =
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|secondary charge time =
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|secondary fire rate =
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|secondary trigger =
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|secondary ammo cost =
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  +
<!--Throw Attacks (for Glaives)-->
  +
|throw impact =
  +
|throw puncture =
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|throw slash =
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|throw element =
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|throw damage =
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|throw critical chance =
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|throw critical damage =
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|throw status chance =
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|throw punchthrough =
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|throw falloff =
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|throw charge time =
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<!--Charged Throw Attacks (for Glaives)-->
  +
|charged throw impact =
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|charged throw puncture =
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|charged throw slash =
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|charged throw element =
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|charged throw damage =
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|charged throw critical chance =
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|charged throw critical damage =
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|charged throw status chance =
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|charged throw punchthrough =
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|charged throw falloff =
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|charged throw charge time =
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<!--Slam Melee Attacks-->
 
|slam attack =
 
|slam radial damage =
 
|slam radius =
  +
  +
  +
<!--Heavy Melee Attacks-->
 
|heavy attack =
 
|heavy attack windup =
 
|heavy slam attack =
 
|heavy slam radial damage =
 
|heavy slam radius =
  +
  +
<!--Other Melee Attacks-->
 
|slide attack =
  +
|wall attack =
  +
  +
<!--Miscellaneous-->
  +
|syndicate effect =
  +
|augments =
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|polarities =
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|exilus polarity =
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|stance polarity =
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|users =
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|introduced =
 
}}
 
}}
 
{{Codex|Battlefield butchery becomes all too easy with a Krohkur blade in each hand.}}
 
{{Codex|Battlefield butchery becomes all too easy with a Krohkur blade in each hand.}}
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*Good [[critical chance]].
 
*Good [[critical chance]].
 
*Third highest [[status chance]] of all dual swords, behind {{Weapon|Nami Skyla Prime}} and {{Weapon|Twin Basolk}}.
 
*Third highest [[status chance]] of all dual swords, behind {{Weapon|Nami Skyla Prime}} and {{Weapon|Twin Basolk}}.
**Can reach 100% status chance with {{M|Volcanic Edge}}, {{M|Vicious Frost}}, {{M|Voltaic Strike}}, and {{M|Virulent Scourge}}.
 
 
*Stance slot has {{Icon|Pol|Bar}} polarity, matches {{M|Crossing Snakes}} and {{M|Carving Mantis}}.
 
*Stance slot has {{Icon|Pol|Bar}} polarity, matches {{M|Crossing Snakes}} and {{M|Carving Mantis}}.
   
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*Low {{Icon|Proc|Impact|text}} and {{Icon|Proc|Puncture|Text}} damage &ndash; less effective against [[shield]]s and [[armor]].
 
*Low {{Icon|Proc|Impact|text}} and {{Icon|Proc|Puncture|Text}} damage &ndash; less effective against [[shield]]s and [[armor]].
 
*Below average [[critical multiplier]] and [[attack speed]].
 
*Below average [[critical multiplier]] and [[attack speed]].
 
==Tips==
 
*Can reach 100% status with {{M|Volcanic Edge}}, {{M|Vicious Frost}}, {{M|Voltaic Strike}}, and {{M|Virulent Scourge}}, or with {{M|Drifting Contact}} in place of one of the former, making it a strong contender for {{M|Condition Overload}}.
 
   
 
==Trivia==
 
==Trivia==
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[[es:Krohkur gemelas]]
 
[[es:Krohkur gemelas]]
 
[[fr:Krohkur Jumeaux]]
 
[[fr:Krohkur Jumeaux]]
  +
[[ru:Парные Крокуры]]
 
[[Category:Melee Weapons]]
 
[[Category:Melee Weapons]]
 
[[Category:Dual Swords]]
 
[[Category:Dual Swords]]

Revision as of 19:14, 27 June 2020

Battlefield butchery becomes all too easy with a Krohkur blade in each hand.

The Twin Krohkur are the dual variant of the Krohkur Krohkur.

This weapon can be sold for Credits64 5,000.


Manufacturing Requirements
📝 Edit blueprint requirements
Credits
20,000
DetoniteInjector
5
Forma
1
Krohkur
1
Krohkur
1
Time: 1 Day(s)
Rush: PlatinumLarge 35
MarketIcon Market Price: PlatinumLarge N/A Blueprint2 Blueprints Price:Credits15,000
Chem Lab ResearchClanAffinity643,000
Credits
5,000
DetoniteAmpule
200
Gallium
4
Ferrite
3,250
Oxium
300
Time: 3 Day(s)
Prereq: Sydon
Ghost Clan x1   Shadow Clan x3   Storm Clan x10   Mountain Clan x30   Moon Clan x100

Characteristics

This weapon deals primarily Script error: The function "Proc" does not exist. damage.

Advantages:

Disadvantages:

Trivia

  • The Twin Krohkur was first revealed during Warframe Partners Shul's and InexpensiveGamer's Twitch stream on October 4th, 2017, ahead of the update's release.
  • Prior to Hotfix 22.0.4 (2017-10-16), the Twin Krohkur were uncraftable and the codex entry contained the misspelling "Korhkur".
  • Upon release, the weapon was named Dual Krohkur. This was changed to Twin Krohkur in Hotfix 22.0.5 (2017-10-17).
  • Similarly to the DexDakra Dex Dakra, the Twin Krohkur actually consists of two swords instead of a sword and a knife or a pair of hatchets. As thus, clipping problems often arise when the weapons are stowed.

Media

Twin Krohkur Skins

Edit

Patch History

Update 26.0 (2019-10-31)

  • Mastery Rank increased from 6 to 10.
  • Damage increased from 70 to 250.
  • Range increased from 1 to 2.5.
  • Slam Attack increased from 140 to 500.
  • Slide Attack increased from 420 to 500.
  • Parry Angle set to 60.

Hotfix 22.0.5 (2017-10-17)

  • Changed the name of the Dual Krohkur to Twin Krohkur.

Hotfix 22.0.3 (2017-10-16)

  • Fixed not being able to craft the Dual Krohkur due to the required single Krohkurs to craft counting as 1 weapon instead of 2.

Update 22.0 (2017-10-12)

  • Introduced.

Last updated: Update 26.0 (2019-10-31)

See Also