When one Grakata isn't enough, bring another for extra firepower

Chh-chh. Clem; Grakata

Clem, reunited with his weapons of choice

The Twin Grakatas are the akimbo secondary variant of the primary GrineerAssaultRifle.png Grakata assault rifle. Despite its lackluster base damage, it possesses a very high critical chance and critical multiplier and extreme fire rate, making this weapon deceptively powerful. It also fires two bullets at once due to its innate multishot, but in turn, it depletes its high ammo pool alarmingly quickly. It is also Clem's weapon of choice.

Characteristics[edit | edit source]

This weapon deals primarily Impact b.svg Impact damage.

Advantages:

Disadvantages:

  • Lowest damage per bullet of all secondaries.
  • Extremely poor ammo efficiency.
    • Consumes 2 bullets per shot.
  • Very slow reload speed.
    • Very high fire rate and innate multishot result in frequent reloading.

Acquisition[edit | edit source]

The Twin Grakata's blueprint can be purchased from the Market.

Manufacturing Requirements
Credits64.png
30,000
GrineerAssaultRifle.png
1
GrineerAssaultRifle.png
1
Forma2.png
1
Time: 12 hrs
Rush: Platinum64.png 35
MarketIcon.png Market Price: Platinum64.png 225 Blueprint2.svg Blueprints Price:Credits64.png20,000

Notes[edit | edit source]

  • The Twin Grakatas fire two bullets per shot. This means that the actual fire rate is double that of the listed fire rate.
  • The total credit cost of crafting the Twin Grakatas, including the blueprint and the building costs of its two constituent Grakatas, is Credits64.png195,000.
  • Compared to the Grakata, each individual bullet will deal 4 Impact b.svg Impact, 3.35 Puncture b.svg Puncture, and 2.65 Slash b.svg Slash, which is less damage per bullet than the Grakata, but fires two of these at once, resulting in far more DPS. The weapon also has the advantage of a much more efficient physical damage mod as well as Mod TT 20px.pngLethal Torrent, causing the Twin Grakatas to have a higher DPS.
  • Mods that affect the standalone Grakata, such as Mod TT 20px.pngWild Frenzy and Riven Mods, cannot be equipped on the Twin Grakatas.

Tips[edit | edit source]

Weapon Loadouts[edit source]

Trivia[edit | edit source]

  • The Twin Grakatas were first presented in the Echoes of the Sentients Highlight Video.
  • The Twin Grakatas appear to have been inspired by a popular fan-made comic by Datareaper (who was the designer of the TennoTonfa.png Kronen) involving a Grineer Lancer named Clem, who idolizes the Tenno and is seen wielding two Grakatas as his signature weapon.
  • The Twin Grakatas are the first weapons to occupy a different weapon slot to their default counterpart - while the single Grakata is a primary weapon, the Twin Grakatas are considered secondary weapons and thus use pistol mods instead of rifle mods.
  • The Twin Grakatas are the first dual-wielded version of another weapon to fire more projectiles at once instead of having increased magazine size and fire rate.
  • The Twin Grakatas possess the highest possible ammo reserve (2280 with the Mod TT 20px.pngTrick Mag mod) of all equippable weapons, barring Archwing weapons which have an infinite reserve.
  • Along with the LiDagger.png Spira, The Twin Grakatas are one of the few secondary weapons that can achieve orange critical hits, using a combination of Mod TT 20px.pngPrimed Pistol Gambit, Mod TT 20px.pngCreeping Bullseye, and Mod TT 20px.pngHydraulic Crosshairs after the player manages to hit an enemy's head. This will increase the critical chance to 117%, enough for every shot to crit with a 17% chance for the shots to become orange criticals.

Bugs[edit | edit source]

  • If the player owns a PrismaGrakata.png Prisma Grakata the game will display it as an available material for building the Twin Grakatas, despite the fact that it cannot be selected.

Media[edit | edit source]

Twin Grakatas Skins

Patch History[edit | edit source]

Update 27.4

  • Increased the Status Chance of the Twin Grakatas to match their mechanic of firing 2 rounds at once.

Update 27.2

Greater than 100% Status having meaning

Shotguns have a unique Role here based on a very patch-work history with how they interact with Status Chance. A Shotgun that shoots 99% Status Chance would give you 35% (roughly) status per pellet. 100% Status Gives you 100% Status per pellet. This huge jump in performance happens with just a 1% gain - why? Well, to answer that we have to look at our choice to make what the UI conveys reality. It would feel broken to shoot a Shotgun with 100% Status and not see a perfect spread of Effects. In reality, to make Status consistent we have to treat Shotguns as a special case.

Update 25.8

October 2019 Riven Disposition Change
  • Twin Grakatas: 1.05->1.1

Update 22.12

  • Mastery Rank increased from 0 to 9.
  • Status chance increased from 10% to 11%. (unlisted)
  • Critical damage increased from 2x to 2.7x. (unlisted)

See also[edit | edit source]

  • GrineerAssaultRifle.png Grakata, the original single version.
  • Clem, a character who wields the weapon.
    • Clem Specter, a deployable specter that is modeled after Clem and wields the Twin Grakatas.
Community content is available under CC-BY-SA unless otherwise noted.