The Twin Grakatas are the akimbo secondary variant of the primary Grakata assault rifle. Despite its lackluster base damage, it possesses a very high critical chance, critical multiplier and extreme fire rate, making this weapon deceptively powerful. It also fires two bullets at once due to its innate multishot, but in turn, it depletes its high ammo pool alarmingly quickly. It is also Clem's weapon of choice.
Characteristics[]
- This weapon deals primarily Impact damage.
- Innate multishot of 2 bullets, and consumes 2 ammo per shot.
- Functionally acts as double fire-rate.
Advantages over other Secondary weapons (excluding modular weapons):
- Innate multishot provides doubled damage output and status output.
- Negligible recoil.
- Normal Attack (wiki attack index 1)
- Above average average number of procs per shot (0.33)
- Very high average number of crits per shot (0.5)
- Very high magazine (120)
- Very high fire rate (20.00 attacks/sec)
- Very high ammo max (1,200)
- High crit chance (25.00%)
- High crit multiplier (2.70x)
Disadvantages over other Secondary weapons (excluding modular weapons):
- Very low base damage, reliant on its high critical damage potential. Ill-suited against Object-based health as it nullifies any critical hits.
- Extremely poor ammo efficiency. Further reinforced by the double consumption of ammo.
- Normal Attack (wiki attack index 1)
- Very low reload speed (3.00 s)
- Very low total damage (20)
See WARFRAME Wiki:Stat Comparison/Percentiles for more details.
Acquisition[]
The Twin Grakata's blueprint can be purchased from the Market.
Manufacturing Requirements | |||||
---|---|---|---|---|---|
30,000 |
Grakata 1 |
Grakata 1 |
Forma 1 |
Time: 12 Hour(s) | |
Rush: 35 | |||||
Market Price: 225 | Blueprints Price:20,000 |
This weapon can be sold for 5,000.
Notes[]
- The Twin Grakatas fire two bullets per shot. This means that the actual fire rate is double that of the listed fire rate.
- The total credit cost of crafting the Twin Grakatas, including the blueprint and the building costs of its two constituent Grakatas, is 195,000.
- Compared to the Grakata, each individual bullet will deal 4 Impact, 3.35 Puncture, and 2.65 Slash, which is less damage per bullet than the Grakata, but fires two of these at once, resulting in far more DPS. The weapon also has the advantage of a much more efficient physical damage mod as well as Lethal Torrent, causing the Twin Grakatas to have a higher DPS.
- Mods that affect the standalone Grakata, such as Wild Frenzy and Riven Mods, cannot be equipped on the Twin Grakatas.
Trivia[]
- The Twin Grakatas were first presented in the Echoes of the Sentients Highlight Video.
- The Twin Grakatas appear to have been inspired by a popular fan-made comic by Datareaper (who was the designer of the Kronen) involving a Grineer Lancer named Clem, who idolizes the Tenno and is seen wielding two Grakatas as his signature weapon.
- The Twin Grakatas are the first weapons to occupy a different weapon slot to their default counterpart - while the single Grakata is a primary weapon, the Twin Grakatas are considered secondary weapons and thus use pistol mods instead of rifle mods.
- The Twin Grakatas are the first dual-wielded version of another weapon to fire more projectiles at once instead of having increased magazine size and fire rate.
- The Twin Grakatas possess the highest possible ammo reserve (2280 with the Trick Mag mod) of all equippable weapons, barring Archwing weapons which have an infinite reserve.
- Tied with Dual Cestra and Secura Dual Cestra for the largest magazine size of all secondaries.
- Lowest damage per bullet of all secondaries.
Bugs[]
- If the player owns a Prisma Grakata the game will display it as an available material for building the Twin Grakatas, despite the fact that it cannot be selected.
Media[]
Twin Grakatas Skins
Patch History[]
Hotfix 32.0.3 (2022-09-14)
- Fixed an issue with the Twin Grakatas reload animation.
Update 27.4 (2020-05-01)
- Increased the Status Chance of the Twin Grakatas to match their mechanic of firing 2 rounds at once.
Update 27.2 (2020-03-05)
- Greater than 100% Status having meaning
Shotguns have a unique Role here based on a very patch-work history with how they interact with Status Chance. A Shotgun that shoots 99% Status Chance would give you 35% (roughly) status per pellet. 100% Status Gives you 100% Status per pellet. This huge jump in performance happens with just a 1% gain - why? Well, to answer that we have to look at our choice to make what the UI conveys reality. It would feel broken to shoot a Shotgun with 100% Status and not see a perfect spread of Effects. In reality, to make Status consistent we have to treat Shotguns as a special case.
Update 25.8 (2019-10-01)
- October 2019 Riven Disposition Change
- Twin Grakatas: 1.05->1.1
Update 22.12 (2018-02-09)
- Mastery Rank increased from 0 to 9.
- Status chance increased from 10% to 11%. (unlisted)
- Critical damage increased from 2x to 2.7x. (unlisted)
See also[]
- Grakata, the original variant.
- Clem, a character who wields the weapon.
- Clem Specter, a deployable specter that is modeled after Clem and wields the Twin Grakatas.