(Already mentioned in the infobox. Undo revision 1366898 by 162.200.68.149 (talk)) Tag: sourceedit |
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{{Top|Enemy|Grineer|Grineer|Weapon|Weapons|Weapons}} |
{{Top|Enemy|Grineer|Grineer|Weapon|Weapons|Weapons}} |
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+ | {{WeaponInfoboxAutomatic |
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+ | <!--overrides the name for ALL automatic calls. Needed if being used for a weapon that doesn't match the name of the page (or if the weapon's name has an odd character like '&' in it)--> |
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+ | |name = |
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+ | <!-- |
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− | {{WeaponInfoboxU11 |
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+ | ---!!!!!---INSTRUCTIONS---!!!!!--- |
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− | | name = Twin Basolk |
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+ | Everything below this is for manually overriding the automatic values. If you're not sure how to update Module:Weapons/data (Or especially if this is a brand new weapon), you can just put stuff here instead and somebody else will drop by and move the changes along later. |
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− | | image = GrnDualFireAxe.png |
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− | | mastery level = 3 |
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− | | slot = Melee |
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− | | type = Dual Swords |
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− | | stat proc = 40.0 |
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+ | If everything here is blank, then everything is working correctly - Only put values here if they are different from what the page already shows. |
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− | | projectile speed = |
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+ | --> |
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− | | physical damage = |
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+ | <!--Statistics--> |
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− | | impact damage = |
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+ | |image = |
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− | | puncture damage = |
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+ | |mastery level = |
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− | | slash damage = |
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+ | |slot = |
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− | | elemental damage type = {{Icon|Proc|Heat|Text}} |
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+ | |type = |
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− | | elemental damage = 65.0 |
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+ | |trigger = |
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− | | crit chance = 5.0 |
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− | | crit damage = 2.0 |
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− | | attack rate = 1.00 |
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+ | <!--Utility--> |
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− | | jump physical damage = 65 |
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+ | |ammo type = |
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− | | jump impact damage = |
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+ | |flight speed = |
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− | | jump puncture damage = |
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+ | |range = |
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− | | jump slash damage = |
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+ | |noise level = |
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− | | jump elemental damage type = |
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+ | |fire rate = |
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− | | jump elemental damage = |
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+ | |spool = |
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− | | jump crit chance = |
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+ | |accuracy = |
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− | | jump crit damage = |
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+ | |magazine = |
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+ | |max ammo = |
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+ | |reload = |
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+ | |zoom = |
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+ | |combo reset = |
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+ | |combo min = |
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+ | |finisher damage = |
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+ | |disposition = |
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+ | |melee range = |
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+ | |combo duration = |
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+ | |block angle = |
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+ | |follow through = |
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+ | <!--Normal Attacks--> |
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− | | slam physical damage = 65 |
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− | | |
+ | |normal impact = |
− | | |
+ | |normal puncture = |
− | | |
+ | |normal slash = |
+ | |normal element = |
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− | | slam elemental damage type = |
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− | | |
+ | |normal damage = |
+ | |normal pellet count = |
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− | | slam radius = |
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+ | |normal burst count = |
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+ | |normal critical chance = |
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+ | |normal critical damage = |
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+ | |normal status chance = |
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+ | |normal punchthrough = |
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+ | |normal radius = |
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+ | |normal duration = |
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+ | |normal falloff = |
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+ | |normal ammo cost = |
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+ | <!--Charge Attacks--> |
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− | | slide physical damage = 390 |
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− | | |
+ | |charge impact = |
− | | |
+ | |charge puncture = |
− | | |
+ | |charge slash = |
+ | |charge element = |
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− | | slide elemental damage type = |
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− | | |
+ | |charge damage = |
+ | |charge time = |
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− | | slide crit chance = |
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+ | |charge pellet count = |
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− | | slide crit damage = |
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+ | |charge burst count = |
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+ | |charge critical chance = |
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+ | |charge critical damage = |
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+ | |charge status chance = |
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+ | |charge punchthrough = |
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+ | |charge radius = |
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+ | |charge duration = |
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+ | |charge falloff = |
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+ | |charge ammo cost = |
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+ | <!--Area Attacks--> |
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− | | wall physical damage = 260 |
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− | | |
+ | |area impact = |
− | | |
+ | |area puncture = |
− | | |
+ | |area slash = |
+ | |area element = |
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− | | wall elemental damage type = |
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− | | |
+ | |area damage = |
+ | |area pellet count = |
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− | | wall radius = |
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+ | |area critical chance = |
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+ | |area critical damage = |
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+ | |area status chance = |
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+ | |area radius = |
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+ | |area duration = |
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+ | |area falloff = |
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+ | |area ammo cost = |
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+ | <!--Secondary Area Attacks (For 2-stage explosions like Lenz or Kulstar)--> |
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− | | finisher damage = |
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+ | |secondaryarea impact = |
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− | | max targets = |
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+ | |secondaryarea puncture = |
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− | | cleave radius = |
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+ | |secondaryarea slash = |
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− | | conclave = |
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+ | |secondaryarea element = |
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− | | stancemod = [[Crossing Snakes]]<br>[[Swirling Tiger]] |
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+ | |secondaryarea damage = |
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− | | polarities = {{Icon|Pol|V}} |
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+ | |secondaryarea pellet count = |
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− | | stance = {{Icon|Pol|Ability}} |
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+ | |secondaryarea critical chance = |
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− | | introduced = {{ver|17.8}} |
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+ | |secondaryarea critical damage = |
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− | | notes = |
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+ | |secondaryarea status chance = |
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− | |users = [[Flameblade]] <br> [[Executioners/Garesh|Executioner Garesh]]}}{{Codex|These nasty, little hatchets slice through steel as if it were flesh}} |
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+ | |secondaryarea radius = |
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+ | |secondaryarea duration = |
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+ | |secondaryarea falloff = |
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+ | <!--Secondary Attacks--> |
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− | The '''Twin Basolk''' are a pair of {{Icon|Proc|Heat|Text}}-based [[Grineer]] axes. |
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+ | |secondary impact = |
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+ | |secondary puncture = |
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+ | |secondary slash = |
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+ | |secondary element = |
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+ | |secondary damage = |
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+ | |secondary pellet count = |
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+ | |secondary burst count = |
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+ | |secondary critical chance = |
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+ | |secondary critical damage = |
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+ | |secondary status chance = |
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+ | |secondary punchthrough = |
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+ | |secondary radius = |
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+ | |secondary duration = |
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+ | |secondary falloff = |
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+ | |secondary charge time = |
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+ | |secondary fire rate = |
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+ | |secondary trigger = |
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+ | |secondary ammo cost = |
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+ | <!--Throw Attacks (for Glaives)--> |
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− | {{BuildRequire |
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+ | |throw impact = |
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− | |buildcredits= 30,000 |
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+ | |throw puncture = |
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− | |build1= [[File:DualZoren.png|x32px|link=Dual Zoren]] |
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+ | |throw slash = |
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− | |build1amount=1 |
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+ | |throw element = |
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− | |build2= [[File:GrnHeatGun.png|x32px|link=Atomos]] |
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+ | |throw damage = |
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− | |build2amount=1 |
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+ | |throw critical chance = |
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− | |build3= Control Module |
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+ | |throw critical damage = |
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− | |build3amount=2 |
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+ | |throw status chance = |
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− | |buildtime=12 |
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+ | |throw punchthrough = |
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− | |buildrush=35 |
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+ | |throw falloff = |
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− | |blueprint=15,000 |
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+ | |throw charge time = |
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− | |market=185 |
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+ | |||
+ | <!--Charged Throw Attacks (for Glaives)--> |
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+ | |charged throw impact = |
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+ | |charged throw puncture = |
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+ | |charged throw slash = |
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+ | |charged throw element = |
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+ | |charged throw damage = |
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+ | |charged throw critical chance = |
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+ | |charged throw critical damage = |
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+ | |charged throw status chance = |
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+ | |charged throw punchthrough = |
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+ | |charged throw falloff = |
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+ | |charged throw charge time = |
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+ | |||
+ | <!--Slam Melee Attacks--> |
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+ | |slam attack = |
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+ | |slam radial damage = |
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+ | |slam radius = |
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+ | |||
+ | |||
+ | <!--Heavy Melee Attacks--> |
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+ | |heavy attack = |
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+ | |heavy attack windup = |
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+ | |heavy slam attack = |
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+ | |heavy slam radial damage = |
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+ | |heavy slam radius = |
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+ | |||
+ | <!--Other Melee Attacks--> |
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+ | |slide attack = |
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+ | |wall attack = |
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+ | |||
+ | <!--Miscellaneous--> |
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+ | |syndicate effect = |
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+ | |augments = |
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+ | |polarities = |
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+ | |exilus polarity = |
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+ | |stance polarity = |
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+ | |users = |
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+ | |introduced = |
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}} |
}} |
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+ | {{Codex|These nasty, little hatchets slice through steel as if it were flesh.}} |
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+ | |||
+ | The '''Twin Basolk''' are a pair of {{Icon|Proc|Heat|Text}}-based [[Grineer]] axes. |
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+ | |||
+ | This weapon can be sold for {{cc|5,000}}. |
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+ | |||
+ | {{BuildAutomatic|type=Weapon}} |
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==Characteristics== |
==Characteristics== |
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− | This weapon deals {{Icon|Proc|Heat|Text}} damage. |
+ | This weapon deals primarily {{Icon|Proc|Heat|Text}} damage. |
'''Advantages:''' |
'''Advantages:''' |
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+ | *Second highest base damage of all dual swords, behind {{Weapon|Twin Krohkur}}. |
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− | *Innate {{Icon|Proc|Heat|Text}} damage – effective against [[Infested]] and [[Cloned Flesh]]. |
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+ | **Innate {{Icon|Proc|Heat|Text}} damage – effective against [[Cloned Flesh]], [[Damage/Infested|Infested]] and [[Infested Flesh]]. |
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− | *Second highest [[Status Chance|status]] chance of all melees. |
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+ | **High {{Icon|Proc|Impact|Text}} and {{Icon|Proc|Slash|Text}} – effective against [[shield]]s and [[health]]. |
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− | *Stance slot has {{Icon|Pol|Ability|Text}} polarity, matches [[Swirling Tiger]] stance. |
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+ | *Highest [[status chance]] of all dual swords. |
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− | *Has a {{Icon|Pol|V}} polarity slot. |
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+ | **Can reach 100% status chance with three of the following: {{M|Volcanic Edge}}, {{M|Vicious Frost}}, {{M|Voltaic Strike}}, or {{M|Virulent Scourge}}. |
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− | *Can use the Twin Basolk-exclusive [[Rift Strike]] mod. |
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+ | *Can use the Twin Basolk-exclusive {{M|Rift Strike}} mod. |
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− | *Slam attacks can ragdoll enemies. |
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+ | *Stance slot has {{Icon|Pol|Ability|Text}} polarity, matches {{M|Swirling Tiger}} stance. |
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+ | *Innate {{Icon|Pol|V}} polarity. |
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'''Disadvantages:''' |
'''Disadvantages:''' |
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+ | *Innate {{Icon|Proc|Heat|Text}} damage – less effective against [[Proto Shield]]s. |
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− | *Low [[critical]] chance. |
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+ | *Very low [[critical chance]]. |
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− | *Short melee reach. |
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{{WeaponBuildSection}} |
{{WeaponBuildSection}} |
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==Notes== |
==Notes== |
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+ | *Due to the crafting requirements including {{Weapon|Atomos}} and {{Weapon|Dual Zoren}}, without spending platinum, Twin Basolk costs {{cc|180,000}}, 4 [[Morphics]], 2 [[Argon Crystal]], 2,400 [[Salvage]], 1,300 [[Polymer Bundle]], 1,100 [[Ferrite]], 800 [[Alloy Plate]] and 800 [[Rubedo]]. The lowest possible time spent crafting the Twin Basolk is 36 hours, assuming the {{Weapon|Atomos}} and {{Weapon|Dual Zoren}} are finished at the same time (although the {{Weapon|Dual Zoren}} can be started any time within 12 hours of starting {{Weapon|Atomos}}, and still retain the 36 hour total build time). |
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− | *Base elemental damage makes the Twin Basolk more reliable for elemental proc builds because there are no physical damage types present to disproportionately dilute the proc pool. |
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− | *Due to the crafting requirements including [[Atomos]] and [[Dual Zoren]], without spending platinum, Twin Basolk costs {{cc|180,000}}, 4 [[Morphics]], 2 [[Argon Crystal]], 2,400 [[Salvage]], 1,300 [[Polymer Bundle]], 1,100 [[Ferrite]], 800 [[Alloy Plate]] and 800 [[Rubedo]]. The lowest possible time spent crafting the Twin Basolk is 36 hours, assuming the [[Atomos]] and [[Dual Zoren]] are finished at the same time (although the [[Dual Zoren]] can be started any time within 12 hours of starting [[Atomos]], and still retain the 36 hour total build time). |
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==Trivia== |
==Trivia== |
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− | *When attacking the discs seem to light up and spin, indicating some kind of kinetic charge is used to provide the {{Icon|Proc|Heat|Text}} damage. |
+ | *When attacking, the weapons' discs seem to light up and spin, indicating some kind of kinetic charge is used to provide the {{Icon|Proc|Heat|Text}} damage. |
− | *Basolk appears to be a corruption of |
+ | *Basolk appears to be a corruption of [[wikipedia:Basalt|Basalt]], a type of volcanic rock. |
*The Twin Basolk is the first dual melee weapon to use the 'Twin' prefix instead of 'Dual'. |
*The Twin Basolk is the first dual melee weapon to use the 'Twin' prefix instead of 'Dual'. |
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− | *The Twin Basolk is the sixth weapon after the |
+ | *The Twin Basolk is the sixth weapon after the {{Weapon|Redeemer}}, {{Weapon|Tipedo}}, {{Weapon|Panthera}}, {{Weapon|Boltace}} and {{Weapon|Akjagara}} to require multiple different weapons as crafting requirements. |
==Media== |
==Media== |
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TwinBasolkCodex2.png|Twin Basolk in Codex. |
TwinBasolkCodex2.png|Twin Basolk in Codex. |
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TwinBasolkCodex.png |
TwinBasolkCodex.png |
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+ | lucas-hug-grnfireaxe.jpg |
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</gallery> |
</gallery> |
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Lets Max (Warframe) 91 - Twin Basolk |
Lets Max (Warframe) 91 - Twin Basolk |
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</gallery> |
</gallery> |
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+ | |||
+ | {{SkinGallery}} |
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==Patch History== |
==Patch History== |
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{{Scrollbox/Article| |
{{Scrollbox/Article| |
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+ | {{ver|26}} |
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− | {{PatchHistoryNeeded}} |
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+ | *Mastery Rank increased from 3 to 7. |
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+ | *Damage increased from 65 Heat to 210 (55 Impact, 15 Puncture, 55 Slash, and 85 Heat). |
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+ | *Range increased from 1 to 2.4. |
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+ | *Slam Attack increased from 130 to 420. |
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+ | *Slide Attack increased from 390 to 420. |
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+ | *Parry Angle set to 60. |
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+ | |||
+ | {{ver|19.4.2}} |
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+ | *Fixed Kuva Cord Sugatra not attaching properly to the Twin Basolk. |
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+ | |||
+ | {{ver|Specters of the Rail}} |
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+ | *Increased the Twin Basolk Status Chance to 40% and increased Elemental damage to 65. |
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+ | *Slightly Increased Twin Basolk attack speed. |
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+ | *Increased Twin Basolk Ground Slam damage by 4x , attack radius to 7.5m, and Status Chance to 65%. |
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+ | *Twin Basolk Ground Slams can now ragdoll enemies. |
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+ | |||
+ | {{ver|18.0.2}} |
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+ | *Fixed a crash that would occur when switching between the Twin Basolk and Archwing loadouts. |
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+ | {{ver|17.8}} |
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+ | *Introduced. |
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}} |
}} |
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+ | {{ver/Lu|26}} |
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− | ==See |
+ | ==See Also== |
− | * |
+ | *{{Weapon|Dual Zoren}}, a similar [[Tenno]] weapon and a requirement to crafting this weapon. |
− | * |
+ | *{{Weapon|Atomos}}, a weapon required to craft this weapon. |
− | * |
+ | *{{Weapon|Dual Ichor}}, similar [[Infested]] dual swords with elemental damage. |
+ | *{{Weapon|Ignis}}, a primary weapon that shares the same visual theme. |
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{{WeaponNav}} |
{{WeaponNav}} |
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− | [[de:Zwillingsbasolk]] |
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__NOTOC__ |
__NOTOC__ |
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+ | [[de:Zwillingsbasolk]] |
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+ | [[es:Basolk gemelas]] |
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+ | [[fr:Basolk Jumeaux]] |
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[[Category:Melee Weapons]] |
[[Category:Melee Weapons]] |
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[[Category:Grineer]] |
[[Category:Grineer]] |
Revision as of 20:43, 6 December 2019
The Twin Basolk are a pair of Script error: The function "Proc" does not exist.-based Grineer axes.
This weapon can be sold for 5,000.
Manufacturing Requirements | |||||
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30,000 |
1 |
1 |
2 |
Time: 12 Hour(s) | |
Rush: 35 | |||||
Market Price: 185 | Blueprints Price:15,000 |
Characteristics
This weapon deals primarily Script error: The function "Proc" does not exist. damage.
Advantages:
- Second highest base damage of all dual swords, behind Twin Krohkur.
- Innate Script error: The function "Proc" does not exist. damage – effective against Cloned Flesh, Infested and Infested Flesh.
- High Script error: The function "Proc" does not exist. and Script error: The function "Proc" does not exist. – effective against shields and health.
- Highest status chance of all dual swords.
- Can reach 100% status chance with three of the following: Volcanic Edge, Vicious Frost, Voltaic Strike, or Virulent Scourge.
- Can use the Twin Basolk-exclusive Rift Strike mod.
- Stance slot has Script error: The function "Pol" does not exist. polarity, matches Swirling Tiger stance.
- Innate Script error: The function "Pol" does not exist. polarity.
Disadvantages:
- Innate Script error: The function "Proc" does not exist. damage – less effective against Proto Shields.
- Very low critical chance.
This template is archived. The content was relevant to a previous formatting of WARFRAME Wiki. Please do not use or delete this template. It is being saved for later potential use.
Notes
- Due to the crafting requirements including Atomos and Dual Zoren, without spending platinum, Twin Basolk costs 180,000, 4 Morphics, 2 Argon Crystal, 2,400 Salvage, 1,300 Polymer Bundle, 1,100 Ferrite, 800 Alloy Plate and 800 Rubedo. The lowest possible time spent crafting the Twin Basolk is 36 hours, assuming the Atomos and Dual Zoren are finished at the same time (although the Dual Zoren can be started any time within 12 hours of starting Atomos, and still retain the 36 hour total build time).
Trivia
- When attacking, the weapons' discs seem to light up and spin, indicating some kind of kinetic charge is used to provide the Script error: The function "Proc" does not exist. damage.
- Basolk appears to be a corruption of Basalt, a type of volcanic rock.
- The Twin Basolk is the first dual melee weapon to use the 'Twin' prefix instead of 'Dual'.
- The Twin Basolk is the sixth weapon after the Redeemer, Tipedo, Panthera, Boltace and Akjagara to require multiple different weapons as crafting requirements.
Media
Twin Basolk Skins
Patch History
Update 26.0 (2019-10-31)
- Mastery Rank increased from 3 to 7.
- Damage increased from 65 Heat to 210 (55 Impact, 15 Puncture, 55 Slash, and 85 Heat).
- Range increased from 1 to 2.4.
- Slam Attack increased from 130 to 420.
- Slide Attack increased from 390 to 420.
- Parry Angle set to 60.
Update 19.4.2 (2016-12-20)
- Fixed Kuva Cord Sugatra not attaching properly to the Twin Basolk.
Update: Specters of the Rail 0.0 (2016-07-08)
- Increased the Twin Basolk Status Chance to 40% and increased Elemental damage to 65.
- Slightly Increased Twin Basolk attack speed.
- Increased Twin Basolk Ground Slam damage by 4x , attack radius to 7.5m, and Status Chance to 65%.
- Twin Basolk Ground Slams can now ragdoll enemies.
Hotfix 18.0.2 (2015-12-04)
- Fixed a crash that would occur when switching between the Twin Basolk and Archwing loadouts.
Update 17.8 (2015-10-21)
- Introduced.
Last updated: Update 26.0 (2019-10-31)
See Also
- Dual Zoren, a similar Tenno weapon and a requirement to crafting this weapon.
- Atomos, a weapon required to craft this weapon.
- Dual Ichor, similar Infested dual swords with elemental damage.
- Ignis, a primary weapon that shares the same visual theme.