Turrets are tileset-dependent defensive measures mounted across various locations in any given eligible levels. When activated, they generally remain static in place until they are destroyed. Their activation mechanics vary between factions.
Grineer Turrets[]
Akkalak Turret | General | Miscellaneous | ||
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Introduced | Update 22.0 (2017-10-12) | ||
Tileset | Plains of Eidolon | Codex Scans | 20 | |
Weapon | Minigun | Other Drops | Circuits (100%) | |
Statistics | Mod Drops | |||
Machinery | 1100 | |||
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Ferrite Armor | 100 | |||
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- Permanently active, but can be approached safely if nearby Grineer are not alerted.
- Has a slow tracking speed, allowing Tenno to avoid the turret easily.
- Can be deactivated by hacking nearby control tower.
- Repeated fire at close distance can push Tenno away from turret.
- Placed at specific locations in Grineer camps, but respawn as usual units (e.g. when player is far away).
Senta Turret (Kuva Fortress) | General | Miscellaneous | ||
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Introduced | Update 19.0 (2016-11-11) | ||
Tileset | Kuva Fortress | Codex Scans | 20 | |
Weapon | Minigun | Other Drops | None | |
Statistics | Mod Drops | |||
Machinery | 1000 | |||
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- Main article: Grineer Asteroid Fortress#Defenses
- Turrets in Kuva Fortress have their own activation mechanics and are plenty resilient.
Mordda Turret | General | Miscellaneous | ||
---|---|---|---|---|
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Introduced | Update 22.0 (2017-10-12) | ||
Tileset | Plains of Eidolon | Codex Scans | 20 | |
Weapon | Mortar | Other Drops | Circuits (100%) | |
Statistics | Mod Drops | |||
Machinery | 1100 | |||
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Ferrite Armor | 100 | |||
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- Permanently active and have a large range, but can be approached safely if nearby Grineer are not alerted.
- Harmless up close.
- Can be deactivated by hacking nearby control tower.
- Placed at specific locations in Grineer camps, but respawn as usual units (e.g. when player is far away).
Vruush Turret | General | Miscellaneous | ||
---|---|---|---|---|
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Introduced | Update 22.0 (2017-10-12) | ||
Tileset | Plains of Eidolon | Codex Scans | 20 | |
Weapon | Anti-Air rockets | Other Drops | Circuits (100%) | |
Statistics | Mod Drops | |||
Machinery | 1100 | |||
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Ferrite Armor | 100 | |||
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- Permanently active, but can be deactivated by hacking nearby control tower.
- Harmless while on foot, but tries to shoot down any approaching Archwings, or Dargyns that have been commandeered by players.
- Will also target
Titania while she is in
Razorwing.
- Placed at specific locations in Grineer camps, but respawn as usual units (e.g. when player is far away).
Cannon Battery | General | Miscellaneous | ||
---|---|---|---|---|
[[File:|200x200px]] |
Introduced | Update 27.0 (2019-12-13) | ||
Tileset | Empyrean | Codex Scans | 20 | |
Weapon | Cannons | Other Drops | None | |
Statistics | Mod Drops | ![]() ![]() ![]() ![]() ![]() ![]() ![]() | ||
Machinery | ? | |||
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Ferrite Armor | ? | |||
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Affinity | 50 |
Corpus Turrets[]
Senta Turret | General | Miscellaneous | ||
---|---|---|---|---|
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Introduced | Update 5.0 (2012-12-18) | ||
Tileset | Corpus Ship / Corpus Outpost / Corpus Gas City / Infested Ship | Codex Scans | 20 | |
Weapon | Plasma Rifle | Other Drops | None | |
Statistics | Mod Drops | |||
Robotic | 300 | |||
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Ferrite Armor | 100 | |||
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Affinity | 50 |
- Triggered by a nearby Security Cameras.
- They deactivate if damaged sufficiently, if the controlling camera is destroyed, or if the camera stops detecting hostiles. If they deactivate before destroyed, they will be completely repaired and become invulnerable while inactive.
- Turrets that are present in Spy vaults are untargetabble and invulnerable unless activated.
Senta Turret (Orb Vallis) | General | Miscellaneous | ||
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[[File:|200x200px]] |
Introduced | Undetermined | ||
Tileset | Orb Vallis | Codex Scans | 20 | |
Weapon | Other Drops | None | ||
Statistics | Mod Drops | |||
Robotic | 500 | |||
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Shield | 100 | |||
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- Triggered when alert level reaches 1.
- Shoots slow energy shots that deals high AOE damage.
Lynx Turret | General | Miscellaneous | ||
---|---|---|---|---|
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Introduced | Undetermined | ||
Mission | Orokin Sabotage / Grineer Spy / Orb Vallis | Codex Scans | 20 | |
Weapon | Plasma Rifle | Other Drops | None | |
Statistics | Mod Drops | |||
Robotic | 50 | |||
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Shield | 50 | |||
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Affinity | ? |
- Occasionally deployed by Lynx and Terra Jailer, granting them more firepower.
- Whilst Lynx is the only source of these turrets and the main focus of the fight, be sure to exterminate these turrets if the battle has gone long enough as there seems to be no maximum amount of active turrets.
Cannon Battery | General | Miscellaneous | ||
---|---|---|---|---|
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Introduced | Update 29.10 (2021-03-19) | ||
Tileset | Empyrean | Codex Scans | 10 | |
Weapon | Cannons | Other Drops | None | |
Statistics | Mod Drops | ![]() ![]() ![]() ![]() ![]() ![]() ![]() | ||
Robotic | 8000 | |||
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Shield | 4000 | |||
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Ferrite Armor | 200 | |||
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Cryo Sentry | General | Miscellaneous | ||
---|---|---|---|---|
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Introduced | Update 29.10 (2021-03-19) | ||
Tileset | Empyrean | Codex Scans | ||
Weapon | Freezing aura | Other Drops | None | |
Statistics | Mod Drops |
Orokin Turrets[]
Orokin Sentry | General | Miscellaneous | ||
---|---|---|---|---|
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Introduced | Undetermined | ||
Tileset | Orokin Void | Codex Scans | 20 | |
Weapon | Plasma Rifle | Other Drops | None | |
Statistics | Mod Drops | |||
Machinery | 100 | |||
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Ferrite Armor | 100 | |||
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Affinity | 50? |
- Activated by either pressure pads, looting lockers, or destroying nearby Storage Containers.
- Activated turrets display distinct health bars when targeted.
- Will emit a quick yellow pulse when activated.
Tips[]
Mirage's
Sleight Of Hand will turn most of the turrets against their former allies, offering a counterattack to any unlucky enemies within its range.
- During Empyrean mission, the Tactical Menu allows hacking nearby turrets.
Bugs[]
- Deactivated corpus turrets can be destroyed before being activated, but if a turret is activated and then deactivates, it becomes invincible until it is active again
- When
Mind Controlled by
Nyx, The turret will sometimes lose its shield capabilities for no known reason.
- Orokin Sentries will sometimes leave behind destroyed Corpus turrets when they are destroyed.
- Oddly, turrets are unaffected by
Ember's
Fire Blast (The Ring of fire) even if they are both ceiling and floor mounted.
- Kuva-family of turrets is not present in codex.
Media[]
Patch History[]
Update 30.9 (2021-11-11)
- Fixed an issue with the Akkalak Turret explosion always showing as white.
Update 27.2 (2020-03-05)
- (Undocumented) Grineer Turret Health type changed from Robotic to Machinery.
Update 27.1 (2020-02-04)
- Fixed cases of invulnerable Corpus Turrets.
Update 24.0 (2018-11-08)
- Introduced a new Senta Turret variant in Orb Vallis
Update 22.10 (2018-01-25)
- Lowered health of Grineer Auto Turrets from 1250 to 1100.
Update 22.0 (2017-10-12)
- Corpus turrets are renamed to Senta Turrets and do not have drops anymore.
- Three new Grineer turret types introduced at Plains of Eidolon.
Update 19.0 (2016-11-11)
- Kuva turrets added.
Update 15.0 (2014-10-24)
- Lynx turrets added.
Update 12.4 (2014-03-05)
- After some time also leveling along with the Corpus units Corpus Turrets no longer have a level, but a fixed health/shield ratio, on any difficulty.
Update 10.5 (2013-10-23)
- The Corpus Turret along with Corpus Security Camera did not level along with the other Corpus units, instead they remained at level 1.
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Grineer | Corrupted Butcher • Corrupted Bombard • Corrupted Heavy Gunner • Corrupted Lancer • Corrupted Warden |
Corpus | Corrupted Drone • Corrupted Crewman • Corrupted MOA • Corrupted Nullifier |
Infested | Corrupted Ancient |
Orokin | Orokin Drone • Orokin Spectator • Orokin Turret |
Bosses | |
Corrupted Vor |