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Turrets are tileset-dependent defensive measures mounted across various locations in any given eligible levels. When activated, they generally remain static in place until they are destroyed. Their activation mechanics vary between factions.

Grineer Turrets[]

Akkalak Turret General Drops
EidolonAutoTurret.png
Introduced Update 22.0 (2017-10-12) Mod Drops:

Other Drops:
Circuits (100%)
Tileset Plains of Eidolon
Weapon Minigun
Codex Scans 20
Statistics
Machinery 1100
DmgImpactSmall64.png + DmgElectricitySmall64.png ++ DmgBlastSmall64.png +++ DmgToxinSmall64.png - DmgViralSmall64.png -
Ferrite Armor 100
DmgPunctureSmall64.png ++ DmgCorrosiveSmall64.png +++ DmgSlashSmall64.png - DmgBlastSmall64.png -
  • Permanently active, but can be approached safely if nearby Grineer are not alerted.
  • Has a slow tracking speed, allowing Tenno to avoid the turret easily.
  • Can be deactivated by hacking nearby control tower.
  • Repeated fire at close distance can push Tenno away from turret.
  • Placed at specific locations in Grineer camps, but respawn as usual units (e.g. when player is far away).

Senta Turret (Kuva Fortress) General Drops
FortressAutoTurret.png
Introduced Update 19.0 (2016-11-11) Mod Drops:

Tileset Kuva Fortress
Weapon Minigun
Codex Scans 20
Statistics
Machinery 1000
DmgImpactSmall64.png + DmgElectricitySmall64.png ++ DmgBlastSmall64.png +++ DmgToxinSmall64.png - DmgViralSmall64.png -
Main article: Grineer Asteroid Fortress#Defenses
  • Turrets in Kuva Fortress have their own activation mechanics and are plenty resilient.

Mordda Turret General Drops
EidolonAutoMortarTurret.png
Introduced Update 22.0 (2017-10-12) Mod Drops:

Other Drops:
Circuits (100%)
Tileset Plains of Eidolon
Weapon Mortar
Codex Scans 20
Statistics
Machinery 1100
DmgImpactSmall64.png + DmgElectricitySmall64.png ++ DmgBlastSmall64.png +++ DmgToxinSmall64.png - DmgViralSmall64.png -
Ferrite Armor 100
DmgPunctureSmall64.png ++ DmgCorrosiveSmall64.png +++ DmgSlashSmall64.png - DmgBlastSmall64.png -
  • Permanently active and have a large range, but can be approached safely if nearby Grineer are not alerted.
  • Harmless up close.
  • Can be deactivated by hacking nearby control tower.
  • Placed at specific locations in Grineer camps, but respawn as usual units (e.g. when player is far away).

Vruush Turret General Drops
EidolonAutoRocketTurret.png
Introduced Update 22.0 (2017-10-12) Mod Drops:

Other Drops:
Circuits (100%)
Tileset Plains of Eidolon
Weapon Anti-Air rockets
Codex Scans 20
Statistics
Machinery 1100
DmgImpactSmall64.png + DmgElectricitySmall64.png ++ DmgBlastSmall64.png +++ DmgToxinSmall64.png - DmgViralSmall64.png -
Ferrite Armor 100
DmgPunctureSmall64.png ++ DmgCorrosiveSmall64.png +++ DmgSlashSmall64.png - DmgBlastSmall64.png -
  • Permanently active, but can be deactivated by hacking nearby control tower.
  • Harmless while on foot, but tries to shoot down any approaching Archwings, or Dargyns that have been commandeered by players.
  • Will also target TitaniaIcon272.png Titania while she is in Razorwing130xDark.png Razorwing.
  • Placed at specific locations in Grineer camps, but respawn as usual units (e.g. when player is far away).

Cannon Battery General Drops
[[File:|200x200px]]
Introduced Update 27.0 (2019-12-13) Mod Drops:
Mod TT 20px.png Hyperstrike 3.7935%
Mod TT 20px.png Overloader 3.7935%
Mod TT 20px.png Ripload 3.7935%
Mod TT 20px.png Ironclad Matrix 1.1055%
Mod TT 20px.png Protective Shots 1.1055%
Mod TT 20px.png Warhead 1.1055%
Mod TT 20px.png Crimson Fugue 0.3015%
Tileset Empyrean
Weapon Cannons
Codex Scans 20
Statistics
Machinery ?
DmgImpactSmall64.png + DmgElectricitySmall64.png ++ DmgBlastSmall64.png +++ DmgToxinSmall64.png - DmgViralSmall64.png -
Ferrite Armor ?
DmgPunctureSmall64.png ++ DmgCorrosiveSmall64.png +++ DmgSlashSmall64.png - DmgBlastSmall64.png -
Affinity 50
  • Found in clusters on asteroids during Railjack missions
  • Will target both the Railjack and players in Archwing mode
  • If destroyed, they will respawn after a while if the mission objective is still active

Corpus Turrets[]

Senta Turret General Drops
CorpusTurret.png
Introduced Update 5.0 (2012-12-18) Mod Drops:

Tileset Corpus Ship / Corpus Outpost / Corpus Gas City / Infested Ship
Weapon Plasma Rifle
Codex Scans 20
Statistics
Robotic 300
DmgPunctureSmall64.png + DmgElectricitySmall64.png ++ DmgRadiationSmall64.png + DmgSlashSmall64.png - DmgToxinSmall64.png -
Ferrite Armor 100
DmgPunctureSmall64.png ++ DmgCorrosiveSmall64.png +++ DmgSlashSmall64.png - DmgBlastSmall64.png -
Affinity 50
  • Triggered by a nearby Security Cameras.
  • They deactivate if damaged sufficiently, if the controlling camera is destroyed, or if the camera stops detecting hostiles. If they deactivate before destroyed, they will be completely repaired and become invulnerable while inactive.
  • Turrets that are present in Spy vaults are untargetabble and invulnerable unless activated.

Senta Turret (Orb Vallis) General Drops
[[File:|200x200px]]
Introduced Undetermined Mod Drops:

Tileset Orb Vallis
Weapon
Codex Scans 20
Statistics
Robotic 500
DmgPunctureSmall64.png + DmgElectricitySmall64.png ++ DmgRadiationSmall64.png + DmgSlashSmall64.png - DmgToxinSmall64.png -
Shield 100
DmgImpactSmall64.png ++ DmgColdSmall64.png ++ DmgMagneticSmall64.png +++ DmgPunctureSmall64.png - DmgRadiationSmall64.png -
  • Triggered when alert level reaches 1.
  • Shoots slow energy shots that deals high AOE damage.

Lynx Turret General Drops
CrpMiniJackalTurret.png
Introduced Undetermined Mod Drops:

Mission Orokin Sabotage / Grineer Spy / Orb Vallis
Weapon Plasma Rifle
Codex Scans 20
Statistics
Robotic 50
DmgPunctureSmall64.png + DmgElectricitySmall64.png ++ DmgRadiationSmall64.png + DmgSlashSmall64.png - DmgToxinSmall64.png -
Shield 50
DmgImpactSmall64.png ++ DmgColdSmall64.png ++ DmgMagneticSmall64.png +++ DmgPunctureSmall64.png - DmgRadiationSmall64.png -
Affinity ?
  • Occasionally deployed by Lynx and Terra Jailer, granting them more firepower.
  • Whilst Lynx is the only source of these turrets and the main focus of the fight, be sure to exterminate these turrets if the battle has gone long enough as there seems to be no maximum amount of active turrets.

Cannon Battery General Drops
CannonBatteryCorpus.png
Introduced Update 29.10 (2021-03-19) Mod Drops:
Mod TT 20px.png Hyperstrike 3.7935%
Mod TT 20px.png Overloader 3.7935%
Mod TT 20px.png Ripload 3.7935%
Mod TT 20px.png Ironclad Matrix 1.1055%
Mod TT 20px.png Protective Shots 1.1055%
Mod TT 20px.png Warhead 1.1055%
Mod TT 20px.png Crimson Fugue 0.3015%
Tileset Empyrean
Weapon Cannons
Codex Scans 10
Statistics
Robotic 8000
DmgPunctureSmall64.png + DmgElectricitySmall64.png ++ DmgRadiationSmall64.png + DmgSlashSmall64.png - DmgToxinSmall64.png -
Shield 4000
DmgImpactSmall64.png ++ DmgColdSmall64.png ++ DmgMagneticSmall64.png +++ DmgPunctureSmall64.png - DmgRadiationSmall64.png -
Ferrite Armor 200
DmgPunctureSmall64.png ++ DmgCorrosiveSmall64.png +++ DmgSlashSmall64.png - DmgBlastSmall64.png -
Inflicts moderate damage at a fast rate
  • Found across the exterior of Corpus ships and points-of-interest during Railjack missions
  • Will target both the Railjack and players in Archwing mode

Cryo Sentry General Drops
CryoSentry.png
Introduced Update 29.10 (2021-03-19) Mod Drops:

Tileset Empyrean
Weapon Freezing aura
Codex Scans
Statistics
  • Deployed by Optio.
  • Emits a 10-meter freezing aura which inflicts minor damage and applies DmgColdSmall64.png Cold procs.
  • Automatically destroyed when the Optio is killed or when there are no targets within 30 meters.

Orokin Turrets[]

Orokin Sentry General Drops
OrokinSentry.png
Introduced Undetermined Mod Drops:

Tileset Orokin Void
Weapon Plasma Rifle
Codex Scans 20
Statistics
Machinery 100
DmgImpactSmall64.png + DmgElectricitySmall64.png ++ DmgBlastSmall64.png +++ DmgToxinSmall64.png - DmgViralSmall64.png -
Ferrite Armor 100
DmgPunctureSmall64.png ++ DmgCorrosiveSmall64.png +++ DmgSlashSmall64.png - DmgBlastSmall64.png -
Affinity 50?
  • Activated by either pressure pads, looting lockers, or destroying nearby Storage Containers.
  • Activated turrets display distinct health bars when targeted.
  • Will emit a quick yellow pulse when activated.

Tips[]

  • MirageIcon272.png Mirage's SleightOfHand130xDark.png Sleight Of Hand will turn most of the turrets against their former allies, offering a counterattack to any unlucky enemies within its range.
  • During Empyrean mission, the Tactical Menu allows hacking nearby turrets.

Bugs[]

  • Deactivated corpus turrets can be destroyed before being activated, but if a turret is activated and then deactivates, it becomes invincible until it is active again
  • When MindControl130xDark.png Mind Controlled by NyxIcon272.png Nyx, The turret will sometimes lose its shield capabilities for no known reason.
  • Orokin Sentries will sometimes leave behind destroyed Corpus turrets when they are destroyed.
  • Oddly, turrets are unaffected by EmberIcon272.png Ember's FireBlast130xDark.png Fire Blast (The Ring of fire) even if they are both ceiling and floor mounted.
  • Kuva-family of turrets is not present in codex.

Media[]

Patch History[]

Update 30.9 (2021-11-11)

  • Fixed an issue with the Akkalak Turret explosion always showing as white.

Update 27.2 (2020-03-05)

  • (Undocumented) Grineer Turret Health type changed from Robotic to Machinery.

Update 27.1 (2020-02-04)

  • Fixed cases of invulnerable Corpus Turrets.

Update 24.0 (2018-11-08)

  • Introduced a new Senta Turret variant in Orb Vallis

Update 22.10 (2018-01-25)

  • Lowered health of Grineer Auto Turrets from 1250 to 1100.

Update 22.0 (2017-10-12)

  • Corpus turrets are renamed to Senta Turrets and do not have drops anymore.
  • Three new Grineer turret types introduced at Plains of Eidolon.

Update 19.0 (2016-11-11)

  • Kuva turrets added.

Update 15.0 (2014-10-24)

  • Lynx turrets added.

Update 12.4 (2014-03-05)

  • After some time also leveling along with the Corpus units Corpus Turrets no longer have a level, but a fixed health/shield ratio, on any difficulty. 

Update 10.5 (2013-10-23)

  • The Corpus Turret along with Corpus Security Camera did not level along with the other Corpus units, instead they remained at level 1.


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