Turrets are tileset-dependent defensive measures mounted across various locations in any given eligible levels. When activated, they generally remain static in place until they are destroyed. Their activation mechanics vary between factions.

Grineer Turrets[edit | edit source]

Akkalak Turret General Miscellaneous
EidolonAutoTurret.png
Introduced Update 22.0
Tileset Plains of Eidolon Codex Scans 20
Weapon Minigun Other Drops Circuits (100%)
Statistics Mod Drops
Machinery 1100
Impact b.svg+ Electricity b.png++ Blast b.png+++ Toxin b.png- Viral b.png-
Ferrite Armor 100
Puncture b.svg++ Corrosive b.png+++ Slash b.svg- Blast b.png-
  • Permanently active, but can be approached safely if nearby Grineer are not alerted.
  • Has a slow tracking speed, allowing Tenno to avoid the turret easily.
  • Can be deactivated by hacking nearby control tower.
  • Repeated fire at close distance can push Tenno away from turret.
  • Placed at specific locations in Grineer camps, but respawn as usual units (e.g. when player is far away).

Senta Turret (Kuva Fortress) General Miscellaneous
Panel.png
Introduced Update 19.0
Tileset Kuva Fortress Codex Scans 20
Weapon Minigun Other Drops None
Statistics Mod Drops
Machinery 1000
Impact b.svg+ Electricity b.png++ Blast b.png+++ Toxin b.png- Viral b.png-
Main article: Grineer Asteroid Fortress#Defenses
  • Turrets in Kuva Fortress have their own activation mechanics and are plenty resilient.

Mordda Turret General Miscellaneous
EidolonAutoMortarTurret.png
Introduced Update 22.0
Tileset Plains of Eidolon Codex Scans 20
Weapon Mortar Other Drops Circuits (100%)
Statistics Mod Drops
Machinery 1100
Impact b.svg+ Electricity b.png++ Blast b.png+++ Toxin b.png- Viral b.png-
Ferrite Armor 100
Puncture b.svg++ Corrosive b.png+++ Slash b.svg- Blast b.png-
  • Permanently active and have a large range, but can be approached safely if nearby Grineer are not alerted.
  • Harmless up close.
  • Can be deactivated by hacking nearby control tower.
  • Placed at specific locations in Grineer camps, but respawn as usual units (e.g. when player is far away).

Vruush Turret General Miscellaneous
EidolonAutoRocketTurret.png
Introduced Update 22.0
Tileset Plains of Eidolon Codex Scans 20
Weapon Anti-Air rockets Other Drops Circuits (100%)
Statistics Mod Drops
Machinery 1100
Impact b.svg+ Electricity b.png++ Blast b.png+++ Toxin b.png- Viral b.png-
Ferrite Armor 100
Puncture b.svg++ Corrosive b.png+++ Slash b.svg- Blast b.png-
  • Permanently active, but can be deactivated by hacking nearby control tower.
  • Harmless while on foot, but tries to shoot down any approaching Archwings, or Dargyns that have been commandeered by players.
  • Will also target TitaniaIcon272.png Titania while she is in Razorwing130xDark.png Razorwing.
  • Placed at specific locations in Grineer camps, but respawn as usual units (e.g. when player is far away).

Cannon Battery General Miscellaneous
[[File:|200x200px]]
Introduced Update 27.0
Tileset Empyrean Codex Scans 20
Weapon Cannons Other Drops None
Statistics Mod Drops Hyperstrike 3.7935%
Maxima 3.7935%
Ripload 3.7935%
Polar Coil 1.1055%
Warhead 1.1055%
Winged Steel 1.1055%
Last Stand 0.3015%
Machinery ?
Impact b.svg+ Electricity b.png++ Blast b.png+++ Toxin b.png- Viral b.png-
Ferrite Armor ?
Puncture b.svg++ Corrosive b.png+++ Slash b.svg- Blast b.png-
Affinity 50
  • Found in clusters on asteroids during Railjack missions
  • Will target both the Railjack and players in Archwing mode
  • If destroyed, they will respawn after a while if the mission objective is still active

Corpus Turrets[edit | edit source]

Senta Turret General Miscellaneous
CorpusTurret.png
Introduced Update 5.0
Tileset Corpus Ship / Corpus Outpost / Corpus Gas City / Infested Ship Codex Scans 20
Weapon Plasma Rifle Other Drops None
Statistics Mod Drops
Robotic 300
Puncture b.svg+ Electricity b.png++ Radiation b.png+ Slash b.svg- Toxin b.png-
Ferrite Armor 100
Puncture b.svg++ Corrosive b.png+++ Slash b.svg- Blast b.png-
Affinity 50
  • Triggered by a nearby Security Cameras.
  • They deactivate if damaged sufficiently, if the controlling camera is destroyed, or if the camera stops detecting hostiles. If they deactivate before destroyed, they will be completely repaired and become invulnerable while inactive.
  • Turrets that are present in Spy vaults are untargetabble and invulnerable unless activated.

Senta Turret (Orb Vallis) General Miscellaneous
[[File:|200x200px]]
Introduced Undetermined
Tileset Orb Vallis Codex Scans
Weapon Other Drops None
Statistics Mod Drops
  • Triggered when alert level reaches 1.
  • Shoots slow energy shots that deals high AOE damage.

Lynx Turret General Miscellaneous
CrpMiniJackalTurret.png
Introduced Undetermined
Mission Orokin Sabotage / Grineer Spy / Orb Vallis Codex Scans 20
Weapon Plasma Rifle Other Drops None
Statistics Mod Drops
Robotic 50
Puncture b.svg+ Electricity b.png++ Radiation b.png+ Slash b.svg- Toxin b.png-
Shield 50
Impact b.svg++ Cold b.png++ Magnetic b.png+++ Puncture b.svg- Radiation b.png-
Affinity ?
  • Occasionally deployed by Lynx and Terra Jailer, granting them more firepower.
  • Whilst Lynx is the only source of these turrets and the main focus of the fight, be sure to exterminate these turrets if the battle has gone long enough as there seems to be no maximum amount of active turrets.

Orokin Turrets[edit | edit source]

Orokin Sentry General Miscellaneous
OrokinSentry.png
Introduced Undetermined
Tileset Orokin Void Codex Scans 20
Weapon Plasma Rifle Other Drops None
Statistics Mod Drops
Machinery 100
Impact b.svg+ Electricity b.png++ Blast b.png+++ Toxin b.png- Viral b.png-
Ferrite Armor 100
Puncture b.svg++ Corrosive b.png+++ Slash b.svg- Blast b.png-
Affinity 50?
  • Activated by either pressure pads, looting lockers, or destroying nearby Storage Containers.
  • Activated turrets display distinct health bars when targeted.
  • Will emit a quick yellow pulse when activated.

Tips[edit | edit source]

  • MirageIcon272.png Mirage's SleightOfHand130xDark.png Sleight Of Hand will turn most of the turrets against their former allies, offering a counterattack to any unlucky enemies within its range.
  • During Empyrean mission, the Tactical Menu allows hacking nearby turrets.

Bugs[edit | edit source]

  • Deactivated corpus turrets can be destroyed before being activated, but if a turret is activated and then deactivates, it becomes invincible until it is active again
  • When MindControl130xDark.png Mind Controlled by NyxIcon272.png Nyx, The turret will sometimes lose its shield capabilities for no known reason.
  • Orokin Sentries will sometimes leave behind destroyed Corpus turrets when they are destroyed.
  • Oddly, turrets are unaffected by EmberIcon272.png Ember's FireBlast130xDark.png Fire Blast (The Ring of fire) even if they are both ceiling and floor mounted.
  • Kuva-family of turrets is not present in codex.

Media[edit | edit source]

Patch History[edit | edit source]

Update 27.2

  • (Undocumented) Grineer Turret Health type changed from Robotic to Machinery.

Update 27.1

  • Fixed cases of invulnerable Corpus Turrets.

Update 24.0

  • Introduced a new Senta Turret variant in Orb Vallis

Update 22.10

  • Lowered health of Grineer Auto Turrets from 1250 to 1100.

Update 22.0

  • Corpus turrets are renamed to Senta Turrets and do not have drops anymore.
  • Three new Grineer turret types introduced at Plains of Eidolon.

Update 19.0

  • Kuva turrets added.

Update 15.0

  • Lynx turrets added.

Update 12.4

  • After some time also leveling along with the Corpus units Corpus Turrets no longer have a level, but a fixed health/shield ratio, on any difficulty. 

Update 10.5

  • The Corpus Turret along with Corpus Security Camera did not level along with the other Corpus units, instead they remained at level 1.


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