3 75 |
Turbulence Creates a wind shield around Zephyr, redirecting all incoming projectiles. Introduced in Update 12.0 (2014-02-05) |
Strength:N/A | |
Duration:10 / 12 / 15 / 20 s | |||
Range:3 / 4 / 5 / 6 m |
Info
- Zephyr surrounds herself in turbulent winds that alter the trajectory of incoming enemy bullets, beams, and projectiles, expending a 75 energy to sustain a protective aura with a 3 / 4 / 5 / 6 meter radius that lasts for 10 / 12 / 15 / 20 seconds.
- The shield is spherical and reliably deflects visible projectiles with noticeable flight times (e.g. from Dera, Plasma Rifle and (Pyrotechnic) Ogris) as well as lasers (e.g. from Fusion MOA), even if fired from within the shield and even if Zephyr is not the target. As these types of projectiles are deflected, their damage (disregarding area damage) is effectively negated.
- Hitscan bullets (from weapons' shots with no flight time) are completely blocked at the effect's boundary.
- Turbulence does not deflect area-of-effect attacks and explosions (e.g., Shockwave MOA attacks, Ogris rocket explosions, Ignis area damage, and Seismic Shockwaves) or non-projectiles such as melee.
- Casting speed is affected by Natural Talent and Speed Drift.
- Cannot be recast while active.
- Wind visual effects are affected by Zephyr's chosen Warframe energy color.
Augment
- Main article: Jet Stream
Jet Stream is a Warframe Augment Mod for Zephyr that grants Turbulence the ability to provide additional Movement Speed and Projectile Speed for Zephyr and nearby allies.
Jet StreamTips & Tricks
- Turbulence with above average Ability Range is very effective to shield mission objectives like Defense cryopods or Mobile Defense consoles.
- Turbulence can deflect/block some attacks that do not originate from enemy units, such as Kela De Thaym's Orbital Strike missiles.
- Lowering Ability Range will make it more likely to get hit by area damage from diverted projectiles while moving.
- Turbulence will not be deactivated upon mounting K-Drive or entering Archwing, providing invulnerability against ranged attacks until it runs out naturally.
Maximization
This calculator feature is sunsetted on the wiki. It may not see further updates, but will be present on articles for the time being since some people still find use for them. See User blog:Cephalon Scientia/Sunsetting of Maximization Calculators for more details.
Input table not loaded. Javascript Not loaded
Result table not loaded. Javascript Not loaded