An ancient weapon designed by the Entrati. Primary fire siphons life essence from the target to fuel a devastating alt fire. A heavy, oversized automatic rifle with withering fire that delivers rapid heat damage. Alt fire unleashes an arcing projectile that ricochets off surfaces and enemies, exploding every impact.

The Trumna is an Orokin Era weapon created by the Entrati, a fully automatic rifle firing explosive bullets that builds charges on kills to allow use of the Alternate Fire, a bouncing high-explosive grenade.

Characteristics[edit | edit source]

This weapon deals primarily DmgFireSmall64.pngHeat and DmgImpactSmall64.pngImpact damage.

Advantages:

Disadvantages:

  • Innate DmgFireSmall64.pngHeat damage – less effective against Proto Shields.
  • No DmgPunctureSmall64.pngPuncture damage and DmgSlashSmall64.pngSlash damage – less effective against armor and health.
  • Primary Fire:
  • Alternate Fire:
    • Requires 5 primary fire kills to charge a gauge and cannot fire without a full gauge.
    • Projectile has travel time with heavy arcing.
    • Explosion inflicts self-stagger.
    • Explosion has linear damage falloff from 100% to 60% from central impact.
    • Explosion range cannot be increased with Mod TT 20px.pngAmalgam Furax Body Count.
  • Slowest reload speed of all primary rifles.
  • Slow holstering speed.
  • Low reserve ammo; requires just 2 reloads to fully deplete all ammo reserves.

Acquisition[edit | edit source]

Trumna is acquired by reaching the Rank of Associate with the Entrati. Father sells the main blueprint for ReputationLargeBlack.png5,000 and component blueprints for ReputationLargeBlack.png2,500; a total of ReputationLargeBlack.png12,500 is needed for all parts. The main blueprint is also offered as a rank-up reward.

Additionally requires the rank of Trusted with the Ostrons in order to acquire Marquise Veridos and Auroxium Alloy required in its construction.

Manufacturing Requirements
Credits64.png
20,000
SeriglassShard64.png
1
Barrel
1
Receiver
1
Stock
1
Time: 12 hrs
Rush: Platinum64.png 35
MarketIcon.png Market Price: Platinum64.png N/A Blueprint2.svg Blueprints Price:ReputationBlackx64.png5,000
Barrel • ReputationBlackx64.png 2,500
Credits64.png
20,000
AdramalAlloy64.png
45
MarquiseVeridos64.png
15
SporulateSac64.png
20
OrokinCell64.png
5
Time: 12 hrs
Rush: Platinum64.png 25
Receiver • ReputationBlackx64.png 2,500
Credits64.png
20,000
TemperedBapholite64.png
30
PurifiedHeciphron64.png
15
WaxenSebumDeposit64.png
10
ArgonCrystal64.png
1
Time: 12 hrs
Rush: Platinum64.png 25
Stock • ReputationBlackx64.png 2,500
Credits64.png
20,000
AuroxiumAlloy64.png
45
LucentTeroglobe64.png
30
SaturatedMuscleMass64.png
20
CabochonEmbolos64.png
2
Time: 12 hrs
Rush: Platinum64.png 25

Notes[edit | edit source]

  • One barrel blueprint is required to reach the Rank of Clearance: Odima with the Necraloid.
  • With Punch Through modded on the explosions from primary fire occur on the first object hit rather than where the projectile visually detonates, unlike launcher weapons.

Tips[edit | edit source]

Bugs[edit | edit source]

  • Using Alternate Fire disables ammo pool for a moment. If Trumna is swapped during this period, it will prevent Trumna from reloading while holstered by Synth set mods.

Trivia[edit | edit source]

  • Trumna is a Polish word for coffin, coming from the Middle High German word 'Truhe' which means chest.
  • Trumna produces a "ping" sound resembling the M1 Garand rifle's when reloading.

Media[edit | edit source]

Patch History[edit | edit source]

Update 29.3

  • Fixed audio issues for fully charged Trumna sound for Host/Client.

Hotfix 29.0.8

  • Removed Punch Through on the Trumna Alt Fire projectile.
    • The main feature of the Alt Fire is the radial attack on each bounce, and Punch Through can make it disappear through geometry. Disabling on the projectile only allows Punch Through to be used with the Primary Fire without affecting the Alt Fire.

Hotfix 29.0.6

  • Tweaked reload sounds of the Trumna.
  • Fixed Trumna local firing sounds playing for Clients.
  • Fixed missing Trumna Alt Fire animations.

Update 29.0

  • Introduced.

See Also[edit | edit source]

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