FANDOM


m
m (Notes)
Line 27: Line 27:
   
 
==Notes==
 
==Notes==
*'''{{PAGENAME}}''' is additive with similar mods. For example, a {{Weapon|Galatine}} with a max rank '''{{PAGENAME}}''' and {{M|True Punishment}} will have a {{Math|10% {{mul}} (1 + 120% + 40%)|t=y|p=y}} critical chance.
+
*'''{{PAGENAME}}''' is additive with similar mods. For example, a {{Weapon|Galatine}} with a max rank '''{{PAGENAME}}''' and {{M|Maiming Strike}} will have a {{Math|10% {{mul}} (1 + 120% + 150%)|t=y|p=y}} critical chance on slide attacks.
   
 
==Gallery==
 
==Gallery==

Revision as of 11:02, December 17, 2019

The True Steel mod increases critical chance on a melee weapon by 20% per rank for a maximum of 120% at rank 5.

Stats

Rank Effect Cost
0 +20% 4
1 +40% 5
2 +60% 6
3 +80% 7
4 +100% 8
5 +120% 9

Notes

  • True Steel is additive with similar mods. For example, a Galatine o Galatine with a max rank True Steel and Mod TT 20pxMaiming Strike will have a 10% × (1 + 120% + 150%) = 37% critical chance on slide attacks.

Gallery

Patch History

Hotfix 26.0.7
Mod Changes

The Critical Chance game has largely allowed Blood Rush to shine for active melee players, and with the ‘Steel’ series of Mods applying at the Base Critical Chance level, it’s led to players feeling they are obsolete. We are significantly buffing these Mods to give players a different option for Critical Chance builds. We want to give a more upfront Critical Chance and hard-hitting Heavy Attacks to builds that don’t rely on maintaining a high combo multiplier.

  • True Steel increased from 60% to 120% Critical Chance (x2 for Heavy Attack) at Max Rank.

Vanilla

  • Introduced.

See also


Community content is available under CC-BY-SA unless otherwise noted.