The True Steel mod increases critical chance on a melee weapon by 20% per rank for a maximum of 120% at rank 5.
Stats[edit | edit source]
Rank | Effect | Cost |
---|---|---|
0 | +20% | 4 |
1 | +40% | 5 |
2 | +60% | 6 |
3 | +80% | 7 |
4 | +100% | 8 |
5 | +120% | 9 |
Rank | Effect | Cost |
---|---|---|
0 | +20% | 4 |
1 | +40% | 5 |
2 | +60% | 6 |
3 | +80% | 7 |
Notes[edit | edit source]
- True Steel is additive with similar mods. For example, a
Galatine with a max rank True Steel and
Maiming Strike will have a 10% × (1 + 120% + 150%) = 37% critical chance on slide attacks.
Gallery[edit | edit source]
See Also[edit | edit source]
Amalgam Ripkas True Steel, the Amalgam counterpart exclusive to the
Ripkas.
Sacrificial Steel
Patch History[edit | edit source]
- Mod Changes
The Critical Chance game has largely allowed Blood Rush to shine for active melee players, and with the ‘Steel’ series of Mods applying at the Base Critical Chance level, it’s led to players feeling they are obsolete. We are significantly buffing these Mods to give players a different option for Critical Chance builds. We want to give a more upfront Critical Chance and hard-hitting Heavy Attacks to builds that don’t rely on maintaining a high combo multiplier.
- True Steel increased from 60% to 120% Critical Chance (x2 for Heavy Attack) at Max Rank.
- True Steel mod buff (doubled).
- Introduced.
Critical Hit Mods | |||
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Rifle | Chance | ![]() ![]() ![]() | |
Damage | ![]() ![]() ![]() | ||
Shotgun | Chance | ![]() ![]() ![]() | |
Damage | ![]() ![]() ![]() | ||
Pistol | Chance | ![]() ![]() ![]() ![]() | |
Damage | ![]() ![]() ![]() ![]() | ||
Melee | Chance | ![]() ![]() ![]() ![]() | |
Damage | ![]() ![]() ![]() | ||
Weapon Augment | ![]() ![]() |
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