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Trigger Type refers to the firing mechanism within primary and secondary weapons. The fire button (default LMB ) has varying effects depending on the equipped weapon.

Automatic

Automatic, or auto for short, also known as Full-Auto, shoots a continuous stream of bullets while the fire button is held down.

Primary Rifles

Primary Shotguns

Bows

Single Secondaries

Dual Secondaries

Throwing Knives

Exalted

Auto-Spool

Auto-Spool is a type of automatic fire that gradually builds up fire rate the longer the fire button is held down.

Primary Rifles

Primary Shotguns

Single Secondaries

Dual Secondaries

Semi-Automatic

Semi-Automatic, or Semi-Auto for short, fires a single bullet per press of the fire button.

Primary Rifles

Primary Launchers

Primary Shotguns

Sniper Rifles

Single Secondaries

Dual Secondaries

Burst

Burst is a type of semi-automatic fire that shoots two or more bullets per press of the fire button.

Primary Rifles

Single Secondaries

Dual Secondaries

Auto-Burst

Auto-Burst is a combination of automatic and burst firing types that shoots two or more rounds while the fire button is held down.

Primary Rifles

Duplex

Duplex shoots one round when pressing the fire button, and shoots another round when releasing the fire button.

Primary Shotguns

Single Secondaries

Continuous

Continuous is a type of automatic fire that shoots a continuous beam. Unlike automatics that fire bullets, these beam weapons often consume ammo at a halved rate and multishot generates extra instances of damage without affecting status chance, but possesses limited range.

Primary Rifles

Primary Shotguns

Single Secondaries

Charge

Charge builds up power in a weapon while the fire button is held down, and shoots when the fire button is released. A cicular bar appears on the reticule to indicate charging. Some chargeable weapons require a full charge to fire, while others fire automatically at a full charge.

Primary Rifles

Primary Shotguns

Bows

Single Secondaries

Throwing Knives

Exalted

Active/Detonation

Active is a type of semi-auto that causes the fired shot to linger for a few seconds. The active shot can be manually detonated using the Alternate Fire button (default MMB ).

Primary Launchers

Throwing Knives

Thrown

Thrown is a trait in all spearguns that throws the weapon using the Alternate Fire button (default MMB ). The thrown weapon has varying effects once it connects to a surface. The thrown weapon cannot be used until manually retrieved or it automatically respawns in the player's hands after a few seconds.

Spearguns

Hybrid

Hybrids have multiple firing types that can be swapped using the Alternate Fire button (default MMB ).

Primary Rifles

Spearguns

Bows

Single Secondaries


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