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| cardimage = TransmutationProbeModx256.png
 
| cardimage = TransmutationProbeModx256.png
 
| hotkey = 3
 
| hotkey = 3
| energy =
+
| costType = COOLDOWN
  +
| cost = 10 s
 
| description = Launch a probe that converts Health and Energy Orbs into Universal Orbs that provide both, and ammo pickups into Universal Ammo Pickups. The probe shocks enemies in close proximity. Each electrocuted foe reduces other ability cooldowns by one second. Hold to imbue the next ability cast with {{Icon|Proc|Electricity|Text|white}} damage.
 
| description = Launch a probe that converts Health and Energy Orbs into Universal Orbs that provide both, and ammo pickups into Universal Ammo Pickups. The probe shocks enemies in close proximity. Each electrocuted foe reduces other ability cooldowns by one second. Hold to imbue the next ability cast with {{Icon|Proc|Electricity|Text|white}} damage.
<br/>
 
'''Cooldown:''' 10 seconds<br/>
 
 
| strength = 100 / 150 / 200 / 250 /s ({{Icon|Proc|Electricity|Text|white}} damage per second)<br/>100 / 150 / 200 / 250 /s (imbued elemental damage per second)
 
| strength = 100 / 150 / 200 / 250 /s ({{Icon|Proc|Electricity|Text|white}} damage per second)<br/>100 / 150 / 200 / 250 /s (imbued elemental damage per second)
 
| duration =
 
| duration =

Revision as of 16:09, 6 January 2021

For mod transmuting, see Transmutation.
TransmutationProbeModx256 TransmutationProbe130xWhite
3
AbilityDurationBuff10
Transmutation Probe

Launch a probe that converts Health and Energy Orbs into Universal Orbs that provide both, and ammo pickups into Universal Ammo Pickups. The probe shocks enemies in close proximity. Each electrocuted foe reduces other ability cooldowns by one second.

Hold to imbue the next ability cast with DmgElectricitySmall64Electricity.


Introduced in Update 29.6 (2020-12-18)

AbilityStrengthBuff Strength:100 / 150 / 200 / 250 /s (Script error: The function "Proc" does not exist. damage per second)
100 / 150 / 200 / 250 /s (imbued elemental damage per second)
AbilityDurationBuff Duration:N/A
AbilityRangeBuff Range:3 / 4 / 5 / 6 m
EnergyOrb Efficiency:

1 s (Cooldown Reduction per enemy shocked)

Misc: 15 m/s (probe speed)
3 s (probe duration)
Script error: The function "Proc" does not exist. and imbued elemental status proc per second
25 HP/EP (Universal Orb restore)
10 % (Universal Ammo restore)

Info

  • Lavos launches an advanced alchemical apparatus toward the direction of the aiming reticle. The Transmutation Probe is an invulnerable floating device that travels at a speed of 15 meters per second, lasting for 3 seconds, as it emits a field of electrical currents spanning a 3 / 4 / 5 / 6 meter radius. Enemies within the electric field receive 100 / 150 / 200 / 250 Script error: The function "Proc" does not exist. and 100 / 150 / 200 / 250 Imbued Elemental damage and status effects per second; for each enemy electrocuted, 1 second is removed from the active cooldowns on Lavos' other abilities. Press the ability key again (default 3 ) to hold the probe's position at its current location. Casting Transmutation Probe triggers a cooldown of 10 seconds when the active probe expires, before a new probe can be launched.
    • Radius is affected by Ability Range.
    • Electricity and imbued damage are affected by Ability Strength.
    • Cooldown reduction per enemy shocked is affected by Ability Efficiency. Cooldown reduction is capped at a minimum of 0.45 seconds to a maximum of 1.75 seconds.
    • Casting speed is affected by Mod TT 20px Natural Talent and Mod TT 20px Speed Drift.
    • Probe speed, probe duration, status procs per second, and cooldown are not affected by mods.
    • Electric field does not require enemies to be in direct line of sight to apply damage and status effects.
    • The probe's duration timer is shown on the ability icon and must expire before the ability cooldown begins.
      • Therefore, Transmutation Probe cannot reduce its own cooldown timer.
    • Each enemy shocked may only reduce Lavos' other active ability cooldowns once per probe, not repeatedly while they stay in the field.
    • Although appearing as a floating object, the probe is affected by gravity and will drift down to the lowest available horizontal surface as it travels.
    • The probe collides with solid obstacles in the environment, stopping its movement prematurely.
    • Halting the probe by pressing the ability key again will stop the probe's movement permanently until it expires.
  • Standard Pickups on the ground that pass through the probe's field, including Health Orbs, Energy Orbs, and Ammo Packs, are transmuted into special Universal variants; Universal Orb provides 25 Health and Energy points, while Universal Ammo Pack replenishes 10% of a weapon's ammo reserves for all equipped weapons.
  • Ability Synergy:
    • Hold down the ability key (default 3 ) to add Script error: The function "Proc" does not exist. damage to Lavos' mixing vial at no cost, as the Imbued Elemental damage type for his next ability cast.
      • Utilize Script error: The function "Proc" does not exist. as key ingredient to produce Script error: The function "Proc" does not exist., Script error: The function "Proc" does not exist., or Script error: The function "Proc" does not exist. damage.
    • Transmutation Probe reduces all active cooldowns on Lavos' other abilities, including Helminth Subsumed abilities, for each enemy it electrocuted. If enemies were electrocuted while Lavos' other abilities are in use, but their cooldowns have not yet begun, the cooldown reduction is carried over to the cooldowns.
    • Script error: The function "Proc" does not exist. status effects inflicted on enemies by Transmutation Probe enhance Catalyze130xWhite Catalyze's damage.
  • Can be cast and halted while moving or in midair. The probe will descend in a diagonal glide to the ground.
  • Casting Transmutation Probe is an upper-body animation that allows movement while restricting other actions. Holding the probe's position does not play an animation on Lavos.
  • Nullifier Crewman and Isolator Bursa bubbles are considered solid objects that block Transmutation Probe from traveling through them.
  • Lavos visually summons the Transmutation Probe from his right hand as he throws the probe forward. The probe remains in perpetual motion rotating its upper half counterclockwise and lower half clockwise, while emitting two jets of gas for propulsion. Electrical currents forming the transmutation field encircle the probe in a similar pattern to electrons orbiting an atom. While in motion, the probe pushes a large spiraling energy force.
    • When a different element is imbued, the electrical currents adopt different appearances and energy particles representing the additional elemental damage type.
    • Transmutation Probe, gas jets, electrical currents, elemental particles, and energy force are affected by Lavos' Appearance colors.
  • Universal Orb visually appears as a pulsating, rippling orb with a diluted blue outer layer enveloping a red inner core. Universal Ammo Pack shares the same model as those produced by ProteaIcon272 Protea's Dispensary130xWhite Dispensary.

Maximization

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