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Toxic Lash

While active, attacks deal additional Toxin damage; this effect is doubled for melee strikes. Instantly burst spores when attacking afflicted enemies.


Introduced in Update 7.0 (2013-03-18)

 Strength:20% / 24% / 26% / 30% (added gun damage)
40% / 48% / 52% / 60% (added melee damage)
 Duration:20 / 25 / 35 / 45 s
 Range:N/A

Misc: 100% ( Toxin status chance)
100% (Spores burst chance)

Info

  • Saryn expends 50 energy to imbue all her weapons with potent toxins for 20 / 25 / 35 / 45 seconds, dealing an extra hit for 20% / 24% / 26% / 30% of the weapon's total damage as  Toxin damage (doubled for melee weapons), which has a guaranteed  Toxin proc on every strike.
    • Toxic Lash adds an extra  Toxin attack that scales with weapon damage on hit, before health and armor resistances.
      • For example, an unmodded weapon that hits for 200 damage with a Rank 3 Toxic Lash and a Rank 5  Intensify, Toxic Lash will deal: 200 × 0.3 × 1.3 = 78  Toxin damage which ticks for 78 × 0.5 = 39  Toxin damage per second.
      •  Toxin mods will apply their toxin mod multiplier to Toxic Lash's  Toxin ticks, regardless if they are combined into other elements.
      • Extra  Toxin damage does not combine with weapon elements.
      • Faction Damage Mods, after first applying, will multiply Toxic Lash's hit a second time, and multiply its  Toxin ticks a third time, effectively triple-dipping.
      • Status Duration Mods and Saryn's own passive affect the duration of the  Toxin proc.
      • Most weapon hits will trigger a Toxic Lash attack, including  Acid Shells and  Concealed Explosives, but not  Bursting Mass or  Pathocyst's maggots.
      • Damage is affected by Ancient Disruptor auras and other enemies that reduce ability damage, unlike other weapon buffing skills.
      • Toxic Lash's damage instance does not charge Incarnon Transmutation.
    • Cast animation of ~1 second is affected by Casting Speed.
      • Saryn is immune to crowd control during the cast animation.
  • Casting Toxic Lash is a one-handed action that can be done while performing many actions without interrupting them, including reloading, charging, shooting, maneuvering, and while on a zipline.
    • Can be recast to refresh its duration.
  • Ability Synergy:
    • Toxic Lash can make  Spores burst with every attack, even without direct hits.
    • Hitting a spore while Toxic Lash is active applies an additional  Toxin proc.

Augment

Main article: Contagion Cloud

Contagion Cloud is a Warframe Augment Mod for  Saryn that causes kills made with  Toxic Lash, and damage over time effects generated by it, to leave behind a poisonous cloud that deals  Toxin damage over time to enemies within it. Melee kills double the damage dealt by the cloud.

Contagion Cloud

Tips & Tricks

  • Toxic Lash is an invaluable ability for players who were not able to collect a Melee Toxin mod or not capable of equipping such on Melee weapons, in which the ability becomes a suitable replacement for those in need of direct health damage.
  • Toxic Lash's damage takes elemental mods and buffs like  Venom Dose into account, even on damage instances normally unaffected by elemental mods, such as the radial damage of slam attacks, explode on death mods such as  Acid Shells, and mods like  Concealed Explosives. This makes it possible for them to deal vastly more damage than normal through Toxic Lash, which is especially useful for  Arca Titron,  Tenet Exec, and  Sobek. (Possibly a bug.)

Maximization

This calculator feature is sunsetted on the wiki. It may not see further updates, but will be present on articles for the time being since some people still find use for them. See User blog:Cephalon Scientia/Sunsetting of Maximization Calculators for more details.
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Bugs

  • While playing on client (Not as host), the use of toxic lash significantly reduces Critical Hit chance, to the point where having over 400% critical chance will only cause occasional critical hits, not guaranteed red crits as it should. This will only persist as long as toxic lash is active.

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See Also[]

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