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Toxic Lash While active, attacks deal additional Toxin damage; this effect is doubled for melee strikes. Instantly burst spores when attacking afflicted enemies. Introduced in Update 7.0 (2013-03-18) |
Strength:20% / 24% / 26% / 30% (added gun damage) 40% / 48% / 52% / 60% (added melee damage) | |
Duration:20 / 25 / 35 / 45 s | |||
Range:N/A | |||
Misc:
100% ( Toxin status chance) |
Info
- Saryn imbues all her weapons with potent toxins for 20 / 25 / 35 / 45 seconds, dealing an extra hit for 20% / 24% / 26% / 30% of the weapon's total damage as Toxin damage (doubled for melee weapons), which has a guaranteed Toxin proc on every strike. This is additional weapon damage and does not count as a warframe ability toxin application.
- Damage bonus is affected by Ability Strength.
- Duration is affected by Ability Duration.
- Toxic Lash adds an extra Toxin attack that scales with weapon damage on hit, before health and armor resistances. This extra hit has a guaranteed chance to proc Toxin.
- For example, an unmodded weapon that hits for 200 damage with a Rank 3 Toxic Lash and a Rank 5 Intensify, Toxic Lash will deal: 200 × 0.3 × 1.3 = 78 Toxin damage which ticks for 78 × 0.5 = 39 Toxin damage per second.
- Toxin mods on your weapon will apply their toxin mod multiplier to Toxic Lash's Toxin ticks, regardless if they are combined into other elements.
- Extra Toxin damage does not combine with weapon elements.
- Faction Damage Mods, after first applying to your weapon, will multiply Toxic Lash's hit a second time, and multiply its Toxin ticks a third time, effectively triple-dipping.
- Status Duration Mods and Saryn's own passive affect the duration of the Toxin proc.
- Most weapon hits will trigger a Toxic Lash attack, including Acid Shells and Concealed Explosives, but not Bursting Mass or Pathocyst's maggots.
- Damage is affected by Ancient Disruptor auras and other enemies that reduce ability damage, unlike other weapon buffing skills.
- Headshots don't charge Incarnon Transmutation.
- Cast animation of ~1 second is affected by Natural Talent or Speed Drift.
- Saryn is immune to crowd control during the cast animation.
- Casting Toxic Lash is a one-handed action that can be done while performing many actions without interrupting them, including reloading, charging, shooting, maneuvering, and while on a zipline.
- Can be recast to refresh its duration.
- Ability Synergy:
Augment
- Main article: Contagion Cloud
Contagion Cloud is a Warframe Augment Mod for Saryn that causes kills made with Toxic Lash, and damage over time effects generated by it, to leave behind a poisonous cloud that deals Toxin damage over time to enemies within it. Melee kills double the damage dealt by the cloud.
Contagion CloudTips & Tricks
- Toxic Lash is an invaluable ability for players who were not able to collect a Melee Toxin mod or not capable of equipping such on Melee weapons, in which the ability becomes a suitable replacement for those in need of direct health damage.
- Toxic Lash's damage takes elemental mods and buffs like Venom Dose into account, even on damage instances normally unaffected by elemental mods, such as the radial damage of slam attacks, explode on death mods such as Acid Shells, and mods like Concealed Explosives. This makes it possible for them to deal vastly more damage than normal through Toxic Lash, which is especially useful for Arca Titron, Tenet Exec, and Sobek. (Possibly a bug.)
Maximization
This calculator feature is sunsetted on the wiki. It may not see further updates, but will be present on articles for the time being since some people still find use for them. See User blog:Cephalon Scientia/Sunsetting of Maximization Calculators for more details.
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Bugs
- While playing on client (Not as host), the use of toxic lash significantly reduces critical hit chance, to the point where having over 400% critical chance will only cause occasional critical hits, not guaranteed red crits as it should. This will only persist as long as toxic lash is active.