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(→‎Notes: Anku also requires no Forma, Oxium or Argon Crystals, only morphics and gallium.)
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{{Top|Lotus|Tenno|Tenno|Weapon|Weapons|Weapons}}
 
{{Top|Lotus|Tenno|Tenno|Weapon|Weapons|Weapons}}
  +
{{WeaponInfoboxAutomatic
{{WeaponInfoboxU11
 
  +
<!--overrides the name for ALL automatic calls. Needed if being used for a weapon that doesn't match the name of the page (or if the weapon's name has an odd character like '&' in it)-->
| name = Tonbo
 
  +
|name =
| image = FlowerPowerPolearm.png
 
| mastery level = 3
 
| slot = Melee
 
| type = Polearm
 
| projectile speed =
 
   
  +
<!--
| physical damage = 80.0
 
  +
---!!!!!---INSTRUCTIONS---!!!!!---
| impact damage = 8.0
 
  +
Everything below this is for manually overriding the automatic values. If you're not sure how to update Module:Weapons/data (Or especially if this is a brand new weapon), you can just put stuff here instead and somebody else will drop by and move the changes along later.
| puncture damage = 12.0
 
| slash damage = 60.0
 
| elemental damage type =
 
| elemental damage =
 
| crit chance = 5.0
 
| crit damage = 2.0
 
| attack rate = 1.0
 
| stat proc = 25.0
 
   
  +
If everything here is blank, then everything is working correctly - Only put values here if they are different from what the page already shows.
| charge physical damage =
 
  +
-->
| charge impact damage =
 
  +
<!--Statistics-->
| charge puncture damage =
 
  +
|image =
| charge slash damage =
 
  +
|mastery level =
| charge elemental damage type =
 
  +
|slot =
| charge elemental damage =
 
  +
|type =
| charge cleave =
 
  +
|trigger =
| charge crit chance =
 
| charge crit damage =
 
| charge stat proc =
 
   
  +
<!--Utility-->
| jump physical damage = 160.0
 
  +
|ammo type =
| jump impact damage =
 
  +
|flight speed =
| jump puncture damage =
 
  +
|range =
| jump slash damage =
 
  +
|noise level =
| jump elemental damage type =
 
  +
|fire rate =
| jump elemental damage =
 
  +
|spool =
  +
|accuracy =
  +
|magazine =
  +
|max ammo =
  +
|reload =
  +
|zoom =
  +
|combo reset =
  +
|combo min =
  +
|finisher damage =
  +
|disposition =
  +
|melee range =
  +
|combo duration =
  +
|block angle =
  +
|follow through =
   
  +
<!--Normal Attacks-->
| slam physical damage =
 
| slam impact damage =
+
|normal impact =
| slam puncture damage =
+
|normal puncture =
| slam slash damage =
+
|normal slash =
  +
|normal element =
| slam elemental damage type =
 
| slam elemental damage =
+
|normal damage =
  +
|normal pellet count =
| slam radius =
 
  +
|normal burst count =
  +
|normal critical chance =
  +
|normal critical damage =
  +
|normal status chance =
  +
|normal punchthrough =
  +
|normal radius =
  +
|normal duration =
  +
|normal falloff =
  +
|normal ammo cost =
   
  +
<!--Charge Attacks-->
| slide physical damage = 178.0
 
| slide impact damage =
+
|charge impact =
| slide puncture damage =
+
|charge puncture =
| slide slash damage =
+
|charge slash =
  +
|charge element =
| slide elemental damage type =
 
| slide elemental damage =
+
|charge damage =
  +
|charge time =
| slide crit chance = 5.0
 
  +
|charge pellet count =
  +
|charge burst count =
  +
|charge critical chance =
  +
|charge critical damage =
  +
|charge status chance =
  +
|charge punchthrough =
  +
|charge radius =
  +
|charge duration =
  +
|charge falloff =
  +
|charge ammo cost =
   
  +
<!--Area Attacks-->
| wall physical damage = 133.0
 
| wall impact damage =
+
|area impact =
| wall puncture damage =
+
|area puncture =
| wall slash damage =
+
|area slash =
  +
|area element =
| wall elemental damage type =
 
| wall elemental damage =
+
|area damage =
  +
|area pellet count =
| wall crit chance =
 
  +
|area critical chance =
| wall crit damage =
 
  +
|area critical damage =
  +
|area status chance =
  +
|area radius =
  +
|area duration =
  +
|area falloff =
  +
|area ammo cost =
   
  +
<!--Secondary Area Attacks (For 2-stage explosions like Lenz or Kulstar)-->
| finisher damage =
 
  +
|secondaryarea impact =
| max targets =
 
  +
|secondaryarea puncture =
| cleave radius =
 
  +
|secondaryarea slash =
| conclave = 41
 
  +
|secondaryarea element =
| polarities = {{Icon|Pol|V}}
 
  +
|secondaryarea damage =
| stancemod = [[Bleeding Willow]]<br>[[Shimmering Blight]]
 
  +
|secondaryarea pellet count =
| stance = {{Icon|Pol|Ability}}
 
  +
|secondaryarea critical chance =
| introduced = {{ver|15.15}}
 
  +
|secondaryarea critical damage =
| notes =
 
  +
|secondaryarea status chance =
  +
|secondaryarea radius =
  +
|secondaryarea duration =
  +
|secondaryarea falloff =
  +
  +
<!--Secondary Attacks-->
  +
|secondary impact =
  +
|secondary puncture =
  +
|secondary slash =
  +
|secondary element =
  +
|secondary damage =
  +
|secondary pellet count =
  +
|secondary burst count =
  +
|secondary critical chance =
  +
|secondary critical damage =
  +
|secondary status chance =
  +
|secondary punchthrough =
  +
|secondary radius =
  +
|secondary duration =
  +
|secondary falloff =
  +
|secondary charge time =
  +
|secondary fire rate =
  +
|secondary trigger =
  +
|secondary ammo cost =
  +
  +
<!--Throw Attacks (for Glaives)-->
  +
|throw impact =
  +
|throw puncture =
  +
|throw slash =
  +
|throw element =
  +
|throw damage =
  +
|throw critical chance =
  +
|throw critical damage =
  +
|throw status chance =
  +
|throw punchthrough =
  +
|throw falloff =
  +
|throw charge time =
  +
  +
<!--Charged Throw Attacks (for Glaives)-->
  +
|charged throw impact =
  +
|charged throw puncture =
  +
|charged throw slash =
  +
|charged throw element =
  +
|charged throw damage =
  +
|charged throw critical chance =
  +
|charged throw critical damage =
  +
|charged throw status chance =
  +
|charged throw punchthrough =
  +
|charged throw falloff =
  +
|charged throw charge time =
  +
  +
<!--Slam Melee Attacks-->
  +
|slam attack =
  +
|slam radial damage =
  +
|slam radius =
  +
  +
  +
<!--Heavy Melee Attacks-->
  +
|heavy attack =
  +
|heavy attack windup =
  +
|heavy slam attack =
  +
|heavy slam radial damage =
  +
|heavy slam radius =
  +
  +
<!--Other Melee Attacks-->
  +
|slide attack =
  +
|wall attack =
  +
  +
<!--Miscellaneous-->
  +
|syndicate effect =
  +
|augments =
  +
|polarities =
  +
|exilus polarity =
  +
|stance polarity =
  +
|users =
  +
|introduced =
 
}}
 
}}
 
{{Codex|During the darkest days of the Old War many a Tenno relied solely on the Tonbo to keep them alive.}}
 
{{Codex|During the darkest days of the Old War many a Tenno relied solely on the Tonbo to keep them alive.}}
  +
  +
The '''Tonbo''' is a Tenno polearm that specializes in high [[status chance]] which combines with its high {{Icon|Proc|Slash|Text}} damage to consistently bleed enemies.
   
 
This weapon can be sold for {{cc|5,000}}.
 
This weapon can be sold for {{cc|5,000}}.
   
  +
{{BuildAutomatic|type=Weapon}}
{{BuildRequire
 
|buildcredits=20,000
 
|build1=Control Module
 
|build1amount=2
 
|build1mission=
 
|build1missionps4=
 
|build2=Plastids
 
|build2amount=800
 
|build2mission=
 
|build2missionps4=
 
|build3=Ferrite
 
|build3amount=2000
 
|build4=Oxium
 
|build4amount=100
 
|blueprintmission=
 
|blueprintmissionps4=
 
|buildtime=12
 
|buildrush= 35
 
|blueprint=15,000
 
|lab = Tenno
 
|researchcredits = 5000
 
|research1 = Morphics
 
|research1amount = 1
 
|research2 = Ferrite
 
|research2amount = 500
 
|research3 = Oxium
 
|research3amount = 20
 
|research4 = Plastids
 
|research4amount = 300
 
|researchtime = 48
 
|prereq = [[Nami Skyla]]
 
}}
 
   
 
==Characteristics==
 
==Characteristics==
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'''Advantages:'''
 
'''Advantages:'''
  +
*High {{Icon|Proc|Slash|Text}} damage &ndash; effective against [[health]].
*High base damage.
 
  +
*Very high [[status chance]].
**High {{Icon|Proc|Slash|Text}} damage &ndash; effective against [[Infested]], [[Flesh]] and [[Cloned Flesh]].
 
  +
*Slam Attacks have a chance to proc {{Icon|Proc|Blast|Text}}.
*Long range attacks with a wide radius.
 
  +
*Stance slot has a {{Icon|Pol|Ability}} polarity, matching {{M|Shimmering Blight}} stance.
**Normal attacks can hit most flying enemies without jumping.
 
  +
*Innate {{Icon|Pol|V}} polarity.
*Large slam attack AoE that knocks down enemies, with a chance of inflicting a Blast proc.
 
** This allows it to knock down even more enemies, past its normal slam radius if a nearby enemy is affected.
 
*High status chance.
 
*Has a {{Icon|Pol|V}} polarity.
 
*Stance slot has a {{Icon|Pol|Ability}} polarity, matching [[Shimmering Blight]] stance.
 
   
 
'''Disadvantages:'''
 
'''Disadvantages:'''
  +
*Lowest base damage of all polearms.
*Low {{Icon|Proc|Impact|Text}} and {{Icon|Proc|Puncture|Text}} damage &ndash; less effective against [[Shields]] and [[Armor]].
 
  +
**Low {{Icon|Proc|Impact|Text}} and {{Icon|Proc|Puncture|Text}} damage &ndash; less effective against [[shield]]s and [[armor]].
  +
*Lowest [[critical chance]] of all polearms.
   
 
{{WeaponBuildSection}}
 
{{WeaponBuildSection}}
   
 
==Notes==
 
==Notes==
*Even though the weapon requires [[Oxium]], the Tonbo is one of the most inexpensive weapon blueprints to make that is only available through [[Clan]] research as it does not require any [[Forma]] or [[Argon Crystal]]s. The only other weapons with that distinction are the [[Serro]], [[Anku]], and [[Nami Skyla]], as while the [[Amprex]] also does not require Forma, it ''does'' require three Argon Crystals.
+
*Even though the weapon requires [[Oxium]] to construct, the Tonbo is quite inexpensive for a weapon exclusive to [[Clan]] Research, as most Clan Research-exclusive weapons typically require [[Forma]] or other rare resources such as [[Argon Crystal]]s.
  +
*The [[Melee#Slam Attack|ground slam]] has a chance to inflict a {{Icon|Proc|Blast|text}} proc.
*Another exclusive, shared distinction between the Tonbo and Serro is that they are the only polearms with an innate polarity.
 
*The [[Melee_2.0#Slam_Attack|ground slam]] has a chance to inflict a {{Icon|Proc|Blast|text}} proc.
 
**There seems to be a maximum distance that the blast proc can actually proc. [Testing required.]
 
*It can effectively hit enemies without physically touching them with a maxed out [[Reach]]
 
   
 
==Trivia==
 
==Trivia==
 
*"Tonbo" (蜻蛉) is Japanese for "dragonfly".
 
*"Tonbo" (蜻蛉) is Japanese for "dragonfly".
**The weapon's name is likely derived from the [[wikipedia:Tonbogiri|Tonbogiri]] (蜻蛉切), a spear also known as the "Dragonfly Cutting Spear". The spear derives its moniker from the myth that a dragonfly landed on its blade and was instantly cut in two. The Tonbogiri was one of three legendary Japanese spears created by the famed swordsmith Masazane Fujiwara, said to be wielded by [[wikipedia:Honda_Tadakatsu|Honda Tadakatsu]].
+
**The weapon's name is likely derived from the ''[[wikipedia:Tonbogiri|Tonbogiri]]'' (蜻蛉切), a spear also known as the "Dragonfly Cutting Spear", and was said to be wielded by [[wikipedia:Honda Tadakatsu|Honda Tadakatsu]]. The spear derives its moniker from the myth that a dragonfly landed on its blade and was instantly cut in two.
 
*The blade itself resembles those found on [[wikipedia:Bill (weapon)|Bill polearms]], though with significantly larger proportions.
 
*The blade itself resembles those found on [[wikipedia:Bill (weapon)|Bill polearms]], though with significantly larger proportions.
 
*At its initial release this weapon could not be researched in the [[Clan Dojo]], this was fixed in {{ver|15.15.0.1|fix}}.
 
*At its initial release this weapon could not be researched in the [[Clan Dojo]], this was fixed in {{ver|15.15.0.1|fix}}.
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==Media==
 
==Media==
 
<gallery widths="600" type="slideshow" position="center">
 
<gallery widths="600" type="slideshow" position="center">
  +
TonboCodex.png|Tonbo in Codex.
 
ENcjYjn.jpg|Tonbo's Reinforcements Splash Art
 
ENcjYjn.jpg|Tonbo's Reinforcements Splash Art
 
</gallery>
 
</gallery>
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</gallery>
 
</gallery>
   
{{WeaponNav}}
+
{{SkinGallery}}
  +
  +
==Patch History==
  +
{{Scrollbox/Article|
  +
{{ver|26}}
  +
*Damage increased from 80 to 184.
  +
*Range increased from 2 to 3.
  +
*Slam Attack increased from 160 to 552.
  +
*Slide Attack increased from 178 to 368.
  +
*Parry Angle set to 55.
  +
*Follow Through reduced from 0.8 to 0.6.
  +
  +
{{ver|22.10}}
  +
*Fixed various Polearms having incorrect attachments when the Phorcys Skin is equipped.
  +
  +
{{ver|22.6}}
  +
*Fixed polearms clipping on some Warframes when using the standard holster position.
  +
  +
{{ver|18.4.1}}
  +
*Decreased the damage of the Tonbo in '''Conclave'''.
  +
  +
{{ver|15.15.0.1}}
  +
*Fixed the Tonbo not appearing in Tenno Research Lab.
  +
  +
{{ver|15.15}}
  +
*Introduced.
  +
}}
  +
{{Ver/Lu|26}}
 
{{ResearchNav}}
 
{{ResearchNav}}
  +
{{WeaponNav}}
  +
__NOTOC__
 
[[de:Tonbo]]
 
[[de:Tonbo]]
  +
[[es:Tonbo]]
 
[[fr:Tonbo]]
 
[[fr:Tonbo]]
__NOTOC__
 
 
[[Category:Melee Weapons]]
 
[[Category:Melee Weapons]]
 
[[Category:Polearm]]
 
[[Category:Polearm]]
[[Category:Long Melee Weapons]]
 
 
[[Category:Weapons]]
 
[[Category:Weapons]]
 
[[Category:Update 15]]
 
[[Category:Update 15]]
  +
[[Category:Tenno]]
  +
[[Category:Slash Damage Weapons]]

Revision as of 14:51, 9 December 2019

During the darkest days of the Old War many a Tenno relied solely on the Tonbo to keep them alive.

The Tonbo is a Tenno polearm that specializes in high status chance which combines with its high Script error: The function "Proc" does not exist. damage to consistently bleed enemies.

This weapon can be sold for Credits64 5,000.


Manufacturing Requirements
📝 Edit blueprint requirements
Credits
20,000
ControlModule
2
Plastids
800
Ferrite
2,000
Oxium
100
Time: 12 Hour(s)
Rush: PlatinumLarge 35
MarketIcon Market Price: PlatinumLarge 180 Blueprint2 Blueprints Price:Credits15,000
Tenno Lab ResearchClanAffinity643,000
Credits
5,000
Morphics
1
Ferrite
500
Oxium
20
Plastids
300
Time: 2 Day(s)
Prereq: Nami Skyla
Ghost Clan x1   Shadow Clan x3   Storm Clan x10   Mountain Clan x30   Moon Clan x100

Characteristics

This weapon deals primarily Script error: The function "Proc" does not exist. damage.

Advantages:

  • High Script error: The function "Proc" does not exist. damage – effective against health.
  • Very high status chance.
  • Slam Attacks have a chance to proc Script error: The function "Proc" does not exist..
  • Stance slot has a Script error: The function "Pol" does not exist. polarity, matching Mod TT 20px Shimmering Blight stance.
  • Innate Script error: The function "Pol" does not exist. polarity.

Disadvantages:

  • Lowest base damage of all polearms.
    • Low Script error: The function "Proc" does not exist. and Script error: The function "Proc" does not exist. damage – less effective against shields and armor.
  • Lowest critical chance of all polearms.
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Notes

  • Even though the weapon requires Oxium to construct, the Tonbo is quite inexpensive for a weapon exclusive to Clan Research, as most Clan Research-exclusive weapons typically require Forma or other rare resources such as Argon Crystals.
  • The ground slam has a chance to inflict a Script error: The function "Proc" does not exist. proc.

Trivia

  • "Tonbo" (蜻蛉) is Japanese for "dragonfly".
    • The weapon's name is likely derived from the Tonbogiri (蜻蛉切), a spear also known as the "Dragonfly Cutting Spear", and was said to be wielded by Honda Tadakatsu. The spear derives its moniker from the myth that a dragonfly landed on its blade and was instantly cut in two.
  • The blade itself resembles those found on Bill polearms, though with significantly larger proportions.
  • At its initial release this weapon could not be researched in the Clan Dojo, this was fixed in Hotfix 15.15.0.1 (2015-02-18).
  • Listed as FlowerPowerPolearm in the game files.

Media

Tonbo Skins

Edit

Patch History

Update 26.0 (2019-10-31)

  • Damage increased from 80 to 184.
  • Range increased from 2 to 3.
  • Slam Attack increased from 160 to 552.
  • Slide Attack increased from 178 to 368.
  • Parry Angle set to 55.
  • Follow Through reduced from 0.8 to 0.6.

Update 22.10 (2018-01-25)

  • Fixed various Polearms having incorrect attachments when the Phorcys Skin is equipped.

Update 22.6 (2017-12-07)

  • Fixed polearms clipping on some Warframes when using the standard holster position.

Hotfix 18.4.1 (2016-01-25)

  • Decreased the damage of the Tonbo in Conclave.

Hotfix 15.15.0.1 (2015-02-18)

  • Fixed the Tonbo not appearing in Tenno Research Lab.

Update 15.15 (2015-02-18)

  • Introduced.

Last updated: Update 26.0 (2019-10-31)