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Titania's fairy-like appearance belies her formidable regal power. The enchantress deals high damage and provides crowd control. She forces opponents to pay homage or perish.

This is Titania, the pixie, the unseen.

Titania is a deadly and mischievous addition to any squad, but don't take my word for it Tenno.

Release Date: August 19th, 2016

The diminutive temptress Titania and her entourage of bladed butterflies scatter their dust to disorient, enchant and beckon foes to their doom. She fluttered in on August 19th, 2016 with Update: The Silver Grove (2016-08-19).


Titania's main and component blueprints are obtained from The Silver Grove quest. Additional blueprints can be bought from Cephalon Simaris; ReputationLarge 25,000 for component blueprints and ReputationLarge 50,000 for main blueprint.

Alternatively, upon completion of The Duviri Paradox, Titania's main and component blueprints can be earned from The Circuit. By selecting her on the rotating week she is available, players can earn her blueprints after reaching Tier 2 (Neuroptics), 5 (Chassis), 8 (Systems), and 10 (Main) rewards.


Manufacturing Requirements
📝 Edit blueprint requirements
OrokinCell Orokin Cell
Time: 3 Day(s)
Rush: PlatinumLarge 50
MarketIcon Market Price: PlatinumLarge 275 Blueprint2 Blueprints Price: N/A
Titania Neuroptics Blueprint
AlloyPlate Alloy Plate
Neurodes Neurodes
PolymerBundle Polymer Bundle
Circuits Circuits
Time: 12 Hour(s)
Rush: PlatinumLarge 25
Titania Chassis Blueprint
NitainExtract Nitain Extract
Ferrite Ferrite
Rubedo Rubedo
Tellurium Tellurium
Time: 12 Hour(s)
Rush: PlatinumLarge 25
Titania Systems Blueprint
ControlModule Control Module
Plastids Plastids
Cryotic Cryotic
Tellurium Tellurium
Time: 12 Hour(s)
Rush: PlatinumLarge 25


AladVPortrait d
“You're not supposed to be in here! You're going to ruin the surprise!”
The following article/section contains spoilers. Please complete The Silver Grove quest before proceeding.
Main article: The Silver Grove
Titania. My shamed creation. I felt her beating wings through my branches. I felt her mortal wounds, her weeping burns as she fell beneath my canopy. And so it was here, within this grove, that she died to save me. Me, the one who had hated her most.

Silvana was an Orokin-era researcher from Earth who wished to save her dying planet. She was recruited by Margulis to assist in Transference research, but the dream in working with her childhood hero turned into a nightmare as Ballas warped the project into creating Warframes for the sole purpose of destruction. Thus, Titania was born, a killer made by a healer.

Hateful at her own creation, Silvana defected and stowed away on Earth-bound cargo, having stolen Apothics and slapdash Somatics with the intention to revive her planet. Seeding a mighty forest that would become the Silver Grove, Silvana then used her Transference knowledge to successfully and permanently bond with the forest itself.

When the Orokin found out of her defection, a battalion of Dax soldiers was dispatched to bring ruin to her forest. As the trees set ablaze, Silvana sensed a familiar presence: an unseen pixie that proceeded to slay the soldiers, Titania. The Warframe had given her own life to protect the woman who hated her the most.

In the present day, New Loka anoints the Silver Grove as their shrine. Desiring to protect the forest from Grineer, New Loka's leader Amaryn hires the Tenno to craft the Apothic given to them by the forest itself to awaken its ancient defenses. The Apothic blueprints also contain voice imprints of Silvana which details her logs, which horrifies Amaryn as she learns that the Silver Grove is not a pure sanctuary but an "Orokin poison". While anointing the Apothic, Silvana's disembodied voice awakens and initially mistakes the Tenno for an intruder until she gains enough clarity and sees them as a protector like Titania was. Amaryn, realizing that New Loka shares Silvana's ideals in spite of the Grove's artificial nature, sees that her syndicate change their dogmatic beliefs and swears that Titania will fly again.


  • Titania is portrayed as Queen of the Fairies in William Shakespeare's play A Midsummer Night's Dream, in which she is wife to Oberon, King of the Fairies. It is worth noting that while Oberon existed long before Shakespeare's play, Titania was created specifically for it.
  • Titania shares her name with a mission node on Uranus, which in turn corresponds to one of Uranus' moons in real life.
  • In Razorwing mode, the name of Titania's melee weapon is Diwata, which is a Filipino word that historically refers to spirits that reside in the forests, but in contemporary usage typically refers to fairies or elves.
    • Titania's dual pistols, Dex Pixia, could be based on Pixies, small, fairy-like mythical creatures.
  • Throughout The Silver Grove and promotional materials, Titania's name is pronounced "Tie-TAY-nia" (/taɪˈteɪniə/, the same pronunciation as the chemical substance Titania) as opposed to its Shakespearean pronunciation "Tih-TAN-ya" (/tɪˈtɑːniə/), which is deemed the correct pronunciation by the Oxford dictionary.
  • Titania's alternate helmet Mab refers to William Shakespeare's play Romeo and Juliet, in which Mercutio speaks of Queen Mab, a fairy that enchants humans with dreams of their greatest desires.
  • Titania was the first Warframe that required Tellurium Tellurium to build.
  • The Lotus' final remark of "but don't take my word for it, Tenno" in the intro video is a reference to Reading Rainbow, in which the host LeVar Burton would use the line as a catchphrase near the end of each episode.
  • Titania is the only Warframe to have two Exalted Weapons, while others have only one.
  • Titania was the first Warframe that could go airborne via a channeled ability, Razorwing130xWhite Razorwing, followed by HildrynIcon272 Hildryn.
    • Prior to Hotfix 24.5.5 (2019-03-25), channeling Razorwing was not considered by the game to be properly airborne and could not benefit from Mod TT 20px Agility Drift or Mod TT 20px Aviator.
  • True to her theme as a nimble faerie, Titania is a notably short Warframe, her otherwise imposing form helped by her ability to remain afloat with her signature animation sets.

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AladVPortrait d
“Market forces dictate that you need to evolve or die.”
Titania Prime is Vaulted.
The Void Relics for this item have been removed from the drop tables and do not drop during missions at this time. Check the current Prime Resurgence rotation to see if Varzia offers relics for this item. Vaulted Void Relics already contained in player inventories are not affected and can still be either opened or traded between players.
Tempting and terrifying, this is Titania in her ultimate form.

Release Date: March 31st, 2020

Titania Prime is the Primed variant of TitaniaIcon272 Titania, possessing higher health, armor, and energy, as well as additional Naramon Pol and Madurai Pol polarities. Titania Prime was released alongside CorinthPrime Corinth Prime and PangolinPrime Pangolin Prime.


Lith, Meso, Neo, and Axi refer to Void Relics  |  (V) Denotes Vaulted Void Relics  |  (B) Denotes Baro Ki'Teer Exclusive Void Relic
Titania Prime's Relic Drops
Chassis Blueprint Systems Blueprint TitaniaPrimeIcon272 Blueprint Neuroptics Blueprint
AxiRelicIntact Axi M2 Common (V)
AxiRelicIntact Axi S9 Common (V)
LithRelicIntact Lith G11 Common (V)
LithRelicIntact Lith P4 Common (V)
MesoRelicIntact Meso I1 Common (V)
MesoRelicIntact Meso Z4 Common (V)
NeoRelicIntact Neo M3 Common (V)
NeoRelicIntact Neo N14 Common (V)
AxiRelicIntact Axi T5 Rare (V)
LithRelicIntact Lith T11 Rare (V)
LithRelicIntact Lith T4 Rare (V)
LithRelicIntact Lith T7 Rare (V)
LithRelicIntact Lith T8 Rare (V)
NeoRelicIntact Neo T3 Rare (V)
AxiRelicIntact Axi V11 Uncommon (V)
LithRelicIntact Lith H3 Uncommon (V)
LithRelicIntact Lith M5 Uncommon (V)
MesoRelicIntact Meso S10 Uncommon (V)
NeoRelicIntact Neo D2 Uncommon (V)
NeoRelicIntact Neo P2 Uncommon (V)
LithRelicIntact Lith G4 Uncommon (V)
LithRelicIntact Lith N10 Uncommon (V)
LithRelicIntact Lith N8 Uncommon (V)
LithRelicIntact Lith T5 Uncommon (V)
MesoRelicIntact Meso A6 Uncommon (V)
MesoRelicIntact Meso E4 Uncommon (V)
MesoRelicIntact Meso P4 Uncommon (V)
NeoRelicIntact Neo Z6 Uncommon (V)



Manufacturing Requirements
📝 Edit blueprint requirements
OrokinCell Orokin Cell
Time: 3 Day(s)
Rush: PlatinumLarge 50
MarketIcon Market Price: PlatinumLarge N/A Blueprint2 Blueprints Price: N/A
Titania Prime Neuroptics Blueprint
AlloyPlate Alloy Plate
NeuralSensors Neural Sensors
Oxium Oxium
ArgonCrystal Argon Crystal
Time: 12 Hour(s)
Rush: PlatinumLarge 25
Titania Prime Chassis Blueprint
NitainExtract Nitain Extract
NanoSpores Nano Spores
Rubedo Rubedo
Morphics Morphics
Time: 12 Hour(s)
Rush: PlatinumLarge 25
Titania Prime Systems Blueprint
ControlModule Control Module
Tellurium Tellurium
Ferrite Ferrite
Circuits Circuits
Time: 12 Hour(s)
Rush: PlatinumLarge 25


  • Titania Prime, compared to TitaniaIcon272 Titania:
    • Higher Health (365/465 vs. 270/370)
    • Higher Armor (135 vs. 105)
    • Higher Energy (215/265 vs. 175/225)
    • Higher Starting Energy (125 vs. 100)
    • Additional Naramon Pol and Madurai Pol Polarities (Naramon PolMadurai PolVazarin PolMadurai Pol vs. Madurai PolVazarin Pol)
  • As with any other Prime Warframe, moving close to the location of an Orokin Void Death Orb will restore a pulse of 250 Energy to nearby allies, even if that Death Orb is inactive, destroyed, or non-present. This effect can only occur once per orb.
  • In Razorwing130xWhite Razorwing mode, Titania Prime features an additional pair of astral wings on her upper back, giving her a set of 4 wings like real butterflies.


  • Fitting with her fairy theme, Titania Prime floats above ground when walking and sprinting. This trait is not present in her original, non-primed variant.
    • Titania Prime is the second Warframe to have custom walk and sprint animations, the first being WispIcon272 Wisp.
    • Titania Prime is the fourth Warframe to have custom rolling animations, after LimboIcon272 Limbo, HildrynIcon272 Hildryn, and WispIcon272 Wisp.
    • However, Titania Prime still uses default animations (walking and using her feet) when crouching, aiming her gun, wielding an Archgun in ground combat, or extracting from a mission.
  • Titania Prime is the seventh Primed Warframe whose non-primed variant was unlockable through a quest (The Silver Grove), after AtlasIcon272 Atlas, MirageIcon272 Mirage, LimboIcon272 Limbo and ChromaIcon272 Chroma.



See Also

  • Prime, the Orokin enhancement to a Warframe or weapon.

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Frolicking and fluttering about, TitaniaIcon272 Titania passively possesses +25% Bullet Jump and Rolling distance. Casting her abilities rejuvenates Titania and her allies within 15 meters, granting them the Upsurge buff which regenerates 4 Health points per second for 20 seconds.

  • Upsurge is granted at the start of Titania's cast animations.
    • The duration of the heal is refreshed on successive ability casts.
  • Upsurge buff icon is displayed with a duration timer next to the shield and health indicators, at the top-right of the HUD.
    • An icon also appears next to each allied player affected by Upsurge.
  • Affected allies includes all Warframes, Companions, Eidolon Lures, summoned allied units such as Specters, allied Invasion units, Hostages, Kavor Defectors, Sortie and Arbitrations Defense Operatives, and Defense Objects.


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This section is transcluded from Spellbind . To change it, please edit the transcluded page.
SpellbindModx256 Spellbind130xWhite

Enemies fumble their weapons as they tumble into the air. Nearby allies become immune to Status Effects.

Introduced in Update: The Silver Grove (2016-08-19)

AbilityStrengthBuff Strength:N/A
AbilityDurationBuff Duration:10 / 12 / 14 / 16 s
AbilityRangeBuff Range:1 / 3 / 3 / 5 m (area radius)
20 / 30 / 40 / 50 m (cast range)

Misc: 100 % (status cleanse and immunity)

Subsumable to Helminth
This section is transcluded from Tribute . To change it, please edit the transcluded page.
TributeModx256 Tribute130xWhite

Cycle through and extract one of the four Buffs when cast on an enemy. Thorns reduces incoming damage. Dust degrades enemy accuracy. Full Moon increases companion damage. Entangle slows enemies within range.

Introduced in Update: The Silver Grove (2016-08-19)

AbilityStrengthBuff Strength:200 / 300 / 400 / 500 (DmgImpactSmall64 Impact damage)
AbilityDurationBuff Duration:6 / 8 / 10 / 12 s (debuff duration)
AbilityRangeBuff Range:10 / 15 / 20 / 25 m (cast range)

Misc: -25% (damage debuff)
15 s (offering duration)
120 s (aura buff duration)
35 m (aura range)
50% (Thorns damage reflection and reduction)
-50% (enemy hit chance)
75% (Full Moon damage bonus)
50% (Full Moon health and armor bonus)
25% (Entangle move speed debuff)

This section is transcluded from Lantern . To change it, please edit the transcluded page.
LanternModx256 Lantern130xWhite

Create a swarm of razorflies that transform an enemy into an irresistible floating beacon, attracting witless comrades and finally exploding.

Introduced in Update: The Silver Grove (2016-08-19)

AbilityStrengthBuff Strength:200 / 250 / 300 / 350 (DmgFireSmall64 Heat damage per sec)
1,000 / 1,500 / 2,000 / 2,500 (DmgFireSmall64 Heat damage on explosion)
AbilityDurationBuff Duration:10 / 15 / 20 / 25 s (duration)
AbilityRangeBuff Range:15 / 20 / 25 / 25 m (cast range)
8 / 12 / 15 / 20 m (attract radius)
5 / 6 / 7 / 8 m (explosion radius)
2.5 m (damage radius)

Misc: 4 (max number of Lanterns)

This section is transcluded from Razorwing . To change it, please edit the transcluded page.
RazorwingModx256 Razorwing130xWhite

Shrink down and take flight, while razorflies attack nearby enemies.

Introduced in Update: The Silver Grove (2016-08-19)

AbilityStrengthBuff Strength:50 / 80 / 120 / 160 (gun damage)
150 / 165 / 180 / 200 (melee damage)
10 / 24 / 48 / 80 (drone damage)
AbilityDurationBuff Duration:N/A
AbilityRangeBuff Range:N/A

Misc: 50% (evasion bonus)
10 m (vacuum radius)
6 (razorfly drones)
∞ (drones duration)
? (razorfly heal per kill)
4 (max extra razorflies from Tribute)


Strength Mods


Duration Mods


Range Mods


SpellbindIcon SpellbindIcon
TributeIcon TributeIcon TributeIcon
LanternIcon LanternIcon LanternIcon
RazorwingIcon RazorwingIcon

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Patch History

Update 36.0 (2024-06-18)

  • Fixed the Onos Evolution V challenge (Complete a solo mission with an Incarnon Weapon equipped in every slot) not completing when entering Extraction in Titania’s Razorwing form.

Hotfix 35.5.6 (2024-04-10)

  • Fixed Warframe with cyclable abilities missing stats for each of their effects in the ability screen. Specifically:
    • Titania’s Tribute

Update 35.5 (2024-03-27)

  • Changed Titania’s Tribute Thorns Ability description from “Damage” to “Damage Reduction” to better specify the buff’s effect.
  • Fixed roaming companions (ex: Kavats, Kubrows, etc.) disappearing for Titania if she was in Razorwing during a Host Migration.
  • Fixed being able to escape through the map as Titania in Razorwing in certain areas of the Orokin Moon tileset and Zariman Tileset.
  • Fixed crash caused by a combination of ragdolled enemies and Titania’s Razorwing.
  • Fixed getting teleported out of bounds by entering a map hole in Zariman Cascade missions as Titania in Razorwing form.

Hotfix 35.1.2 (2024-02-28)

  • Fixed being able to pull out a fishing spear while Titania is in her Razorwing form, causing the player to lose functionality.
    • Worth noting that she was never able to actually use the spear in this form, as intended.

Update 35.1 (2024-02-20)

  • Fixed Melee Animosity no longer functioning after activating and deactivating Titania’s Razorwing.

Hotfix 35.0.4 (2023-12-20)

  • Fixed Titania’s Razorwings spawning Alchemy amphors on death.

Update 35.0 (2023-12-13)

  • Increased the Starting Energy of the following Prime Warframes so that they have higher Energy Capacity compared to their base version:
    • Titania Prime from 100 to 125
  • Fixed the “Invert Tap/Hold Abilities” toggle not applying to Titania’s Spellbind ability.

Update 34.0 (2023-10-18)

Base vs Final Stats in Modding - Health / Energy / Shield / Armor Stat Overhaul

If you’ve spent any time invested in the deeper nuances of Modding, you may be familiar with “Warframe Math” - math that upon first glance doesn’t really make sense, but once you learn the inner workings of the game, it all comes together. While we can appreciate the value that complex systems offer to a certain subsect of players, there are other aspects of the game that should have clear and understandable outcomes. Namely: Shield, Health, Energy, and Armor Modding.

Pop quiz: what is 300 + 440%? If you answered 740, you may just be an Excalibur player.

Vitality (+440% Heath), Redirection (+440% Shields), Flow (+150% Energy), and Steel Fiber (+110% Armor) come with large modifier values that don’t seem to match their outcome in-game. This is because these Mods apply their multiplier to the base stats of the Warframe - i.e., the stats you have at Rank 0. In the Excalibur example, a Rank 30 Excalibur’s Health stat of 300 earns an additional 440 Health from max rank Vitality (+440% Heath) since it applies to his base rank Health stat of 100, resulting in 740 total health.

In this update, we have removed this obfuscation by having Health, Shield, Energy, and Armor Mods apply to the stats of Warframes at their current rank. Continuing our Excalibur example, instead of Vitality always applying to Excalibur’s base rank 100 Health, it would apply to his Health stat based on his rank - namely, the stat you can actually see in your Arsenal. If your Excalibur were Rank 30, his Health stat would be 300, which means Vitality’s multiplier would be calculated off of 300.

With previous Health and Mod values, additional adjustments are needed to make this revision work while maintaining game balance. By only changing where the multiplier applies, a Rank 30 Excalibur would receive an extra 1,320 Health from max rank Vitality, resulting in a total health stat of 1,600. This outcome is a significant buff, which is not the intention of this system change.

To remedy this, we approached this problem in two ways:

1 - We reduced the overall multiplier for Health, Shield, Energy, and Armor Mods.
Since these now affect Max Rank Warframe stats, these Mods need to scale differently to maintain the status quo. Additionally, we wanted these new values to be as clear and understandable to all players as possible! Here are a few examples of these value changes:

  • Vitality: Reduced from +440% to +100% Health
  • Redirection: Reduced from +440% to +100% Shield Capacity
  • Steel Fiber: Reduced from +110% to +100% Armor
  • Flow: Reduced from +150% to +100% Energy Max

Note: These are not all of the Mods affected by this change. We share the comprehensive list further down in this section of the update notes.

Doing some quick math, this means that a Rank 30 Excalibur (300 Health) with a reworked Vitality Mod (+100% Health, applied to the final Health stat) would receive 300 extra Health, for a total of 600. That, in contrast, is a nerf, which we also don’t want to do.

So, our next step:

2 - We adjusted Warframe Health, Shield, Energy, and Armor values to keep the end result of the revised Mods as close to the original values as possible.

With this change, Excalibur’s Rank 30 Health stat is 370. With +100% Health from a max Vitality Mod, his resulting Health stat would be 740, which matches what it was originally.

While this path to the same result may seem a little complicated, the outcome matches our intention: we want players to be able to look at their Health, Shield, and Armor Mods, and be able to understand how they affect the stats they see in their Arsenal.

In addition to everything above, we also increased the base stat values for Warframes so that these revised Mods offer similar value for lower-ranked Frames. To do so, we reduced the amount of Health/Shield/Energy that Warframes earn per rank in half, and transferred the sum of that value to their base stats.

For Armor, this is the one stat that does not increase with your Warframe’s level (with some exceptions). Armor values across the board have been slightly increased to compensate for the Mod changes.

Not to beat a dead Kaithe, but Mods will now be applying to the Max Rank stat instead of the Base Rank. You may look at these numbers and think “nerf” or “buff” depending, but the outcome is that total Modded values are the same, if not a little higher in some cases.

Warframe Stat Changes:

Health: Base Rank - 270 (from 100) / Max Rank - 370 (from 300)
Shields: Base Rank - 270 (from 100) / Max Rank - 370 (from 300)
Armor: Base Rank - 105 (from 100)
Energy: Base Rank - 175 (from 150) / Max Rank - 225 (from 225)

Health: Base Rank - 365 (from 125) / Max Rank - 465 (from 375)
Shields: Base Rank - 270 (from 100) / Max Rank - 370 (from 300)
Armor: Base Rank - 135 (from 125)
Energy: Base Rank - 215 (from 175) / Max Rank - 265 (from 263)

While there may be significant changes to Warframe Stats and Mod values as a part of this overhaul, the end result is that your Builds should mostly stay the same. The key difference is the added clarity of what your Health / Shield / Energy / Armor Mods do in your Upgrade screens!

General Fixes:
  • Fixed Titania in Razorwing not rotating to match the direction players are facing when using Transference to swap between Warframe and Operator.
  • Fixed a map hole in the Orokin Void tileset, just big enough for a Razorwing Titania to fly through.

Hotfix 33.6.5 (2023-08-21)

  • Fixed Titania remaining in Razorwing form during the extraction animation if triggered as Operator.

Hotfix 33.6.3 (2023-08-03)

  • Fixed Kexat’s Pounce Decree not being triggered while airborne during Titania’s Razorwing.

Update 33.6 (2023-07-27)

  • Fixed Titania getting stuck in an endless falling loop during the Chains of Harrow Quest due to Razorwing.

Hotfix 32.2.7 (2022-12-15)

Update 32.2 (2022-11-30)


In the Veilbreaker and Nora’s Mix Vol 1 updates, we buffed a number of underused Warframe Augments (from Ash to Oberon). This third and final batch of buffs tackles Warframe Augments from Saryn to Zephyr. We have increased their viability in missions, which we hope will encourage more build diversity.

*Stats below are all at Max Rank.

Spellbound Harvest

  • Was: Hitting at least 4 enemies with Spellbind will grant Titania 50 Energy.
  • Changes:
    • Successfully hitting at least 4 enemies also adds 40% more range on the next cast of Spellbind.

Beguiling Lantern

  • Was: Attracted enemies take 100% more melee damage.
  • Changes:
    • The 100% damage bonus now applies to all weapons (including Titania’s Dex Pixia and Diwata) and scales with Ability Strength.
  • Fixed Titania in Razorwing being able to enter into large structures in the Plains of Eidolon.
  • Fixed Titania in Razorwing being able to fly under a walkway in the Infested Ship tileset and losing all function.

Update 32.1 (2022-11-02)

  • Fixed enemies instantly dying when casting Mag’s Pull on enemies that are affected by Titania’s Spellbind.
  • Fixed magazine capacity from Mods reverting when turning Titania’s Razorwing on and off.
  • Fixed crash when hovering over Titania’s Razorwing ability UI.
  • Fixed falling and teleporting endlessly after falling down a walkway and attempting to fly out using Titania’s Razorwing in the Infested Ship tileset.

Hotfix 32.0.9 (2022-10-05)

  • Reduced the Mastery Rank restriction of all Prime Warframes to 0.
    • Only 11/34 frames had any Mastery Rank restrictions, so we decided to make these consistent with the rest (there were no Mastery Rank restrictions on any non-Primed Warframes).

Update 32.0 (2022-09-07)

  • The following Warframe Blueprints that can be obtained from Simaris can now be sold for Credits:
    • Titania Blueprint
  • Titania’s Moyturan Wings auxiliary attachment from the Donann skin will now flap when she is in Razorwing mode.
    • Note: If equipped on Titania Prime, her Primed energy wings will not appear.
  • Fixed Titania’s Razorflies always facing the same direction. They should be more dynamic now!
  • Fixed Titania’s Razorflies triggering the effect of the Secondary Deadhead and Pax Seeker Arcanes.
  • Fixed being able to fly around after being downed as Titania while Razorwing is active, which was also causing loss of functionality.
  • Fixed Titania being unable to use Blink while in Razorwing when Guardian Shell is active.
  • Fixed being able to escape the Uranus Sealab tileset using Titania’s Razorwing.
  • Fixed players being able to still fly when being downed as Titania during the Razorwing cast animation.

Update 31.6 (2022-06-09)

  • Fixed an issue with Titania’s Razorwing where the Razorflies would not appear to spawn.

Hotfix 31.5.8 (2022-05-11)

  • Fixed Titania being able to clip through geometry by spamming Razorwing in certain cases.
    • Also fixed being able to escape every map using Transference and Razorwing.

Hotfix 31.5.6 (2022-05-04)

  • Fixing Titania’s animation sets not floating while having the Hespar equipped.

Update 31.5 (2022-04-27)

  • Fixed Titania appearing invisible in a cinematic during a key moment in The Second Dream quest.
  • Fixed Titania in Razorwing causing issues in the Second Dream quest cinematic sequences.

Hotfix 31.0.3 (2021-12-17)

  • Fixed running out of energy in Razorwing while in Operator results in Titania being permanently small and breaks movement.

Update 31.0 (2021-12-15)

  • Fixed Titania’s Solstice skin missing the ‘Prime Details’ toggle.
  • Fixed Titania’s Razorwing kills in normal ground missions counting toward the ‘From On High’ Challenge progress.

Update 30.9 (2021-11-11)

  • Added new animations to Titania’s move set when using Gunblades.
  • Fixed rapidly toggling Titania’s Razorwing mode/Operator allowing you to clip through geometry.
  • Fixed the Cremata Syandana on Titania Prime appearing flipped and bigger after using Razorwing.
  • Fixed movement momentum carrying over when using Transference while Titania is in Razorwing.
  • Fixed Wisp Reservoir buffs and Sevagoth Gloom FX affecting Titania’s Razorflies.

Update 30.7 (2021-09-08)

  • Fixed an issue where Titania’s Razorwing was unable to deal damage to Nullifier-type Corpus Capture targets.
  • Fixed Titania being able to get out of bounds with entering/exiting Razorwing.
  • Fixed Titania being unable to descend while in Razorwing form, after being propelled by the gaiser plants in Deimos.
  • Fixed an issue with dual wielding a Glaive/Pistol as Titania before activating Razorwing enabling permanent slide attacks when using quick melee.
  • Fixed performance issues when using Thermal Sunder as Titania after casting Razorwing as Host.

Hotfix 30.0.6 (2021-04-20)

  • Fixed cases of waypoint markers breaking when in Titania's Razorwing, notably on Deimos.

Update 30.0 (2021-04-13)

  • Fixed enemies unable to target Titania when Reave (via Helminth Subsume) is cast while Razorwing is active.

Update 29.10 (2021-03-19)

  • Fixed custom walk and roll animations for Wisp and Titania not working while walking around the Orbiter, Dojo, and Railjack.

Hotfix 29.6.4 (2021-01-06)

  • ‘Invert Tap/Hold Abilities’ option now lets you control the setting for each valid Warframe.
  • Numerous Warframes Abilities new and old have been given the ‘Tap/Hold’ functionality to do varying actions. Feedback showed that having the option to Invert the ‘Tap/Hold’ across the board to all valid Warframes was not ideal, as some Ability default functionalities are preferred. Upon selecting the ‘Invert Tap/Hold Abilities’ in the Options menu, you'll be met with a new screen allowing you to pick and choose which valid Warframes this applies to!

Update 29.5 (2020-11-19)

  • Fixed a rare case of an infinite white screen after casting Titania’s Razorwing in the Simulacrum.
  • Fixed Titania appearing absolutely gigantic when using Omni Tool to return to Railjack in Razorwing after blowing up enemy ship, as reported here: https://www.reddit.com/r/Warframe/comments/ea4m8a/titania_is_so_big_so_i_stuck_inside_a_ship/
  • Fixed reticle turning and staying red in the Nihil boss fight while playing as Titania.
  • Fixed rare cases where you could summon your Arch-Gun while in Titania’s Razorwing.

Hotfix 29.3.1 (2020-11-04)

  • Fixed Zenistar disc not expiring when in Titania’s Razorwing mode.

Update 29.3 (2020-10-27)

  • Fixed the Split Flight buff not resetting if the buff expires when in Titania’s Razorwing.
  • Fixed a script error when casting Titania’s Tribute ability.

Hotfix 29.2.2 (2020-10-06)

  • Updated Titania's Tribute ability descriptions to list the sub-abilities and a brief general description of what they do. Tips related to these sub-abilities have also been edited for accuracy as a result.
  • Fixed a script error when casting Titania’s Tribute ability.

Hotfix 29.1.1 (2020-09-18)

  • Fixed clipping through the wall when switching between Titania’s Razorwing and Operator.

Update 29.1 (2020-09-17)

  • Fixed ability to go under the floor with a combination of Transference and Titania’s Razorwing.

Hotfix 29.0.6 (2020-09-01)

  • Fixed potential crash when casting Titania’s Lantern ability.

Update 28.3 (2020-08-12)

  • Warframe Blueprint and Component costs from Simaris have been reduced by 50%!
  • Fixed crashing when attempting to spam Specter spawns when in Titania’s Razorwing.
  • Fixed ability to escape the Corpus Ship Bridge Captura Scene by using Titania’s Razorwing.
  • Fixed the Titania Mab Helmet (+ Blueprint) using the Titania Aurai Helmet icon in the Inventory or Market.

Update 28.1 (2020-07-08)

  • Fixed a few more cases where Titania could clip through the floor in Razorwing.
  • Fixed movement sound looping for Titania Prime.

Hotfix 28.0.4 (2020-06-12)

  • Fixed the Dessicata Syandana appearing to float away from Titania.

Hotfix 28.0.3 (2020-06-12)

  • Fixed a script error when casting Titania’s Razorwing Ability.

Hotfix 28.0.2 (2020-06-11)

  • Fixed a few script errors that could occur when deactivating Titania’s Razorwing Ability.

Update 28.0 (2020-06-11)

Hotfix 27.5.3 (2020-05-15)

  • Fixed Titania Prime’s lateral dodges not moving you as far as they should.

Hotfix 27.5.2 (2020-05-13)

  • Fixed Titania’s Razorflies contributing toward the Heavy Ordnance Act Arch Gun kill count.
  • Fixed a script error when casting Titania’s Lantern ability.

Hotfix 27.4.4 (2020-05-07)

  • Fixed Titania Prime not playing proper movement and dash sounds when equipped with Skins.

Update 27.4 (2020-05-01)

  • Titania Prime has been given her own unique dodge/roll animations that flow better with her floating movement! As requested here: https://forums.warframe.com/topic/1181409-please-add-new-dash-animation-to-titania-prime/
  • Titania can no longer play the Shawzin while in Razorwing due to it resulting in a very broken flying state.
  • Fixed Ability Range Mods not affecting Titania’s Lantern ability.
  • Fixed a case of Titania’s motion/animations breaking when going in and out of Razorwing.
  • Fixed being all kinds of broken if you enter Sharkwing areas as Titania in her Razorwing mode.
  • Fixed missing reticle when Transferring to Operator while in Titania’s Razorwing.

Hotfix (2020-04-17)

  • Fixed a script error when casting Titania’s Tribute ability.

Hotfix 27.3.14 (2020-04-15)

  • Augment: Spellbind - Mod TT 20px Spellbound Harvest
  • Titania Primes Razorwing Energy wings will now be hidden when aiming to avoid blocking your sight.
  • Fixed Motus Impact not extending the Melee range of Titania’s Diwata.

Hotfix 27.3.11 (2020-04-09)

  • Fixed Step-based Ephemeras not working on Titania Prime.
  • Fixed Titania’s Thorns Tribute not reducing damage taken by the player.
  • Fixed Titania’s Full Moon buff not applying to her Razorflies.
  • Fixed Titania’s Reticle missing when entering Operator Mode from Razorwing.

Hotfix 27.3.10 (2020-04-08)

  • Fixed some missing FX on Titania’s Tribute ability.
  • Fixed a script error when joining-in-progress on a Titania with multiple Tribute buffs active.

Hotfix 27.3.9 (2020-04-07)

  • Prevented frozen in time (Atlas Petrify, Limbo Stasis etc) enemies from being affected by Titania’s Lantern. The Energy spent to cast will be refunded if the cast fails.
    • This fixes casting Titania Lantern on an enemy that is frozen in time, resulting in the ability appearing to cast (costs Energy, performs animation) but the target enemy is not affected.

Hotfix 27.3.8 (2020-04-02)

  • Removed Titania’s Exalted weapons appearing in the Codex Weapon section, as Exalted Weapons do not show here.
  • Fixed Titania Prime’s energy wings not applying to her Razorwing when other Skins are equipped.
  • Fixed Titania’s Ironclad Flight Augment not functioning.
  • Fixed Titania buff wheels showing up when the ability has not been unlocked yet. Also fixed the buffs being greyed out until you leveled up enough.
  • Fixed a script error when casting Titania’s Tribute.
  • Fixed enemies becoming immune to all Status Effects when Titania’s Lantern and Spellbind is cast on them.

Hotfix 27.3.6 (2020-03-31)

  • Introduced Titania Prime.
  • Fixed melee magnetism not functioning with Titania's Diwata in Razorwing.

Update 27.3 (2020-03-24)


Not everyone desires the Passive attributes that Titania bring, but still want to use them in battle. With these new Augments you can now rid yourself of their attributes and bring them to a more grounded version.

Titania: Ironclad Flight
Disable vacuum in Razorwing. Reduced damage by 40% while airborne.

  • Further performance improvements towards Titania’s Lantern when cast on a large group of enemies. This particularly affected systems set to Low Particle Quality.
Titania Changes & Fixes:
  • Titania has a new Passive: Titania generates Health for herself and nearby Allies every time she casts an Ability (4hp/second for 20 seconds)! The personal Titania Parkour Boost is staying, just the communal Trampoline isn't.
  • Titania can now use Blink while in her Razorwing ability!
  • Fixed casting Titania’s Razorwing right as you fall into a teleport volume in the Simulacrum resulting in an infinite white screen.

Hotfix 27.2.2 (2020-03-06)

  • Fixed Titania’s Tribute ability not extracting an offering from an enemy in the form of an Ability Buff.
  • Fixed Titania gaining 100% Damage reduction while in her airborne form (Razorwing) when equipped with Aviator, Aerodynamic, and Agility Drift.

Update 27.2 (2020-03-05)

Railjack Changes and Fixes
  • Fixed gaining max Health and Shields, Power Strength and presumably any other Archwing-specific bonuses while using Titania’s Razorwing mode in Railjack.
    • This is due to the Intrinsic Ranks that grant Archwing bonuses (Vigilant Archwing, Vengeful Archwing, etc). These only apply to your true Archwing, not tiny fairy mode.
  • Fixed various collision issues in the Railjack that allowed Titania to exit the railjack while in Razorwing.
Titania Changes
  • Spellbind: Hold Titania’s Spellbind to cast Status Immunity on yourself. Previously you had to cast it while looking at the ground to accomplish this!
  • Tribute: You can now select which Tribute to cast, by cycling through the different buffs like Ivara’s arrows, or Vauban’s Minelayer.
  • Lantern: Lanterns are now locked in place, allowing for more easily-controlled CC.
  • Razorwing has a new FX upgrade!
  • Razorwing flight model has been brought more in line with Skywing controls.
Armor Change
  • Titania: 65 to 100

Why: The conversation surrounding Arcane Guardian led to a significant review of Armor stats on Warfarmes. The Majority of Warframes received an increase in the Armor stat to increase survivability. Compounded with Shield Gating and the numerous other changes covered, we expect a much more fair feeling playing field for all Warframes.

  • Optimized the effects on Titania's Lantern ability to improve performance.
  • Fixed the Cycuta Prime Sigil, Igaro, Yamako Prime, Zaikhya, Cycuta Prime, and Opulas Robe Syandanas clipping through the Titania Empress Skin.
  • Fixed Titania’s Razorwing deactivating Melee-only mode if it was active before the ability was cast.

Hotfix (2020-02-04)

  • Fixed the Cautious Shot Mod stacking each time you enter/exit Titania’s Razorwing.

Update 27.1 (2020-02-04)

  • Fixed overwhelming Elemental FX on Titania when she is given an Elemental buff.

Update 26.1 (2019-11-22)

  • Titania now uses the new Archwing flight model. This fixes her current situation of being very janky while in Razorwing.

Update 26.0 (2019-10-31)

  • Titania can now Transfer to the Operator during Razorwing.
  • Titania’s cast animations are now an upper body animation only (except Razorwing), alleviating momentum cancelling lower body animations and trimming cast time.
  • Thorns Tribute now has Damage reflected AND reduced to help our little bug feel a little less squishy.
  • Titania can spawn up to four more Razorflies if all Tributes are active, one per Tribute.
  • Razorflies can now pick up Tributes.
  • Enemies directly affected by Titania’s Lantern will now have any damage they take dealt to them when the Ability ends (a la Mind Control).

Hotfix 25.7.6 (2019-09-18)

  • Fixed exploit with Titania’s Razorwing and Syndicate weapons.

Update 25.7 (2019-08-29)

  • Standardized Titania’s Tribute buffs to have a base range of 35m and duration of 120s, which acts as a buff in most cases.
  • Fixed Titania being spawned inside the ground sometimes when scoring in The Index while in Razorwing.

Hotfix 25.4.1 (2019-07-24)

  • Fixed inability to move properly when Titania is in Razorwing in Sanctuary Onslaught.

Hotfix 25.2.1 (2019-06-20)

  • Fixed Titania’s Diwata not functioning when attempting to Melee in Razorwing.

Update 25.1 (2019-06-05)

  • Fixed Zanuka being unable to capture Titania.

Hotfix 25.0.4 (2019-05-28)

  • Removed Titania’s Blueprint from the Market as it is now found in Simaris’ Lost & Found Offerings or The Silver Grove quest.

Update 25.0 (2019-05-22)

  • Cephalon Simaris now sells Blueprints given during quests in his Offerings! This allows you to purchase these items in the event that you’ve accidentally sold them.

Hotfix 24.5.5 (2019-03-25)

  • Aviator and Agility Drift now apply to Titania while she is in Razorwing.

Hotfix 24.2.8 (2019-01-15)

  • Titania’s Razorflies will now gain Health when Titania kills enemies while in Razorwing.
  • Increased Titania’s Thorns/Entangle Tribute Range from 10m to 30m.

Hotfix 24.2.7 (2018-01-09)

  • Fixed Titania’s Lanterns not mesmerizing enemies properly. This was a major bug impacting any benefits from the changes.

Hotfix 24.2.3 (2018-12-19)

  • Fixed Titania's Tribute not actually costing 25 Energy as was intended in Update 24.2.0.

Hotfix 24.2.2 (2018-12-18)

  • Updated Nyx's Mind Control + Psychic Bolts and Titania's Lantern ability descriptions to better reflect their recent ability changes.

Update 24.2 (2018-12-18)
Titania Changes:

  • Baseline Energy Capacity increased to hit 225 at Max Rank.


  • The Energy cost for Tribute has been decreased from 50 to 25.
  • Simply getting 1 type of Tribute will be enough to have its maximum power. You can continue to acquire Tributes to refresh the Duration, but you no longer need to build them up.
  • As for the 4 Tribute types:
    • Dust - keep as-is: it reduces enemy accuracy by 50%!
    • Thorns - increase to 50% of damage reflected back to the attacker!
    • Entangle - keep as-is: one Entangle Tribute slows an enemy by 25%!
    • Fullmoon - the 75% damage buff now applies to ALL (Sentinels, Moas, Companions) + Razorwing Butterflies


  • Lantern can be cast up to 4 times at once (new targets replace old). Targets will gradually float back to their starting positions. You will be able to 'explode' all targets by holding the Lantern cast.


  • Razorwing has a 'Vacuum' built in!

Hotfix 23.0.6 (2018-06-27)

  • Adjust offset for the Zaikhya Syandana on Titania to try and reduce clipping with her wings.

Hotfix 23.0.2 (2018-06-15)

  • Fixed various Syandanas clipping through Titania’s wings.

Update 23.0 (2018-06-15)

  • Increased Titania’s Diwata damage to 200, Critical Chance to 20% and Critical Multiplier to 2x.
  • Fixed popping lens flare in Titania’s diorama.


Warframes with unique Ability-driven (Exalted) Weapons can now be separately Modded in your Arsenal! This includes the ability to customize their appearance too!

If you own any of the following Warframes, their “Exalted” Weapon have been added to your Arsenal:

  • Titania’s Dex Pixia + Diwata

Exalted Weapons work in the following ways:

  • They appear in your Arsenal as an unranked moddable Weapon option once you’ve unlocked the Ability.
  • All Exalted weapons use the Mod classes expected for the class of weapon.
  • Melee Exalted Weapons have their Stance Mod permanently displayed in the modding UI with access to Combos!
  • Titania’s Dex Pixia now uses Secondary Mods! More on that in the Titania Exalted Weapons Dev Workshop we posted at the beginning of this week.
  • While Exalted Weapons can be ranked, they do not count towards Mastery Rank (with the exception of Khora’s Venari).
  • Riven Mods are not generated for Exalted Weapons.

Update 22.20 (2018-05-17)

  • Fixed a script error with Titania’s Razorwing.
  • Fixed Titania's Razorwing using your Secondary weapon in 'Secondary Only' Sorties.

Update 22.10 (2018-01-25)

Update 21.6 (2017-08-29)

  • Fixed Titania’s Razorwing ability jittering out of control at lower framerates when boosting forwards.

Update 21.2 (2017-07-26)

  • Fixed a case of being able to get out of the level bounds using Titania's Razorwing.

Hotfix 21.1.1 (2017-07-20)

  • Fixed the Mastery Sigil appearing unranked on Titania and her Skins.

Hotfix 21.0.4 (2017-07-05)

  • Fixed being unable to hit enemies from within the Rift when using Titania’s Razorwing.

Update 21.0 (2017-06-29)

  • Conclave: Reduced the Duration of Titania's Spellbound in Conclave.
  • Fixed various Syandana clipping issues through Titania’s wings.

Update 20.5 (2017-05-17)

  • Fixed the Incubus Syandana clipping through Titania’s wings.

Update 20.4 (2017-05-04)

  • Fixed Titania’s Bullet Jump FX lingering forever.

Update 20.2 (2017-04-12)

  • Augment: Lantern - Mod TT 20px Beguiling Lantern: Attracted enemies take 100% more melee damage from all squadmates.

Update 20.0 (2017-03-24)

  • Conclave: Victims of Titania's Lamplight recover slower in Conclave.
  • Fixed Titania’s wing clipping through Archwings when viewing anything Archwing-related Codex entries.
  • Fixed enemies becoming un-tethered with Titania’s Lantern ability and the Ferrox with Tether Grenades equipped.

Update 19.13 (2017-03-09)

  • Rifle Amp and Shotgun Amp Auras now apply to Titania’s Dex Pixia weapons.

Hotfix 19.10.1 (2017-02-14)

  • Energy will now be refunded when the target dies between cast and effect on Titania's Lantern.

Update 19.4 (2016-12-16)

  • Fixed Titania Solstice skin visual bug after exiting Razorwing.

Update 19.0 (2016-11-11)

  • Conclave: Fixed an issue with Titania’s Razorwing ability appearing as ready-to-cast without sufficient energy in Conclave matches.
  • Fixed camera offset when using Razorwing while crouching.
  • Fixed not seeing the HUD buff indicator from Titania’s Tribute when joining a mission in progress.
  • Fixed the Ripkas not appearing on Titania when equipped.
  • Fixed an issue with multiple Syandanas not fitting properly on Titania.
  • Fixed Titania’s Razorflies being permanently hostile to allies if Razorwing was cast while under an enemy's Status effect.
  • Fixed Titania’s Diwata clipping through her body when in Razorwing mode.
  • Fixed Titania’s Diwata appearing unattached to her body.

Update: The Index Preview (2016-10-20)

  • Fixed Sentinel’s continuing to use their Precepts in the spot where Titania’s Razorwing was cast.

Hotfix: The Vacuum Within 3 (2016-10-13)

  • Conclave: Fixed Titania’s Razorwing ability displaying as ready to cast even though the player does not have 100 energy in Conclave.
  • Fixed Titania gaining energy while in Limbo’s Rift and having Razorwing active.
  • Fixed the Drahk Master taking Titania’s Razorwing weapons.
  • Fixed Shadow Debt Mods applying to Titania’s Razorwing weapons.

Hotfix: The Silver Grove 2 (2016-08-22)

  • Conclave:
    • Fixed Titania’s Razorflies persisting if player leaves while in Razorwing form in Conclave.
    • Fixed a Host migration resulting in Titania keeping her Razorwing weapons in Conclave.
  • Fixed shrinking when shaking hands with Titania while her Razorwing is active.
  • Fixed Titania being stuck in flight mode when running out of Energy during Razorwing.
  • Fixed a case where another player spawning with an Aura mod while you were in Titania’s Razorwing would result in you running through the air.

Update: The Silver Grove 1.0 (2016-08-31)

  • Fixed issues with being active in Titania's Razorwing preventing the effects of Tribute buffs and Spellbind self-casts.

Hotfix: The Silver Grove 4 (2016-08-25)

  • Increased Razorwing's flight speed and reduced damage to Titania on impact and collision with the world.
  • Reduced the camera shake on Dex Pixia but added intro aim deviation to keep the same balance.
  • Fixed a map hole exploit by bullet jumping and using Razorwing.

Hotfix: The Silver Grove 2 (2016-08-22)

  • Removed butterfly sounds from Titania’s idle animations for other Warframes. Butterfly sounds will only play on Titania’s idle animations with Titania equipped.
  • Fixed Titania’s Razorwing weapons having zero proc chance.
  • Fixed casting Titania’s Spellbind on a player while they are reloading, breaking them and their animation until they melee attack.
  • Fixed not being able to shoot/damage enemies upon decasting Titania’s Razorwing.

Hotfix: The Silver Grove 1 (2016-08-19)

  • Fixed a case where Titania's Dust and Entangle aura hud buffs (from Tribute) wouldn't be removed when nullified.
  • Fixed putting an emblem on Titania without any shoulder attachments will result in the emblem floating off of her shoulder.
  • Fixed some of Titania's buff icons not appearing.

Update: The Silver Grove (2016-08-19)

  • Introduced.

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