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{{Top|Lotus|Tenno|Tenno|Weapon|Weapons|Weapons}}
 
{{Top|Lotus|Tenno|Tenno|Weapon|Weapons|Weapons}}
  +
{{WeaponInfoboxAutomatic
  +
<!--overrides the name for ALL automatic calls. Needed if being used for a weapon that doesn't match the name of the page (or if the weapon's name has an odd character like '&' in it)-->
  +
|name =
   
  +
<!--
{{WeaponInfoboxU11
 
  +
---!!!!!---INSTRUCTIONS---!!!!!---
| name = Tipedo
 
  +
Everything below this is for manually overriding the automatic values. If you're not sure how to update Module:Weapons/data (Or especially if this is a brand new weapon), you can just put stuff here instead and somebody else will drop by and move the changes along later.
| image = Tipedo.png
 
| mastery level = 3
 
| slot = Melee
 
| type = Staff
 
| stat proc = 20.0
 
| projectile speed =
 
   
  +
If everything here is blank, then everything is working correctly - Only put values here if they are different from what the page already shows.
| physical damage = 50.0
 
  +
-->
| impact damage = 5.0
 
  +
<!--Statistics-->
| puncture damage = 5.0
 
  +
|image =
| slash damage = 40.0
 
  +
|mastery level =
| elemental damage type =
 
  +
|slot =
| elemental damage =
 
  +
|type =
| crit chance = 20.0
 
  +
|trigger =
| crit damage = 2.0
 
| attack rate = 1.33
 
   
  +
<!--Utility-->
| jump physical damage =
 
  +
|ammo type =
| jump impact damage =
 
  +
|flight speed =
| jump puncture damage =
 
  +
|range =
| jump slash damage =
 
  +
|noise level =
| jump elemental damage type =
 
  +
|fire rate =
| jump elemental damage =
 
  +
|spool =
| jump crit chance =
 
  +
|accuracy =
| jump crit damage =
 
  +
|magazine =
  +
|max ammo =
  +
|reload =
  +
|zoom =
  +
|combo reset =
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|combo min =
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|finisher damage =
  +
|disposition =
  +
|melee range =
  +
|combo duration =
  +
|block angle =
  +
|follow through =
   
  +
<!--Normal Attacks-->
| slam physical damage = 100
 
| slam impact damage =
+
|normal impact =
| slam puncture damage =
+
|normal puncture =
| slam slash damage =
+
|normal slash =
  +
|normal element =
| slam elemental damage type =
 
| slam elemental damage =
+
|normal damage =
  +
|normal pellet count =
| slam radius =
 
  +
|normal burst count =
  +
|normal critical chance =
  +
|normal critical damage =
  +
|normal status chance =
  +
|normal punchthrough =
  +
|normal radius =
  +
|normal duration =
  +
|normal falloff =
  +
|normal ammo cost =
   
  +
<!--Charge Attacks-->
| slide physical damage = 107.0
 
| slide impact damage =
+
|charge impact =
| slide puncture damage =
+
|charge puncture =
| slide slash damage =
+
|charge slash =
  +
|charge element =
| slide elemental damage type =
 
| slide elemental damage =
+
|charge damage =
  +
|charge time =
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|charge pellet count =
  +
|charge burst count =
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|charge critical chance =
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|charge critical damage =
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|charge status chance =
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|charge punchthrough =
  +
|charge radius =
  +
|charge duration =
  +
|charge falloff =
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|charge ammo cost =
   
  +
<!--Area Attacks-->
| wall physical damage = 83.0
 
  +
|area impact =
  +
|area puncture =
  +
|area slash =
  +
|area element =
  +
|area damage =
  +
|area pellet count =
  +
|area critical chance =
  +
|area critical damage =
  +
|area status chance =
  +
|area radius =
  +
|area duration =
  +
|area falloff =
  +
|area ammo cost =
   
  +
<!--Secondary Area Attacks (For 2-stage explosions like Lenz or Kulstar)-->
| finisher damage =
 
  +
|secondaryarea impact =
| max targets =
 
  +
|secondaryarea puncture =
| cleave radius =
 
  +
|secondaryarea slash =
| conclave = 30
 
  +
|secondaryarea element =
| polarities = {{Icon|Pol|D}}
 
  +
|secondaryarea damage =
| stancemod = [[Clashing Forest]]<br>[[Flailing Branch]]
 
  +
|secondaryarea pellet count =
| stance = {{Icon|Pol|Ward}}
 
  +
|secondaryarea critical chance =
| introduced = {{ver|15.9}}
 
  +
|secondaryarea critical damage =
| notes =
 
  +
|secondaryarea status chance =
}}{{Codex|With its crescent shaped blades flying in sweeping arcs and striking at tremendous speed, the Tipedo demands focus from those wishing to unlock its true power.}}
 
  +
|secondaryarea radius =
  +
|secondaryarea duration =
  +
|secondaryarea falloff =
   
  +
<!--Secondary Attacks-->
The '''Tipedo''' is a bladed staff weapon dealing mostly {{Icon|Proc|Slash|Text}} damage, making it useful against [[Infested]].
 
  +
|secondary impact =
  +
|secondary puncture =
  +
|secondary slash =
  +
|secondary element =
  +
|secondary damage =
  +
|secondary pellet count =
  +
|secondary burst count =
  +
|secondary critical chance =
  +
|secondary critical damage =
  +
|secondary status chance =
  +
|secondary punchthrough =
  +
|secondary radius =
  +
|secondary duration =
  +
|secondary falloff =
  +
|secondary charge time =
  +
|secondary fire rate =
  +
|secondary trigger =
  +
|secondary ammo cost =
   
  +
<!--Throw Attacks (for Glaives)-->
This weapon can be sold for {{cc|5,000}}, it is also a {{Requisite_Weapon}} for [[Lesion]].
 
  +
|throw impact =
  +
|throw puncture =
  +
|throw slash =
  +
|throw element =
  +
|throw damage =
  +
|throw critical chance =
  +
|throw critical damage =
  +
|throw status chance =
  +
|throw punchthrough =
  +
|throw falloff =
  +
|throw charge time =
   
  +
<!--Charged Throw Attacks (for Glaives)-->
{{BuildRequire
 
  +
|charged throw impact =
|buildcredits= 20,000
 
  +
|charged throw puncture =
|build1= Neural Sensors
 
  +
|charged throw slash =
|build1amount=2
 
  +
|charged throw element =
|build2= Polymer Bundle
 
  +
|charged throw damage =
|build2amount=1,600
 
  +
|charged throw critical chance =
|build3= [[File:Kunai2.png|x32px|link=Kunai]]
 
  +
|charged throw critical damage =
|build3amount=1
 
  +
|charged throw status chance =
|build4= [[File:BoStaff.png|x32px|link=Bo]]
 
  +
|charged throw punchthrough =
|build4amount=1
 
  +
|charged throw falloff =
|buildtime=12
 
  +
|charged throw charge time =
|buildrush=35
 
  +
|blueprint=20,000
 
  +
<!--Slam Melee Attacks-->
|market=125
 
  +
|slam attack =
  +
|slam radial damage =
  +
|slam radius =
  +
  +
  +
<!--Heavy Melee Attacks-->
  +
|heavy attack =
  +
|heavy attack windup =
  +
|heavy slam attack =
  +
|heavy slam radial damage =
  +
|heavy slam radius =
  +
  +
<!--Other Melee Attacks-->
  +
|slide attack =
  +
|wall attack =
  +
  +
<!--Miscellaneous-->
  +
|syndicate effect =
  +
|augments =
  +
|polarities =
  +
|exilus polarity =
  +
|stance polarity =
  +
|users =
  +
|introduced =
 
}}
 
}}
  +
{{Codex|With its crescent shaped blades flying in sweeping arcs and striking at tremendous speed, the Tipedo demands focus from those wishing to unlock its true power.}}
  +
  +
The '''Tipedo''' is a bladed staff weapon with immense [[attack speed]].
  +
  +
This weapon can be sold for {{cc|5,000}}. It is also a {{Requisite_Weapon}} for {{Weapon|Lesion}}.
  +
  +
{{BuildAutomatic|type=Weapon}}
   
 
==Characteristics==
 
==Characteristics==
Line 81: Line 186:
   
 
'''Advantages'''
 
'''Advantages'''
*High {{Icon|Proc|Slash|text}} damage &ndash; effective against [[Infested]], [[Flesh]] and [[Cloned Flesh]] enemies.
+
*High {{Icon|Proc|Slash|text}} damage &ndash; effective against [[health]].
  +
*High [[critical chance]] and [[status chance]].
*Highest base [[attack speed]].
 
  +
*Fastest [[attack speed]] of all staves.
*Good critical chance, good for a [[Berserker]]-based build.
 
  +
*Stance has {{Icon|Pol|Ward}} polarity, matches {{M|Flailing Branch}} stance.
**Can attain a critical chance of more than 100% via [[Blood Rush]], allowing for red criticals.
 
*Has a {{Icon|Pol|D}} polarity slot.
+
*Innate {{Icon|Pol|D}} polarity.
*Stance has {{Icon|Pol|Ward}} polarity, matches [[Flailing Branch]] stance.
 
*Good status chance.
 
   
 
'''Disadvantages'''
 
'''Disadvantages'''
  +
*Second lowest base damage of all staves, after {{Weapon|MK1-Bo}}.
*Low {{Icon|Proc|Impact|Text|}} and {{Icon|Proc|Puncture|Text|}} damage &ndash; less effective against [[Shields]] and [[Armor]].
 
  +
*Low {{Icon|Proc|Impact|Text|}} and {{Icon|Proc|Puncture|Text|}} damage &ndash; less effective against [[shield]]s and [[armor]].
   
  +
{{WeaponComparison|Tipedo Prime}}
 
{{WeaponBuildSection}}
 
{{WeaponBuildSection}}
 
==Notes==
 
*The [[MK1-Bo]] and [[MK1-Kunai]] cannot be used to craft the Tipedo.
 
** Although the Foundry will claim that you can craft the weapon if you have a [[Bo Prime]] in your inventory, it won't allow you to consume the Bo Prime to build the weapon. This is most likely a UI bug.
 
   
 
==Tips==
 
==Tips==
*Its generous status chance makes it useful for slowing down enemies with [[North Wind]].
+
*Its generous status chance makes it useful for slowing down enemies with {{M|North Wind}}.
*When equipped with [[Clashing Forest]], this weapon becomes a perfect anti-Infested melee weapon. Its high {{Icon|Proc|Slash|text}} damage, and its tendency to cause status and staggering is highly effective. Additionally, several combinations of Clashing Forest are especially useful against crowds.
+
*When equipped with {{M|Clashing Forest}}, this weapon becomes a perfect anti-Infested melee weapon. Its high {{Icon|Proc|Slash|text}} damage, and its tendency to cause status and staggering is highly effective. Additionally, several combinations of Clashing Forest are especially useful against crowds.
   
 
==Trivia==
 
==Trivia==
 
*The Tipedo is the first Staff-type weapon to deal {{Icon|Proc|Slash|Text}} as its primary damage type instead of {{Icon|Proc|Impact|Text}}.
 
*The Tipedo is the first Staff-type weapon to deal {{Icon|Proc|Slash|Text}} as its primary damage type instead of {{Icon|Proc|Impact|Text}}.
*This is the second weapon that requires two different pre-made weapons in order to craft, the first being the [[Redeemer]].
+
*This is the second weapon that requires two different pre-made weapons in order to craft, the first being the {{Weapon|Redeemer}}.
*The weapon's design is based on the [[wikipedia:Monk's spade|Monk's Spade]], which was used by traveling Buddhist Monks as a defensive weapon as well as a tool to give proper burial to people who died on the roads during their journeys and denied their last rites by their untimely demise.
+
*The weapon's design is based on the [[wikipedia:Monk's spade|Monk's Spade]] (otherwise known as the ''Crescent Moon Spade'' due to the inverted, crescent-shaped blade on the opposite end), which was used by traveling Buddhist Monks as a defensive weapon as well as a tool to give proper burial to people who died on the roads during their journeys and denied their last rites by their untimely demise.
**Contrary to the real world model, the Tenno version does not feature an inverted crescent-shaped blade at the opposite end, which was used to catch ambushers' swords, giving it its secondary name "Crescent Moon Spade". The Tipedo does feature a slotted double crescent blade instead which appears to serve a similar purpose.
+
**Contrary to the real world model, the Tenno version does not feature the inverted crescent-shaped blade, which was used to catch ambushers' swords or keep wild animals at bay. The Tipedo does feature a slotted double crescent blade instead which appears to serve a similar purpose.
 
*The Tipedo appears to be used much like a [[wikipedia:Glaive|Glaive]] (not to be confused with the in-game weapon of [[Glaive|the same name]]), though with the distinction that Glaives are historically single-edged pole weapons while the Tipedo is double-edged due to the overall design being based on the Monk's Spade.
 
*The Tipedo appears to be used much like a [[wikipedia:Glaive|Glaive]] (not to be confused with the in-game weapon of [[Glaive|the same name]]), though with the distinction that Glaives are historically single-edged pole weapons while the Tipedo is double-edged due to the overall design being based on the Monk's Spade.
* The Tipedo was first shown in a concept along with other polearms during [[Devstream 15]].
+
*The Tipedo was first shown in a concept along with other polearms during [[Devstream 15]].
  +
*Tipedo is the second staff to have [[Prime]]d variant, first being {{Weapon|Bo}}.
  +
  +
==Bugs==
  +
*Although the Foundry will claim that you can craft the weapon if you have a {{Weapon|Bo Prime}} in your inventory, this is most likely a UI bug as it won't allow you to consume the Bo Prime to build the weapon.
  +
*Despite its name, Zaws cannot be named "Tipedo", due to profanity.
   
 
==Media==
 
==Media==
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File:Tipedo.jpg
 
File:Tipedo.jpg
 
tipedo1.png|Ad for the Tipedo in the market
 
tipedo1.png|Ad for the Tipedo in the market
  +
TipedoCodex.png|Tipedo in the Codex.
 
</gallery>
 
</gallery>
   
Line 130: Line 237:
 
==Patch History==
 
==Patch History==
 
{{Scrollbox/Article|
 
{{Scrollbox/Article|
  +
{{ver|26}}
{{PatchHistoryNeeded}}
 
  +
*Mastery Rank increased from 3 to 6.
  +
*Damage increased from 50 to 124.
  +
*Range increased from 1.5 to 3.
  +
*Slam Attack increased from 100 to 372.
  +
*Slide Attack increased from 107 to 124.
  +
*Parry Angle set to 60.
   
  +
{{ver|17.4.5}}
  +
*Tipedo now available in '''Conclave'''.
  +
  +
{{ver|16.5.3}}
  +
*Fixed the Tipedo not having Tenno script on it as intended.
  +
  +
{{ver|15.9}}
  +
*Introduced.
 
}}
 
}}
  +
{{Ver/Lu|26}}
   
==See also===
+
==See Also==
*[[Bo]], the prerequisite to the Tipedo.
+
*{{Weapon|Bo}}, the prerequisite to the Tipedo.
*[[Kunai]], the prerequisite to the Tipedo.
+
*{{Weapon|Kunai}}, the prerequisite to the Tipedo.
*[[Amphis]], the [[Grineer]] electric staff.
+
*{{Weapon|Amphis}}, the [[Grineer]] electric staff.
*[[Lesion]], the Infested version.
+
*{{Weapon|Lesion}}, the Infested version.
   
 
{{WeaponNav}}
 
{{WeaponNav}}
[[fr:Tipedo]]
 
 
__NOTOC__
 
__NOTOC__
  +
[[de:Tipedo]]
  +
[[es:Tipedo]]
  +
[[fr:Tipedo]]
 
[[Category:Melee Weapons]]
 
[[Category:Melee Weapons]]
 
[[Category:Staff]]
 
[[Category:Staff]]

Revision as of 07:33, 27 April 2020

With its crescent shaped blades flying in sweeping arcs and striking at tremendous speed, the Tipedo demands focus from those wishing to unlock its true power.

The Tipedo is a bladed staff weapon with immense attack speed.

This weapon can be sold for Credits64 5,000. It is also a requisite ingredient for Lesion Lesion.


Manufacturing Requirements
📝 Edit blueprint requirements
Credits
20,000
NeuralSensors
2
PolymerBundle
1,600
Kunai
1
Bo
1
Time: 12 Hour(s)
Rush: PlatinumLarge 30
MarketIcon Market Price: PlatinumLarge 125 Blueprint2 Blueprints Price:Credits20,000

Characteristics

This weapon deals primarily Script error: The function "Proc" does not exist. damage.

Advantages

  • High Script error: The function "Proc" does not exist. damage – effective against health.
  • High critical chance and status chance.
  • Fastest attack speed of all staves.
  • Stance has Script error: The function "Pol" does not exist. polarity, matches Mod TT 20px Flailing Branch stance.
  • Innate Script error: The function "Pol" does not exist. polarity.

Disadvantages

  • Second lowest base damage of all staves, after MK1-Bo MK1-Bo.
  • Low Script error: The function "Proc" does not exist. and Script error: The function "Proc" does not exist. damage – less effective against shields and armor.

Comparisons:

Lotusiconsmall
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Tips

  • Its generous status chance makes it useful for slowing down enemies with Mod TT 20px North Wind.
  • When equipped with Mod TT 20px Clashing Forest, this weapon becomes a perfect anti-Infested melee weapon. Its high Script error: The function "Proc" does not exist. damage, and its tendency to cause status and staggering is highly effective. Additionally, several combinations of Clashing Forest are especially useful against crowds.

Trivia

  • The Tipedo is the first Staff-type weapon to deal Script error: The function "Proc" does not exist. as its primary damage type instead of Script error: The function "Proc" does not exist..
  • This is the second weapon that requires two different pre-made weapons in order to craft, the first being the Redeemer Redeemer.
  • The weapon's design is based on the Monk's Spade (otherwise known as the Crescent Moon Spade due to the inverted, crescent-shaped blade on the opposite end), which was used by traveling Buddhist Monks as a defensive weapon as well as a tool to give proper burial to people who died on the roads during their journeys and denied their last rites by their untimely demise.
    • Contrary to the real world model, the Tenno version does not feature the inverted crescent-shaped blade, which was used to catch ambushers' swords or keep wild animals at bay. The Tipedo does feature a slotted double crescent blade instead which appears to serve a similar purpose.
  • The Tipedo appears to be used much like a Glaive (not to be confused with the in-game weapon of the same name), though with the distinction that Glaives are historically single-edged pole weapons while the Tipedo is double-edged due to the overall design being based on the Monk's Spade.
  • The Tipedo was first shown in a concept along with other polearms during Devstream 15.
  • Tipedo is the second staff to have Primed variant, first being Bo Bo.

Bugs

  • Although the Foundry will claim that you can craft the weapon if you have a BoPrime Bo Prime in your inventory, this is most likely a UI bug as it won't allow you to consume the Bo Prime to build the weapon.
  • Despite its name, Zaws cannot be named "Tipedo", due to profanity.

Media

Tipedo Skins

Edit

Patch History

Update 26.0 (2019-10-31)

  • Mastery Rank increased from 3 to 6.
  • Damage increased from 50 to 124.
  • Range increased from 1.5 to 3.
  • Slam Attack increased from 100 to 372.
  • Slide Attack increased from 107 to 124.
  • Parry Angle set to 60.

Update 17.4.5 (2015-09-23)

  • Tipedo now available in Conclave.

Hotfix 16.5.3 (2015-05-13)

  • Fixed the Tipedo not having Tenno script on it as intended.

Update 15.9 (2015-01-08)

  • Introduced.

Last updated: Update 26.0 (2019-10-31)

See Also

  • Bo Bo, the prerequisite to the Tipedo.
  • Kunai Kunai, the prerequisite to the Tipedo.
  • Amphis Amphis, the Grineer electric staff.
  • Lesion Lesion, the Infested version.