An artifact of exquisite beauty. A weapon of deadly purpose.

The Tigris Prime is the Primed variant of the DETigris Tigris shotgun, sporting drastically higher damage and pellet count but at some expense to status chance. It was released alongside Nekros PrimeIcon272 Nekros Prime and PrimeGalatine342 Galatine Prime.

Manufacturing Requirements
Time: 12 hrs
Rush: Platinum64 50
MarketIcon Market Price: Platinum64 N/A Blueprint2 Blueprints Price:N/A


This weapon deals primarily Slash b Slash damage.


  • Second highest base damage of all non-Archwing weapons, behind Exergis Exergis.
    • Highest Slash b Slash damage of all weapons in the game – effective against health.
  • Very high overall status chance.
  • Unique trigger type allows for two rapid shots against tough targets, or careful shot management against many weaker opponents. First shot on button press, the second on button release.
  • Efficient ammunition economy.
  • Fairly fast reload speed.
  • Innate Madurai Pol and Naramon Pol polarities.


  • Low Impact b Impact and Puncture b Puncture damage – less effective against shields and armor.
  • Has linear damage falloff from 100% to 51.28% from 10m to 20m target distance (distances are affected Projectile Speed).
  • Low critical chance.
  • Inefficient against groups, unless using Punch Through mods.
  • Extremely low magazine size of just two rounds; requires frequent reloading.


  • Tigris Prime, compared to Tigris:
    • Higher base damage (1560.0 vs. 1050.0)
      • Higher Impact b Impact damage (156.0 vs. 105.0)
      • Higher Puncture b Puncture damage (156.0 vs. 105.0)
      • Higher Slash b Slash damage (1248.0 vs. 840.0)
    • Lower status chance (11.3% vs. 16.8%)
    • Smaller max damage reduction due to falloff (48.72% vs. 52.38%)
    • Different polarities (Madurai PolNaramon Pol vs. None)
    • Higher Mastery Rank required (13 vs. 7)
    • Lower disposition (0.8 vs. 1)
  • Tigris Prime, compared to Sancti Tigris:
    • Higher base damage (1560.0 vs. 1260.0)
      • Higher Impact b Impact damage (156.0 vs. 126.0)
      • Higher Puncture b Puncture damage (156.0 vs. 126.0)
      • Higher Slash b Slash damage (1248.0 vs. 1008.0)
    • Lower critical chance (10% vs. 15%)
    • Higher critical multiplier (2x vs. 1.5x)
    • Lower status chance (11.3% vs. 14%)
    • Longer range before damage falloff starts (10m vs. 8m)
    • Smaller max damage reduction due to falloff (48.72% vs. 57.14%)
    • Slower reload speed (1.8 s vs. 1.5 s)
    • More accurate (9 vs. 6)
    • Lack of an innate Purity effect
    • Different polarities (Madurai PolNaramon Pol vs. Vazarin PolNaramon PolMadurai Pol)
    • Higher Mastery Rank required (13 vs. 12)
    • Lower disposition (0.8 vs. 0.85)


Tigris Prime's main and component blueprints are acquired from the following Void Relics.
Blueprint GenericGunPrimeBarrelBarrel GenericGunPrimeReceiverReceiver GenericGunPrimeStockStock
Lith T1 Rare (V)
Lith T3 Rare (V)
Neo T1 Rare (V)
Axi T1 Rare (V)
Lith K1 Uncommon (V)
Lith V3 Uncommon (V)
Lith V4 Uncommon (V)
Neo B4 Uncommon (V)
Neo H1 Uncommon (V)
Axi S6 Uncommon (V)
Lith S9 Uncommon (V)
Meso K1 Uncommon (V)
Meso N5 Uncommon (V)
Meso S6 Uncommon (V)
Meso T2 Uncommon (V)
Neo S6 Uncommon (V)
Neo V3 Uncommon (V)
Axi V5 Uncommon (V)
Lith B2 Common (V)
Meso S1 Common (V)
Neo B2 Common (V)
Neo N11 Common (V)
Neo V4 Common (V)
Lith, Meso, Neo, and Axi refer to Void Relics  |  (V) Denotes Vaulted Void Relics  |  (B) Denotes Baro Ki'Teer Exclusive Void Relic

Weapon LoadoutsEdit


  • Due to the weapon's low magazine size and tight spread, consider using Mod TT 20pxSeeking Force and/or Mod TT 20pxSeeking Fury in order to deal with large groups more effectively.
  • Mod TT 20pxChilling Reload can also help to speed up the weapon's frequent reloads.
  • All Tigris variants can reach 4 shells in the magazine by combining a max rank Mod TT 20pxAmmo Stock with a rank 1 Mod TT 20pxBurdened Magazine.
    • Due to rounding, increasing Burdened Magazine to a higher level will never give any more than 4 shells, but it will still increase the reload speed penalty.
  • Aiming down sights will increase weapon accuracy and decrease shotgun spread, making the Tigris more effective at medium ranges.


Tigris Prime Skins


  • On June 5th, 2018, it was announced that Tigris Prime would enter the Prime Vault and be retired from the reward tables on June 19th, 2018. Any preexisting components or fully-built weapons will remain as is.

Patch HistoryEdit

Update 27.2
Greater than 100% Status having meaning

Shotguns have a unique Role here based on a very patch-work history with how they interact with Status Chance. A Shotgun that shoots 99% Status Chance would give you 35% (roughly) status per pellet. 100% Status Gives you 100% Status per pellet. This huge jump in performance happens with just a 1% gain - why? Well, to answer that we have to look at our choice to make what the UI conveys reality. It would feel broken to shoot a Shotgun with 100% Status and not see a perfect spread of Effects. In reality, to make Status consistent we have to treat Shotguns as a special case.

Shotguns as a special case means we have buffed the Status Chance of all Shotguns by x3 or greater. The UI now behaves to show the reality that you are determining Status Chance per pellet.

  • (Undocumented) Status chance per projectile increased from 3.75% to 11.25%.

Hotfix 22.12.3

  • Minor sound remastering updates have been made to the Tigris Prime.

Hotfix 22.10.3

  • Fixed Specters not reloading when equipped with a Tigris Prime as their loadout.

Hotfix 21.0.9

  • Fixed missing muzzle flash on the Tigris Prime.

Update: The Silver Grove 1.0

  • Removed a delay intended to fix frame rate when auto reloading the Tigris Prime due to frequent reloading.

Hotfix: The Silver Grove 3

  • Introduced.

Last updated: Hotfix 22.19.1

Start a Discussion Discussions about Tigris Prime

  • hek vs tigris

    3 messages
    • Majority Puncture vs Majority Slash. You decide.
    • For content up to lv 45 ish, I'd say Hek. 8 shots beat 2 by a large margin even if stronger enemies eat 2 before dying. As you approach...
  • FUCK DE!

    7 messages
    • Just a little over reaction... probs still playing tho.
    • What?
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