- Second highest base damage of all primary shotguns, behind .
- Highest damage of all weapons in the game – effective against health.
- Very high overall status chance.
- Innate multishot of 8 pellets.
- Fairly fast reload speed.
- Efficient ammunition economy.
- Unique trigger type allows for two rapid shots against tough targets, or careful shot management against many weaker opponents. First shot on button press, the second on button release.
- Innate and polarities.
- Low and damage – less effective against shields and armor.
- Has linear damage falloff from 100% to 51.28% from 10m to 20m target distance (distances are affected Projectile Speed).
- Low critical chance.
- Inefficient against groups, unless using Punch Through mods.
- Extremely low magazine size of just two rounds; requires frequent reloading.
- Tigris Prime, compared to Tigris:
- Lower base damage (195 vs. 210)
- Higher total damage (1,560 vs. 1,050)
- Lower status chance (11.25% vs. 16.8%)
- Higher multishot (8 projectile(s) vs. 5 projectile(s))
- Smaller max damage reduction due to falloff (48.72% vs. 52.38%)
- Different polarities ( vs. None)
- Higher Mastery Rank required (13 vs. 7)
- Lower disposition (0.85 vs. 1.1)
- Higher average damage per shot (1,716 vs. 1,155)
- Higher burst DPS (3,432 vs. 2,310)
- Higher sustained DPS (1,225.71 vs. 825)
- Tigris Prime, compared to Sancti Tigris:
- Lower base damage (195 vs. 210)
- Higher total damage (1,560 vs. 1,260)
- Lower critical chance (10% vs. 15%)
- Higher critical multiplier (2x vs. 1.5x)
- Lower status chance (11.25% vs. 14%)
- Higher multishot (8 projectile(s) vs. 6 projectile(s))
- Longer range before damage falloff starts (10m vs. 8m)
- Smaller max damage reduction due to falloff (48.72% vs. 57.14%)
- Slower reload time (1.8 s vs. 1.5 s)
- More accurate (9.1 vs. 6.5)
- Lack of an innate Purity effect
- Different polarities ( vs. )
- Higher Mastery Rank required (13 vs. 12)
- Lower disposition (0.85 vs. 0.95)
- Higher average damage per shot (1,716 vs. 1,354.5)
- Higher burst DPS (3,432 vs. 2,709)
- Higher sustained DPS (1,225.71 vs. 1,083.6)
Tigris Prime's main and component blueprints are acquired from the following Void Relics.
|Axi T1 Rare (V)
Lith T1 Rare (V)
Lith T3 Rare (V)
Neo T1 Rare (V)
|Axi S6 Uncommon (V)
Lith K1 Uncommon (V)
Lith V3 Uncommon (V)
Lith V4 Uncommon (V)
Neo B4 Uncommon (V)
Neo H1 Uncommon (V)
|Axi V5 Uncommon (V)
Lith S9 Uncommon (V)
Meso K1 Uncommon (V)
Meso N5 Uncommon (V)
Meso S6 Uncommon (V)
Meso T2 Uncommon (V)
Neo S6 Uncommon (V)
Neo V3 Uncommon (V)
|Lith B2 Common (V)|
Meso S1 Common (V)
Neo B2 Common (V)
Neo N11 Common (V)
Neo V4 Common (V)
Lith, Meso, Neo, and Axi refer to Void Relics | (V) Denotes Vaulted Void Relics | (B) Denotes Baro Ki'Teer Exclusive Void Relic
|Time: 12 hrs|
|Market Price: N/A||Blueprints Price:N/A|
- On June 5, 2018, it was announced that Tigris Prime, alongside and , would enter the Prime Vault and be retired from the reward tables on June 19, 2018. Any preexisting components or fully-built weapons will remain as is.
- Due to the weapon's low magazine size and tight spread, consider using and/or in order to deal with large groups more effectively.
- can also help to speed up the weapon's frequent reloads.
- All Tigris variants can reach 4 shells in the magazine by combining a max rank with a rank 1 .
- Due to rounding, increasing Burdened Magazine to a higher level will never give any more than 4 shells, but it will still increase the reload speed penalty.
- Aiming down sights will increase weapon accuracy and decrease shotgun spread, making the Tigris more effective at medium ranges.
Tigris Prime Skins
Last updated: Hotfix 22.19.1 (2018-05-03)
|Weapons • Damage • Compare All • Cosmetics|