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TidalSurgeU15.png PirateTidalWave.png
ENERGY:
50
KEY
2
Tidal Surge
Crash through enemies in a ferocious wall of water.
Strength:100 / 200 / 250 / 300 (DmgImpactSmall64.png Impact and DmgSlashSmall64.png Slash damage)
Duration:20 / 25 / 27.5 / 30 m/s (speed)
Range:3 / 4 / 5 / 6 m (striking radius)
Misc:1 s (wave duration)
50% (Undertow travel distance)

Info
  • Hydroid transforms into liquid and surges forward as a wave of water. While traveling in waveform, Hydroid becomes completely invulnerable to damage, as his speed increases to 20 / 25 / 27.5 / 30 meters per second over a duration of 1 second. Enemies within 3 / 4 / 5 / 6 meters of the wave are ragdolled and pulled along by the riptide, while dealt 100 / 200 / 250 / 300 DmgImpactSmall64.png Impact damage as the wave travels and 100 / 200 / 250 / 300 DmgSlashSmall64.png Slash damage as the wave breaks at the end of the duration.
    • All damage is affected by Ability Strength. The DmgSlashSmall64.png Slash damage component diminishes with distance and is affected by body-part multipliers.
    • Wave speed is affected by Ability Duration, while travel duration is not.
    • Striking radius is affected by Ability Range.
  • Ability Synergy: While traveling in waveform, activating Undertow130xDark.png Undertow halts Hydroid at his current position and transitions directly into liquid form on impact with the ground.
    • Enemies pulled by Tidal Surge will sink into Undertow as it forms.
    • Likewise, deactivating Undertow while traveling in waveform halts Hydroid at his current position, causing him to emerge from the pool.
    • Can be cast while in Undertow liquid form to travel half the normal distance.
      • Enemies previously drowning within Undertow will be pulled along by Tidal Surge.
      • Hydroid remains in liquid form during and after Tidal Surge as long as Undertow remains active.
  • Can be recast while active to renew the surge for continuous travel.

Augment
TidalImpunityMod.png
Main article: Tidal Impunity

Tidal Impunity is a HydroidIcon272.png Hydroid Warframe Augment Mod for TidalSurge130xDark.png Tidal Surge that allows Hydroid and all allies contacted by the ability to temporarily gain immunity to Status Effects, as well as removing already active ones.


Rank Duration Cost
0 8s 6
1 9s 7
2 10s 8
3 12s 9

Tips & Tricks
  • It can be used to reach or pass certain areas of the map.

Maximization
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Bugs
  • Sometimes when Hydroid emerges from the wave, his "fin" will be gone.
  • On PS4, if Hydroid is in the middle of a Tidal Surge when all players reach the extraction point, he will be permanently stuck in his dashing pose and simply clip into the drop ship during the "Mission Complete" mini-scene that plays during the loot screen.

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See Also[]

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