m (sorry for all those edits, i would have taken the time to read the entire page :'() |
m (More information. The 400-meter measurement has the same units that are used for ability stats. Just a reminder in case someone believes the value is wrong because a 1600-meter range is observed in an Archwing mission.) Tag: Visual edit |
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| description = Creates a localized storm of punishing explosions. |
| description = Creates a localized storm of punishing explosions. |
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| cost = |
| cost = |
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− | | damage = 200 / 300 /400 / 500 |
+ | | damage = 200 / 300 / 400 / 500 |
− | | range = 25 / 30 / 35 / 40 m ( |
+ | | range = 25 / 30 / 35 / 40 m (barrage radius)<br>8 / 10 / 15 / 20 m (explosion radius) |
− | | duration = 1.5 / 2 / 2.5 / 3 ( |
+ | | duration = 1.5 / 2 / 2.5 / 3 s<sup>-1</sup> (explosion frequency)<br>30 / 35 / 40 / 45 s (barrage duration) |
|info = |
|info = |
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− | * [[Elytron]] |
+ | * The [[Elytron]] launches an unguided remote beacon. Once the beacon makes contact with a solid object or is remotely detonated by pressing the ability again (default {{Key|3}}), the beacon explodes and marks a spherical area for bombardment with a radius of '''25 / 30 / 35 / 40''' meters. Explosions randomly occur within the bombardment sphere at a rate of '''1.5 / 2 / 2.5 / 3''' per second, and each explosion deals '''200 / 300 / 400 / 500''' {{Icon/Proc|Blast|text}} damage within '''8 / 10 / 15 / 20''' meters. The bombardment lasts for '''30 / 35 / 40 / 45''' seconds. |
+ | **Damage is affected by [[Power Strength]] (''pending confirmation'') and decreases with distance. |
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⚫ | |||
+ | **Explosion frequency and barrage duration are affected by [[Power Duration]]. |
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+ | **Barrage radius and explosion radius are affected by [[Power Range]] (''pending confirmation''). |
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+ | *As the beacon is in motion, its linear velocity increases over time. If the beacon travels beyond '''400''' meters, it will disappear and Thumper will reset. |
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+ | *The beacon's position is indicated on the HUD and map. |
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⚫ | |||
|tips = |
|tips = |
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* This ability is very good for [[Interception]] as it allows you to keep the pressure on an area from even a different control point. It is also very useful in holding a point, taking out or softening targets if you are being swarmed. |
* This ability is very good for [[Interception]] as it allows you to keep the pressure on an area from even a different control point. It is also very useful in holding a point, taking out or softening targets if you are being swarmed. |
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|max = |
|max = |
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[[Maximization]] is a form of specialization: mods may be blended to result in values that vary between the top-end limits listed here. Click any maximized link to learn how to build it. |
[[Maximization]] is a form of specialization: mods may be blended to result in values that vary between the top-end limits listed here. Click any maximized link to learn how to build it. |
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+ | |||
+ | *[[Maximized Power Duration]] increases the explosion frequency to '''3.9''' per second and the barrage duration to '''58.5''' seconds. |
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+ | **Has no negative effect on this ability. |
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+ | *[[Maximized Power Efficiency]] reduces the cost to '''54.375''' energy. |
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+ | **Has no negative effect on this ability. |
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+ | *[[Maximized Power Range]] has increases the barrage radius to '''64''' meters and the explosion radius to '''32''' meters. |
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+ | **Has no negative effect on this ability. |
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+ | *[[Maximized Power Strength]] increases the damage to '''600'''. |
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+ | **Has no negative effect on this ability. |
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|bugs= |
|bugs= |
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}} |
}} |
Revision as of 02:36, 10 November 2014
3 75 |
Thumper Creates a localized storm of punishing explosions. Introduced in Update 15.0 (2014-10-24) |
Strength:200 / 300 / 400 / 500 | |
Duration:1.5 / 2 / 2.5 / 3 s-1 (explosion frequency) 30 / 35 / 40 / 45 s (barrage duration) | |||
Range:25 / 30 / 35 / 40 m (barrage radius) 8 / 10 / 15 / 20 m (explosion radius) |