22.214.171.124 wrote: What if there is a Tenno inside the pod. Just sayin'
And if said Tenno ever gets damaged, then it would make sense to affect him. I doubt Cryopods themselves even should get the same consideration (not that I would object to them bringing back immortal pods lol).
Thing is...it isn't always a cryopod. All defense objectives are basicaly treated as the same object by the game, just with different skins (cryopod, generator, etc.). While healing a Tenno in a cryopod is reasonable, healing a non-living machine doesn't really work by that logic. Besides, I'm pretty sure that the health of the defense objective is the health of the pod, not the Tenno within. As the Tenno inside is unconscious and without a frame, breaking through the pod is probably lethal to him/her.
Also you must consider that it is likely not a Tenno in the pods, as the individuals in the pods look exactly like the NPC guards in the relays. More than likely they are Tenno operatives, non-Tenno individuals that support the Tenno's actions.
NeithanDiniem wrote: Also you must consider that it is likely not a Tenno in the pods, as the individuals in the pods look exactly like the NPC guards in the relays. More than likely they are Tenno operatives, non-Tenno individuals that support the Tenno's actions.
It's actually quite easy to uderstand why trinity should NOT heal the cryopod, it's because... it's... a pod. It's made of metal and other things that are inorganic, non living and thus can only be repared and not healed. If the pod is destroyed (if its integrity reaches 0) the frame inside dies. The pod itself wont 'die'. Well that's my thought.
What's to remember is that the sole purpose of the pod is to protect the frame, to keep it alive.