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  • Rachna- the spider frame

    Health- 75(250 at Rank 30)

    Shields- 400(975 at Rank 30)

    Armor- 15

    Energy- 150 (225 at Rank 30)

    Sprint Speed- 1.25

    Polarities- Vazarin and Madurai X2

    Exilus Polarity- None

    Aura Polarity- Zenurik

    Blueprint Drop Locations

    Neuroptics: Kyta Raknoid (11.25%) {2 argon crystals 3,000 alloy plates, 1 orokin cell}

    Chassis: Ratel (11.25%) {3 morphics, 2 control moduals, 2 nitain extract, 2,000 kuva}

    Systems: Amalgam Alkonost (11.25%) {500 Hexenon, 2,000 Nana Spores, 500 Plastids, 4 Vega torrids}

    Main Blueprint: Market {Rachna Neuroptics, Chassis and systems, 2 calda torrids}

    Passive- shield Webbing: Shields have a incrase Dmg resist to 75% after dealing dmg w/ abiltiies; “Decays”

    First Ability (1) Web Shot {Cost 25} Casting speed .5 sec. Can be reduced with natural talent.

    Shots out a web that deals viral and corrosive dmg (Slows enemies and makes them fumble their weapons for 10 seconds) no cool down

    Augment Calculated shot

    Charge the web shot to deal 100% viral dmg or hit an ally and give them bonus viral dmg to their weapons and abilities.

    Second ability (2) Skeleton shedding {Cost 50} casting speed 1 sec.

    Rachna sheds her skin, cleansing herself of all statuses and restores her shields while losing her passive damage resist and 80/60/40/20 percent of her shields.. Heals 50% of health and gives 100/200/250/250 armor buff for 10/15/20/25 seconds when leaving web

    Augment Quick shed.

    When shedding, is unbillable for 3 seconds after cast and continuously regains shields at an increased rate. Enemies near the carapace while shedding get slowed 15%

    Third Ability (3) Armor siphon {Activation 10 Drain -5 per ally)

    Drains armor and shields (reduced health drain) for enemies and give allies set armor and over shields to herself and allies while active.

    Aura Augment Webbing armor.

    Gives her passive to all allies at a reduced rate of 50% dmg reduction for health.

    Forth ability (4) Spiders nest {Cost 110}

    Deploys a giant web over 30 meters for 10/20/30/40 seconds. Deals set amount of viral and slash damage {Releases (2/3/4/4) mite Raknoid {LV 30 at max rank} specters to deal slash dmg. Slows enemies by 10/15/20/30 % speed when entering web. Effect lasts for the whole duration. Slow effect lasts for 20 seconds. Cool down- 10

    Augment Healing Nest

    The nest heals 10% health and 25% shields every 2 seconds to allies that stand in the radius of the nest. Reduces chances of status procs occurring in field by 45%

    Power strength works on her first second and fourth abilities. Range works on her 1st, 2nd , 3rd and 4th abilities and duration works for her 2nd, 3rd, and 4th

    Efficiency doesn’t work on her 3

    Has 100% strength, 100% efficiency, 100% range and 100% duration.

    Color palate

    Primary- dark green

    Secondary- black

    Tertiary- Light green

    Accents- Yellow

    Energy- white and purple

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    • Oh btw, i have no idea for wha she looks like except she looks slim and beautiful

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    • i think this is a nice warframe idea

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    • thnx m8

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    • I've had an idea for a Spider frame myself, though her abilities aren't quite as concrete as this one since she's an old concept from the early days of Warframe and has gone through a few revisions as new frames and mechanics were added. Incidentally her design was more "thin, gangly old woman" too- think Yzma from Emperor's New Groove. She also had parts of her outfit that would unfold into additional spider leg-like limbs for some of her ability animations.

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    • Now, I'm not a veteran player, only been playing a year, but I gotta say, the stats feel a little overcooked. Abilities seem strong too; I suppose exact stats would determine that. Late game content, to be sure, though the numbers strike me as higher than necessary. Expert opinion would be welcome either to affirm or dispel the power creep concern.

      A fun idea all around, high concept. Would be nice if they added something like her. Good work.

      P.S. Rachne instead of Rachna might work better due to referencing the story of Arachne from Greek mythology, seeing as the devs like their item names being more inspired (elemental frame names notwithstanding).

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    • Not quite related, but I feel it's worth mentioning:

      If you (and I mean anyone reading, not strictly OP here) want an artist to draw you something, just pay them to. Freelance artists have a hard enough time as is. Too many people out there thinking they should be given art just for wanting it. If someone's kind enough to draw stuff for free, bless you, keep doing what you wanna do, but don't expect all artists to do the same. They're just earning a living like the rest of us.

      Not saying that's what you're doing here, just doing my part to spread the word and help out all the brilliant creators in the community.

      Okay, PSA over.

      Cheers

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    • 164.78.250.114 wrote:
      Now, I'm not a veteran player, only been playing a year, but I gotta say, the stats feel a little overcooked. Abilities seem strong too; I suppose exact stats would determine that. Late game content, to be sure, though the numbers strike me as higher than necessary. Expert opinion would be welcome either to affirm or dispel the power creep concern.

      A fun idea all around, high concept. Would be nice if they added something like her. Good work.

      P.S. Rachne instead of Rachna might work better due to referencing the story of Arachne from Greek mythology, seeing as the devs like their item names being more inspired (elemental frame names notwithstanding).

      Thanks for this. I can go ahead and revise her a bit but i ment her to be somewhat of a glass cannon.

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    • 2600:1700:5AF0:8140:4DB1:DC12:8127:E2B2 wrote:
      I've had an idea for a Spider frame myself, though her abilities aren't quite as concrete as this one since she's an old concept from the early days of Warframe and has gone through a few revisions as new frames and mechanics were added. Incidentally her design was more "thin, gangly old woman" too- think Yzma from Emperor's New Groove. She also had parts of her outfit that would unfold into additional spider leg-like limbs for some of her ability animations.

      I had a simular idea with the legs folding out for her 2 and her 4 so thanks for the feedback!

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    • Spider-frame would be nice.
      But I, also hope, if it becomes a reality that there are also actual spiders to scan and tranquilize.

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    • 89.143.171.204 wrote:
      Spider-frame would be nice.
      But I, also hope, if it becomes a reality that there are also actual spiders to scan and tranquilize.

      that would be cool

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    • Cephalon Centra wrote:
      89.143.171.204 wrote:
      Spider-frame would be nice.
      But I, also hope, if it becomes a reality that there are also actual spiders to scan and tranquilize.
      that would be cool

      Maybe they could be wildlife for an Infested open-world?

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    • yeah for eris. Thats how you could get her parts and whatnot. thats a really good idea!

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    • A Lone Tenno
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