Hey guys! I want to get a new primary, specifically a shotgun, and my top 2 choices were the Sobek and the Hek. I know they're quite the same, and I have the mats to build both. Which one should I make?
Hey guys! I want to get a new primary, specifically a shotgun, and my top 2 choices were the Sobek and the Hek. I know they're quite the same, and I have the mats to build both. Which one should I make?
I use tainted kohm as a long range shotgun and detron as a close-mid range shotgun.
shotgun is love.
shotgun is life.
^
I use Tainted Kohm as a long range shotgun and Detron as a close-mid range shotgun.
Shotgun is love.
Shotgun is life.
i personaly find that the hek is the best shotgun seeing that i have it up to 6100 puncter as well as 1000 heat damage i can take it on tower 4 without any problems and still do more damage then my freands boltor prime by the end.
An interesting aspect of the Hek versus Sobek argument is the effect of the Steel Meridian's reward mods. The multishot reward for the hek is light years better than that of the sobek. 200% more damage and +50 base status chance for the Hek versus a +20 to base status chance for the Sobek. With this I would say the Hek is better than the Sobek.
Personally, i prefer the Hek by now.
The healing of Scattered Justice is extremly important in high level, since getting close will get you hit.
I added to my shotgun collection after I enjoyed Boar Prime as a full auto shotgun mowing down anything it its path.
Now switch between the Hek, Drakgoon, Kohm and Boar Prime with a strun wraith in dark recesses of my inventory.
Mostly use the Hek for fun and the enjoyment of making my shots count, whereas the boar and kohm are more for clearing a few targets and moving on in the crowd, while the Drakgoon is somewhat of the fun card to bring.
Honestly I don't remember the other shotguns at all, aside from the fact that shotguns have shit damage/feel when you're using them only for mastery fodder which was what I did at the time./
Also, Silenced Brakk with punch-through is amazing. Sorry corpus crewman, but it appears the crate you were standing next to suddenly burst into shrapnel but no-one believes you or your corpse. +100% stealth affinity booster.
Maybe someday I'll get them back to see if they're fun too. (Do note I use fun purely subjectively, free yourself from the constraint of others their opinions)
you would think this would be more productive if you used blogs or the weapon pages to discuss this instead of using a thread that is 2 years old.
The sobek is very much a "kick in the door* style of shotgun, something made for sustained shots, with a really long reload time in between
I consider it the defense and boss killing shotgun
The hek, on the other hand. has the longest range of the shotguns, more damage, and more pellets, allowing for a larger variety of use.
However it's low magazine makes reloading somewhat of a chore mid fight
Its a "tactical" shotgun.
I think it to be- raid capture ect missions, when you need to do a large amount of damage from any distance to an enemy in the way.
Thats just my two cents, however.
no. the sobek is more for defense, yes, but it's also just a better weapon for things like survival/etc. large waves of enemies. It's an automatic shotgun, it'll clear waves faster than the hek.
the HEK is the boss killing weapon. my hek is full build, and hits 30k's per shot. it's definitely a cannon after the update. used to only hit like 12000's. it can easily one-two shot every boss in the game by now.
Having recently finished leveling and modding the Hek, Tigris, and the Sobek, I think all three of them have different uses and each excel at their particular use. The most basic "best" of the lot is the Tigris. It does absolutley disgusting amounts of both physical and status damage, but it's limited in range and it's CC is pretty awful. I find it the best for killing big guys fast and just kicking out damage at all levels. On the other end of the spectrum is the Sobek. It isnt anywhere near as good as the Tigris for single target damage, but with Acid Rounds (which drops from Kella De Thaym) it is the single best crowd control shotgun in the game . (For lower level missions.) If youre doing a mission up to level 40 the Sobek kills things really hard, and thanks to Acid Rounds, one kill can wipe out an entire crowd of enemies. Thanks to all that and the 20 round clip the Sobek excels at crowd control, but only at lower levels. The Sobek has drastically lower damage than both the Hek and the Tigris and as a result falls off hard around the 40's. While not the best in all situations, the Sobek should not dare be overlooked, because when it's powerful, its a force of nature. So the Tigris is Single Target and the Sobek is CC, and the Hek falls comfortably in between. It does tons of damage that scales really well so it's viable at all levels (especially with its syndacate mod) but since it doesnt have the Tigris's limiting duplex firing pattern it handles crowds fairly well. It really is the best balanced shotgun in the game. But really what you want depends on what you're doing. If you need one dude dead, bring the Tigris. If you need a CC in the late game bring the Hek. If you're doing anything lower level bring the Sobek.