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  • If there's one nearly guarenteed failed mission, it's without exception (excluding public sorties with newer players who can't do much), it's the invasion tilesets that have those breaching torpedoes. Sure, DE might have 'fixed' the transfer of the frames into the corpus tileset with their sabotage reactor, but the main issue now is the hackable console stuck in walls or off the map. Granted this is only an issue regarding the Fire and Magnetic options for sabotage, but most of us can agree than defensing pipes forever is far slower and boring than rushing through a ship to unlock an escape route, right? Until this issue is fixed, both the torpedoes and the hackable lockdown console, DE should remove this option for invasion sabotage.

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    • A Lone Tenno
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