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Found in the remnants of Thrax Void manifestations, this plasm has several surprisingly practical applications.
—In-Game Description
For the alternate version obtained on Lua, see Lua Thrax Plasm.

The  Thrax Plasm is a rare resource dropped by  Thrax Centurions and  Thrax Legatus on the Zariman Ten Zero.

Farming Locations[]

Target Planet Name Type Level Tile Set
Zariman Ten Zero Tuvul Commons Void Cascade 50 - 55 Zariman (Tileset)
Zariman Ten Zero The Greenway Mobile Defense 50 - 55 Zariman (Tileset)


Drop Locations[]

Mission Drop Tables

Mission Type Source Rotations
or
Drop Table
Chance[1] Quantity[2] Avg. per roll[3] Star Chart Nodes
Zariman Bounty Zariman Bounty Lvl 110-115 A 6.49% 15 0.9735
Zariman Bounty Zariman Bounty Lvl 90-95 A 6.49% 15 0.9735

Enemy Drop Tables

Enemy Drop Table Chance[4] Item Chance[5] Chance[6] Expected Kills[7] Quantity[8] Avg. per roll attempt[9]
Thrax Centurion 100% 100% 100% 1 6 6
Thrax Legatus 100% 100% 100% 1 6 6

Sourced from the official drop table repository. See Module:DropTables/data to edit on the wiki.
The amount dropped by a Thrax Centurion or a Thrax Legatus is partially random and scales positively with their level, starting with 2 on level 50.

Blueprints Requiring Thrax Plasm[]

Click to view the Blueprints requiring Thrax Plasm
Blueprint Type Quantity
The Holdfasts Seraph Rank Up (4) 60
The Holdfasts Angel Rank Up (5) 90
 Gyre Neuroptics Component 300
 Gyre Chassis Component 500
 Gyre Systems Component 300
Gyre Automaton Helmet Alternate Equipment 300
 Styanax Systems Component 400
Styanax Gerousic Helmet Alternate Equipment 300
 Alternox Primary 600
 Praedos Melee 100
 Aeolak Barrel Component 40
 Aeolak Receiver Component 30
 Aeolak Stock Component 30
 Aeolak Primary 50
 Hespar Handle Component 40
 Hespar Blade Component 60
 Hespar Melee 50
 Innodem Melee 20
Helminth Archon Shard Segment Orbiter Segment 50
Parallax Avionics Component 80
Raptwing Ephemera Ephemera 150
Seraphayre Ephemera Ephemera 150
Total 3700

Patch History[]

Update 31.5 (2022-04-27)

  • Introduced.
  1. Chance to roll item within drop table
  2. Amount rewarded on successful roll
  3. (Quantity × Chance)
  4. Chance to roll drop table
  5. Chance to roll item within drop table
  6. (Drop Table Chance × Item Chance)
  7. (1 / Chance), see WARFRAME Wiki:Expected & Nearly Guaranteed Numbers for more details
  8. Amount rewarded on successful roll
  9. (Quantity × Chance), average item quantity on a roll attempt (successful or not)
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