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|polarity = {{Icon|Pol|Bar}}
 
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|rarity = Common
 
|rarity = Common
|droppedby = [[The Sergeant]] <br> Corpus [[Anti MOA]] <br> Corpus [[Fusion MOA]] <br> Grineer [[Shield Lancer]] <br> [[Orokin Void]] Container
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|droppedby = [[The Sergeant]] <br> Corpus [[Anti MOA]] <br> Corpus [[Fusion MOA]] <br> Grineer [[Shield Lancer]] <br> [[Orokin Void]] [[Storage Containers|Containers]]
 
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'''Thief's Wit''' is a Warframe mod which adds a loot radar to the minimap. The loot radar will display [[Pickups#Miscellaneous|resources]], [[Pickups#Lootables|lootable]] canisters, chests, crates, and lootable corpses (which only appear during the self-destruction [[Missions#Environmental Hazards|environmental hazard]]) on the mini-map. It will also locate [[Syndicate Medallions|Medallions]] in [[Syndicates#Syndicate Alerts|Syndicate Alert Missions]] and [[Resource Cache]]s in [[Sabotage]] missions. Thief's Wit will '''not''' display lockers or dropped blueprints.
 
'''Thief's Wit''' is a Warframe mod which adds a loot radar to the minimap. The loot radar will display [[Pickups#Miscellaneous|resources]], [[Pickups#Lootables|lootable]] canisters, chests, crates, and lootable corpses (which only appear during the self-destruction [[Missions#Environmental Hazards|environmental hazard]]) on the mini-map. It will also locate [[Syndicate Medallions|Medallions]] in [[Syndicates#Syndicate Alerts|Syndicate Alert Missions]] and [[Resource Cache]]s in [[Sabotage]] missions. Thief's Wit will '''not''' display lockers or dropped blueprints.

Revision as of 06:44, 9 May 2016

Thief's Wit is a Warframe mod which adds a loot radar to the minimap. The loot radar will display resources, lootable canisters, chests, crates, and lootable corpses (which only appear during the self-destruction environmental hazard) on the mini-map. It will also locate Medallions in Syndicate Alert Missions and Resource Caches in Sabotage missions. Thief's Wit will not display lockers or dropped blueprints.

Thief's Wit will also highlight mods with a gold overlay, which is visible through environmental objects and terrain. The distance at which mods can be highlighted through walls is limited by the rank of the mod.

Stats

Rank Effect Cost Conclave
0 +7m 2 C1
1 +14m 3 C1
2 +21m 4 C1
3 +28m 5 C1
4 +35m 6 C1
5 +42m 7 C1

Notes

  • When in a mission with other players, resources picked up by another player aside from yourself will not remove them from the mini-map. They will disappear only when you pick it up. The radar is not shared with any other player, so you will need to guide teammates using waypoints, etc. to resources.
  • Due to the random generation of every map, and also the Containers within them, you will be able to see Containers that you are unable to get to, especially at Rank 4 and above, due to them being in a location that may appear near but is only accessible from a different area of the map.
  • Originally, the mod granted only 5 meters of vision per rank. The mod was buffed to 7 meters per rank around Update 12.1 (2014-02-13).

Gallery

Patch History

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See also