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Teshin has a new challenge only the most worthy Tenno can accept. Greater difficulty and greater rewards await. Can you reclaim the Origin System and walk the Steel Path?

The Steel Path is a difficulty modifier for the Origin System hosted by Teshin, testing the Tenno's perseverance against significantly more durable enemies. It was introduced in Update 28.1 (2020-07-08).


In order to access The Steel Path, players must have completed all nodes (excluding Mutalist Alad V and Jordas Golem Assassinates on Eris) on the connected Star Chart, including Dark Sectors, Lua, the Kuva Fortress, and the Zariman Ten Zero.

Note that this also entails completing the Ropalolyst node, which requires players to have completed the Chimera Prologue and all the story quests leading up to it. In addition, it also requires the completion of the Heart of Deimos quest if all nodes were unlocked before the update. Completing the nodes on the Zariman Ten Zero will require the player to complete the Angels of the Zariman.

Once the player meets these requirements, Teshin will invite the player to challenge The Steel Path; they must meet him on any Relay and ask him about "Steel Path?" to unlock the mode. Once players have The Steel Path unlocked, it will be displayed as a toggle on the right side of the Star Chart screen. The Steel Path also adds a 6th tier field Bounty.

The Steel Path only affects normal missions, Dark Sectors, Junctions, and Mission Locators. It does not apply to Nightmare Mode, Void Fissures, Syndicates, or Invasions. The Empyrean Star Chart is also not included.


Incursions will only appear in the Alerts panel when the player has toggled their Star Chart mode to "Steel Path".

Each day at 00:00 UTC, 5 Steel Path Incursions Alert missions will be made available to the player on the Star Chart. A player can attempt them regardless if they have already unlocked the node where the Incursion is hosted in, and completing an Incursion will unlock that node. Incursions can appear on any node except Landscapes and Junctions, and they always appear globally on the same nodes for each player to aid with matchmaking. Each Incursion always awards 5 SteelEssence.png Steel Essence (unaffected by any boosters) and some may also have an additional CreditsLarge.png Credits reward.

Some mission types in Incursion have additional conditions to make them even more challenging than regular Steel Path missions:

  • Spy Incursions require 2 Data Vaults (instead of normal 1 Vault).
  • Interception Incursions requires 2 waves (instead of normal 1 wave).

Steel Path Incursions will refresh in:


  • Players must re-unlock Star Chart nodes on The Steel Path starting from E Prime, Earth, as if starting the Origin System from a fresh state.
    • Dakata, Kuva Fortress, the individual Jordas Golem and Mutalist Alad V Assassinate Eris nodes, and Bounties from Cetus, Fortuna, and the Necralisk are also immediately available from the start.
      • Completion of the 6th tier Bounty is not required in order to mark the node as completed. Entering the Landscape with a 6th tier Bounty selected and immediately exiting to the hub town will also unlock their adjacent nodes.
    • Steel Path Eidolons can only be fought at nighttime during the 6th tier Cetus Bounty.
    • Junctions on The Steel Path do not have any associated tasks and can be entered as soon as the adjacent node is cleared. (Unless the player has an early account and has cleared the Star Chart before junctions were implemented, in which case the player will have to go back to the normal mode junction and clear its prerequisites to challenge it in Steel Path mode.)
  • All enemies have their level increased by 100, and gain an additional +150% (to a total of 250%, or 2.5x) bonus to health, armor, and shields.
  • Team Bonus Consumables have a one-minute cooldown.
  • Enemy spawn rates during Endless missions are increased as if playing in a full squad in normal mode.
  • Acolytes can spawn in any non-Archwing and non-Assassination Steel Path missions.
    • Multiple Acolytes can spawn each mission in roughly 3-7 minute intervals. This includes non-endless mission types such as Exterminate, and Landscapes regardless of whether a bounty is currently active.
      • In non-endless missions, a max of 3 Acolytes will spawn.
      • In Survival, an Acolyte can still be spawned after the player runs out of Life Support, as long as there remain enemies to be killed in order to summon the Acolyte.
    • Acolytes will still spawn in submersible missions on Uranus.



Steel Essence[]

Main article: Steel Essence

Steel Essence is used to buy items in The Steel Path Honors shop from Teshin in any Relay. Note that Veiled Riven Cipher can only be bought once per week despite being an evergreen offering.

Evergreen offerings
Rotating offerings every week

Only one reward is available per week and it can only be bought once that week. Every week, the 8 offerings will rotate from left to right, which takes 8 weeks for a full loop.

Note: Click here and purge the page's cache if the above weekly item is wrong. You have to do this every week when the weekly reward changes, which is every Sunday midnight UTC time or when the countdown timer above reaches zero.


  • The Steel Path was originally known as "Hard Mode" when first pitched by the Development Team.
  • Originally, two different tiers of hard mode were planned: one was meant to be a +60 enemy level Star Chart, and the other, called "Ultra Hard Mode", a +100 level. The first tier was removed in order to not dilute the matchmaking.
  • Vodyanoi, Sedna's level 185 is the highest starting level of enemies in the Steel Path.
  • Missions can still sometimes change objectives mid-mission, such as Capture changing to Exterminate (after capturing the target), but Teshin has no voice lines to reflect this, so he will simply repeat his original voice line.


Patch History[]

Hotfix 31.5.8 (2022-05-11)

  • Fixed Zariman Steel Path missions not being considered completed on the Star Chart when played from the Chrysalith.

Hotfix 31.5.5 (2022-05-03)

  • Fixed case where Focus points were being consumed to purchase Teshin’s 10,000 x Kuva Steel Path Honors.
    • This also prevented you from making the purchase if you didn’t have the right kind of Focus points. A script will be run to refund Focus points for anyone who purchased Kuva from Teshin between the launch of the Angels of the Zariman update and this hotfix.

Hotfix 31.5.4 (2022-05-02)

  • Fixed the Chrysalith node not being marked as Complete at the conclusion of the Angels of the Zariman quest.
    • This essentially fixes not being able to select the Zariman's missions on the Steel Path mode from Navigation.
  • Fixed the Steel Path reward not triggering because of the Dormizone counting as a mission node for this region.
    • If you already completed all Steel Path mission nodes before this fix, we’ll be running a script to repair this for you. Please be patient. We will announce when this repair is completed.
  • Fixed issue with how the Steel Path Zariman emote icon appeared.

Hotfix 31.1.3 (2022-02-15)

  • Added Steel Path weekly leaderboards.
    • To view, open pause menu > Profile > Leaderboards and select from the weekly missions list to now view both the ‘Origin System (Normal)’ and ‘The Steel Path’ Leaderboards.

Update 31 (2021-12-15)

  • Fixed Steel Path Hijack escort object having normal level Health.
  • Fixed Junction Specter being of normal level when attempting to complete it in Steel Path.

Update 30.9 (2021-11-11)

  • Fixed certain scenarios where Acolytes would spawn in Steel Path when you’re AFK.
  • Fixed Steel Path Incursions on Disruption nodes having incorrect completion requirements (1 Conduit complete versus the intentional 4).
  • Fixed MR0 players being able to access Steel Path incursions.
    • Players cannot access the Steel Path incursions until they have unlocked the Steel Path, meaning taxiing is no longer an option for them.

Hotfix 30.7.6 (2021-09-23)

  • Fixed units that are not ‘part’ of a Steel Path mission not having proper level scaling (i.e Teralysts, Lures, Vomvalysts).

Hotfix 30.5.5 (2021-07-29)

Steel Path Change + Exploit Fixes:

For non-endless missions, most notably Sabotage, a max of 3 Acolytes will spawn and their levels will incrementally increase with every new Acolyte spawn.

  • This change addresses and fixes the AFK Acolyte spawning exploit within Steel Path Sabotage missions.
  • Fixed the Steel Essence 5 minute despawn timer not functioning after you’ve moved a certain distance away.

Hotfix 30.5.3 (2021-07-09)

  • Fixed 50k Kuva not appearing in Teshin's Steel Path Honors offerings.

Update 30.5 (2021-07-06)


Teshin has expanded his Steel Path Honors!

  • Veiled Riven Cipher (one a week)
    • This cipher can be consumed to identify the selected Veiled Riven to bypass its Challenge.
      • Replaces Transmute/Cycle button in Mod Segment when a Veiled Riven is selected.
  • New Shotgun Mod - Counterbalance
    • -60% Weapon Recoil
  • Noggle Statue - Teshin
  • Orokin Tea Set (Decoration)
    • This Orokin Antique once belonged to a powerful Dax.
  • In Action Glyphs
    • Gauss in Action
    • Grendel in Action
    • Xaku in Action
    • Protea in Action
  • Primary Arcane Adapter (see MELEE / PRIMARY BALANCE CHANGES below)
    • Fuses with a Primary weapon to unlock the Arcane Slot.
    • STEEL PATH access is required to see this Arcane Slot in your Modding Screen as not to confuse new players.
  • Secondary Arcane Adapter (see MELEE / PRIMARY BALANCE CHANGES below)
    • Fuses with a Secondary weapon to unlock the Arcane Slot.
    • STEEL PATH access is required to see this Arcane Slot in your Modding Screen as not to confuse new players.

In the Deimos Arcana update, we made several changes to the Steel Path and the acquisition of Steel Essence. Our stated goals were to move away from long endurance missions as the most efficient way to collect Steel Essence, while also reducing randomness. After observing player trends, a loot strategy involving both of these elements has come up once again, making regular unoptimized Steel Path play feel less worthwhile.

With the number of new Steel Path rewards being introduced in this update, we wanted to address those strategies, while also bringing up the lower average. We hope these changes reinforce one of this update’s main themes - you should be able to play the game however you want, without feeling forced into prevalent strategies.

  • Acolytes will now spawn more frequently during Steel Path missions, resulting in more Steel Essence being dropped overall!
  • Steel Path Incursions will each offer a reward of 5 Steel Essence, increased from 3.
  • Steel Essence will now remain on the ground for 5 minutes before disappearing. If the UI marker is blinking, be sure to get it before it’s gone!
  • For consistency, Vitus Essence follows the same rules and will remain on the ground for 5 minutes before disappearing.
  • Acolytes will now be teleported to a safe location if pulled into water. This fixes Itzal’s Cosmic Crush pulling Acolytes into water volumes where they instantly died.
  • Fixed Acolyte spawns becoming extremely slow or stopping altogether in specific Steel Path mission types - most commonly reproduced in Disruption or Survival.

Acolytes will now drop 1 of 6 New Arcanes on death!

On Kill:
+30% Damage for 4s. Stacks up to 12x.
+30% Reload Speed
+100% Ammo Max

On Headshot Kill:
120% Damage for 24s. Stacks up to 3x.
+30% to Headshot Multiplier.
-50% Weapon Recoil

On Melee Kill:
+60% Damage for 20s. Stacks up to 6x.
+60% Holster Speed.
+7.5s Combo Duration.

On Kill:
+30% Damage for 4s. Stacks up to 12x.
+30% Reload Speed
+100% Ammo Max

On Headshot Kill:
120% Damage for 24s. Stacks up to 3x.
+30% to Headshot Multiplier.
-50% Weapon Recoil

On Melee Kill:
+60% Damage for 20s. Stacks up to 6x.
+60% Holster Speed.
+7.5s Combo Duration.

Update 30.3 (2021-05-25)

  • Fixed switching to Steel Path mode in the Star Chart causing the UI to swift and overlap with other UI elements while using a controller.

Hotfix 30.1.1 (2021-05-05)

  • Teshin’s weekly item is now placed at the beginning of his "Steel Path Honours" list.

Update 30.0 (2021-04-13)

  • Acolytes will no longer spawn underwater in Submersible Steel Path missions due to the water killing them instantly. They haven’t learned to swim yet.
  • Fixed scenario where you could force the Acolytes to spawn in a Cambion Drift Steel Path mission at level 30 instead of the intended Steel Path level 100+.

Hotfix 29.10.5 (2021-03-24)

  • Fixed Acolytes not spawning in Uranus Steel Path missions.

Hotfix 29.5.5 (2020-11-27)

  • Fixed Steel Path Incursion (Daily Alerts) nodes matchmaking with players who are doing the base version of that node and vice versa (if those nodes were unlocked).
    • This could lead to a situation where you thought you were playing the Incursion for +3 steel essence, but wouldn’t get that extra reward at mission end.

Hotfix 29.5.2 (2020-11-20)

Missed 29.5.0 Note + Script
  • In Update 29.5 Deimos: Arcana, we increased the reward for completing a Planet on the Steel Path to 25 Steel Essence. This Update will give an Inbox to everyone who had completed a Planet on The Steel Path at the old rate of 2 Steel Essence per Planet and reward them the difference for each Planet completed! Eligible players will have this automatically on login.

Update 29.5 (2020-11-19)


The Steel Path provides Tenno with two things: a more difficult journey on the Star Chart, and a new economy with Steel Essence to get some gear.

We have decided to revisit the Steel Essence acquisition because at present time, people feel forced to play extremely long macro-based runs to optimize their runs. We would rather try something else.

Introducing: Acolyte Minibosses & Steel Path Incursions (Daily Alerts)!

  • Every day, five Steel Path missions will be chosen randomly, and completing them will award 3 Steel Essence per Incursion. Furthermore, this will unlock the node, even if you have not reached that part of the Steel Path yet! This should help improve the matchmaking situation, among other things.
    • NOTE: Steel Path Incursions will appear in the Alert section of the World State Window when you are set to Steel Path mode.
  • As you play in any Steel Path mission, Acolytes will spawn and attack - defeating the Acolyte grants a guaranteed drop of 2 Steel Essence. Beware! If you get downed by an Acolyte, they'll escape and you won’t receive any Steel Essence!
    • The Steel Path Acolytes now have received the same Status Effect eligibility treatment that Liches received in Update 27.3 earlier this year. This means we have slightly increased their health (scaled by squad size) as the Status Effect eligibility makes them easier to kill.
    • Reduced the Melee attack damage on both Misery and Malice to avoid the more reported 1HKOs.
  • In essence (ha), there is virtually no RNG with Steel Essence anymore. Daily Incursions guarantee 3 per Alert, and Acolytes will always appear in regular missions (Endlessly in Endless missions.). The time at which they choose to appear may be a bit random, but if you kill mobs, they will come!
    • Please note, Acolytes won't spawn in Archwing missions on the Steel Path.
  • Teshin’s Steel Path Honors will now have a Weekly item for you to purchase! There are 8 items total, meaning that every 8 weeks the store will reset and allow you purchase anew. Look forward to things like an Umbra Forma Blueprint, Shotgun Riven Mod, and more!

STEEL PATH FEEDBACK THREAD: https://forums.warframe.com/topic/1236094-deimos-arcana-steel-path-changes-megathread/

Update 29.0 (2020-08-25)

  • Fixed Steel Path Junction Specters missing their additional Health.

Update 28.3 (2020-08-12)

The Steel Path Changes

Resource Drop Chance Boosters now apply to Steel Essence and Riven Sliver drops within Steel Path missions.

To confirm player theories and clarify, previous to this Hotfix Resource Drop Chance Boosters did not affect Steel Essence or Riven Sliver drops in The Steel Path. It was not our intention to hide or subvert that information in game, and we should have clarified more quickly that this was the case.

Saying this doesn’t change what appears to be the broader issue, which is concerns with Steel Essence drop rates. We are still gathering data on acquisition rates - but ultimately we are all hands on deck working to make Heart of Deimos the best it can be for August 25th. As of this Hotfix, any Tenno who have already walked The Steel Path will receive a Resource Drop Chance Booster.

This Hotfix ensures that Resource Drop Chance Boosters work within The Steel Path for Riven Slivers and Steel Essence. They were initially turned off to ensure the inherent Steel Path Resource Drop Chance Booster worked as intended. Like the initial Arcane Marketplace in Scarlet Spear, we wanted to ensure the automatic ‘100% Steel Path Resource Drop Chance Booster’ didn’t unintentionally scale for Resources specific to the Steel Path (Riven Slivers and Steel Essence). This unfortunately also affected player obtained reward Resource Drop Chance Boosters.

Thank you all for the feedback so far on The Steel Path, it helps to shape our knowledge and decisions moving forward.

  • Fixed inability to start any previously unlocked Steel Path nodes if there is an active Quest mission on that node.
  • Fixed some script errors related to The Steel Path.

Update 28.2 (2020-07-14)

  • The Trio Orbit Ephemera and Crania Ephemera have been added to Teshin’s Honors as new Steel Path rewards.
    • These new Ephemeras are available for a Steel Essence price respective to their prestige. The Crania Ephemera is for the truly worthy and those who have shown no fear on the Steel Path.
  • Fixed an issue with protective measures in The Steel Path mode being unoptimized (any accounts impacted have been cleared for Trading).

Hotfix 28.1.1 (2020-07-09)

  • The Steel Path toggle in the Navigation screen will now pulse to draw attention for those who question how to access The Steel Path after talking to Teshin. Completing 1 Steel Path mission will disable the pulse.
  • Fixes towards a crash that could occur in The Steel Path Plains Bounty.
  • Fixed Air Support Charges and Archgun Deployer not maintaining their normal Cooldown timers.

Update 28.1 (2020-07-08)

  • Introduced.