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Teshin has a new challenge only the most worthy Tenno can accept. Greater difficulty and greater rewards await. Can you reclaim the Origin System and walk the Steel Path?

The Steel Path is a difficulty modifier for the Origin System hosted by Teshin, testing the Tenno's perseverance against significantly durable enemies. It was introduced in Update 28.1.

MechanicsEdit

In order to access The Steel Path, players must have completed all nodes on the connected Star Chart, including Dark Sectors, Lua, and the Kuva Fortress. The only exceptions are the disconnected Assassination nodes of Mutalist Alad V and the Jordas Golem on Eris.

Note that this also entails completing the Ropalolyst node, which requires players to have completed the Chimera Prologue and all the story quests leading up to it. In addition, it also requires the completion of the Heart of Deimos quest if all nodes were unlocked before the update.

Once the player meets these requirements, Teshin will invite the player to challenge The Steel Path; they must meet him on any Relay and ask him about "Steel Path?" to unlock the mode. Once players have The Steel Path unlocked, it will be displayed as a toggle on the right side of the Star Chart screen. The Steel Path also adds a 6th tier field Bounty.

The Steel Path only affects normal missions, Dark Sectors, Junctions, and Mission Locators. It does not apply to Nightmare Mode, Void Fissures, Syndicates, or Invasions. The Empyrean Star Chart is also not included.

RulesEdit

  • Players must re-unlock Star Chart nodes on The Steel Path starting from E Prime, Earth, as if starting the Origin System from a fresh state.
    • Dakata, Kuva Fortress, the individual Jordas Golem and Mutalist Alad V Assassinate Eris nodes, and Bounties from Cetus, Fortuna, and the Necralisk are also immediately available from the start.
      • Completion of the 6th tier Bounty is not required in order to mark the node as completed. Entering the Landscape with a 6th tier Bounty selected and immediately exiting to the hub town will also unlock their adjacent nodes.
    • Steel Path Eidolons can only be fought at nighttime during the 6th tier Cetus Bounty.
    • Junctions on The Steel Path do not have any associated tasks and can be entered as soon as the adjacent node is cleared. (Unless the player has an early account and has cleared the star chart before relays were implemented. In which case the player will have to go back to the normal mode relay and clear its prerequisites to challenge it in steel path mode)
  • All enemies have their level increased by 100, and gain an additional +150% (to a total of 250%, or 2.5x) bonus to health, armor, and shields.
  • Team Bonus Consumables have a one-minute cooldown.
  • Enemy spawn rates during Endless missions are increased as if playing in a full squad in normal mode.

RewardsEdit

MissionEdit

Steel EssenceEdit

Main article: Steel Essence

Steel Essence is used to buy items in The Steel Path Honors shop from Teshin in any Relay.


TriviaEdit

  • The Steel Path was originally known as "Hard Mode" when first pitched by the Development Team.
  • Originally, two different tiers of hard mode were planned: one was meant to be a +60 enemy level Star Chart, and the other, called "Ultra Hard Mode", +100 level. The first tier was then removed in order not to dilute the matchmaking.
  • Doing the Rathuum mission Vodyanoi, while in Steel Path will give you the highest level enemies, level 185, in non-endurance mission gameplay.

MediaEdit

Patch HistoryEdit

Update 29.0
  • Fixed Steel Path Junction Specters missing their additional Health.

Update 28.3

The Steel Path Changes

Resource Drop Chance Boosters now apply to Steel Essence and Riven Sliver drops within Steel Path missions.

To confirm player theories and clarify, previous to this Hotfix Resource Drop Chance Boosters did not affect Steel Essence or Riven Sliver drops in The Steel Path. It was not our intention to hide or subvert that information in game, and we should have clarified more quickly that this was the case.

Saying this doesn’t change what appears to be the broader issue, which is concerns with Steel Essence drop rates. We are still gathering data on acquisition rates - but ultimately we are all hands on deck working to make Heart of Deimos the best it can be for August 25th. As of this Hotfix, any Tenno who have already walked The Steel Path will receive a Resource Drop Chance Booster.

This Hotfix ensures that Resource Drop Chance Boosters work within The Steel Path for Riven Slivers and Steel Essence. They were initially turned off to ensure the inherent Steel Path Resource Drop Chance Booster worked as intended. Like the initial Arcane Marketplace in Scarlet Spear, we wanted to ensure the automatic ‘100% Steel Path Resource Drop Chance Booster’ didn’t unintentionally scale for Resources specific to the Steel Path (Riven Slivers and Steel Essence). This unfortunately also affected player obtained reward Resource Drop Chance Boosters.

Thank you all for the feedback so far on The Steel Path, it helps to shape our knowledge and decisions moving forward.

Fixes
  • Fixed inability to start any previously unlocked Steel Path nodes if there is an active Quest mission on that node.
  • Fixed some script errors related to The Steel Path.

Update 28.2

  • The Trio Orbit Ephemera and Crania Ephemera have been added to Teshin’s Honors as new Steel Path rewards.
    • These new Ephemeras are available for a Steel Essence price respective to their prestige. The Crania Ephemera is for the truly worthy and those who have shown no fear on the Steel Path.
  • Fixed an issue with protective measures in The Steel Path mode being unoptimized (any accounts impacted have been cleared for Trading).

Hotfix 28.1.1

  • The Steel Path toggle in the Navigation screen will now pulse to draw attention for those who question how to access The Steel Path after talking to Teshin. Completing 1 Steel Path mission will disable the pulse.
  • Fixes towards a crash that could occur in The Steel Path Plains Bounty.
  • Fixed Air Support Charges and Archgun Deployer not maintaining their normal Cooldown timers.

Update 28.1

  • Introduced.
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