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“It's taking longer than I calculated.”
This page is actively being worked on and may not be completely correct. Please assist in making this page accurate.
Missing some pictures, courtesy to User:Ajingom for providing in-game screenshots

In-game text icons can be inserted in loadout names (16 character limit), config names (16 character limit), and note beacon text (30 character limit) via special codes.[1][2][3]

These codes cannot be used when renaming weapons, naming companions, naming modular weapons, in Chat, in a Clan's hierarchy name, within a Clan's message of the day (MOTD), or in Railjack names as angle brackets (<>) are invalid characters. Internally, this is also how developers denote icons within strings so their text parser can replace them with actual images. As such, these may be seen in other places such as descriptions in entries of Mobile Export or EE.cfg.

Mechanics[]

Text icon codes are denoted by capitalized text surrounded by angle brackets (<>) with underscore characters (_) as whitespace. Valid codes will be replaced by an icon in its place in the text. Invalid codes will output the text inputted.

For valid text icon codes, a colon (:) can be appended right before the left angle bracket (>) with additional text following it with no effect on the output. For example, <DT_RADIANT>, <DT_RADIANT:>, and <DT_RADIANT:random text> output IconDTRadiant.png. However, invalid text icon codes with a colon will always output two quotation marks (""). For example, <DT_RADIAN:> will output "" while <DT_RADIAN> will output <DT_RADIAN>.

Some codes related to Key Bindings will only output an icon if the respective key binding is set to a non-empty value or if the associated control scheme is being actively used (keyboard & mouse vs. XBox controller).

Damage[]

  • DT stands for "damage type".
Damage Type What you type What it looks like
DmgImpactSmall64.png Impact <DT_IMPACT> Impact b.png
DmgPunctureSmall64.png Puncture <DT_PUNCTURE> Puncture b.png
DmgSlashSmall64.png Slash <DT_SLASH> Slash b.png
DmgHeatSmall64.png Heat <DT_FIRE> Heat b.png
DmgColdSmall64.png Cold <DT_FREEZE> Cold b.png
DmgElectricitySmall64.png Electricity <DT_ELECTRICITY> Electricity b.png
DmgToxinSmall64.png Toxin <DT_POISON> Toxin b.png
DmgBlastSmall64.png Blast <DT_EXPLOSION> Blast b.png
DmgRadiationSmall64.png Radiation <DT_RADIATION> Radiation b.png
DmgGasSmall64.png Gas <DT_GAS> Gas b.png
DmgMagneticSmall64.png Magnetic <DT_MAGNETIC> Magnetic b.png
DmgViralSmall64.png Viral <DT_VIRAL> Viral b.png
DmgCorrosiveSmall64.png Corrosive <DT_CORROSIVE> Corrosive b.png
DmgVoidSmall64.png Void <DT_RADIANT> IconDTRadiant.png
DmgTauSmall64.png Tau <DT_SENTIENT> Tau b.png
DmgTrueSmall64.png True <DT_FINISHER> IconDTFinisher.png
Ballistic <DT_IMPACT_SPACE> IconDTImpactSpace.png
Plasma <DT_PUNCTURE_SPACE> IconDTPunctureSpace.png
Particle <DT_SLASH_SPACE> IconDTSlashSpace.png
Incendiary <DT_FIRE_SPACE> IconDTFireSpace.png
Frost <DT_FREEZE_SPACE> IconDTFreezeSpace.png
Ionic <DT_ELECTRICITY_SPACE> IconDTElectricitySpace.png
Chem <DT_POISON_SPACE> IconDTPoisonSpace.png

Polarity[]

Polarity What you type What it looks like
Madurai <POLARITY_ATTACK> Madurai Pol.svg
Vazarin <POLARITY_DEFENSE> Vazarin Pol.svg
Naramon <POLARITY_TACTIC> Naramon Pol.svg
Zenurik <POLARITY_POWER> Zenurik Pol.svg
Unairu <POLARITY_WARD> Unairu Pol.svg
Precept <POLARITY_PRECEPT> Penjaga Pol.svg
Umbra <POLARITY_UMBRA> Umbra Pol.png
Any <POLARITY_ANY> Aura Pol Dark.png
Fusion <POLARITY_FUSION> Koneksi Pol.svg

Checkmark[]

Symbol name What you type What it looks like
Checkmark <CHECKMARK> IconCheckmark.png
Checkmark Outline <CHECKMARK_OUTLINE> IconCheckmarkOutline.png
Checkmark Fail <CHECKMARK_FAIL> IconCheckmarkFail.png

Starchart[]

Symbol name What you type What it looks like
Sortie <SORTIE> IconSortie.png
Lith Fissure <PROJECTION_T1> IconProjectionT1.png
Meso Fissure <PROJECTION_T2> IconProjectionT2.png
Neo Fissure <PROJECTION_T3> IconProjectionT3.png
Axi Fissure <PROJECTION_T4> IconProjectionT4.png
Session Indicator <SESSION_INDICATOR> IconSessionIndicator.png
Quest <QUEST> IconQuest.png
Raid <RAID> IconRaid.png
Nightmare Mission <NIGHTMARE_RAID> IconNightmareRaid.png
Archwing <ARCHWING> IconArchwing.png
Kuva Lich <KUVA_LICH> IconKuvaLich.png
Sister of Parvos <CORPUS_LICH> IconCorpusLich.png

Mission Markers[]

Symbol name What you type What it looks like
Generic <MISSION_MARKER_GENERIC> IconMissionMarkerGeneric.png
Extraction <MISSION_MARKER_EXTRACTION> IconMissionMarkerExtraction.png
Loot <MISSION_MARKER_LOOT> IconMissionMarkerLoot.png
Attack <MISSION_MARKER_ATTACK> IconMissionMarkerAttack.png
A <MISSION_MARKER_A> IconMissionMarkerA.png
B <MISSION_MARKER_B> IconMissionMarkerB.png
C <MISSION_MARKER_C> IconMissionMarkerC.png
D <MISSION_MARKER_D> IconMissionMarkerD.png
E <MISSION_MARKER_E> IconMissionMarkerE.png
F <MISSION_MARKER_F> IconMissionMarkerF.png
Artifact Circle <ARTIFACT_MARKER_CIRCLE> IconArtifactMarkerCircle.png
Artifact Diamond <ARTIFACT_MARKER_DIAMOND> IconArtifactMarkerDiamond.png
Artifact Square <ARTIFACT_MARKER_SQUARE> IconArtifactMarkerSquare.png
Artifact Triangle <ARTIFACT_MARKER_TRIANGLE> IconArtifactMarkerTriangle.png
NPC Exit <NPC_EXIT_MARKER> IconNPCExitMarker.png
Hive <HIVE_MARKER> IconHiveMarker.png
Survival Pillar <SURVIVAL_PILLAR_MARKER> IconSurvivalPillarMarker.png
Survival Pillar Outline <SURVIVAL_PILLAR_OUTLINE_MARKER> Icon not available

(more than 30 characters)

Fisure Canister <FISURE_CANISTER_MARKER> IconFisureCanisterMarker.png
Fisure Canister Outline <FISURE_CANISTER_MARKER_OUTLINE> Icon not available

(more than 30 characters)

Ally Down <ALLY_DOWN> IconAllyDown.png
Defense Target <MISSION_MARKER_DEFEND> IconMissionMarkerDefend.png
Vault <VAULT> IconVault.png
Increment Arrow <INC_ARROW> IconIncArrow.png
Decrement Arrow <DEC_ARROW> IconDecArrow.png
Alert <MISSION_MARKER_ALERT> IconMissionMarkerAlert.png
Player <PLAYER> IconPlayer.png
Arbitration Drone <ARBITRATION_DRONE> IconArbitrationDrone.png
NPC Colonist <NPC_COLONIST_MARKER> IconNPCColonistMarker.png
Full Serum <FULL_SERUM> IconFullSerum.png
Empty Serum <EMPTY_SERUM> IconEmptySerum.png

HUD[]

Symbol name What you type What it looks like
Stealth Combo <STEALTH_COMBO> IconStealthCombo.png
Timer <TIMER> IconTimer.png
Infinite <INFINITE> IconInfinite.png
Infinite Small <INFINITE_SMALL> IconInfiniteSmall.png
Nidus' Passive <INFESTED_ADAPTATION> IconInfestedAdaptation.png

Alerts[]

Symbol name What you type What it looks like
Venus Alert Mid <VENUS_ALERT_MID> IconVenusAlertMid.png
Venus Alert Full <VENUS_ALERT_FULL> IconVenusAlertFull.png
Kuva Lich <KUVA_LICH> IconKuvaLich.png

Companions[]

Companion What you type What it looks like
Huras Kubrow <KUBROW_STEALTH> IconKubrowStealth.png
Raksa Kubrow <KUBROW_GUARD> IconKubrowGuard.png
Sahasa Kubrow <KUBROW_ADVENTURER> IconKubrowAdventurer.png
Sunika Kubrow <KUBROW_HUNTER> IconKubrowHunter.png
Chesa Kubrow <KUBROW_RETRIEVER> IconKubrowRetriever.png
Helminth Charger <KUBROW_INFESTED> IconKubrowInfested.png
Adarza Kavat <KAVAT_MIRROR> IconKavatMirror.png
Smeeta Kavat <KAVAT_CHESHIRE> IconKavatCheshire.png

Focus[]

Focus What you type What it looks like
Madurai <MADURAI> IconMadurai.png
Greater Madurai <MADURAI_GREATER> IconMaduraiGreater.png
Eidolon Madurai <MADURAI_EIDOLON> IconMaduraiEidolon.png
Lua Madurai <MADURAI_LUA> IconMaduraiLua.png
Naramon <NARAMON> IconNaramon.png
Greater Naramon <NARAMON_GREATER> IconNaramonGreater.png
Eidolon Naramon <NARAMON_EIDOLON> IconNaramonEidolon.png
Lua Naramon <NARAMON_LUA> IconNaramonLua.png
Unairu <UNAIRU> IconUnairu.png
Greater Unairu <UNAIRU_GREATER> IconUnairuGreater.png
Eidolon Unairu <UNAIRU_EIDOLON> IconUnairuEidolon.png
Lua Unairu <UNAIRU_LUA> IconUnairuLua.png
Vazarin <VAZARIN> IconVazarin.png
Greater Vazarin <VAZARIN_GREATER> IconVazarinGreater.png
Eidolon Vazarin <VAZARIN_EIDOLON> IconVazarinEidolon.png
Lua Vazarin <VAZARIN_LUA> IconVazarinLua.png
Zenurik <ZENURIK> IconZenurik.png
Greater Zenurik <ZENURIK_GREATER> IconZenurikGreater.png
Eidolon Zenurik <ZENURIK_EIDOLON> IconZenurikEidolon.png
Lua Zenurik <ZENURIK_LUA> IconZenurikLua.png
Focus <FOCUS> IconFocus.png

Loot[]

Resources[]

Resource What you type What it looks like
Vitus Essence <ELITIUM> IconElitium.png
Kuva <KUVA> IconKuva.png
Animo Nav Beacon <AMBULAS_DATA> IconAmbulasData.png
Void Traces <LUMINOUS> IconLuminous.png
Endo <FUSION_POINTS> IconFusionPoints.png

Arcane/Treasures[]

Symbol name What you type What it looks like Unicode equilvalent
Locked <LOCKED> IconLocked.png
Treasure Gem <TREASURE_GEM> IconTreasureGem.png
Treasure Gem Outline <TREASURE_GEM_OUTLINE> IconTreasureGemOutline.png
Arcane Rank <ARCANE_RANK> IconArcaneRank.png
Arcane Rank Outline <ARCANE_RANK_OUTLINE> IconArcaneRankOutline.png

Mods[]

Symbol name What you type What it looks like
Mod Selector <MOD_SELECTOR> IconModSelector.png
Mod Duplicates <MOD_DUPLICATES> IconModDuplicates.png
Mini Arrow <MINI_ARROW> IconMiniArrow.png
Mod Set Filled Notch <MOD_SET_FILLED_NOTCH> IconModSetFilledNotch.png
Mod Set Empty Notch <MOD_SET_EMPTY_NOTCH> IconModSetEmptyNotch.png

Rarity[]

Symbol name What you type What it looks like
Common <COMMON> IconCommon.png
Uncommon <UNCOMMON> IconUncommon.png
Rare <RARE> IconRare.png
Legendary <LEGENDARY> IconLegendary.png

Pagination[]

Symbol name What you type What it looks like
Pagination Last <PAGINATION_LAST> IconPaginationLast.png
Pagination First <PAGINATION_FIRST> IconPaginationFirst.png
Pagination Next <PAGINATION_NEXT> IconPaginationNext.png
Pagination Previous <PAGINATION_PREVIOUS> IconPaginationPrevious.png

Controls[]

Contextual[]

These icons change depending on player's Key Bindings.

Key Bindings[]

Code Context What it looks like (PC default)
<MOVE_X> Horizontal movement (left/right)
<MOVE_Y> Vertical movement (up/down)
<MOVE_Z> Horizontal movement (forwards/backwards)
<SHOW_SECRET_1> Waypoint
<PRE_ATTACK> Attacking IconMouseB0.png
<RUN> Sprinting
<PRE_RUN> Sprinting
<AIM_WEAPON> Aiming
<TROOPER_POWER>
<SECONDARY_FIRE> Secondary/Alternate Fire IconMouseB2.png
<JUMP> Jumping
<USE> Interact
<CYCLE_POWER_NEXT> Cycling abilities (left to right)
<CYCLE_POWER_PREV> Cycling abilities (right to left)
<TOGGLE_CHAT_WINDOW> Opening Chat
<TOGGLE_CHAT_WINDOW_ALT>
<SHOW_LEVEL_MAP> Opening map/enlarging minimap
<VIEW_MISSION_PROGRESS> Toggle mission progress screen
<CYCLE_CAMERA_NEXT> Switching spectator camera
<CYCLE_CAMERA_PREV> Switching spectator camera
<REVERSE_CAMERA_OFFSET> Switch camera location
<NEXT_INV> Swapping weapons
<SWITCH_GUN> Swapping to guns
<CROUCH> Toggle crouching
<HOLD_CROUCH> Crouching
<LEAN_LEFT> Rotate Railjack port-side
<LEAN_RIGHT> Rotate Railjack starboard-side
<MELEE> Quick melee attack
<MELEE_SWING> Melee attack in melee mode
<MELEE_PARRY> Blocking
<MELEE_CHANNEL> Heavy Attack button
<RELOAD> Reloading
<MINI_INVENTORY_HOLD> Gear menu
<VIEW_HUMAN_PLAYERS> Toggle player list
<ACTIVATE_ABILITY_0> First ability
<ACTIVATE_ABILITY_1> Second ability
<ACTIVATE_ABILITY_2> Third ability
<ACTIVATE_ABILITY_3> Fourth ability
<ACTIVATE_ABILITY_4> Transference
<GEAR_HOTKEY_0> Gear hotkey 1
<GEAR_HOTKEY_1> Gear hotkey 2
<GEAR_HOTKEY_2> Gear hotkey 3
<GEAR_HOTKEY_3> Gear hotkey 4
<GEAR_HOTKEY_4> Gear hotkey 5
<GEAR_HOTKEY_5> Gear hotkey 6
<GEAR_HOTKEY_6> Gear hotkey 7
<GEAR_HOTKEY_7> Gear hotkey 8
<GEAR_HOTKEY_8> Gear hotkey 9
<GEAR_HOTKEY_9> Gear hotkey 10
<GEAR_HOTKEY_10> Gear hotkey 11
<GEAR_HOTKEY_11> Gear hotkey 12
<EMOTE_HOTKEY_0> Emote hotkey 1
<EMOTE_HOTKEY_1> Emote hotkey 2
<EMOTE_HOTKEY_2> Emote hotkey 3
<EMOTE_HOTKEY_3> Emote hotkey 4
<EMOTE_HOTKEY_4> Emote hotkey 5
<EMOTE_HOTKEY_5> Emote hotkey 6
<EMOTE_HOTKEY_6> Emote hotkey 7
<EMOTE_HOTKEY_7> Emote hotkey 8
<EMOTE_HOTKEY_8> Emote hotkey 9
<EMOTE_HOTKEY_9> Emote hotkey 10
<EMOTE_HOTKEY_10> Emote hotkey 11
<EMOTE_HOTKEY_11> Emote hotkey 12
<PUSH_TO_TALK> Voice chat
<INSPECT> View player profile
<VIEW_QUICK_PROGRESS> View mission progress screen
<SELECT_SUB_GEAR_0> Equip fishing spear
<SELECT_SUB_GEAR_1> Use fish bait
<SELECT_SUB_GEAR_2> Use dye
<TOGGLE_RAILJACK_CAMERA> Toggle Railjack rear camera view
<VIEW_RAILJACK_SYSTEMS> Open Railjack Tactical Menu
<EQUIP_RAILJACK_REPAIR_TOOL> Omni hotkey
<MELEE_ACTION>
<PICKUP> Pickup items
<MENU_CANCEL> Menu cancel
<MENU_SELECT> Menu select
<MENU_GENERIC1> Generic menu 1 IconMenuGeneric1.png
<MENU_GENERIC2> Generic menu 2
<LOOK_X> Horizontal camera movement IconMouseX.png
<LOOK_Y> Vertical camera movement IconMouseY.png
<AIM_POWER>
<MENU_RTRIGGER1>
<MENU_LTRIGGER1>
<MENU_RTRIGGER2>
<MENU_LTRIGGER2>
<SHOW_INVENTORY> Show inventory
<RUN:PUSH> "/EE_MENUS/ACTION_RUN"

Dojo Decorations[]

Symbol name What you type What it looks like (PC default)
Place decoration <DOJO_SELECTION_PLACE> IconMouseB0.png
Rotate decoration <DOJO_SELECTION_ROTATE> IconMouseB1.png
Scale decoration <DOJO_SELECTION_SCALE>
Exit decoration menu <DOJO_SELECTION_EXIT>

Text[]

Symbol name What you type What it looks like
<ACTION> "THROW"
<CONTEXT_POWER> "CONTEXT POWER"
<POWER_HELD> "POWER HELD"
<SUMMON_SLOT_0> "TWO-HANDED GUN"
<SUMMON_SLOT_1> "RIGHT-HAND GUN"
<SUMMON_SLOT_2> "DUAL WIELD"
<SUMMON_SLOT_3> "LEFT-HAND GUN"
<FINISHER_SELECT_1> "EXECUTION 1"
<FINISHER_SELECT_2> "EXECUTION 2"
<FINISHER_SELECT_3> "EXECUTION 3"
<FINISHER_SELECT_4> "EXECUTION 4"

Gamepad[]

Symbol name What you type What it looks like
Gamepad Swipe Up (PSN) <GAMEPAD_SWIPE_UP> File:IconGamepadSwipeUp.png
Gamepad Swipe Down (PSN) <GAMEPAD_SWIPE_DOWN> File:IconGamepadSwipeDown.png
Gamepad Swipe Left (PSN) <GAMEPAD_SWIPE_LEFT> File:IconGamepadSwipeLeft.png
Gamepad Swipe Right (PSN) <GAMEPAD_SWIPE_RIGHT> File:IconGamepadSwipeRight.png
Gamepad Motion Press (PSN) <GAMEPAD_MOTION_PRESS> File:IconGamepadMotionPress.png
Gamepad Lthumb <GAMEPAD_LTHUMB> File:IconGamepadLThumb.png
Gamepad Lthumb Push <GAMEPAD_LTHUMB_PUSH> File:IconGamepadLThumbPush.png
Gamepad Rthumb <GAMEPAD_RTHUMB> File:IconGamepadRThumb.png
Gamepad Rthumb Push <GAMEPAD_RTHUMB_PUSH> File:IconGamepadRThumbPush.png
Gamepad X (depends on controller) <GAMEPAD_X> IconGamepadX.png
Gamepad X Tap (depends on controller) <GAMEPAD_X_TAP> File:IconGamepadXTap.png
Gamepad Circle (depends on controller) <GAMEPAD_CIRCLE> IconGamepadCircle.png
Gamepad Circle Tap (depends on controller) <GAMEPAD_CIRCLE_TAP> File:IconGamepadCircleTap.png
Gamepad Square (depends on controller) <GAMEPAD_SQUARE> IconGamepadSquare.png
Gamepad Square Tap (depends on controller) <GAMEPAD_SQUARE_TAP> File:IconGamepadSquareTap.png
Gamepad Triangle (depends on controller) <GAMEPAD_TRIANGLE> IconGamepadTriangle.png
Gamepad Triangle Tap (depends on controller) <GAMEPAD_TRIANGLE_TAP> File:IconGamepadTriangleTap.png
Gamepad L2 (depends on controller) <GAMEPAD_L2> File:IconGamepadL2.png
Gamepad R2 (depends on controller) <GAMEPAD_R2> File:IconGamepadR2.png
Gamepad L1 (depends on controller) <GAMEPAD_L1> File:IconGamepadL1.png
Gamepad R1 (depends on controller) <GAMEPAD_R1> File:IconGamepadR1.png
Gamepad Rx <GAMEPAD_RX> File:IconGamepadRX.png
Gamepad Ry Tilt Down <GAMEPAD_RY_TILT_DOWN> File:IconGamepadRYTiltDown.png
Gamepad Ry Tilt Ud <GAMEPAD_RY_TILT_UD> File:IconGamepadRYTiltUD.png
Gamepad Ry Tilt Four <GAMEPAD_RY_TILT_FOUR> File:IconGamepadRYTiltFour.png
Gamepad Ly <GAMEPAD_LY> File:IconGamepadLY.png
Gamepad Ry <GAMEPAD_RY> File:IconGamepadRY.png
Gamepad Lx <GAMEPAD_LX> File:IconGamepadLX.png
Gamepad Ly Tilt Ud <GAMEPAD_LY_TILT_UD> File:IconGamepadLYTiltUD.png
Gamepad Start <GAMEPAD_START> File:IconGamepadStart.png
Gamepad Select <GAMEPAD_SELECT> File:IconGamepadSelect.png
Gamepad Up <GAMEPAD_UP> File:IconGamepadUp.png
Gamepad Down <GAMEPAD_DOWN> File:IconGamepadDown.png
Gamepad Left <GAMEPAD_LEFT> File:IconGamepadLeft.png
Gamepad Right <GAMEPAD_RIGHT> File:IconGamepadRight.png
Gamepad Lr <GAMEPAD_LR> IconGamepadLR.png
Gamepad Ud <GAMEPAD_UD> IconGamepadUD.png
Gamepad Capture (depends on controller) <GAMEPAD_CAPTURE> File:IconGamepadCapture.png
Gamepad Home (depends on controller) <GAMEPAD_HOME> File:IconGamepadHome.png
Gamepad Grip Left (depends on controller) <GAMEPAD_GRIP_LEFT> File:IconGamepadGripLeft.png
Gamepad Grip Right (depends on controller) <GAMEPAD_GRIP_RIGHT> File:IconGamepadGripRight.png
Up <UP> IconUp.png
Down <DOWN> IconDown.png
Left <LEFT> IconLeft.png
Right <RIGHT> IconRight.png

Touchpad[]

Symbol name What you type What it looks like
Touchpad Swipe Up <TOUCHPAD_SWIPE_UP> IconTouchpadSwipeUp.png
Touchpad Swipe Down <TOUCHPAD_SWIPE_DOWN> IconTouchpadSwipeDown.png
Touchpad Swipe Left <TOUCHPAD_SWIPE_LEFT> IconTouchpadSwipeLeft.png
Touchpad Swipe Right <TOUCHPAD_SWIPE_RIGHT> IconTouchpadSwipeRight.png
Touchpad Motion Press <TOUCHPAD_MOTION_PRESS> IconTouchpadMotionPress.png

Keyboard[]

Symbol name What you type What it looks like Unicode equilvalent
Up Arrow <UPARROW> IconUpArrow.png
Down Arrow <DOWNARROW> IconDownArrow.png
Right Chevron <ARROW_RIGHT> IconArrowRight.png
Control <CONTROL> IconControl.png Ctrl
Scroll <SCROLL> IconScroll.png ScrlLk
Pause <PAUSE> IconPause.png Pause
End <END> IconEnd.png End
Divide <DIVIDE> IconDivide.png Num/
Multiply <MULTIPLY> IconMultiply.png *
Subtract <SUBTRACT> IconSubtract.png Num-
Add <ADD> IconAdd.png +
Decimal <DECIMAL> IconDecimal.png Num.
Numpad Enter <NUMPADENTER> IconNumpadEnter.png Num↵
Numpad 0 <NUMPAD0> IconNumpad0.png Num 0
Numpad 1 <NUMPAD1> IconNumpad1.png Num 1
Numpad 2 <NUMPAD2> File:IconNumpad2.png Num 2
Numpad 3 <NUMPAD3> File:IconNumpad3.png Num 3
Numpad 4 <NUMPAD4> File:IconNumpad4.png Num 4
Numpad 5 <NUMPAD5> File:IconNumpad5.png Num 5
Numpad 6 <NUMPAD6> File:IconNumpad6.png Num 6
Numpad 7 <NUMPAD7> File:IconNumpad7.png Num 7
Numpad 8 <NUMPAD8> File:IconNumpad8.png Num 8
Numpad 9 <NUMPAD9> File:IconNumpad9.png Num 9
Insert <INSERT> IconInsert.png Ins
Home <HOME> IconHome.png Home
Apostrophe <APOSTROPHE> IconApostrophe.png '
Semicolon <SEMICOLON> IconSemicolon.png ;
Space <SPACE> IconSpace.png Space
Escape <ESCAPE> IconEscape.png Esc
Page Up <PRIOR> IconPrior.png Page↑
Page Down <NEXT> IconNext.png Page↓
Return <RETURN> IconReturn.png
Return <MENU_SELECT> IconMenuSelect.png ↵   
Back <BACK> IconBack.png Bkspc
Numlock <NUMLOCK> IconNumlock.png NumLk
Key <KEY> IconKey.png
Keywide <KEYWIDE> IconKeywide.png
Tab <TAB> IconTab.png Tab
Delete <DELETE> IconDelete.png Del
Left Shift <LSHIFT> IconLShift.png LShift
Right Bracket <RBRACKET> IconRBracket.png ]
Left Bracket <LBRACKET> IconLBracket.png [
Grave Accent <GRAVE> IconGrave.png `
Minus <MINUS> IconMinus.png =
Equals <EQUALS> IconEquals.png =
Backslash <BACKSLASH> IconBackslash.png \
Caps Lock <CAPITAL> IconCapital.png CapsLk
Right Shift <RSHIFT> IconRShift.png RShift
Comma <COMMA> IconComma.png ,
Period <PERIOD> IconPeriod.png .
Slash <SLASH> IconSlash.png /
Left Control <LCONTROL> IconLControl.png LCtrl
Left Alt <LALT> IconLAlt.png LAlt
Right Alt <RALT> IconRAlt.png RAlt
Apps <APPS> IconApps.png
Right Control <RCONTROL> IconRControl.png RCtrl
F1 <F1> IconF1.png F1
F2 <F2> IconF2.png F2
F3 <F3> File:IconF3.png F3
F4 <F4> File:IconF4.png F4
F5 <F5> File:IconF5.png F5
F6 <F6> File:IconF6.png F6
F7 <F7> File:IconF7.png F7
F8 <F8> File:IconF8.png F8
F9 <F9> File:IconF9.png F9
F10 <F10> IconF10.png F10
F11 <F11> File:IconF11.png F11
F12 <F12> File:IconF12.png F12

Mouse[]

Symbol name What you type What it looks like
Left Mouse Button <MOUSE_B0> IconMouseB0.png
Right Mouse Button <MOUSE_B1> IconMouseB1.png
Middle Mouse Button / Scroll Wheel <MOUSE_B2> IconMouseB2.png
Mouse Button 4 <MOUSE_B3> IconMouseB3.png
Mouse Button 5 <MOUSE_B4> IconMouseB4.png
Mouse Movement X Axis <MOUSE_X> IconMouseX.png
Mouse Movement Y Axis <MOUSE_Y> IconMouseY.png
Scroll up <MOUSE_WHEELUP> File:IconMouseWheelUp.png
Scroll down <MOUSE_WHEELDOWN> File:IconMouseWheelDown.png

Currency[]

Currency What you type What it looks like
Credits <CREDITS> IconCredits.png
Coupon <COUPON> IconCoupon.png
Platinum <PLATINUM_CREDITS> IconPlatinumCredits.png
Ducats <PRIME_BUCKS> IconPrimeBucks.png
Kuva <KUVA> IconKuva.png
Regal Aya <PRIME_TOKEN> File:IconPrimeToken.png

XP/Rank[]

Symbol name What you type What it looks like
Clan XP <CLAN_XP> IconClanXP.png
Mastery Rank 0 <RANK_0> IconRank0.png
Mastery Rank 1 <RANK_1> IconRank1.png
Mastery Rank 2 <RANK_2> IconRank2.png
Mastery Rank 3 <RANK_3> IconRank3.png
Mastery Rank 4 <RANK_4> IconRank4.png
Mastery Rank 5 <RANK_5> File:IconRank5.png
Mastery Rank 6 <RANK_6> File:IconRank6.png
Mastery Rank 7 <RANK_7> IconRank7.png
Mastery Rank 8 <RANK_8> File:IconRank8.png
Mastery Rank 9 <RANK_9> File:IconRank9.png
Mastery Rank 10 <RANK_10> IconRank10.png
Mastery Rank 11 <RANK_11> File:IconRank11.png
Mastery Rank 12 <RANK_12> File:IconRank12.png
Mastery Rank 13 <RANK_13> IconRank13.png
Mastery Rank 14 <RANK_14> File:IconRank14.png
Mastery Rank 15 <RANK_15> File:IconRank15.png
Mastery Rank 16 <RANK_16> IconRank16.png
Mastery Rank 17 <RANK_17> File:IconRank17.png
Mastery Rank 18 <RANK_18> File:IconRank18.png
Mastery Rank 19 <RANK_19> IconRank19.png
Mastery Rank 20 <RANK_20> File:IconRank20.png
Mastery Rank 21 <RANK_21> File:IconRank21.png
Mastery Rank 22 <RANK_22> IconRank22.png
Mastery Rank 23 <RANK_23> File:IconRank23.png
Mastery Rank 24 <RANK_24> File:IconRank24.png
Mastery Rank 25 <RANK_25> IconRank25.png
Mastery Rank 26 <RANK_26> File:IconRank26.png
Mastery Rank 27 <RANK_27> File:IconRank27.png
Mastery Rank 28 <RANK_28> IconRank28.png
Mastery Rank 29 <RANK_29> File:IconRank29.png
Mastery Rank 30 <RANK_30> File:IconRank30.png
Legendary 1 <RANK_31> IconRank31.png
Legendary 2 <RANK_32> File:IconRank32.png
Legendary 3 <RANK_33> File:IconRank33.png
Legendary 4 <RANK_34> IconRank34.png
Legendary 5 <RANK_35> File:IconRank35.png
Legendary 6 <RANK_36> File:IconRank36.png
Legendary 7 <RANK_37> IconRank37.png
Legendary 8 <RANK_38> File:IconRank38.png
Legendary 9 <RANK_39> File:IconRank39.png
Legendary 10 <RANK_40> IconRank40.png
Legendary 11 <RANK_41> File:IconRank41.png
Legendary 12 <RANK_42> File:IconRank42.png
Legendary 13 <RANK_43> IconRank43.png
Legendary 14 <RANK_44> File:IconRank44.png
Legendary 15 <RANK_45> File:IconRank45.png
Legendary 16 <RANK_46> IconRank46.png
Legendary 17 <RANK_47> File:IconRank47.png
Legendary 18 <RANK_48> File:IconRank48.png
Legendary 19 <RANK_49> IconRank49.png
Legendary 20 <RANK_50> File:IconRank50.png
Legendary 21 <RANK_51> File:IconRank51.png
Radial Button On <RADIAL_BUTTON_ON> IconRadialButtonOn.png
Radial Button Off <RADIAL_BUTTON_OFF> IconRadialButtonOff.png

Attributes[]

  • Energy and Health icons are animated.
Symbol name What you type What it looks like
Energy <ENERGY> IconEnergy.gif
Health <HEALTH> IconHealth.gif
Shield <SHIELD> IconShield.png

Syndicates[]

Symbol name What you type What it looks like
Perrin Sequence <PERRIN> IconPerrin.png
New Loka <LOKA> IconLoka.png
Red Veil <REDVEIL> IconRedVeil.png
Steel Meridian <MERIDIAN> IconMeridian.png
Arbiters of Hexis <HEXIS> IconHexis.png
Cephalon Suda <SUDA> IconSuda.png
Ventkids <VENTKIDS> IconVentkids.png
Vox Solaris <SOLARIS> IconSolaris.png
Nightwave <LEGION> IconLegion.png
Neutral Syndicate <NEUTRAL_SYNDICATE> IconNeutralSyndicate.png
Cephalon Simaris <SIMARIS> IconSimaris.png
Conclave <CONCLAVE> IconConclave.png
Reputation <REPUTATION> IconReputation.png
Reputation Small <REPUTATION_SMALL> IconReputationSmall.png
Ostron Price <OSTRON_PRICE> IconOstronPrice.png

Nightwave[]

Symbol name What you type What it looks like
Nightwave <LEGION> IconLegion.png
Weekly <WEEKLY> IconWeekly.png
Nightwave Prestige <NIGHTWAVE_PRESTIGE> IconNightwavePrestige.png

Conclave[]

Symbol name What you type What it looks like
Conclave <CONCLAVE> IconConclave.png
Moon Team <MOON_TEAM> IconMoonTeam.png
Sun Team <SUN_TEAM> IconSunTeam.png
Moon Team Dropped <MOON_TEAM_DROPPED> IconMoonTeamDropped.png
Sun Team Dropped <SUN_TEAM_DROPPED> IconSunTeamDropped.png

Entrati[]

Symbol name What you type What it looks like
Daughter Token <DAUGHTER_TOKEN> IconDaughterToken.png
Father Token <FATHER_TOKEN> IconFatherToken.png
Grandmother Token <GRANDMOTHER_TOKEN> IconGrandmotherToken.png
Mother Token <MOTHER_TOKEN> IconMotherToken.png
Otak Token <OTAK_TOKEN> IconOtakToken.png
Son Token <SON_TOKEN> IconSonToken.png

Foundry[]

Symbol name What you type What it looks like
Sentinel <SENTINEL> (Unavailable)
Archwing <ARCHWING> IconArchwing.png

Market[]

Symbol name What you type What it looks like
Owned Item <OWNED> IconOwned.png
Preview <PREVIEW> IconPreview.png
Mastered <MASTERED> IconMastered.png
Mastery Rank <MASTERY_RANK> IconMasteryRank.png
Mastery Rank Small <MASTERY_RANK_SMALL> IconMasteryRankSmall.png
Mastery Rank Locked <MASTERY_RANK_LOCKED> IconMasteryRankLocked.png
Tennogen <UGC> IconUGC.png
Bundle <BUNDLE> (Unavailable)

Trading[]

Symbol name What you type What it looks like
Trade Request Sent <TRADE_REQUEST_SENT_ICON> IconTradeRequestSentIcon.png
Seeking Trade <SEEKING_TRADE_ICON> IconSeekingTradeIcon.png
In Trade <IN_TRADE_ICON> IconInTradeIcon.png

Special Characters[]

Symbol name What you type What it looks like
Line Separator <LINE_SEPARATOR> IconLineSeparator.png
Empty String <""> (Unavailable)
Registered Trademark <REGISTERED_TRADEMARK> IconRegisteredTrademark.png
Registered Trademark Small <REGISTERED_TM_SMALL> IconRegisteredTMSmall.png
Trademark Small <TM_SMALL> IconTMSmall.png
Service Mark Small <SM_SMALL> IconSMSmall.png
Infinity <INFINITY> IconInfinity.png

Railjack[]

Symbol name What you type What it looks like
Railjack <RAILJACK> IconRailjack.png
Dirac <CREW_SHIP_FUSION_POINTS> IconCrewShipFusionPoints.png
House Vidar <MANUFACTURER_VIDAR> IconManufacturerVidar.png
House Zekti <MANUFACTURER_ZEKTI> IconManufacturerZetki.png
House Lavan <MANUFACTURER_LAVAN> IconManufacturerLavan.png
Salvage <SALVAGE> IconSalvage.png
Avionics Capacity <AVIONICS_CAPACITY> IconAvionicsCapacity.png

Online Vendors[]

Symbol name What you type What it looks like
Epic Games Store <EPIC> 64px
Steam <STEAM> IconSteam.png
Discord <DISCORD> IconDiscord.png

Miscellaneous[]

Symbol name What you type What it looks like
Ammo Mutation <AMMO_MUTATION> IconAmmoMutation.png
Reset <RESET> IconReset.png
Problem <PROBLEM> IconProblem.png
Big Problem <BIG_PROBLEM> IconBigProblem.png
Universal <UNIVERSAL> IconUniversal.png
Omega <OMEGA> IconOmega.png
Warning <WARNING> IconWarning.png
Arcane <ENHANCER> IconEnhancer.png
Checker Really Small <CHECKER_REALLY_SMALL> IconCheckerReallySmall.png
Checker Small <CHECKER_SMALL> IconCheckerSmall.png
Checker Medium <CHECKER_MEDIUM> IconCheckerMedium.png
Checker Big <CHECKER_BIG> IconCheckerBig.png
Checker Really Big <CHECKER_REALLY_BIG> IconCheckerReallyBig.png
Lotus <LOTUS> (Unavailable)
Plus <PLUS> (Unavailable)
Infested <INFESTED> IconInfested.png
Randomize <RANDOMIZE> (Unavailable)
Upgrade <UPGRADE>

References[]

Patch History[]

Hotfix 28.1.1 (2020-07-09)

  • Fixed the Railjack HUD sometimes showing "<SECONDARY_FIRE>" on the bottom-left instead of the button that Ordnance is bound to.

Update 25.3 (2019-07-06)


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