FANDOM


In-game text icons can be inserted in loadout names (16 character limit), config names (16 character limit), and note beacon text (30 character limit).[1][2][3] Cannot be used when renaming weapons, naming companions, naming modular weapons, in Chat, in a Clan's hierarchy name, within a Clan's MOTD, or in Railjack names as triangle brackets are invalid characters. Internally, this is also how developers denote icons within strings.

DamageEdit

  • DT stands for "damage type".
Damage Type What you type What it looks like
Impact <DT_IMPACT> Impact b
Puncture <DT_PUNCTURE> Puncture b
Slash <DT_SLASH> Slash b
Heat <DT_FIRE> Heat b
Cold <DT_FREEZE> Cold b
Electricity <DT_ELECTRICITY> Electricity b
Toxin <DT_POISON> Toxin b
Blast <DT_EXPLOSION> Blast b
Radiation <DT_RADIATION> Radiation b
Gas <DT_GAS> Gas b
Magnetic <DT_MAGNETIC> Magnetic b
Viral <DT_VIRAL> Viral b
Corrosive <DT_CORROSIVE> Corrosive b
Void <DT_RADIANT> VoidTearIcon b
Tau <DT_SENTIENT> SentientFactionIcon b
True <DT_FINISHER> TrueDmg b
Ionic <DT_ELECTRICITY_SPACE> Ionic b
Incendiary <DT_FIRE_SPACE> Incendiary b
Frost <DT_FREEZE_SPACE> Cold b
Ballistic <DT_IMPACT_SPACE> Ballistic b
Chem <DT_POISON_SPACE> Chem b
Plasma <DT_PUNCTURE_SPACE> Plasma b
Particle <DT_SLASH_SPACE> Particle b

PolarityEdit

Polarity What you type What it looks like
Madurai <POLARITY_ATTACK> Madurai Pol
Vazarin <POLARITY_DEFENSE> Vazarin Pol
Naramon <POLARITY_TACTIC> Naramon Pol
Zenurik <POLARITY_POWER> Zenurik Pol
Unairu <POLARITY_WARD> Unairu Pol
Precept <POLARITY_PRECEPT> Penjaga Pol
Umbra <POLARITY_UMBRA> Umbra Pol
Any <POLARITY_ANY> Aura Pol Dark
Fusion <POLARITY_FUSION> Koneksi Pol

CheckmarkEdit

Symbol name What you type What it looks like
Checkmark <CHECKMARK>
Checkmark Outline <CHECKMARK_OUTLINE>
Checkmark Fail <CHECKMARK_FAIL>

StarchartEdit

Symbol name What you type What it looks like
Sortie <SORTIE>
Lith Fissure <PROJECTION_T1>
Meso Fissure <PROJECTION_T2>
Neo Fissure <PROJECTION_T3>
Axi Fissure <PROJECTION_T4>
Session Indicator <SESSION_INDICATOR>
Quest <QUEST>
Raid <RAID>
Nightmare Mission <NIGHTMARE_RAID>
Archwing <ARCHWING>
Kuva Lich <KUVA_LICH>

Mission MarkersEdit

Symbol name What you type What it looks like
Generic <MISSION_MARKER_GENERIC>
Extraction <MISSION_MARKER_EXTRACTION>
Loot <MISSION_MARKER_LOOT>
Attack <MISSION_MARKER_ATTACK>
A <MISSION_MARKER_A>
B <MISSION_MARKER_B>
C <MISSION_MARKER_C>
D <MISSION_MARKER_D>
E <MISSION_MARKER_E>
F <MISSION_MARKER_F>
Artifact Circle <ARTIFACT_MARKER_CIRCLE>
Artifact Diamond <ARTIFACT_MARKER_DIAMOND>
Artifact Square <ARTIFACT_MARKER_SQUARE>
Artifact Triangle <ARTIFACT_MARKER_TRIANGLE>
NPC Exit <NPC_EXIT_MARKER>
Hive <HIVE_MARKER>
Survival Pillar <SURVIVAL_PILLAR_MARKER>
Survival Pillar Outline <SURVIVAL_PILLAR_OUTLINE_MARKER>
Fisure Canister <FISURE_CANISTER_MARKER>
Fisure Canister Outline <FISURE_CANISTER_MARKER_OUTLINE>
Ally Down <ALLY_DOWN>
Defense Target <MISSION_MARKER_DEFEND>
Vault <VAULT>
Increment Arrow <INC_ARROW>
Decrement Arrow <DEC_ARROW>
Alert <MISSION_MARKER_ALERT>
Player <PLAYER>
Arbitration Drone <ARBITRATION_DRONE>
NPC Colonist <NPC_COLONIST_MARKER>
Full Serum <FULL_SERUM>
Empty Serum <EMPTY_SERUM>

HUDEdit

Symbol name What you type What it looks like
Stealth Combo <STEALTH_COMBO>
Timer <TIMER>
Infinite <INFINITE>
Infinite Small <INFINITE_SMALL>
Nidus' Passive <INFESTED_ADAPTATION>

AlertsEdit

Symbol name What you type What it looks like
Venus Alert Mid <VENUS_ALERT_MID>
Venus Alert Full <VENUS_ALERT_FULL>
Kuva Lich <KUVA_LICH>

CompanionsEdit

Companion What you type What it looks like
Huras Kubrow <KUBROW_STEALTH> IconHuras
Raksa Kubrow <KUBROW_GUARD> IconRaksa
Sahasa Kubrow <KUBROW_ADVENTURER> IconSahasa
Sunika Kubrow <KUBROW_HUNTER> IconSunika
Chesa Kubrow <KUBROW_RETRIEVER> IconChesa
Helminth Charger <KUBROW_INFESTED> IconHelminth
Adarza Kavat <KAVAT_MIRROR> IconAdarza
Smeeta Kavat <KAVAT_CHESHIRE> IconSmeeta

FocusEdit

  • Note that actual in-game icon will display a rectangle around each respective icon shown here.
Focus What you type What it looks like
Madurai <MADURAI> FocusLensMadurai b
Greater Madurai <MADURAI_GREATER>
Eidolon Madurai <MADURAI_EIDOLON>
Lua Madurai <MADURAI_LUA>
Naramon <NARAMON> FocusLensNaramon b
Greater Naramon <NARAMON_GREATER>
Eidolon Naramon <NARAMON_EIDOLON>
Lua Naramon <NARAMON_LUA>
Unairu <UNAIRU> FocusLensUnairu b
Greater Unairu <UNAIRU_GREATER>
Eidolon Unairu <UNAIRU_EIDOLON>
Lua Unairu <UNAIRU_LUA>
Vazarin <VAZARIN> FocusLensVazarin b
Greater Vazarin <VAZARIN_GREATER>
Eidolon Vazarin <VAZARIN_EIDOLON>
Lua Vazarin <VAZARIN_LUA>
Zenurik <ZENURIK> FocusLensZenurik b
Greater Zenurik <ZENURIK_GREATER>
Eidolon Zenurik <ZENURIK_EIDOLON>
Lua Zenurik <ZENURIK_LUA>
Focus <FOCUS> FocusLensFocus b

LootEdit

ResourcesEdit

Resource What you type What it looks like
Vitus Essence <ELITIUM> VitusEssence64
Kuva <KUVA> Kuva64
Animo Nav Beacon <AMBULAS_DATA>
Void Traces <LUMINOUS> LuminousIconSmall
Endo <FUSION_POINTS> Endo64

Arcane/TreasuresEdit

Symbol name What you type What it looks like
Locked <LOCKED> Noun security 957676
Treasure Gem <TREASURE_GEM>
Treasure Gem Outline <TREASURE_GEM_OUTLINE>
Arcane Rank <ARCANE_RANK>
Arcane Rank Outline <ARCANE_RANK_OUTLINE>

ModsEdit

Symbol name What you type What it looks like
Mod Selector <MOD_SELECTOR>
Mod Duplicates <MOD_DUPLICATES>
Mini Arrow <MINI_ARROW>
Mod Set Filled Notch <MOD_SET_FILLED_NOTCH>
Mod Set Empty Notch <MOD_SET_EMPTY_NOTCH>

RarityEdit

Symbol name What you type What it looks like
Common <COMMON>
Uncommon <UNCOMMON>
Rare <RARE>

PaginationEdit

Symbol name What you type What it looks like
Pagination Last <PAGINATION_LAST>
Pagination First <PAGINATION_FIRST>
Pagination Next <PAGINATION_NEXT>
Pagination Previous <PAGINATION_PREVIOUS>

ControlsEdit

GamepadEdit

Symbol name What you type What it looks like
Gamepad Swipe Up <GAMEPAD_SWIPE_UP>
Gamepad Swipe Down <GAMEPAD_SWIPE_DOWN>
Gamepad Swipe Left <GAMEPAD_SWIPE_LEFT>
Gamepad Swipe Right <GAMEPAD_SWIPE_RIGHT>
Gamepad Motion Press <GAMEPAD_MOTION_PRESS>
Gamepad Lthumb <GAMEPAD_LTHUMB>
Gamepad Lthumb Push <GAMEPAD_LTHUMB_PUSH>
Gamepad Rthumb <GAMEPAD_RTHUMB>
Gamepad Rthumb Push <GAMEPAD_RTHUMB_PUSH>
Gamepad X <GAMEPAD_X>
Gamepad X Tap <GAMEPAD_X_TAP>
Gamepad Circle <GAMEPAD_CIRCLE>
Gamepad Circle Tap <GAMEPAD_CIRCLE_TAP>
Gamepad Square <GAMEPAD_SQUARE>
Gamepad Square Tap <GAMEPAD_SQUARE_TAP>
Gamepad Triangle <GAMEPAD_TRIANGLE>
Gamepad Triangle Tap <GAMEPAD_TRIANGLE_TAP>
Gamepad L2 <GAMEPAD_L2>
Gamepad R2 <GAMEPAD_R2>
Gamepad L1 <GAMEPAD_L1>
Gamepad R1 <GAMEPAD_R1>
Gamepad Rx <GAMEPAD_RX>
Gamepad Ry Tilt Down <GAMEPAD_RY_TILT_DOWN>
Gamepad Ry Tilt Ud <GAMEPAD_RY_TILT_UD>
Gamepad Ry Tilt Four <GAMEPAD_RY_TILT_FOUR>
Gamepad Ly <GAMEPAD_LY>
Gamepad Ry <GAMEPAD_RY>
Gamepad Lx <GAMEPAD_LX>
Gamepad Ly Tilt Ud <GAMEPAD_LY_TILT_UD>
Gamepad Start <GAMEPAD_START>
Gamepad Select <GAMEPAD_SELECT>
Gamepad Up <GAMEPAD_UP>
Gamepad Down <GAMEPAD_DOWN>
Gamepad Left <GAMEPAD_LEFT>
Gamepad Right <GAMEPAD_RIGHT>
Gamepad Lr <GAMEPAD_LR>
Gamepad Ud <GAMEPAD_UD>
Gamepad Capture <GAMEPAD_CAPTURE>
Gamepad Home <GAMEPAD_HOME>
Gamepad Grip Left <GAMEPAD_GRIP_LEFT>
Gamepad Grip Right <GAMEPAD_GRIP_RIGHT>
Up <UP>
Down <DOWN>
Left <LEFT>
Right <RIGHT>

TouchpadEdit

Symbol name What you type What it looks like
Touchpad Swipe Up <TOUCHPAD_SWIPE_UP>
Touchpad Swipe Down <TOUCHPAD_SWIPE_DOWN>
Touchpad Swipe Left <TOUCHPAD_SWIPE_LEFT>
Touchpad Swipe Right <TOUCHPAD_SWIPE_RIGHT>
Touchpad Motion Press <TOUCHPAD_MOTION_PRESS>

KeyboardEdit

Symbol name What you type What it looks like
Up Arrow <UPARROW>
Down Arrow <DOWNARROW>
Right Chevron <ARROW_RIGHT>
Control <CONTROL>
Scroll <SCROLL>
Pause <PAUSE>
End <END>
Divide <DIVIDE>
Multiply <MULTIPLY>
Subtract <SUBTRACT>
Add <ADD>
Decimal <DECIMAL>
Numpad Enter <NUMPADENTER>
Numpad 0 <NUMPAD0>
Numpad 1 <NUMPAD1>
Numpad 2 <NUMPAD2>
Numpad 3 <NUMPAD3>
Numpad 4 <NUMPAD4>
Numpad 5 <NUMPAD5>
Numpad 6 <NUMPAD6>
Numpad 7 <NUMPAD7>
Numpad 8 <NUMPAD8>
Numpad 9 <NUMPAD9>
Insert <INSERT>
Home <HOME>
Apostrophe <APOSTROPHE>
Semicolon <SEMICOLON>
Space <SPACE>
Escape <ESCAPE>
Page Up <PRIOR>
Page Down <NEXT>
Return <RETURN>
Return <MENU_SELECT> ↵   
Back <BACK>
Numlock <NUMLOCK>
Key <KEY>
Keywide <KEYWIDE>
Tab <TAB>
Delete <DELETE>
Left Shift <LSHIFT>
Right Bracket <RBRACKET>
Left Bracket <LBRACKET>
Grave Accent <GRAVE>
Minus <MINUS>
Equals <EQUALS>
Backslash <BACKSLASH>
Caps Lock <CAPITAL>
Right Shift <RSHIFT>
Comma <COMMA>
Period <PERIOD>
Slash <SLASH>
Left Control <LCONTROL>
Left Alt <LALT>
Right Alt <RALT>
Apps <APPS>
Right Control <RCONTROL>
F1 <F1>
F2 <F2>
F3 <F3>
F4 <F4>
F5 <F5>
F6 <F6>
F7 <F7>
F8 <F8>
F9 <F9>
F10 <F10>
F11 <F11>
F12 <F12>
Key assigned to Secondary Fire <SECONDARY_FIRE>

MouseEdit

Symbol name What you type What it looks like
Left Mouse Button <MOUSE_B0>
Right Mouse Button <MOUSE_B1>
Middle Mouse Button / Scroll Wheel <MOUSE_B2>
Mouse Button 4 <MOUSE_B3> M4
Mouse Button 5 <MOUSE_B4> M5
Mouse Movement X Axis <MOUSE_X>
Mouse Movement Y Axis <MOUSE_Y>

CurrencyEdit

Currency What you type What it looks like
Credits <CREDITS> Credits64
Coupon <COUPON> Noun label 2056011
Platinum <PLATINUM_CREDITS> Platinum64
Ducats <PRIME_BUCKS> PrimeBucks
Kuva <KUVA> Kuva64

XP/RankEdit

Symbol name What you type What it looks like
Clan XP <CLAN_XP> ClanAffinity64
Mastery Rank 0 <RANK_0>
Mastery Rank 1 <RANK_1>
Mastery Rank 2 <RANK_2>
Mastery Rank 3 <RANK_3>
Mastery Rank 4 <RANK_4>
Mastery Rank 5 <RANK_5>
Mastery Rank 6 <RANK_6>
Mastery Rank 7 <RANK_7>
Mastery Rank 8 <RANK_8>
Mastery Rank 9 <RANK_9>
Mastery Rank 10 <RANK_10>
Mastery Rank 11 <RANK_11>
Mastery Rank 12 <RANK_12>
Mastery Rank 13 <RANK_13>
Mastery Rank 14 <RANK_14>
Mastery Rank 15 <RANK_15>
Mastery Rank 16 <RANK_16>
Mastery Rank 17 <RANK_17>
Mastery Rank 18 <RANK_18>
Mastery Rank 19 <RANK_19>
Mastery Rank 20 <RANK_20>
Mastery Rank 21 <RANK_21>
Mastery Rank 22 <RANK_22>
Mastery Rank 23 <RANK_23>
Mastery Rank 24 <RANK_24>
Mastery Rank 25 <RANK_25>
Mastery Rank 26 <RANK_26>
Mastery Rank 27 <RANK_27>
Mastery Rank 28 <RANK_28>
Mastery Rank 29 <RANK_29>
Mastery Rank 30 <RANK_30>
Radial Button On <RADIAL_BUTTON_ON>
Radial Button Off <RADIAL_BUTTON_OFF>

AttributesEdit

  • Energy and Health icons are animated.
Symbol name What you type What it looks like
Energy <ENERGY>
Health <HEALTH>
Shield <SHIELD>

SyndicatesEdit

Symbol name What you type What it looks like
Perrin Sequence <PERRIN> PerrinSequenceIconBlack
New Loka <LOKA> LokaIconBlack
Red Veil <REDVEIL> RedVeilIconBlack
Steel Meridian <MERIDIAN> SteelIconBlack
Arbiters of Hexis <HEXIS> ArbitarIconBlack
Cephalon Suda <SUDA> CephalonIconBlack
Ventkids <VENTKIDS> VentkidsIcon
Vox Solaris <SOLARIS> VoxSolarisIcon
Nightwave <LEGION> NightwaveSyndicate
Neutral Syndicate <NEUTRAL_SYNDICATE>
Cephalon Simaris <SIMARIS> Simaris Sigil black
Conclave <CONCLAVE> FactionSigilConclave black
Reputation <REPUTATION> ReputationLargeBlack
Reputation Small <REPUTATION_SMALL>
Ostron Price <OSTRON_PRICE>

NightwaveEdit

Symbol name What you type What it looks like
Nightwave <LEGION> NightwaveSyndicate
Weekly <WEEKLY>
Nightwave Prestige <NIGHTWAVE_PRESTIGE>

ConclaveEdit

Symbol name What you type What it looks like
Conclave <CONCLAVE>
Moon Team <MOON_TEAM>
Sun Team <SUN_TEAM>
Moon Team Dropped <MOON_TEAM_DROPPED>
Sun Team Dropped <SUN_TEAM_DROPPED>

FoundryEdit

Symbol name What you type What it looks like
Sentinel <SENTINEL>
Archwing <ARCHWING>

MarketEdit

Symbol name What you type What it looks like
Owned Item <OWNED>
Preview <PREVIEW>
Mastered <MASTERED>
Mastery Rank <MASTERY_RANK>
Mastery Rank Small <MASTERY_RANK_SMALL>
Mastery Rank Locked <MASTERY_RANK_LOCKED>
Tennogen <UGC> Tennogenlogo
Bundle <BUNDLE>

TradingEdit

Symbol name What you type What it looks like
Trade Request Sent <TRADE_REQUEST_SENT_ICON>
Seeking Trade <SEEKING_TRADE_ICON>
In Trade <IN_TRADE_ICON>

Special CharactersEdit

Symbol name What you type What it looks like
Line Separator <LINE_SEPARATOR>
"" <"">
Registered Trademark <REGISTERED_TRADEMARK>
Registered Trademark Small <REGISTERED_TM_SMALL>
Trademark Small <TM_SMALL>
Service Mark Small <SM_SMALL>
Infinity <INFINITY>

RailjackEdit

Symbol name What you type What it looks like
Railjack <RAILJACK>
Dirac <CREW_SHIP_FUSION_POINTS> Dirac
House Vidar <MANUFACTURER_VIDAR> HouseVidar
House Zekti <MANUFACTURER_ZEKTI> HouseZetki
House Lavan <MANUFACTURER_LAVAN> HouseLavan
Salvage <SALVAGE>
Avionics Capacity <AVIONICS_CAPACITY>

Social MediaEdit

Symbol name What you type What it looks like
Steam <STEAM>
Discord <DISCORD>

MiscellaneousEdit

Symbol name What you type What it looks like
Ammo Mutation <AMMO_MUTATION> AmmoMutation
Reset <RESET> Noun reset 3012384
Problem <PROBLEM>
Big Problem <BIG_PROBLEM>
Universal <UNIVERSAL>
Omega <OMEGA>
Warning <WARNING>
Arcane <ENHANCER>
Checker Really Small <CHECKER_REALLY_SMALL>
Checker Small <CHECKER_SMALL>
Checker Medium <CHECKER_MEDIUM>
Checker Big <CHECKER_BIG>
Checker Really Big <CHECKER_REALLY_BIG>
Lotus <LOTUS> CBforum
Plus <PLUS> Noun circle plus 620834
Infested <INFESTED> Infestation b (but flipped 180°)
Randomize <RANDOMIZE>
Generic Menu <MENU_GENERIC1>

ReferencesEdit

Patch HistoryEdit

Hotfix 28.1.1

  • Fixed the Railjack HUD sometimes showing "<SECONDARY_FIRE>" on the bottom-left instead of the button that Ordnance is bound to.

Update 25.3


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