WARFRAME Wiki
Register
Advertisement
WARFRAME Wiki

Tether Grenades is an Index Mod for the Penta Penta that causes launched grenades to stick to level geometry and pull nearby enemies. Additionally, grenades will stop bouncing from enemies, and will instead pass straight through them. It also adds delayed self-detonation to grenades.

Stats[]

Rank Number of enemies Range Cost
0 2 4m 2
1 3 5m 3
2 3 6m 4
3 4 7m 5
4 4 8m 6
5 5 9m 7

Drop Locations[]

Mission Drop Tables

Mission Type Source Rotations
or
Drop Table
Chance[1] Quantity[2] Avg. per roll[3] Star Chart Nodes

Enemy Drop Tables

Enemy Drop Table Chance[4] Item Chance[5] Chance[6] Expected Kills[7] Quantity[8] Avg. per roll attempt[9]
002-ER 10% 12.5% 1.25% 80 1 0.0125
Armis Ulta 10% 12.5% 1.25% 80 1 0.0125
Auditor 10% 12.5% 1.25% 80 1 0.0125
Azoth 10% 12.5% 1.25% 80 1 0.0125
Derim Zahn 10% 12.5% 1.25% 80 1 0.0125
Dru Pesfor 10% 12.5% 1.25% 80 1 0.0125
Jad Teran 10% 12.5% 1.25% 80 1 0.0125
Jen Dro 10% 12.5% 1.25% 80 1 0.0125
Lockjaw & Sol 10% 12.5% 1.25% 80 1 0.0125
M-W.A.M. 10% 12.5% 1.25% 80 1 0.0125
Nako Xol 10% 12.5% 1.25% 80 1 0.0125
Pelna Cade 10% 12.5% 1.25% 80 1 0.0125
Rana Del 10% 12.5% 1.25% 80 1 0.0125
Raptor RX 10% 12.5% 1.25% 80 1 0.0125
Tia Mayn 10% 12.5% 1.25% 80 1 0.0125
Ved Xol 10% 12.5% 1.25% 80 1 0.0125

Sourced from official drop table repository.

Notes[]

  • Can be installed on the SecuraPenta Secura Penta and CarminePenta Carmine Penta.
  • Tether Grenades do not make contact with enemy bodies, reducing contact damage to zero but gains infinite body punch-through.
  • Tether Grenades stick to surfaces, making Mod TT 20px Adhesive Blast redundant if this mod is equipped.
  • Increases in-air explosion damage by 1.2x, but deals normal damage if the granade lands and the tether activates.
    • On SecuraPenta Secura Penta, the radial falloff is reduced to 50% from 60%.
  • Grenades will not tether Capture, Synthesis or Demolyst Targets.
  • Self-detonation occurs 10 seconds after landing.
    • Grenades can still be manually detonated.
  • Cannot be equipped at the same time as Mod TT 20px Napalm Grenades.

Tips[]

  • Multiple grenades can be used to substitute for Warframe crowd control abilities when not enough energy is present to cast abilities.
  • Grenades will explode on contact with water and Tar-Mutalist MOA's tar puddles.
  • Grenades still cause self-stagger with this mod equipped.
  • Can be considered as an alternative to Mod TT 20px Firestorm, as it drags enemies that might be out of range into the blast zone.

Bugs[]

  • If your Penta is silenced, this mod will cause it to act as though it didn't have the silenced property at all.
  • Mod TT 20px Adhesive Blast can be equipped but has no effect. Tether grenades will always punch through bodies and stick to surfaces.
  • Grenades will stick to ragdolled enemies, such as those under the effects of abilities like Spellbind130xWhite Spellbind, Bastille130xWhite Bastille or Larva130xWhite Larva, or those launched by Slam Attacks. Once the enemy leaves the ragdoll state, the grenade will be detonated.
    • Grenades will additionally stick to dead enemies, which can then be moved.
  • Tether and additional grenade glow effects are not influenced by weapon's energy color.
  • This mod reduces grenade flight speed. Mod TT 20px Terminal Velocity or a Riven Mod that adds a bonus to flight speed can offset this.

Patch History[]

Update 26.0 (2019-10-31)

  • Now an Exilus Weapon mod.

Update 20.0 (2017-03-24)

  • Fixed the Tether Grenade Mod for the Penta cancelling Self Damage.

Update 19.5 (2016-12-22)

  • Introduced.
Weapon Augments & Weapon-Exclusive Mods Edit Tab
Syndicate Augments
Mod TT 20px Eroding BlightMod TT 20px Gleaming BlightMod TT 20px Toxic BlightMod TT 20px Stockpiled Blight
Mod TT 20px Entropy BurstMod TT 20px Entropy FlightMod TT 20px Entropy SpikeMod TT 20px Entropy Detonation
Mod TT 20px Justice BladesMod TT 20px Scattered JusticeMod TT 20px Shattering JusticeMod TT 20px Neutralizing Justice
Mod TT 20px Bright PurityMod TT 20px Lasting PurityMod TT 20px Winds of PurityMod TT 20px Disarming Purity
Mod TT 20px Deadly SequenceMod TT 20px Sequence BurnMod TT 20px Toxic SequenceMod TT 20px Voltage Sequence
Mod TT 20px Blade of TruthMod TT 20px Gilded TruthMod TT 20px Stinging TruthMod TT 20px Avenging Truth
Arena Augments
Mod TT 20px Tether GrenadesMod TT 20px Flux OverdriveMod TT 20px Thermagnetic ShellsMod TT 20px Static DischargeMod TT 20px Kinetic Ricochet
Mod TT 20px Electromagnetic ShieldingMod TT 20px Vulcan BlitzMod TT 20px Acid ShellsMod TT 20px Rift StrikeMod TT 20px Nightwatch NapalmMod TT 20px Fomorian AccelerantMod TT 20px Hunter's BonesawMod TT 20px Harkonar ScopeMod TT 20px Medi-Ray
Nightwave Augments
Mod TT 20px Bursting MassMod TT 20px Napalm GrenadesMod TT 20px Wild Frenzy
Mod TT 20px Efficient BeamsMod TT 20px Exposing HarpoonMod TT 20px Meticulous Aim
Mod TT 20px Deadly ManeuversMod TT 20px Dizzying RoundsMod TT 20px Precision Strike
Mod TT 20px Combat ReloadMod TT 20px Range Advantage
Mod TT 20px Critical PrecisionMod TT 20px Vile Discharge
Mod TT 20px Eximus AdvantageMod TT 20px Metamorphic Magazine
Mod TT 20px Sentient BarrageMod TT 20px Sentient Surge
Mod TT 20px Critical MutationMod TT 20px Volatile Variant
Nightwave Offerings and Conclave Augments
Mod TT 20px Ambush OpticsMod TT 20px Brain StormMod TT 20px Directed ConvergenceMod TT 20px Double TapMod TT 20px Focused AccelerationMod TT 20px Shrapnel RoundsMod TT 20px Skull ShotsMod TT 20px Spring-Loaded Broadhead
Amalgam Augments
Mod TT 20px Amalgam Argonak Metal AugerMod TT 20px Amalgam Daikyu Target AcquiredMod TT 20px Amalgam Furax Body CountMod TT 20px Amalgam Javlok Magazine WarpMod TT 20px Amalgam Ripkas True Steel
Entrati Augments
Mod TT 20px Damzav-VatiMod TT 20px Zazvat-KarMod TT 20px Bhisaj-BalMod TT 20px Hata-Satya
  1. Chance to roll item within drop table
  2. Amount rewarded on successful roll
  3. (Quantity × Chance)
  4. Chance to roll drop table
  5. Chance to roll item within drop table
  6. (Drop Table Chance × Item Chance)
  7. (1 / Chance), see WARFRAME Wiki:Expected & Nearly Guaranteed Numbers for more details
  8. Amount rewarded on successful roll
  9. (Quantity × Chance), average item quantity on a roll attempt (successful or not)
Advertisement