No edit summary |
No edit summary |
||
Line 7: | Line 7: | ||
| autoDrops = auto |
| autoDrops = auto |
||
}} |
}} |
||
− | '''Terminal Velocity''' is a [[mod]] that increases [[ |
+ | '''Terminal Velocity''' is a [[mod]] that increases [[projectile flight speed]] of rifle rounds. |
==Stats== |
==Stats== |
Revision as of 00:31, 5 February 2019
Terminal Velocity is a mod that increases projectile flight speed of rifle rounds.
Stats
Rank | Effect | Cost |
---|---|---|
0 | +15% | 4 |
1 | +30% | 5 |
2 | +45% | 6 |
3 | +60% | 7 |
Notes
- Terminal Velocity benefits rifles that fire projectiles with travel time, which include the following:
- Attica
- Boltor (Prime, Telos)
- Buzlok
- Cernos (Rakta, Prime)
- Dera (Vandal)
- Daikyu
- Dread
- Harpak
- Lanka
- Lenz
- Miter
- Mutalist Cernos
- Mutalist Quanta
- Ogris
- Panthera (Primary Fire)
- Paris (MK1, Prime)
- Penta (Secura)
- Quanta (Vandal) (Secondary Fire)
- On the Quanta, Terminal Velocity affects the flight speed of its secondary fire's energy cubes. This in turn increases the distance that the cube travels.
- Simulor (Synoid)
- Supra (Vandal)
- Tetra (Prisma)
- Tonkor
- Torid
- Zhuge
- Zarr
Trivia
- Prior to Update 16.7 (2015-06-04), this mod was usable in PvP games until it was replaced by its own specific PvP mods along with a number of other mods: Quickdraw, Fast Hands, Slip Magazine, Tactical Pump, Steady Hands, Stabilizer, Burdened Magazine, and Magazine Warp.
Bugs
- Terminal Velocity currently cannot be equipped on the Simulor.
Patch History
Update 18.0 (2015-12-03)
- Fixed the Terminal Velocity Mod being unable to be equipped on Sentinel rifles.
Hotfix 16.4.3 (2015-04-24)
- Fixed the Terminal Velocity Mod not being equippable on the Tonkor.
Update 15.0 (2014-10-24)
- Introduced.
See also
- Fatal Acceleration, the shotgun version.
- Lethal Momentum, the pistol version.