m (minor edit to codex entry) |
(→top: Fixing template mistake. Critical Damage added, duplicate critical chance removed. No functional change) |
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|normal burst count = |
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|normal critical chance = |
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+ | |normal critical damage = |
|normal status chance = |
|normal status chance = |
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|normal punchthrough = |
|normal punchthrough = |
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|charge burst count = |
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|charge critical chance = |
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+ | |charge critical damage = |
|charge status chance = |
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|charge punchthrough = |
|charge punchthrough = |
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|area pellet count = |
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|area critical chance = |
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+ | |area critical damage = |
|area status chance = |
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|area radius = |
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|secondaryarea pellet count = |
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|secondaryarea critical chance = |
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+ | |secondaryarea critical damage = |
|secondaryarea status chance = |
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|secondaryarea radius = |
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|secondary burst count = |
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|secondary critical chance = |
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+ | |secondary critical damage = |
|secondary status chance = |
|secondary status chance = |
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|secondary punchthrough = |
|secondary punchthrough = |
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|throw damage = |
|throw damage = |
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|throw critical chance = |
|throw critical chance = |
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+ | |throw critical damage = |
|throw status chance = |
|throw status chance = |
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|throw punchthrough = |
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|charged throw damage = |
|charged throw damage = |
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|charged throw critical chance = |
|charged throw critical chance = |
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+ | |charged throw critical damage = |
|charged throw status chance = |
|charged throw status chance = |
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|charged throw punchthrough = |
|charged throw punchthrough = |
Revision as of 21:00, 17 October 2017
The Tenora is the signature assault rifle of the Octavia Warframe, which features two different firing modes: a standard full-auto fire mode that increases fire rate and accuracy the longer it shoots, and an Alternate Fire mode that fires a single powerful, charged shot.
Manufacturing Requirements | |||||
---|---|---|---|---|---|
20,000 |
5 |
15,000 |
4,000 |
1 |
Time: 12 hrs |
Rush: 35 | |||||
Market Price: 265 | Blueprints Price: 15,000 | ||||
Tenno Lab Research • 3,000 | |||||
5,000 |
25 |
600 |
3,000 |
5,500 |
Time: 72 hrs |
Prereq: Sybaris | |||||
x1 x3 x10 x30 x100 |
Characteristics
This weapon deals primarily Script error: The function "Proc" does not exist. damage.
Advantages:
- High rate of fire.
- Good status chance.
- High critical chance.
- Fire rate and accuracy increase as trigger is held.
- Near-perfect accuracy once spool-up is complete.
- Charged shots are perfectly accurate and have innate punch through.
- Physical damage is slightly more shifted towards Script error: The function "Proc" does not exist., which makes it more effective against armor.
- Critical chance and damage are increased.
- High magazine size.
- High reserve ammo pool.
Disadvantages:
- Low damage per bullet, relies on critical hits.
- Charged shots use 10 ammo per shot and have a short charge-up time.
- Releases the moment it is completely charged.
- Slightly lower status.
- Requires short spool-up before optimal fire rate and accuracy are achieved.
- Fairly long reload time.
Notes
- Tenora's charge shot deals 23 damage for every 1 ammo consumed (a total of 230 damage with a max consumption of 10 ammo) per shot.
Trivia
- Tenora is the Catalan word for Tenor, one of the highest classical male singing voices.
- Tenora may also be a reference to a type of Catalan Shawm, an oboe-like woodwind instrument typically used in Catalonia.
- While there are other weapons with spool-up time, like the Soma and Gorgon series, its accuracy being increased the longer the trigger is held is currently unique to the Tenora.
Bugs
- Spent ammo cartridges will always use the default color scheme of the weapon.
- Riven mods that increases recoil above 55% appears to drain 11 ammo instead of 10 on charged shots
Media
Patch History
Update 20.3 (2017-04-26)
- Fixed Host/Client value discrepancies when using the Alt Fire on Grineer Earth tileset enemies.
Hotfix 20.0.6 (2017-03-29)
- Improved the reload animation by tweaking the clip to now spawn and drop to the floor
Update 20.0 (2017-03-24)
- Introduced to the game