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**Very high [[critical chance]]. |
**Very high [[critical chance]]. |
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**Good [[status chance]]. |
**Good [[status chance]]. |
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− | **[[Fire Rate]] and [[accuracy]] increase as the trigger is held |
+ | **[[Fire Rate]] and [[accuracy]] increase as the trigger is held with near-perfect accuracy once spool-up is complete, after respectively 9 and 40 shots. |
*[[Alternate Fire]] charges a single, powerful shot. |
*[[Alternate Fire]] charges a single, powerful shot. |
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**Tied with Battacor for the second highest [[critical chance]] of all charge-up rifles, behind {{Weapon|Quellor}}. |
**Tied with Battacor for the second highest [[critical chance]] of all charge-up rifles, behind {{Weapon|Quellor}}. |
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'''Disadvantages:''' |
'''Disadvantages:''' |
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*Primary Fire: |
*Primary Fire: |
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− | **Requires a spool-up of 9 shots before optimal [[fire rate]] and [[accuracy]] are achieved. |
+ | **Requires a spool-up of respectively 9 and 40 shots before optimal [[fire rate]] and [[accuracy]] are achieved. |
+ | ***Fire rate starts at '''40%''' of its listed value and increases by '''7.5%''' per shot |
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*Alternate Fire: |
*Alternate Fire: |
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**Low {{Icon|Proc|Impact|text}} and {{Icon|Proc|Slash|text}} damage – less effective against [[shield]]s and [[health]]. |
**Low {{Icon|Proc|Impact|text}} and {{Icon|Proc|Slash|text}} damage – less effective against [[shield]]s and [[health]]. |
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==Notes== |
==Notes== |
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*As a [[Signature Weapon]], Tenora gains a bonus effect with {{WF|Octavia}} or {{WF|Octavia Prime}}, where [[Enemy Body Parts|headshot]] kills with the [[Alternate Fire]] have a '''20%''' chance to instantly refill magazine. |
*As a [[Signature Weapon]], Tenora gains a bonus effect with {{WF|Octavia}} or {{WF|Octavia Prime}}, where [[Enemy Body Parts|headshot]] kills with the [[Alternate Fire]] have a '''20%''' chance to instantly refill magazine. |
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+ | **The refilled ammo is automatically deducted from ammo reserves, and does '''not''' generate ammo. |
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**No weak spots other than actual heads will trigger this effect. |
**No weak spots other than actual heads will trigger this effect. |
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*Tenora's charge shot deals 24 damage for every 1 ammo consumed (a total of 240 damage with max consumption of 10 ammo) per shot. This is of equal ammo efficiency to its primary fire. |
*Tenora's charge shot deals 24 damage for every 1 ammo consumed (a total of 240 damage with max consumption of 10 ammo) per shot. This is of equal ammo efficiency to its primary fire. |
Revision as of 14:39, 25 February 2021
The Tenora is Octavia's signature assault rifle, which features two different firing modes: a standard full-auto fire mode that increases fire rate and accuracy the longer it shoots, and an Alternate Fire mode that fires a single powerful, charged shot. Has a chance to instantly refill magazine after a headshot charged shot kill while being used by Octavia.
Characteristics
This weapon deals primarily Script error: The function "Proc" does not exist. damage.
Advantages:
- Primary Fire shoots bullets in a fully automatic fashion.
- High Script error: The function "Proc" does not exist. damage – effective against armor.
- Near-equal physical damage distribution – effective against all factions, Sentient fighters and Shadow Stalker.
- Very high critical chance.
- Good status chance.
- Fire Rate and accuracy increase as the trigger is held with near-perfect accuracy once spool-up is complete, after respectively 9 and 40 shots.
- High Script error: The function "Proc" does not exist. damage – effective against armor.
- Alternate Fire charges a single, powerful shot.
- Tied with Battacor for the second highest critical chance of all charge-up rifles, behind Quellor.
- Tied with Battacor and Stahlta for the highest critical multiplier of all charge-up rifles.
- Charge is automatic and does not need to be held down.
- Pinpoint accurate.
- Innate 1 meter punch through.
- High magazine size and ammo reserves.
Disadvantages:
- Primary Fire:
- Alternate Fire:
- Low Script error: The function "Proc" does not exist. and Script error: The function "Proc" does not exist. damage – less effective against shields and health.
- Uses 10 ammo per shot.
- The weapon fires as soon as it has reached a full charge, which can lead to premature firing.
- Low status chance.
- Poor ammo efficiency.
- Slow reload speed.
Comparisons:
- Tenora (Fully Spooled), compared to Tenora Prime (Fully Spooled):
- Lower base damage per projectile (24.00 vs. 28.00)
- Lower total damage (24 vs. 28)
- Lower base critical chance (28.00% vs. 30.00%)
- Lower base critical multiplier (2.00x vs. 2.20x)
- Lower base status chance (16.00% vs. 24.00%)
- Lower average damage per tap (30.72 vs. 38.08)
- Lower burst DPS (358.50 vs. 482.47)
- Lower sustained DPS (300.12 vs. 416.50)
- Lower fire rate (11.670 attacks/sec vs. 12.670 attacks/sec)
- Smaller magazine (150 vs. 200)
- Smaller max ammo capacity (900 vs. 1,000)
- Lower Mastery Rank required (10 vs. 14)
- Higher disposition (●●●○○ (1.10x) vs. ●●●○○ (1.00x))
Acquisition
The Tenora's blueprint can be researched from the Tenno Lab in the dojo.
Manufacturing Requirements | |||||
---|---|---|---|---|---|
20,000 |
5 |
15,000 |
4,000 |
1 |
Time: 12 Hour(s) |
Rush: 35 | |||||
Market Price: 265 | Blueprints Price:15,000 | ||||
Tenno Lab Research3,000 | |||||
5,000 |
25 |
600 |
3,000 |
5,500 |
Time: 3 Day(s) |
Prereq: Sybaris | |||||
x1 x3 x10 x30 x100 |
Notes
- As a Signature Weapon, Tenora gains a bonus effect with Octavia or Octavia Prime, where headshot kills with the Alternate Fire have a 20% chance to instantly refill magazine.
- The refilled ammo is automatically deducted from ammo reserves, and does not generate ammo.
- No weak spots other than actual heads will trigger this effect.
- Tenora's charge shot deals 24 damage for every 1 ammo consumed (a total of 240 damage with max consumption of 10 ammo) per shot. This is of equal ammo efficiency to its primary fire.
- Heavy Caliber's accuracy penalty will be very apparent even at full spool.
Trivia
- Tenora is the Catalan word for Tenor, one of the highest classical male singing voices.
- Tenora may also be a reference to a type of Catalan Shawm, an oboe-like woodwind instrument typically used in Catalonia.
- While there are other weapons with spool-up time, like the Soma and Gorgon series, its accuracy being increased the longer the trigger is held is currently unique to the Tenora in the primary category and shared only with Aksomati Prime.
Bugs
- Spent ammo cartridges will always use the default color scheme of the weapon.
- Riven mods that increase recoil above 55% appear to drain 11 ammo instead of 10 on charged shots.
Media
Patch History
Update 28.0 (2020-06-11)
- Fixed a hitch when the Tenora stops firing. Also fixed unneeded spinning animation when equipping.
Update 24.6 (2019-04-04)
- Having a ‘signature’ weapon now actually benefits you!
- Tenora: Headshot kills with alt fire have a 20% chance to instantly refill magazine when wielded by Octavia.
Update 22.12 (2018-02-09)
- Damage increased from 23 to 24 (Primary Fire and Alt Fire).
- Status chance increased from 15% to 16% (Primary Fire).
- Critical chance increased from 25% to 28% (Primary Fire).
- Critical chance increased from 33% to 34% (Alt Fire).
- Increased the speed to reach max fire rate and accuracy from 25 rounds to 16 rounds.
Update 21.4 (2017-08-10)
- Reduced the damage of the Tenora in Conclave.
Hotfix 21.3.1 (2017-08-04)
- Increased Tenora's magazine size from 80 to 150.
- Increased Tenora's magazine size from 50 to 70 in Conclave.
Update 20.3 (2017-04-26)
- Fixed Host/Client value discrepancies when using the Alt-Fire on Grineer Earth tileset enemies.
Hotfix 20.0.6 (2017-03-29)
- Improved the reload animation by tweaking the clip to now spawn and drop to the floor.
Update 20.0 (2017-03-24)
- Introduced.
See Also
- Tenora Prime, the Primed counterpart.
- Pandero, Octavia's signature sidearm.