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*Poor ammo efficiency. |
*Poor ammo efficiency. |
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*Slow [[reload speed]]. |
*Slow [[reload speed]]. |
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+ | {{WeaponComparison|Tenora Prime}} |
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==Acquisition== |
==Acquisition== |
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{{BuildAutomatic|type=Weapon}} |
{{BuildAutomatic|type=Weapon}} |
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==Notes== |
==Notes== |
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==See Also== |
==See Also== |
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+ | *{{Weapon|Tenora Prime}}, the [[Prime]]d counterpart. |
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*{{Weapon|Pandero}}, {{WF|Octavia}}'s signature sidearm. |
*{{Weapon|Pandero}}, {{WF|Octavia}}'s signature sidearm. |
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Revision as of 21:11, 23 February 2021
The Tenora is Octavia's signature assault rifle, which features two different firing modes: a standard full-auto fire mode that increases fire rate and accuracy the longer it shoots, and an Alternate Fire mode that fires a single powerful, charged shot. Has a chance to instantly refill magazine after a headshot charged shot kill while being used by Octavia.
Characteristics
This weapon deals primarily Puncture damage.
Advantages:
- Primary Fire shoots bullets in a fully automatic fashion.
- High
Puncture damage – effective against armor.
- Near-equal physical damage distribution – effective against all factions, Sentient fighters and Shadow Stalker.
- Tied with
Baza and full-auto
Fulmin for the third highest critical chance of all fully automatic rifles, behind
Prisma Gorgon/
Soma/
Soma Prime/
Telos Boltor/
Tenora Prime, and
Battacor/
Acceltra.
- Good status chance.
- Fire Rate and accuracy increase as the trigger is held, with near-perfect accuracy once spool-up is complete.
- High
- Alternate Fire charges a single, powerful shot.
- Tied with Battacor for the second highest critical chance of all charge-up rifles, behind
Quellor.
- Tied with Battacor and
Stahlta for the highest critical multiplier of all charge-up rifles.
- Charge is automatic and does not need to be held down.
- Pinpoint accurate.
- Innate 1 meter punch through.
- Tied with Battacor for the second highest critical chance of all charge-up rifles, behind
- High magazine size and ammo reserves.
Disadvantages:
- Primary Fire:
- Low base damage; very reliant on its critical multiplier potential.
- Ill-suited against Object-based health as it nullifies any critical hits.
- Requires a spool-up of 9 shots before optimal fire rate and accuracy are achieved.
- Low base damage; very reliant on its critical multiplier potential.
- Alternate Fire:
- Low
Impact and
Slash damage – less effective against shields and health.
- Uses 10 ammo per shot.
- The weapon fires as soon as it has reached a full charge, which can lead to premature firing.
- Low status chance.
- Low
- Poor ammo efficiency.
- Slow reload speed.
Comparisons:
- Tenora, compared to Tenora Prime:
- Lower base damage (24.0 vs. 28.0)
- Lower secondary attack damage (240.0 vs. 280.0)
- Lower secondary mode critical chance (34% vs. 40%)
- Lower secondary mode status chance (11% vs. 20%)
- Higher secondary mode fire rate (10 rounds/sec vs. 2 rounds/sec)
- Lower primary critical chance (28% vs. 30%)
- Lower primary critical multiplier (2x vs. 2.2x)
- Lower primary status chance (16% vs. 24%)
- Lower fire rate (11.67 rounds/sec vs. 12.67 rounds/sec)
- Smaller magazine (150 rounds vs. 200 rounds)
- Smaller max ammo capacity (900 rounds vs. 1000 rounds)
- Different polarities (None vs.
)
- Lower Mastery Rank required (10 vs. 14)
- Higher disposition (1.1 vs. 0.5)
Acquisition
The Tenora's blueprint can be researched from the Tenno Lab in the dojo.
Manufacturing Requirements | |||||
---|---|---|---|---|---|
![]() 20,000 |
![]() 5 |
![]() 15,000 |
![]() 4,000 |
![]() 1 |
Time: 12 hrs |
Rush: ![]() | |||||
![]() ![]() |
![]() | ||||
Tenno Lab Research ![]() | |||||
![]() 5,000 |
![]() 25 |
![]() 600 |
![]() 3,000 |
![]() 5,500 |
Time: 72 hrs |
Prereq: Sybaris | |||||
![]() ![]() ![]() ![]() ![]() |
Notes
- When used by
Octavia, headshot kills with the Alternate Fire have a 20% chance to instantly refill magazine.
- No weak spots other than actual heads will trigger this effect.
- Tenora's charge shot deals 24 damage for every 1 ammo consumed (a total of 240 damage with max consumption of 10 ammo) per shot. This is of equal ammo efficiency to its primary fire.
Heavy Caliber's accuracy penalty will be very apparent even at full spool.
Trivia
- Tenora is the Catalan word for Tenor, one of the highest classical male singing voices.
- Tenora may also be a reference to a type of Catalan Shawm, an oboe-like woodwind instrument typically used in Catalonia.
- While there are other weapons with spool-up time, like the
Soma and
Gorgon series, its accuracy being increased the longer the trigger is held is currently unique to the Tenora.
Bugs
- Spent ammo cartridges will always use the default color scheme of the weapon.
- Riven mods that increase recoil above 55% appear to drain 11 ammo instead of 10 on charged shots.
Media
Patch History
- Fixed a hitch when the Tenora stops firing. Also fixed unneeded spinning animation when equipping.
- Having a ‘signature’ weapon now actually benefits you!
- Tenora: Headshot kills with alt fire have a 20% chance to instantly refill magazine when wielded by Octavia.
- Damage increased from 23 to 24 (Primary Fire and Alt Fire).
- Status chance increased from 15% to 16% (Primary Fire).
- Critical chance increased from 25% to 28% (Primary Fire).
- Critical chance increased from 33% to 34% (Alt Fire).
- Increased the speed to reach max fire rate and accuracy from 25 rounds to 16 rounds.
- Reduced the damage of the Tenora in Conclave.
- Increased Tenora's magazine size from 80 to 150.
- Increased Tenora's magazine size from 50 to 70 in Conclave.
- Fixed Host/Client value discrepancies when using the Alt-Fire on Grineer Earth tileset enemies.
- Improved the reload animation by tweaking the clip to now spawn and drop to the floor.
- Introduced.
See Also
Tenora Prime, the Primed counterpart.
Pandero,
Octavia's signature sidearm.
Languages:
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