Tag: source edit
Tag: source edit
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*Poor ammo efficiency.
*Poor ammo efficiency.
*Slow [[reload speed]].
*Slow [[reload speed]].
{{WeaponComparison|Tenora Prime}}
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==See Also==
==See Also==
*{{Weapon|Tenora Prime}}, the [[Prime]]d counterpart.
*{{Weapon|Pandero}}, {{WF|Octavia}}'s signature sidearm.
*{{Weapon|Pandero}}, {{WF|Octavia}}'s signature sidearm.

Revision as of 21:11, 23 February 2021

Unload percussive machine gun fire, or strike a heavy chord with a single charge shot. This is Octavia's signature rifle.

The Tenora is OctaviaIcon272.png Octavia's signature assault rifle, which features two different firing modes: a standard full-auto fire mode that increases fire rate and accuracy the longer it shoots, and an Alternate Fire mode that fires a single powerful, charged shot. Has a chance to instantly refill magazine after a headshot charged shot kill while being used by Octavia.


This weapon deals primarily Puncture b.svg Puncture damage.



  • Primary Fire:
    • Low base damage; very reliant on its critical multiplier potential.
      • Ill-suited against Object-based health as it nullifies any critical hits.
    • Requires a spool-up of 9 shots before optimal fire rate and accuracy are achieved.
  • Alternate Fire:
    • Low Impact b.svg Impact and Slash b.svg Slash damage – less effective against shields and health.
    • Uses 10 ammo per shot.
    • The weapon fires as soon as it has reached a full charge, which can lead to premature firing.
    • Low status chance.
  • Poor ammo efficiency.
  • Slow reload speed.


  • Tenora, compared to Tenora Prime:
    • Lower base damage (24.0 vs. 28.0)
      • Lower Impact b.svg Impact damage (7.2 vs. 8.4)
      • Lower Puncture b.svg Puncture damage (9.6 vs. 11.2)
      • Lower Slash b.svg Slash damage (7.2 vs. 8.4)
    • Lower secondary attack damage (240.0 vs. 280.0)
    • Lower secondary mode critical chance (34% vs. 40%)
    • Lower secondary mode status chance (11% vs. 20%)
    • Higher secondary mode fire rate (10 rounds/sec vs. 2 rounds/sec)
    • Lower primary critical chance (28% vs. 30%)
    • Lower primary critical multiplier (2x vs. 2.2x)
    • Lower primary status chance (16% vs. 24%)
    • Lower fire rate (11.67 rounds/sec vs. 12.67 rounds/sec)
    • Smaller magazine (150 rounds vs. 200 rounds)
    • Smaller max ammo capacity (900 rounds vs. 1000 rounds)
    • Different polarities (None vs. Madurai Pol.svgMadurai Pol.svg)
    • Lower Mastery Rank required (10 vs. 14)
    • Higher disposition (1.1 vs. 0.5)


The Tenora's blueprint can be researched from the Tenno Lab in the dojo.

Manufacturing Requirements
Time: 12 hrs
Rush: Platinum64.png 35
MarketIcon.png Market Price: Platinum64.png 265 Blueprint2.svg Blueprints Price:Credits64.png15,000
Tenno Lab Research ClanAffinity64.png 3,000
Time: 72 hrs
Prereq: Sybaris
Ghost Clan x1   Shadow Clan x3   Storm Clan x10   Mountain Clan x30   Moon Clan x100


  • When used by OctaviaIcon272.png Octavia, headshot kills with the Alternate Fire have a 20% chance to instantly refill magazine.
    • No weak spots other than actual heads will trigger this effect.
  • Tenora's charge shot deals 24 damage for every 1 ammo consumed (a total of 240 damage with max consumption of 10 ammo) per shot. This is of equal ammo efficiency to its primary fire.
  • Mod TT 20px.pngHeavy Caliber's accuracy penalty will be very apparent even at full spool.


  • Tenora is the Catalan word for Tenor, one of the highest classical male singing voices.
    • Tenora may also be a reference to a type of Catalan Shawm, an oboe-like woodwind instrument typically used in Catalonia.
  • While there are other weapons with spool-up time, like the U10DesignCouncilTennoAR.png Soma and Gorgon.png Gorgon series, its accuracy being increased the longer the trigger is held is currently unique to the Tenora.


  • Spent ammo cartridges will always use the default color scheme of the weapon.
  • Riven mods that increase recoil above 55% appear to drain 11 ammo instead of 10 on charged shots.


Patch History

Update 28.0

  • Fixed a hitch when the Tenora stops firing. Also fixed unneeded spinning animation when equipping.

Update 24.6

  • Having a ‘signature’ weapon now actually benefits you!
    • Tenora: Headshot kills with alt fire have a 20% chance to instantly refill magazine when wielded by Octavia.

Update 22.12

  • Damage increased from 23 to 24 (Primary Fire and Alt Fire).
  • Status chance increased from 15% to 16% (Primary Fire).
  • Critical chance increased from 25% to 28% (Primary Fire).
  • Critical chance increased from 33% to 34% (Alt Fire).
  • Increased the speed to reach max fire rate and accuracy from 25 rounds to 16 rounds.

Update 21.4

  • Reduced the damage of the Tenora in Conclave.

Hotfix 21.3.1

  • Increased Tenora's magazine size from 80 to 150.
  • Increased Tenora's magazine size from 50 to 70 in Conclave.

Update 20.3

  • Fixed Host/Client value discrepancies when using the Alt-Fire on Grineer Earth tileset enemies.

Hotfix 20.0.6

  • Improved the reload animation by tweaking the clip to now spawn and drop to the floor.

Update 20.0

  • Introduced.

See Also

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