Unload percussive machine gun fire, or strike a heavy chord with a single charge shot. This is Octavia's signature rifle.

The Tenora is OctaviaIcon272.pngOctavia's signature assault rifle, which features two different firing modes: a standard full-auto fire mode that increases fire rate and accuracy the longer it shoots, and an Alternate Fire mode that fires a single powerful, charged shot. Has a chance to instantly refill magazine after a headshot charged shot kill while being used by Octavia.

Characteristics[edit | edit source]

This weapon deals primarily DmgPunctureSmall64.pngPuncture damage.


  • Primary Fire shoots bullets in a fully automatic fashion.
  • Alternate Fire charges a single, powerful shot.
  • High magazine size and ammo reserves.


  • Primary Fire:
    • Requires a spool-up of respectively 9 and 40 shots before optimal fire rate and accuracy are achieved.
      • Fire rate starts at 40% of its listed value and increases by 7.5% per shot
  • Alternate Fire:
    • Low DmgImpactSmall64.pngImpact and DmgSlashSmall64.pngSlash damage – less effective against shields and health.
    • Uses 10 ammo per shot.
    • The weapon fires as soon as it has reached a full charge, which can lead to premature firing.
    • Low status chance.
  • Poor ammo efficiency.
  • Slow reload speed.


  • Tenora, compared to Tenora Prime:
    • Lower base damage (24.0 vs. 28.0)
      • Lower DmgImpactSmall64.pngImpact damage (7.2 vs. 8.4)
      • Lower DmgPunctureSmall64.pngPuncture damage (9.6 vs. 11.2)
      • Lower DmgSlashSmall64.pngSlash damage (7.2 vs. 8.4)
    • Lower secondary attack damage (240.0 vs. 280.0)
    • Lower secondary mode critical chance (34% vs. 40%)
    • Lower secondary mode status chance (11% vs. 20%)
    • Higher secondary mode fire rate (10 rounds/sec vs. 2 rounds/sec)
    • Lower primary critical chance (28% vs. 30%)
    • Lower primary critical multiplier (2x vs. 2.2x)
    • Lower primary status chance (16% vs. 24%)
    • Lower fire rate (11.67 rounds/sec vs. 12.67 rounds/sec)
    • Smaller magazine (150 rounds vs. 200 rounds)
    • Smaller max ammo capacity (900 rounds vs. 1000 rounds)
    • Different polarities (None vs. VV)
    • Lower Mastery Rank required (10 vs. 14)
    • Higher disposition (1.1 vs. 0.5)

Acquisition[edit | edit source]

The Tenora's blueprint can be researched from the Tenno Lab in the dojo.

Manufacturing Requirements
Time: 12 hrs
Rush: Platinum64.png 35
MarketIcon.png Market Price: Platinum64.png 265 Blueprint2.svg Blueprints Price:Credits64.png15,000
Tenno Lab Research ClanAffinity64.png 3,000
Time: 72 hrs
Prereq: Sybaris
Ghost Clan x1   Shadow Clan x3   Storm Clan x10   Mountain Clan x30   Moon Clan x100

Notes[edit | edit source]

  • As a Signature Weapon, Tenora gains a bonus effect with OctaviaIcon272.pngOctavia or OctaviaPrime.pngOctavia Prime, where headshot kills with the Alternate Fire have a 20% chance to instantly refill magazine.
    • The refilled ammo is automatically deducted from ammo reserves, and does not generate ammo.
    • No weak spots other than actual heads will trigger this effect.
  • Tenora's charge shot deals 24 damage for every 1 ammo consumed (a total of 240 damage with max consumption of 10 ammo) per shot. This is of equal ammo efficiency to its primary fire.
  • Mod TT 20px.pngHeavy Caliber's accuracy penalty will be very apparent even at full spool.

Trivia[edit | edit source]

  • Tenora is the Catalan word for Tenor, one of the highest classical male singing voices.
    • Tenora may also be a reference to a type of Catalan Shawm, an oboe-like woodwind instrument typically used in Catalonia.
  • While there are other weapons with spool-up time, like the U10DesignCouncilTennoAR.pngSoma and Gorgon.pngGorgon series, its accuracy being increased the longer the trigger is held is currently unique to the Tenora in the primary category and shared only with AksomatiPrime.pngAksomati Prime.

Bugs[edit | edit source]

  • Spent ammo cartridges will always use the default color scheme of the weapon.
  • Riven mods that increase recoil above 55% appear to drain 11 ammo instead of 10 on charged shots.

Media[edit | edit source]

Patch History[edit | edit source]

Update 28.0

  • Fixed a hitch when the Tenora stops firing. Also fixed unneeded spinning animation when equipping.

Update 24.6

  • Having a ‘signature’ weapon now actually benefits you!
    • Tenora: Headshot kills with alt fire have a 20% chance to instantly refill magazine when wielded by Octavia.

Update 22.12

  • Damage increased from 23 to 24 (Primary Fire and Alt Fire).
  • Status chance increased from 15% to 16% (Primary Fire).
  • Critical chance increased from 25% to 28% (Primary Fire).
  • Critical chance increased from 33% to 34% (Alt Fire).
  • Increased the speed to reach max fire rate and accuracy from 25 rounds to 16 rounds.

Update 21.4

  • Reduced the damage of the Tenora in Conclave.

Hotfix 21.3.1

  • Increased Tenora's magazine size from 80 to 150.
  • Increased Tenora's magazine size from 50 to 70 in Conclave.

Update 20.3

  • Fixed Host/Client value discrepancies when using the Alt-Fire on Grineer Earth tileset enemies.

Hotfix 20.0.6

  • Improved the reload animation by tweaking the clip to now spawn and drop to the floor.

Update 20.0

  • Introduced.

See Also[edit | edit source]

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