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Leverage bleeding-edge Granum tech with this massive heavy blade. Slam sends forth a cascading set of three shockwaves, while Heavy Slam unleashes a swath of shockwaves.

Tenet Exec is a unique Tenet heavy blade with Slam Attacks releasing multitudes of shockwaves.

Characteristics[]

  • This weapon deals primarily DmgImpactSmall64.png Impact damage.
  • Madurai Pol.svg stance polarity matches Mod TT 20px.png Rending Crane.
  • Polarizing the weapon below rank 40 increases its max rank by 2, thus for the first 5 polarizations granting the weapon additional mod capacity, and also 100 Mastery Rank experience for each new weapon rank not achieved before.
  • Comes with a random innate progenitor bonus damage increase and type, which can be DmgImpactSmall64.png Impact, DmgHeatSmall64.png Heat, DmgColdSmall64.png Cold, DmgElectricitySmall64.png Electricity, DmgToxinSmall64.png Toxin, DmgMagneticSmall64.png Magnetic, or DmgRadiationSmall64.png Radiation damage, based on Ergo Glast's stock every 4 days, which increases the listed base damage of the weapon by 25%-60%.
    • Valence Fusion can optionally change the resulting output damage type, and can upgrade the bonus increase (up to 60%).
  • Slam Attacks release a shockwave across the ground, ragdolling enemies. Shockwaves consist of up to 3 explosions that trigger every 5 meters in sequence.
  • Heavy Slam Attacks release 3 shockwaves in a fan. The explosions of these Heavy shockwaves do not have radial damage fall-off.

Advantages:

  • Normal Attack
    • Third highest crit chance behind FragorPrime.png Fragor Prime
    • High attack range
    • High crit multiplier
  • Normal Shockwave
    • Highest crit chance
    • Second highest crit multiplier behind Verdilac.png Verdilac
    • High attack range
  • Heavy Shockwave
    • Highest crit chance
    • Third highest damage behind Quassus.png Quassus
    • Third highest attack range behind Caustacyst.png Caustacyst
    • Highest crit multiplier

Disadvantages:

  • Normal Attack
    • Below average status chance
    • Very low disposition
  • Normal Shockwave
    • Low damage
    • Very low disposition
  • Heavy Shockwave
    • Very low disposition

Acquisition[]

Can be bought from Ergo Glast of The Perrin Sequence in any Relay for 40 CorruptedHolokey.png Corrupted Holokeys (regardless of standing with The Perrin Sequence syndicate). Each offering has a random progenitor bonus damage type and percentage increase, which is cycled every 4 days.



Notes[]

Shockwave Mechanics[]

The shockwaves produced by the Tenet Exec are trigged by regular Slam Attacks and Heavy Slam Attacks. Additionally, each heavy blade stance will trigger a shockwave on the last hit of the forward block combo. Mod TT 20px.png Tempo Royale can also trigger a shockwave with the single hit block combo.

These shockwaves have several unique interactions, or lack thereof:

  • Shockwaves travel in a line and stop at the first explosion that isn't on the ground at the same height, such as against walls, platform edges, and terrain elevation. If there are gaps between the initial slam and the explosions, it will not be interrupted.
    • Maximum shockwave travel distance is 20m, and is not affected by Range mods such as Mod TT 20px.png Reach.
  • Each shockwave produces 3 sequential instances of damage.
  • Shockwave damage is listed in the Arsenal both in Primary and Heavy Attack sections as Slam Radial Damage.
  • Shockwaves are not affected in any way by Mod TT 20px.png Fireball Frenzy, Nourish130xDark.png Nourished Strike, Mod TT 20px.png Rift Torrent, Mod TT 20px.png Shock Trooper, Mod TT 20px.png Smite Infusion, Mod TT 20px.png Venom Dose, VexArmor130xDark.png Vex Armor, GarudaIcon272.png Garuda's Passive or VoltIcon272.png Volt's Passive.
  • Shockwaves produced by regular Slam Attacks have a radial damage fall-off, but shockwaves produced by Heavy Slam Attacks do not.
  • Shockwave damage is always shown in yellow text, like Critical Hits, but it's not affected by Critical Chance or Critical Damage mods, Arcane Avenger or Warframe abilities such as Covenant130xDark.png Covenant.
Main article: Lich System#Notes (edit)

Kuva/Tenet Notes[]

  • For weapons obtained from vanquishing the Kuva Lich or Sister:
    • The player does not have to meet the Mastery Rank displayed to obtain this weapon. It can simply be claimed from the foundry after the Lich/Sister carrying it has been vanquished.
    • The weapon will have a prefix of the name of the Lich/Sister it was acquired from (e.g. a Kuva Kohm might be called "Odizrigg Agekk Kuva Kohm").
  • Refraining from Mercy killing a lich candidate will remove their weapon from the pool of potential lich weapons until each has been refused, but only if the mission is completed. Weapons rejected from aborted missions will remain in the current cycle.
  • For weapons obtained from Ergo Glast's shop:
    • The player must meet the Mastery Rank displayed to obtain this weapon, as it is claimed from an NPC shop rather than the foundry.
  • The weapon's max rank caps at 40 after 5 polarizations (max rank increases by 2 per Forma added).
    • Additional polarizations can be added when the weapon reaches its new max rank at that polarization level.
    • Each additional rank also gives 100 Mastery Rank experience, giving 4,000 points in total at level 40.
    • Mod capacity scales with the additional ranks, and can reach a total of 80 at rank 40 with an Orokin Catalyst installed.
      • Without an Orokin Catalyst, the max is 40. Combined with the five polarized mod slots required to reach that point, an Orokin Catalyst might not be required to finish modding the weapon.
      • After polarizing a weapon, any additional mod capacity above 30 (60 with an Orokin Catalyst) will not take effect until the weapon's rank reaches 31 and above.
        • Legendary Mastery Rank increases the minimum mod capacity for such weapons, without the weapon needing to be rank 31 and above. For example, Legendary 1 increases the minimum capacity to 31 (62 with an Orokin Catalyst).
  • Comes with an additional damage stat.
    • For Lich/Sister-obtained weapons this is dependent on the Warframe that summoned the Lich/Sister.
    • For Ergo Glast shop a random bonus stat will be offered for each weapon and changed every 4 days (96 hours).
    • This damage stat randomly ranges between 25%-60%. It can be upgraded up to its maximum value with Valence Fusion using another copy of the weapon.
    • This bonus stat is considered a base damage type and will be applied after all elemental mods for the purposes of elemental combinations.
  View detailed explanation about element merging  
  • Weapons with an innate primary element and a different primary element provided by the progenitor both behave as innate elements and combine with each other. They will also recombine with modded elements in the following order:
    • Mod slot 1 -> Mod slot 2 -> ... -> Mod slot 8 -> Innate DmgHeatSmall64.png Heat -> Innate DmgColdSmall64.png Cold -> Innate DmgElectricitySmall64.png Electricity -> Innate DmgToxinSmall64.png Toxin
HCET Priority Results from Modding an Element
Bonus Element + Modded Element Innate DmgHeatSmall64.png Heat
E.g. TenetSpirex.png Tenet Spirex
Innate DmgColdSmall64.png Cold
E.g. TenetEnvoy.png Tenet Envoy
Innate DmgElectricitySmall64.png Electricity
E.g. TenetAgendus.png Tenet Agendus
Innate DmgToxinSmall64.png Toxin
Bonus DmgHeatSmall64.png Heat + Modded DmgColdSmall64.png Cold DmgBlastSmall64.png Blast DmgBlastSmall64.png Blast DmgBlastSmall64.png Blast + DmgElectricitySmall64.png Electricity DmgBlastSmall64.png Blast + DmgToxinSmall64.png Toxin
Bonus DmgHeatSmall64.png Heat + Modded DmgElectricitySmall64.png Electricity DmgRadiationSmall64.png Radiation DmgRadiationSmall64.png Radiation + DmgColdSmall64.png Cold DmgRadiationSmall64.png Radiation DmgRadiationSmall64.png Radiation + DmgToxinSmall64.png Toxin
Bonus DmgHeatSmall64.png Heat + Modded DmgToxinSmall64.png Toxin DmgGasSmall64.png Gas DmgGasSmall64.png Gas + DmgColdSmall64.png Cold DmgGasSmall64.png Gas + DmgElectricitySmall64.png Electricity DmgGasSmall64.png Gas
Bonus DmgColdSmall64.png Cold + Modded DmgHeatSmall64.png Heat DmgBlastSmall64.png Blast DmgBlastSmall64.png Blast DmgBlastSmall64.png Blast + DmgElectricitySmall64.png Electricity DmgBlastSmall64.png Blast + DmgToxinSmall64.png Toxin
Bonus DmgColdSmall64.png Cold + Modded DmgElectricitySmall64.png Electricity DmgRadiationSmall64.png Radiation + DmgColdSmall64.png Cold DmgMagneticSmall64.png Magnetic DmgMagneticSmall64.png Magnetic DmgMagneticSmall64.png Magnetic + DmgToxinSmall64.png Toxin
Bonus DmgColdSmall64.png Cold + Modded DmgToxinSmall64.png Toxin DmgGasSmall64.png Gas + DmgColdSmall64.png Cold DmgViralSmall64.png Viral DmgViralSmall64.png Viral + DmgElectricitySmall64.png Electricity DmgViralSmall64.png Viral
Bonus DmgElectricitySmall64.png Electricity + Modded DmgHeatSmall64.png Heat DmgRadiationSmall64.png Radiation DmgBlastSmall64.png Blast + DmgElectricitySmall64.png Electricity DmgRadiationSmall64.png Radiation DmgRadiationSmall64.png Radiation + DmgToxinSmall64.png Toxin
Bonus DmgElectricitySmall64.png Electricity + Modded DmgColdSmall64.png Cold DmgBlastSmall64.png Blast + DmgElectricitySmall64.png Electricity DmgMagneticSmall64.png Magnetic DmgMagneticSmall64.png Magnetic DmgMagneticSmall64.png Magnetic + DmgToxinSmall64.png Toxin
Bonus DmgElectricitySmall64.png Electricity + Modded DmgToxinSmall64.png Toxin DmgGasSmall64.png Gas + DmgElectricitySmall64.png Electricity DmgViralSmall64.png Viral + DmgElectricitySmall64.png Electricity DmgCorrosiveSmall64.png Corrosive DmgCorrosiveSmall64.png Corrosive
Bonus DmgToxinSmall64.png Toxin + Modded DmgHeatSmall64.png Heat DmgGasSmall64.png Gas DmgBlastSmall64.png Blast + DmgToxinSmall64.png Toxin DmgRadiationSmall64.png Radiation + DmgToxinSmall64.png Toxin DmgGasSmall64.png Gas
Bonus DmgToxinSmall64.png Toxin + Modded DmgColdSmall64.png Cold DmgBlastSmall64.png Blast + DmgToxinSmall64.png Toxin DmgViralSmall64.png Viral DmgMagneticSmall64.png Magnetic + DmgToxinSmall64.png Toxin DmgViralSmall64.png Viral
Bonus DmgToxinSmall64.png Toxin + Modded DmgElectricitySmall64.png Electricity DmgRadiationSmall64.png Radiation + DmgToxinSmall64.png Toxin DmgMagneticSmall64.png Magnetic + DmgToxinSmall64.png Toxin DmgCorrosiveSmall64.png Corrosive DmgCorrosiveSmall64.png Corrosive

Trivia[]

  • The weapon's name, Exec, might be an abbreviation of a business "executive".

Media[]


Patch History[]

Update 30.5 (2021-07-06)

  • Introduced.
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