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Itemize and execute with this pair of auto-lock-on, homing-projectile pistols. Shoot from the hip for a more conventional pistol experience. The patented Granum Attaché System reloads the pistols when holstered.

The Tenet Diplos are unique Tenet akimbo pistols with fully automatic fire, an aimed fire mode that locks-on to enemies with burst-fire seeking projectiles, and is able to reload while holstered.

Characteristics[]

  • This weapon primarily deals DmgImpactSmall64 Impact damage.
  • Aiming activates lock-on mode, targeting up to 8 enemies within 60 meters on the reticle to burst-fire 2 shots of seeking projectiles per target.
    • Lock-on homing targets the enemy's body, making it difficult to achieve headshots unless aiming upward.
    • Lock-on projectiles must travel 5 meters before seeking.
    • Lock-on burst-fire consumes 4 ammo (2 per pistol) per target.
    • Lock-on has a ~0.5 second delay after the burst ends before being able to lock-on again (affected by fire rate).
  • Reloads 10% of its magazine per second while holstered.
  • Innate Madurai Pol polarity.
  • Polarizing the weapon increases its max rank by 2, capping at rank 40 after 5 polarizations, granting the weapon additional mod capacity.
  • Comes with an additional bonus DmgImpactSmall64 Impact, DmgFireSmall64 Heat, DmgColdSmall64 Cold, DmgElectricitySmall64 Electricity, DmgToxinSmall64 Toxin, DmgMagneticSmall64 Magnetic, or DmgRadiationSmall64 Radiation damage, based on the Sister's progenitor Warframe, which increases the listed base damage of the weapon by 25%-60%.

Advantages over other Secondary weapons (excluding modular weapons):

  • Pinpoint accuracy.
  • Innate 1 meter punch through.
  • Reloads 8 rounds per second while holstered.
  • Normal Attack (wiki attack index 1)
    • Very high crit chance (36.00%)
    • Very high magazine (92)
    • Very high ammo max (460)
    • High fire rate (9.670 attacks/sec)
    • Above average crit multiplier (2.20x)
  • Lock-on Mode (wiki attack index 2)
    • Very high crit chance (36.00%)
    • Very high magazine (92)
    • Very high ammo max (460)

Disadvantages over other Secondary weapons (excluding modular weapons):

  • Projectiles have travel time.
  • Very heavy, side-to-side recoil, making the pinpoint accuracy only effective for the first shot.
  • Normal Attack (wiki attack index 1)
    • Very low reload speed (2.80 s)
    • Low total damage (28)
    • Below average status chance (14.00%)
    • Very low disposition (●●○○○ (0.75x))
  • Lock-on Mode (wiki attack index 2)
    • Very low reload speed (2.80 s)
    • Very low total damage (28)
    • Very low fire rate (1.000 attacks/sec)
    • Low status chance (14.00%)
    • Very low disposition (●●○○○ (0.75x))

Acquisition[]

Tenet Diplos is obtained by vanquishing a Sister who generated with one equipped. After the Sister is vanquished it will be in the player's Foundry ready to claim.

While the weapon itself is not tradeable, a converted Sister generated with the weapon can be traded to another player. The trade is performed inside a Clan Dojo's Crimson Branch room, and the recipient must not have any active Lich or Sister. Once traded, the recipient must fight and vanquish the Sister to claim their weapon.

Notes[]

  • Aiming toggles lock-on mode.
    • Up to a maximum of 8 targets can be locked-on by aiming at enemies within 60 meters, indicated by the circular reticle.
    • Locked-on targets are marked by a white diamond that flashes bright at successful home-in.
    • If the target moves ? meters away or dies while being aimed at, their lock-ons are removed.
    • Full-auto fire can still be used by firing from hip-fire and then zooming in or not aiming over an enemy to not trigger the lock-on.
    • Lock-on mode is disabled against targets with invulnerability, such as enemies being corrupted by a Void Fissure or protected by an Arbitration Shield Drone, as well as those taking cover inside a Nullifier bubble.
  • While holstered, the attaché case's components will rumble and make an audible sound for each ammo reloaded.
  • Similar to the Velox Velox, these weapons are functionally silent despite having an "Alarming" noise level; they can be fired near enemies without alerting them unless a bullet hits a surface very close to them. However, they will still break IvaraIcon272 Ivara's Prowl130xWhite Prowl unless the Mod TT 20px Suppress mod is equipped.
Main article: Lich System § Notes (edit)

Kuva/Tenet Notes[]

  • For weapons obtained from vanquishing the Kuva Lich or Sister:
    • The player does not have to meet the Mastery Rank displayed to obtain this weapon. It can simply be claimed from the foundry after the Lich/Sister carrying it has been vanquished.
    • The weapon will have a prefix of the name of the Lich/Sister it was acquired from (e.g. a Kuva Kohm might be called "Odizrigg Agekk Kuva Kohm").
  • Refraining from Mercy killing a lich candidate will remove their weapon from the pool of potential lich weapons until each has been refused, but only if the mission is completed. Weapons rejected from aborted missions will remain in the current cycle.
  • For weapons obtained from Ergo Glast's shop:
    • The player must meet the Mastery Rank displayed to obtain this weapon, as it is claimed from an NPC shop rather than the foundry.
  • The weapon's max rank caps at 40 after 5 polarizations (max rank increases by 2 per Forma added).
    • Additional polarizations can be added when the weapon reaches its new max rank at that polarization level.
    • Each additional rank also gives 100 Mastery Rank experience, giving 4,000 points in total at level 40.
    • Mod capacity scales with the additional ranks, and can reach a total of 80 at rank 40 with an Orokin Catalyst installed.
      • Without an Orokin Catalyst, the max is 40. Combined with the five polarized mod slots required to reach that point, an Orokin Catalyst might not be required for some beginner-friendly builds as they typically use less mod capacity.
      • After polarizing a weapon, any additional mod capacity above 30 (60 with an Orokin Catalyst) will not take effect until the weapon's rank reaches 31 and above.
        • Legendary Mastery Rank increases the minimum mod capacity for such weapons, without the weapon needing to be rank 31 and above. For example, Legendary 1 increases the minimum capacity to 31 (62 with an Orokin Catalyst).
  • Comes with an additional damage stat.
    • For Lich/Sister-obtained weapons this is dependent on the Warframe that summoned the Lich/Sister.
    • For Ergo Glast shop a random bonus stat will be offered for each weapon and changed every 4 days (96 hours).
    • This damage stat randomly ranges between 25%-60%. It can be upgraded up to its maximum value with Valence Fusion using another copy of the weapon.
    • This bonus stat is considered a base damage type and will be applied after all elemental mods for the purposes of elemental combinations.
  View detailed explanation about element merging  
  • Weapons with an innate primary element and a different primary element provided by the progenitor both behave as innate elements and combine with each other. They will also recombine with modded elements in the following order:
    • Mod slot 1 → Mod slot 2 → ... → Mod slot 8 → Innate DmgFireSmall64 Heat → Innate DmgColdSmall64 Cold → Innate DmgElectricitySmall64 Electricity → Innate DmgToxinSmall64 Toxin
HCET Priority Results from Modding an Element
Bonus Element + Modded Element Innate DmgFireSmall64 Heat
E.g. TenetSpirex Tenet Spirex
Innate DmgColdSmall64 Cold
E.g. TenetEnvoy Tenet Envoy
Innate DmgElectricitySmall64 Electricity
E.g. TenetAgendus Tenet Agendus
Innate DmgToxinSmall64 Toxin
Bonus DmgFireSmall64 Heat + Modded DmgColdSmall64 Cold DmgBlastSmall64 Blast DmgBlastSmall64 Blast DmgBlastSmall64 Blast + DmgElectricitySmall64 Electricity DmgBlastSmall64 Blast + DmgToxinSmall64 Toxin
Bonus DmgFireSmall64 Heat + Modded DmgElectricitySmall64 Electricity DmgRadiationSmall64 Radiation DmgRadiationSmall64 Radiation + DmgColdSmall64 Cold DmgRadiationSmall64 Radiation DmgRadiationSmall64 Radiation + DmgToxinSmall64 Toxin
Bonus DmgFireSmall64 Heat + Modded DmgToxinSmall64 Toxin DmgGasSmall64 Gas DmgGasSmall64 Gas + DmgColdSmall64 Cold DmgGasSmall64 Gas + DmgElectricitySmall64 Electricity DmgGasSmall64 Gas
Bonus DmgColdSmall64 Cold + Modded DmgFireSmall64 Heat DmgBlastSmall64 Blast DmgBlastSmall64 Blast DmgBlastSmall64 Blast + DmgElectricitySmall64 Electricity DmgBlastSmall64 Blast + DmgToxinSmall64 Toxin
Bonus DmgColdSmall64 Cold + Modded DmgElectricitySmall64 Electricity DmgRadiationSmall64 Radiation + DmgColdSmall64 Cold DmgMagneticSmall64 Magnetic DmgMagneticSmall64 Magnetic DmgMagneticSmall64 Magnetic + DmgToxinSmall64 Toxin
Bonus DmgColdSmall64 Cold + Modded DmgToxinSmall64 Toxin DmgGasSmall64 Gas + DmgColdSmall64 Cold DmgViralSmall64 Viral DmgViralSmall64 Viral + DmgElectricitySmall64 Electricity DmgViralSmall64 Viral
Bonus DmgElectricitySmall64 Electricity + Modded DmgFireSmall64 Heat DmgRadiationSmall64 Radiation DmgBlastSmall64 Blast + DmgElectricitySmall64 Electricity DmgRadiationSmall64 Radiation DmgRadiationSmall64 Radiation + DmgToxinSmall64 Toxin
Bonus DmgElectricitySmall64 Electricity + Modded DmgColdSmall64 Cold DmgBlastSmall64 Blast + DmgElectricitySmall64 Electricity DmgMagneticSmall64 Magnetic DmgMagneticSmall64 Magnetic DmgMagneticSmall64 Magnetic + DmgToxinSmall64 Toxin
Bonus DmgElectricitySmall64 Electricity + Modded DmgToxinSmall64 Toxin DmgGasSmall64 Gas + DmgElectricitySmall64 Electricity DmgViralSmall64 Viral + DmgElectricitySmall64 Electricity DmgCorrosiveSmall64 Corrosive DmgCorrosiveSmall64 Corrosive
Bonus DmgToxinSmall64 Toxin + Modded DmgFireSmall64 Heat DmgGasSmall64 Gas DmgBlastSmall64 Blast + DmgToxinSmall64 Toxin DmgRadiationSmall64 Radiation + DmgToxinSmall64 Toxin DmgGasSmall64 Gas
Bonus DmgToxinSmall64 Toxin + Modded DmgColdSmall64 Cold DmgBlastSmall64 Blast + DmgToxinSmall64 Toxin DmgViralSmall64 Viral DmgMagneticSmall64 Magnetic + DmgToxinSmall64 Toxin DmgViralSmall64 Viral
Bonus DmgToxinSmall64 Toxin + Modded DmgElectricitySmall64 Electricity DmgRadiationSmall64 Radiation + DmgToxinSmall64 Toxin DmgMagneticSmall64 Magnetic + DmgToxinSmall64 Toxin DmgCorrosiveSmall64 Corrosive DmgCorrosiveSmall64 Corrosive
Element Progenitor Warframe*
DmgImpactSmall64 Impact BaruukIcon272 BaruukGaussIcon272 GaussGrendelIcon272 GrendelRhinoIcon272 RhinoSevagothIcon272 SevagothWukongIcon272 WukongZephyrIcon272 Zephyr
DmgFireSmall64 Heat ChromaIcon272 ChromaEmberIcon272 EmberInarosIcon272 InarosKullervoIcon272 KullervoNezhaIcon272 NezhaProteaIcon272 ProteaVaubanIcon272 VaubanWispIcon272 Wisp
DmgColdSmall64 Cold FrostIcon272 FrostGaraIcon272 GaraHildrynIcon272 HildrynRevenantIcon272 RevenantStyanaxIcon272 StyanaxTitaniaIcon272 TitaniaTrinityIcon272 Trinity
DmgElectricitySmall64 Electricity BansheeIcon272 BansheeCalibanIcon CalibanExcaliburIcon272 ExcaliburGyreIcon272 GyreLimboIcon272 LimboNovaIcon272 NovaValkyrIcon272 ValkyrVoltIcon272 Volt
DmgToxinSmall64 Toxin AtlasIcon272 AtlasDagathIcon272 DagathIvaraIcon272 IvaraKhoraIcon272 KhoraNekrosIcon272 NekrosNidusIcon272 NidusOberonIcon272 OberonSarynIcon272 Saryn
DmgMagneticSmall64 Magnetic CitrineIcon272 CitrineHarrowIcon272 HarrowHydroidIcon272 HydroidLavosIcon272 LavosMagIcon272 MagMesaIcon272 MesaXakuIcon272 XakuYareliIcon272 Yareli
DmgRadiationSmall64 Radiation AshIcon272 AshEquinoxIcon272 EquinoxGarudaIcon272 GarudaLokiIcon272 LokiMirageIcon272 MirageNyxIcon272 NyxOctaviaIcon272 OctaviaQorvexIcon272 QorvexVorunaIcon272 Voruna

*Note that the Primed or Umbra version of a Warframe share the same element

Known Bugs[]

  • Mod TT 20px Galvanized Shot is multiplicative to base damage sources on direct hits from lock-on mode.

Tips[]

  • The Diplos has noticeable recoil, so it is recommended to fire the guns at short bursts or mitigate the recoil with Mod TT 20px Steady Hands.
  • When using lock-on mode, wait until the lock-on indicator flashes before pulling the trigger to ensure that the gun will not go full auto mode. This is particularly useful when in the middle of an encounter with too much visual noise, such as explosions from an allied player's weapons or being struck by a DmgMagneticSmall64 Magnetic proc.
  • The Diplos can lock in on Arbitration Shield Drones, making the guns extremely effective at disposing them. Additionally, the lock-on mode is disabled against enemies protected by the drone, preventing it from wasting shots on invulnerable targets.

Trivia[]

  • While holstered and while reloading, the weapon folds up into an attaché case.
  • The weapon's name means "twofold", referring to how the weapon folds when (un)sheathed.

Bugs[]

  • Aiming down sights away from an enemy and using an autoclicker or mousewheel to fire the weapon causes it to fire as fast as the inputs register. This has no practical application as moving the reticle over an enemy immediately causes the lock-on function to activate.

Media[]

Patch History[]

Update 31.5 (2022-04-27)

  • Fixed the Tenet Diplos’ lock-on ability not damaging Osprey enemies.

Update 30.9 (2021-11-11)

Hotfix 30.7.6 (2021-09-23)

  • Fixed the Tenet Diplos reverting to a packed/holstered configuration when trying to customize with skins.

Update 30.7 (2021-09-08)

  • Fixed the Tenet Diplos not unlocking the Meeting Adjourned achievement.

Hotfix 30.6.1 (2021-08-10)

  • Fixed mounting and dismounting a K-Drive while using the Tenet Diplos causing its animation to break.

Hotfix 30.5.3 (2021-07-09)

  • Tenet Diplos clip size increased to 92 and increased ammo pool to 460.

Update 30.5 (2021-07-06)

  • Introduced.
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