The Tenet Diplos are unique Tenet akimbo pistols with fully automatic fire, an aimed fire mode that locks-on to enemies with burst-fire seeking projectiles, and is able to reload while holstered.
Characteristics[]
- This weapon primarily deals Impact damage.
- Aiming activates lock-on mode, targeting up to 8 enemies within 60 meters on the reticle to burst-fire 2 shots of seeking projectiles per target.
- Lock-on homing targets the enemy's body, making it difficult to achieve headshots unless aiming upward.
- Lock-on projectiles must travel 5 meters before seeking.
- Lock-on burst-fire consumes 4 ammo (2 per pistol) per target.
- Lock-on has a ~0.5 second delay after the burst ends before being able to lock-on again (affected by fire rate).
- Reloads 10% of its magazine per second while holstered.
- Innate polarity.
- Comes with an additional bonus Impact, Heat, Cold, Electricity, Toxin, Magnetic, or Radiation damage, based on the Sister's progenitor Warframe, which increases the listed base damage of the weapon by 25%-60%.
- Valence Fusion can optionally change the resulting output damage type, and can upgrade the bonus increase (up to 60%).
- Polarizing the weapon increases its max rank by 2, capping at rank 40 after 5 polarizations, granting the weapon additional mod capacity.
- Listed Mastery Rank requirement is not enforced - the weapon may theoretically be obtained at any mastery rank by acquiring and vanquishing a Sister that has this weapon equipped.
Advantages over other Secondary weapons (excluding modular weapons):
- Pinpoint accuracy.
- Innate 1 meter punch through.
- Reloads 8 rounds per second while holstered.
- Normal Attack (wiki attack index 1)
- Very high crit chance (36.00%)
- Very high magazine (92)
- Very high ammo max (460)
- High fire rate (9.67 attacks/sec)
- Above average crit multiplier (2.20x)
- Lock-on Mode (wiki attack index 2)
- Very high crit chance (36.00%)
- Very high magazine (92)
- Very high ammo max (460)
Disadvantages over other Secondary weapons (excluding modular weapons):
- Projectiles have travel time.
- Very heavy, side-to-side recoil, making the pinpoint accuracy only effective for the first shot.
- Normal Attack (wiki attack index 1)
- Very low reload speed (2.80 s)
- Low total damage (28)
- Below average status chance (14.00%)
- Very low disposition (●●○○○ (0.75x))
- Lock-on Mode (wiki attack index 2)
- Very low reload speed (2.80 s)
- Very low total damage (28)
- Very low fire rate (1.00 attacks/sec)
- Low status chance (14.00%)
- Very low disposition (●●○○○ (0.75x))
See WARFRAME Wiki:Stat Comparison/Percentiles for more details.
Acquisition[]
Tenet Diplos is obtained by vanquishing a Sister who generated with one equipped. After the Sister is vanquished it will be in the player's Foundry ready to claim.
While the weapon itself is not tradeable, a converted Sister generated with the weapon can be traded to another player. The trade is performed inside a Clan Dojo's Crimson Branch room, and the recipient must not have any active Lich or Sister. Once traded, the recipient must fight and vanquish the Sister to claim their weapon.
Notes[]
- Aiming toggles lock-on mode.
- Up to a maximum of 8 targets can be locked-on by aiming at enemies within 60 meters, indicated by the circular reticle.
- Locked-on targets are marked by a white diamond that flashes bright at successful home-in.
- If the target moves ? meters away or dies while being aimed at, their lock-ons are removed.
- Full-auto fire can still be used by firing from hip-fire and then zooming in or not aiming over an enemy to not trigger the lock-on.
- Lock-on mode is disabled against targets with invulnerability, such as enemies being corrupted by a Void Fissure or protected by an Arbitration Shield Drone, as well as those taking cover inside a Nullifier bubble.
- While holstered, the attaché case's components will rumble and make an audible sound for each ammo reloaded.
- Passive reload stacks with Eject Magazine and the Synth Mod Set ( Synth Deconstruct, Synth Fiber, Synth Reflex and Synth Charge).
- Similar to the Velox, these weapons are functionally silent despite having an "Alarming" noise level; they can be fired near enemies without alerting them unless a bullet hits a surface very close to them. However, they will still break Ivara's Prowl unless the Suppress mod is equipped.
Kuva/Tenet Notes[]
- For weapons obtained from vanquishing the Kuva Lich or Sister:
- The player does not have to meet the Mastery Rank displayed to obtain this weapon. It can simply be claimed from the foundry after the Lich/Sister carrying it has been vanquished.
- The weapon will have a prefix of the name of the Lich/Sister it was acquired from (e.g. a Kuva Kohm might be called "Odizrigg Agekk Kuva Kohm").
- Refraining from Mercy killing an Adversary candidate will remove their weapon from the pool of potential Adversary weapons until each has been refused, but only if the mission is completed. Weapons rejected from aborted missions will remain in the current cycle.
- For weapons obtained from Ergo Glast's shop:
- The player must meet the Mastery Rank displayed to obtain this weapon, as it is claimed from an NPC shop rather than the foundry.
- The weapon's max rank caps at 40 after 5 polarizations (max rank increases by 2 per Forma added).
- Additional polarizations can be added when the weapon reaches its new max rank at that polarization level.
- Each additional rank also gives 100 Mastery Rank experience, giving 4,000 points in total at level 40.
- Mod capacity scales with the additional ranks, and can reach a total of 80 at rank 40 with an Orokin Catalyst installed.
- Without an Orokin Catalyst, the max is 40. Combined with the five polarized mod slots required to reach that point, an Orokin Catalyst might not be required for some beginner-friendly builds as they typically use less mod capacity.
- After polarizing a weapon, any additional mod capacity above 30 (60 with an Orokin Catalyst) will not take effect until the weapon's rank reaches 31 and above.
- Legendary Mastery Rank increases the minimum mod capacity for such weapons, without the weapon needing to be rank 31 and above. For example, Legendary 1 increases the minimum capacity to 31 (62 with an Orokin Catalyst).
- Comes with an additional damage stat.
- For Lich/Sister-obtained weapons this is dependent on the Warframe that summoned the Lich/Sister.
- For Ergo Glast shop a random bonus stat will be offered for each weapon and changed every 4 days (96 hours).
- This damage stat randomly ranges between 25%-60%. It can be upgraded up to its maximum value with Valence Fusion using another copy of the weapon.
- This bonus stat is considered a base damage type and will be applied after all elemental mods for the purposes of elemental combinations.
- Weapons with an innate primary element and a different primary element provided by the progenitor both behave as innate elements and combine with each other. They will also recombine with modded elements in the following order:
- Mod slot 1 → Mod slot 2 → ... → Mod slot 8 → Innate Heat → Innate Cold → Innate Electricity → Innate Toxin
*Note that the Primed or Umbra version of a Warframe share the same element
Known Bugs[]
- Galvanized Shot is multiplicative to base damage sources on direct hits from lock-on mode.
Tips[]
- The Diplos has noticeable recoil, so it is recommended to fire the guns at short bursts or mitigate the recoil with Steady Hands.
- When using lock-on mode, wait until the lock-on indicator flashes before pulling the trigger to ensure that the gun will not go full auto mode. This is particularly useful when in the middle of an encounter with too much visual noise, such as explosions from an allied player's weapons or being struck by a Magnetic proc.
- The Diplos can lock in on Arbitration Shield Drones, making the guns extremely effective at disposing them. Additionally, the lock-on mode is disabled against enemies protected by the drone, preventing it from wasting shots on invulnerable targets.
Trivia[]
- While holstered and while reloading, the weapon folds up into an attaché case.
- The weapon's name means "twofold", referring to how the weapon folds when (un)sheathed.
Bugs[]
- Aiming down sights away from an enemy and using an autoclicker or mousewheel to fire the weapon causes it to fire as fast as the inputs register. This has no practical application as moving the reticle over an enemy immediately causes the lock-on function to activate.
Media[]
Patch History[]
Update 36.0 (2024-06-18)
- Changed Tenet Diplos to continuously burst fire at already marked targets while aiming and holding the firing input.
Update 31.5 (2022-04-27)
- Fixed the Tenet Diplos’ lock-on ability not damaging Osprey enemies.
Update 30.9 (2021-11-11)
- Fixed Tenet Diplos lock-on ability not working for the Client players when using a Vehicle (Merulina, K-Drive, etc). As reported here: https://forums.warframe.com/topic/1270984-tenet-diplos-lock-on-not-working-on-k-drive/
Hotfix 30.7.6 (2021-09-23)
- Fixed the Tenet Diplos reverting to a packed/holstered configuration when trying to customize with skins.
Update 30.7 (2021-09-08)
- Fixed the Tenet Diplos not unlocking the Meeting Adjourned achievement.
Hotfix 30.6.1 (2021-08-10)
- Fixed mounting and dismounting a K-Drive while using the Tenet Diplos causing its animation to break.
Hotfix 30.5.3 (2021-07-09)
- Tenet Diplos clip size increased to 92 and increased ammo pool to 460.
Update 30.5 (2021-07-06)
- Introduced.