The Tenet Cycron is the Tenet variant of the beam pistol, dealing pure damage instead of , along with improved critical chance, status chance, and total damage. Its beam has also gained the ability to chain between multiple enemies.
- Innate damage – effective against Cloned Flesh, Infested, and Infested Flesh.
- Third highest status chance of all continuous secondaries, behind the and .
- Pinpoint accuracy.
- Innate 1 meter punch through.
- Good critical chance.
- Beam can chain up to 2 nearby enemies within 7 meters from the initial target, each doing 60% of the main beam's damage.
- Enemy corpses will still allow the beam to connect to nearby enemies.
- Does not use ammo pickups; ammo regenerates over time.
- Has a 1 second delay after the weapon stops firing before regenerating ammo. Then, regenerates 40 ammo per second; takes 1 second to regenerate a fully depleted battery excluding the delay.
- Innate two polarities.
- Polarizing the weapon increases its max rank by 2, capping at rank 40 after 5 polarizations, granting the weapon additional mod capacity.
- Comes with an additional bonus , , , , , , or damage, based on the Sister's progenitor Warframe, which increases the listed base damage of the weapon by 25%-60%.
- Innate damage – less effective against Proto Shields.
- Below average critical multiplier.
- Damage ramps up from 30% to 100% over 0.6 seconds when firing. After firing stops for 0.8 seconds, the damage decays back to 30% over 2 seconds.
- Limited range of 28 meters.
- Does not benefit from mods that increase maximum ammo, due to lack of an ammo pool.
- Does not benefit from reload-triggered mods such as .
- Tenet Cycron (Normal), compared to Cycron (Normal):
- Higher base damage per projectile (27.5 vs. 23)
- Higher total damage (27.5 vs. 23)
- Higher base critical chance (20% vs. 12%)
- Higher base status chance (40% vs. 30%)
- Higher average damage per shot (using max +60% Progenitor bonus if applicable) (40.83 vs. 25.21)
- Higher burst DPS (using max +60% Progenitor bonus if applicable) (489.98 vs. 302.5)
- Higher sustained DPS (using max +60% Progenitor bonus if applicable) (376.91 vs. 232.69)
- Higher Mastery Rank required (14 vs. 8)
- Lower disposition (0.5 vs. 1.2)
While the weapon itself is not tradeable, a converted Sister generated with the weapon can be traded to another player. The trade is performed inside a Clan Dojo's Crimson Branch room, and the recipient must not have any active Lich or Sister. Once traded, the recipient must fight and vanquish the Sister to claim their weapon.
- Upon striking an enemy, the beam chains up to 2 enemies within 7 meters of the main target. Each chain beam does 60% of the main beam's damage.
- As the weapon requires charging up to recover its ammunition, players should be mindful of letting the weapon recharge by holding fire - keeping the trigger pressed down will prevent it from fully charging, resulting in an overall DPS drop due to the forced one-second delay in recharging being persistently active.
- Punch Through will cause the main beam to chain independently from each additional target hit, potentially doubling or tripling the total damage output when fired into a crowd. The chain from the target hit after the Punch Through can deal damage to the first target, and vice versa.
- As with all Kuva and Tenet weapons, the player does not have to meet the Mastery Rank displayed to obtain this weapon. It can simply be claimed from the foundry after the Kuva Lich or Sister carrying it has been vanquished.
- The weapon will have a prefix of the name of the Lich/Sister it was acquired from (e.g. Odizrigg Agekk Kuva Kohm).
- The weapon's max rank caps at 40 after 5 polarizations (max rank increases by 2 per Forma added).
- Additional polarizations can be added when the weapon reaches its new max rank at that polarization level.
- Each additional rank also gives 100 Mastery Rank experience, giving 4,000 points in total at level 40.
- Mod capacity scales with the additional ranks, and can reach a total of 80 at rank 40 with an Orokin Catalyst installed.
- Without an Orokin Catalyst, the max is 40. Combined with the five polarized mod slots required to reach that point, an Orokin Catalyst might not be required to finish modding the weapon.
- After polarizing a weapon, any additional mod capacity above 30 (60 with an Orokin Catalyst) will not take effect until the weapon's rank reaches 31 and above.
- Legendary Mastery Rank increases the minimum mod capacity for such weapons, without the weapon needing to be rank 31 and above. For example, Legendary 1 increases the minimum capacity to 31 (62 with an Orokin Catalyst).
- Comes with an additional damage stat, dependent on the Warframe that summoned the Lich/Sister.
- This damage stat ranges between 25%-60%, and is randomly generated by the Lich/Sister. It can be brought up to its maximum value with Valence Fusion using another copy of the weapon.
- This bonus stat is considered a base damage type that is added after all elemental mods.
- If the weapon innately has a primary element type ( , , , ) AND has a different primary element as its bonus stat, the elements on the weapon will combine in a unique way: Whichever of the two primary elements comes first in this element order - > > > , or "HCET" for short - will be placed second to last in the element combine order, while the other primary element will be placed last in the combine order. This order can be subsequently shifted based on the order of the equipped mods.
- For example, if the weapon innately has , using an progenitor Warframe to add base damage to the weapon will change the weapon's base element to .
- Because comes before in the HCET element order, will be placed second to last in the element combine order, and will be placed last.
- If the weapon is then modded with only , the elements will be arranged in the order , , , resulting in the weapon having + . If the weapon is instead modded with only , the elements will be arranged in the order , , , which will create + .
- If modded with and , the will be moved earlier in the combine order due to now being a modded element, so the new combine order will be , , , resulting in + . If modded with and , the combine order will be , , , , resulting in + .
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*Note that the Primed and Umbra versions of a Warframe share the same element (including altered, exalted, spectral or enhanced forms such as Atlas using Rumbled, Titania in Razorwing, or Sevagoth's Shadow).
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