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FINNER (talk), 05:04, 20 January 2022 (UTC)


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Drive the agenda with this massive impact hammer. Heavy attacks launch devastating energy disks.

Tenet Agendus is a unique Tenet hammer and shield combo that fires an energy disk on heavy attack.

Characteristics[]

This weapon deals DmgImpactSmall64.png Impact and DmgElectricitySmall64.png Electricity damage.

Advantages:

Disadvantages:

  • No DmgPunctureSmall64.png Puncture and DmgSlashSmall64.png Slash damage – less effective against armor and health.
  • Below average attack speed.
  • Heavy attack projectile has linear damage falloff from 100% to 5% from 10m to 20m target distance.

Acquisition[]

Can be bought from Ergo Glast of The Perrin Sequence in any Relay for 40 Corrupted Holokeys. Each stocks have varied innate elements which are cycled every 4 days.



Combos

Default Combos of Stance or Weapon
Combo Name Attack Multipliers
and Forced Procs
Avg Dmg Multi/s Length Animation
Tenet Agendus Heavy (unofficial)
(Heavy Attack)
Heavy Attack
400% DmgImpactSmall64.png
Heavy Attack
500% Knockdown b.png
0.0%/s N/A x90px
360° Attack 360° Attack • Slam Slam Attack • Ranged Ranged Attack
View Full Legend
Key Inputs
Default Melee Attack Basic Melee  (PC default LMB or E; XBX, PSN, and NSW default right button)
Heavy Attack Heavy Attack  (PC default MMB; XBX, PSN, and NSW default left trigger)
Block Block  (PC default RMB; XBX, PSN, and NSW default right trigger)
Up Forward Movement  (PC default W; XBX, PSN, and NSW default tilt up right thumbstick)
Multipliers and Hits
Default Melee Attack
200%
 Attack does double damage 
Default Melee Attack
2x 100%
 Attack hits twice 
Forced Procs
DmgImpactSmall64.png Knockback
DmgPunctureSmall64.png Frailty
DmgSlashSmall64.png Bleeding
DmgBlastSmall64.png Flashbang
Knockdown b.png Knockdown
Lifted b.png Lifted
Panel.png Stagger
Ragdoll b.png Ragdoll
Finisher b.png Finisher (front, back, or ground) 
DmgImpairSmall64.png Impair (PvP only) 
*Combos that are shared across all stances of the weapon type.

Notes[]

  • Initial Sword & Shield heavy attack is replaced with a new animation that launches a projectile.
    • Ranged Heavy Attack Wind-up is 1.0s instead of 0.7s.
    • Deals 2880 DmgElectricitySmall64.png Electricity damage + 25% to 60% variable bonus.
    • Has 95% damage falloff from 10m to 20m.
    • Attack is Silent.
    • Has a guaranteed DmgImpactSmall64.png Impact proc on targets 20m away or closer.
    • Travels 80m/s
    • Projectile has infinite punch-through on bodies.
    • Projectile has a width of ~2.7m.
  • Standard Sword & Shield heavy attacks can both still be performed. The first standard attack is now the second part of the neutral heavy combo, and the second standard attack is still the first part of the slide-heavy combo.
  • Unlike other Tenet weapons from the Sisters of Parvos, the player must meet the Mastery Rank displayed to obtain this weapon, as it is claimed from an NPC shop rather than the foundry.
  • The weapon's max rank caps at 40 after 5 polarizations (max rank increases by 2 per Forma added).
    • Additional polarizations can be added when the weapon reaches its new max rank at that polarization level.
    • Each additional rank also gives Mastery Rank Experience, giving 4,000 points in total.
    • Mod capacity scales with the additional ranks, and can reach a total of 80 at rank 40 with an Orokin Catalyst installed.
      • Without an Orokin Catalyst, the max is 40. Combined with the five polarized mod slots required to reach that point, an Orokin Catalyst might not be required to finish modding the Tenet Agendus.
      • After polarizing a weapon, any additional mod capacity above 30 (60 with an Orokin Catalyst) will not take effect until the weapon's rank reaches 31 and above.
  • Comes with an additional bonus damage stat, randomly generated in Ergo Glast's shop that changes weekly.
    • This bonus stat ranges between 25%-60%. It can be brought up to its maximum value with Valence Fusion using another copy of this weapon.
  View detailed explanation about element merging  
    • If the weapon innately has a primary element type (DmgHeatSmall64.png Heat, DmgColdSmall64.png Cold, DmgElectricitySmall64.png Electricity, DmgToxinSmall64.png Toxin) AND has a different primary element as its bonus stat, the elements on the weapon will combine in a unique way: Whichever of the two primary elements comes first in this element order - DmgHeatSmall64.png Heat > DmgColdSmall64.png Cold > DmgElectricitySmall64.png Electricity > DmgToxinSmall64.png Toxin, or "HCET" for short - will be placed second to last in the element combine order, while the other primary element will be placed last in the combine order. This order can be subsequently shifted based on the order of the equipped mods.
    • For example, if the weapon innately has DmgColdSmall64.png Cold, using an DmgElectricitySmall64.png Electricity progenitor Warframe to add base DmgElectricitySmall64.png Electricity damage to the weapon will change the weapon's base element to DmgMagneticSmall64.png Magnetic.
HCET Damage Priority Results
Bonus Element + Modded Element / Innate Element Innate DmgHeatSmall64.png Heat
(TenetSpirex.png Tenet Spirex)
Innate DmgColdSmall64.png Cold
(TenetEnvoy.png Tenet Envoy)
Innate DmgElectricitySmall64.png Electricity
(TenetAgendus.png Tenet Agendus)
Innate DmgToxinSmall64.png Toxin
Bonus DmgHeatSmall64.png Heat + Modded DmgColdSmall64.png Cold - - DmgBlastSmall64.png Blast + DmgElectricitySmall64.png Electricity DmgBlastSmall64.png Blast + DmgToxinSmall64.png Toxin
Bonus DmgHeatSmall64.png Heat + Modded DmgElectricitySmall64.png Electricity - DmgRadiationSmall64.png Radiation + DmgColdSmall64.png Cold - DmgRadiationSmall64.png Radiation + DmgToxinSmall64.png Toxin
Bonus DmgHeatSmall64.png Heat + Modded DmgToxinSmall64.png Toxin - DmgGasSmall64.png Gas + DmgColdSmall64.png Cold DmgGasSmall64.png Gas + DmgElectricitySmall64.png Electricity -
Bonus DmgColdSmall64.png Cold + Modded DmgHeatSmall64.png Heat - - DmgBlastSmall64.png Blast + DmgElectricitySmall64.png Electricity DmgBlastSmall64.png Blast + DmgToxinSmall64.png Toxin
Bonus DmgColdSmall64.png Cold + Modded DmgElectricitySmall64.png Electricity DmgRadiationSmall64.png Radiation + DmgColdSmall64.png Cold - - DmgMagneticSmall64.png Magnetic + DmgToxinSmall64.png Toxin
Bonus DmgColdSmall64.png Cold + Modded DmgToxinSmall64.png Toxin DmgGasSmall64.png Gas + DmgColdSmall64.png Cold - DmgViralSmall64.png Viral + DmgElectricitySmall64.png Electricity -
Bonus DmgElectricitySmall64.png Electricity + Modded DmgHeatSmall64.png Heat - DmgBlastSmall64.png Blast + DmgElectricitySmall64.png Electricity - DmgRadiationSmall64.png Radiation + DmgToxinSmall64.png Toxin
Bonus DmgElectricitySmall64.png Electricity + Modded DmgColdSmall64.png Cold DmgBlastSmall64.png Blast + DmgElectricitySmall64.png Electricity - - DmgMagneticSmall64.png Magnetic + DmgToxinSmall64.png Toxin
Bonus DmgElectricitySmall64.png Electricity + Modded DmgToxinSmall64.png Toxin DmgGasSmall64.png Gas + DmgElectricitySmall64.png Electricity DmgViralSmall64.png Viral + DmgElectricitySmall64.png Electricity - -
Bonus DmgToxinSmall64.png Toxin + Modded DmgHeatSmall64.png Heat - DmgBlastSmall64.png Blast + DmgToxinSmall64.png Toxin DmgRadiationSmall64.png Radiation + DmgToxinSmall64.png Toxin -
Bonus DmgToxinSmall64.png Toxin + Modded DmgColdSmall64.png Cold DmgBlastSmall64.png Blast + DmgToxinSmall64.png Toxin - DmgMagneticSmall64.png Magnetic + DmgToxinSmall64.png Toxin -
Bonus DmgToxinSmall64.png Toxin + Modded DmgElectricitySmall64.png Electricity DmgRadiationSmall64.png Radiation + DmgToxinSmall64.png Toxin DmgMagneticSmall64.png Magnetic + DmgToxinSmall64.png Toxin - -

Trivia[]

  • Tenet Agendus is the first sword and shield that is named with only one word, rather than two words separated by the & symbol.
  • An enemy exclusive non-Tenet variant of the Agendus can be seen used by Zerca and Juno Comba
  • Tenet Agendus is the second melee in the game after Keratinos.png Keratinos to have a completely unique heavy attack from the rest of its weapon class.

Media[]

Patch History[]

Update 30.9 (2021-11-11)

  • Fixed the Tenet Agendus’ shield appearing partially upside down when equipped with Baruuk.

Update 30.7 (2021-09-08)

  • Fixed an issue where the Tenet Agendus hammer was not being held properly in a Warframe’s hand if it is the only weapon equipped.
  • Fixed an issue where the FX energy of the Tenet Agendus was not affected by custom color chosen.

Hotfix 30.6.1 (2021-08-10)

  • Fixed the Tenet Agendus having a Mastery Rank of 0. It is now the intended Mastery Rank 14, along the same line as the other Tenet Melee weapons available from Ergo Glast.
  • Fixed inability to see or hear the Tenet Agendus projectiles or explosions when other players use the heavy attack.
  • Fixed Tenet Agendus Shield Energy always being present when viewed in the Arsenal.

Update 30.6 (2021-08-04)

  • Fixed the Tenet Agendus projectile only having correct visual/audio up until you let one expire from range.
  • Fixed the shield Energy FX of Tenet Agendus isn't affected by custom colour and lingers when shield Skin is equipped.

Hotfix 30.5.4 (2021-07-17)

  • Removed Headshot Damage bonus on the Tenet Agendus projectile.

Update 30.5 (2021-07-06)

  • Introduced.

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