FANDOM


Please update to Weapon Infobox U11 or contact an Admin

{{{name}}}
Panel
Statistics
Mastery Level 0
Weapon Type Weapon
Damage /
Crit Chance Unknown
Crit Damage Unknown
Conclave Rating Unknown
Polarities None



Changelog
Brizingr5:
  • New Infobox...
  • Added mouse-over and click collapsible functionality
  • Added new fields for U10
  • Split Slam and Jump damage.

Twilight053: (11/02/13, mdy)

  • Linked Accuracy to it's respective page.

Darthmufin: (11/02/13)

  • Linked conclave to respective page

Brizingr5: (11/02/13)

  • Added prototype fields for Voqualin to work with (Bullet Spread, Recoil, Zoom)

note: these are not for implementation as of yet

Please copy the ENTIRE blank template for whatever weapon type you are using into the page you intend on using it on. Leave any values you do not know or that do not apply blank.

Usage Ranged


{{WeaponInfoboxU10
| name                = Name of the weapon
| image               = The image of the weapon. Usually WeaponName.png
| masterylvl          = Minimum mastery level required to equip
| type                = Type of the weapon
| trigger             = Trigger type
| projectilespeed     = Projectile Speed for projectile weapons
| noiselvl            = Numeric value for noise (do not fill in if you do not know what it is).  

| dmgtype             = Damage type
| damage              = Base damage
| critchance          = Crit chance
| critdmg             = Crit Damage

| firingrate          = Base attack rate
| acc                 = Accuracy
<!--
| zoom                = Zoom multiplier for the weapon
| spread              = Spread from the aim reticule
| recoil              = Recoil of the aim reticule per shot
-->
| clip                = Base Clip/Mag Size
| maxammo             = Base Amount Size
| reload              = Base Reload Speed

| chargedmgtype       = Damage type for charged attacks
| chargedmg           = Charge Damage
| chargespeed         = Base Charge Speed
| chargecritchance    = charge attack crit chance
| chargecritdmg       = charge attack crit damage

| stagchance          = Chance enemy interrupted or stunned
| conclave            = Base Conclave rating for the weapon
| polarities          = The polarities that the weapon has
| notes               = Notes for the weapon
}}

Blank Values Ranged


{{WeaponInfoboxU10
| name                = 
| image               = 
| masterylvl          = 
| type                = 
| trigger             = 
| projectilespeed     = 
| noiselvl            = 

| dmgtype             = 
| damage              = 
| critchance          = 
| critdmg             = 

| firingrate          = 
| acc                 = 
<!--
| zoom                = 
| recoil              = 
| spread              = 
-->
| clip                = 
| maxammo             = 
| reload              = 

| chargedmgtype       = 
| chargedmg           = 
| chargespeed         = 
| chargecritchance    = 
| chargecritdmg       = 

| stagchance          = 
| conclave            = 
| polarities          = 
| notes               = 
}}

Usage Melee


{{WeaponInfoboxU10
| name                = Name of the weapon
| image               = The image of the weapon. Usually WeaponName.png
| masterylvl          = Minimum mastery level required to equip
| type                = Type of the weapon
| projectilespeed     = Projectile Speed for projectile weapons

| dmgtype             = Damage type
| damage              = Base damage
| atkrate             = Normal attack rate
| critchance          = normal attack crit chance
| critdmg             = normal attack crit damage

| chargedmgtype       = Damage type for charged attacks
| chargedmg           = Charge Damage
| chargespeed         = Base Charge Speed
| chargecleave        = Base swing speed for charge attacks
| chargecritchance    = charge attack crit chance
| chargecritdmg       = charge attack crit damage

| jumpdmgtype         = Damage type for Jump attacks
| jumpdmg             = Jump damage
| jumpcritchance      = Jump attack crit chance
| jumpcritdmg         = Jump attack crit damage

| slamdmgtype         = Slam Damage Type
| slamdmg             = Slam Damage
| slamradius          = Slam Radius

| slidedmgtype        = Damage type for Slide attacks
| slidedmg            = Slide damage
| slidecritchance     = Slide attack crit chance
| slidecritdmg        = Slide Attack crit damage

| finisherdmg         = Damage dealt when attacking a knocked-down target.  
| maxtargets          = Maximum amount of targets the weapon can hit in a single attack
| cleaveradius        = Attack range of the weapon
| conclave            = Base Conclave rating for the weapon
| polarities          = The polarities that the weapon has
| notes               = Notes for the weapon
}}

Blank Values Melee


{{WeaponInfoboxU10
| name                = 
| image               = 
| masterylvl          = 
| type                = 
| projectilespeed     = 

| dmgtype             = 
| damage              = 
| atkrate             = 
| critchance          = 
| critdmg             = 

| chargedmgtype       = 
| chargedmg           = 
| chargespeed         = 
| chargecleave        = 
| chargecritchance    = 
| chargecritdmg       = 

| jumpdmgtype         = 
| jumpdmg             = 
| jumpcritchance      = 
| jumpcritdmg         = 

| slamdmgtype         = 
| slamdmg             = 
| slamradius          = 

| slidedmgtype        = 
| slidedmg            = 
| slidecritchance     = 
| slidecritdmg        = 

| finisherdmg         = 
| maxtargets          = 
| cleaveradius        = 
| conclave            = 
| polarities          = 
| notes               = 
}}

Documentation

All fields list:

Field Name Variable Name Weapons Type
Used For
Conditional? Default Hidden? Linked to? Value Parsers
Weapon Name name
Thumbnail Image image
Mastery Level masterylvl Mastery Rank
Type type Weapon Types Page? Switch to add categories at the bottom
Trigger Type trigger Ranged Yes TBA
Projectile Speed projectilespeed Ranged Yes Yes TBA {{#if: {{{projectilespeed|}}} | {{#if: {{{projectilespeed}}} = Hit-Scan | |  m/s }}}}
Noise Level noiselvl Ranged Yes Yes Stealth#Silenced_Weapons
Damage Type dmgtype Damage {{#if: {{{dmgtype|}}} | [[{{{dmgtype|}}}]] }}
Switch to add categories at the bottom
Damage damage Damage#Calculating_Base_Damage
Crit Chance critchance Critical Hit {{#if: {{{critchance|}}} | % }}
Crit Damage critdmg Critical Hit {{#if: {{{critdmg|}}} | % }}
Firing Rate firingrate Ranged Yes {{#if: {{{firerate|}}} |  shots/sec }}
Attack Rate atkrate Melee Yes Maneuvers#Melee {{#if: {{{firerate|}}} |  atks/sec }}
Accuracy acc Ranged Yes Yes TBA
Mag Size clip Ranged Yes {{#if: {{{clip|}}} |  rounds/Mag }}
Max Ammo maxammo Ranged Yes Yes {{#if: {{{maxammo|}}} | rounds }}
Reload Time reload Ranged Yes {{#if: {{{reload|}}} | s }}
Charge Dmg Type chargedmgtype Yes {{#if: {{{chargedmgtype|}}} | [[{{{chargedmgtype|}}}]] }}
Charge Dmg chargedmg Yes Maneuvers#Charge Attack
Charge Time chargespeed Yes Maneuvers#Charge Attack {{#if: {{{chargespeed|}}} |  sec/charge}}
Charge Crit Chance chargecritchance Yes Critical Hit {{#if: {{{chargecritchance|}}} | % }}
Charge Crit Dmg chargecritdmg Yes Critical Hit {{#if: {{{chargecritdmg|}}} | % }}
Stag Chance stagchance Ranged Yes Yes Stun Damage
Jump Dmg Type jumpdmgtype Melee Yes Yes
Jump Dmg jumpdmg Melee Yes Yes Maneuvers#Jump Attack
Jump Crit Chance jumpcritchance Melee Yes Yes {{#if: {{{jumpcritchance|}}} | % }}
Jump Crit Dmg jumpcritdmg Melee Yes Yes {{#if: {{{jumpcritdmg|}}} | % }}
Slam Dmg Type slamdmgtype Melee Yes Yes
Slam Dmg slamdmg Melee Yes Yes Maneuvers#Jump Attack
Slam Radius slamradius Melee Yes Yes Maneuvers#Jump Attack {{#if: {{{slamradius|}}} |  meters }}
Slide Dmg Type slidedmgtype Melee Yes
Slide Dmg slidedmg Melee Yes Maneuvers#Spin Attack
Slide Crit Chance slidecritchance Melee Yes Yes {{#if: {{{slidecritchance|}}} | % }}
Slide Crit Dmg slidecritdmg Melee Yes Yes {{#if: {{{slidecritdmg|}}} | % }}
Finisher Damage finisherdmg Melee Yes Yes Maneuvers#Finisher Melee
Max Targets maxtargets Melee Yes Yes Maneuvers#Melee
Cleave Radius cleaveradius Melee Yes Yes Maneuvers#Melee {{#if: {{{cleaveradius|}}} |  meters }}
Conclave Rating conclave Yes TBA
Polarities polarities Polarity
Notes notes Yes


  • .mouseenter to expand
  • .mouseleave to collapse
  • .click to freeze

this .js goes to Special:MyPage/wikia.js:

/* Brizingr5: WeaponInfobox */
var WeaponInfobox_x = false;
 
$('.WeaponInfobox_Parent').mouseenter(function() {
    if(WeaponInfobox_x == false){
         $('.WeaponInfobox_Collapsible').css('height', '24px');
    }
});
 
$('.WeaponInfobox_Parent').mouseleave(function() {
    if(WeaponInfobox_x == false){
         $('.WeaponInfobox_Collapsible').css('height', '0px');
    }
});
 
$('.WeaponInfobox_Parent').click(function() {
    if(WeaponInfobox_x == false){
         WeaponInfobox_x = true;
         $('.WeaponInfobox_Glow').css('box-shadow', '0 0 10px 4px #5AE4DE');
         return;
    }
    if(WeaponInfobox_x == true){
         WeaponInfobox_x = false;
         $('.WeaponInfobox_Glow').css('box-shadow', '3px 3px 2px 0px black');
         return;
    }
});
/* END Brizingr5: WeaponInfobox */

this .css goes to Special:MyPage/wikia.css:

/* Brizingr5: WEAPONINFOBOX */
.WeaponInfobox_Collapsible {
    height: 0px;
    overflow: hidden;
    -moz-transition:height 0.3s;
    -webkit-transition:height 0.3s; /* Safari */
    -o-transition:height 0.3s;
}
/* END Brizingr5: WEAPONINFOBOX */
Community content is available under CC-BY-SA unless otherwise noted.