FANDOM


m (Added Heavy Blade placeholders for U26 and StanceCombosV3, needs specific data for the attacks)
 
(43 intermediate revisions by 2 users not shown)
Line 1: Line 1:
Data was tested by [[User:Gat235]].
+
Data was tested by [[User:ArbitraryMary]].
 
<onlyinclude>
 
<onlyinclude>
 
{{#if: {{{1|}}} | {{#switch: {{{1}}}
 
{{#if: {{{1|}}} | {{#switch: {{{1}}}
   
|Blade&WhipCharge = {{CI|Charge||125|2|Ragdoll}}
+
|Blade&WhipName = Rolling Thunder
|Blade&WhipChargeem = 2
+
|Blade&WhipHeavy = {{CI|Heavy||400||Ragdoll}}{{CI2|Heavy|Proc|||1|400|Lifted||1|400|Ragdoll||1|400}}
|Blade&WhipSlideem = 0
+
|Blade&WhipHeavyem = 3
|Blade&WhipSlamem = 0
+
|Blade&WhipSlideName = Spiral Cut
|Blade&WhipWallem = 0
+
|Blade&WhipSlide = {{CI||360|||Impact}}
|Blade&WhipFinisher = {{CI|||400}}
+
|Blade&WhipSlideem = 1
  +
|Blade&WhipAirName = Weightless Steel
  +
|Blade&WhipAir = {{CI|||200}}{{CI|||200}}{{CI|||300||Knockdown}}
  +
|Blade&WhipAirem = 1
  +
|Blade&WhipWallName = Weightless Steel
  +
|Blade&WhipWall = {{CI|||300||Knockdown}}
  +
|Blade&WhipWallem = 1
  +
|Blade&WhipFinisherName = Death's Mark
  +
|Blade&WhipFinisher = {{CI||Proc|1000||Slash}}
 
|Blade&WhipFinisherem = 1
 
|Blade&WhipFinisherem = 1
   
|ClawCharge = {{CI|Charge||300||Knockdown}}
+
|ClawHeavyName = Three Lessons
|ClawChargeem = 1
+
|ClawHeavy = {{CI|Heavy||500||Knockdown}}{{CI|Heavy||500||Knockdown}}
|ClawSlideem = 0
+
|ClawHeavyem = 2
|ClawSlamem = 0
+
|ClawSlideName = Launching Spring
|ClawWallem = 0
+
|ClawSlide = {{CI||360|300||Lifted}}
|ClawFinisher = {{CI||400|6}}
+
|ClawSlideem = 1
|ClawFinisherem = 2
+
|ClawAirName = One Point
  +
|ClawAir = {{CI|||200}}{{CI|||200|2}}{{CI|||300||Knockdown}}
  +
|ClawAirem = 2
  +
|ClawWallName = Through Strike
  +
|ClawWall = {{CI|||300||Knockdown}}
  +
|ClawWallem = 1
  +
|ClawFinisherName = Roaring Drums
  +
|ClawFinisher = {{CI|||500|6}}
  +
|ClawFinisherem = 2
   
|DaggerChargeName = Butterfly Slash
+
|DaggerHeavyName = Butterfly Slash
|DaggerCharge = {{CI|Charge|Proc|250|2|Slash}}
+
|DaggerHeavy = {{CI2|Heavy|Proc|||1|250|ImpSla|1|1|250|Finisher}}{{CI2|Heavy|Proc|||1|250|ImpSla|1|1|250|Knockdown}}
|DaggerChargeem = 2
+
|DaggerHeavyem = 3
 
|DaggerSlideName = Splitting Brush
 
|DaggerSlideName = Splitting Brush
|DaggerSlide = {{CI||360}}
+
|DaggerSlide = {{CI||360|200||Impact}}
|DaggerSlideem = 0
+
|DaggerSlideem = 2
|DaggerSlamName = Scorpion Fall
+
|DaggerAirName = Scorpion Fall
|DaggerSlam = {{CI||Slam}}
+
|DaggerAir = {{CI||Proc|200||Impact}}{{CI||Proc|||Slash}}
|DaggerSlamem = 0
+
|DaggerAirem = 1
 
|DaggerWallName = Fanning Sting
 
|DaggerWallName = Fanning Sting
|DaggerWall = {{CI}}
+
|DaggerWall = {{CI||Proc|300||Impact}}
|DaggerWallem = 0
+
|DaggerWallem = 1
 
|DaggerFinisherName = Relentless Point
 
|DaggerFinisherName = Relentless Point
|DaggerFinisher = {{CI|||300|2|Slash}}
+
|DaggerFinisher = {{CI||Proc|500|2|Slash}}
 
|DaggerFinisherem = 2
 
|DaggerFinisherem = 2
   
|DualDaggersChargeName = Savage Tiger
+
|DualDaggersHeavyName = Savage Tiger
|DualDaggersCharge = {{CI|Charge|Proc|250|2|Slash}}
+
|DualDaggersHeavy = {{CI|Heavy|Proc|250|2|Slash|Knockdown}}{{CI|Heavy|Proc|250|2|Slash|Knockdown}}
|DualDaggersChargeem = 2
+
|DualDaggersHeavyem = 2
 
|DualDaggersSlideName = Lurking Cougar
 
|DualDaggersSlideName = Lurking Cougar
|DualDaggersSlide = {{CI||360}}
+
|DualDaggersSlide = {{CI||360|200||Impact}}
|DualDaggersSlideem = 0
+
|DualDaggersSlideem = 1
|DualDaggersSlamName = Lion's Roar
+
|DualDaggersAirName = Lion's Roar
|DualDaggersSlam = {{CI||Slam}}
+
|DualDaggersAir = {{CI||Proc||2|Impact}}{{CI||Proc||2|Impact}}{{CI||Proc|200|2|Impact}}
|DualDaggersSlamem = 0
+
|DualDaggersAirem = 2
 
|DualDaggersWallName = Weightless Steel
 
|DualDaggersWallName = Weightless Steel
|DualDaggersWall = {{CI}}
+
|DualDaggersWall = {{CI|||300||Knockdown}}
|DualDaggersWallem = 0
+
|DualDaggersWallem = 1
 
|DualDaggersFinisherName = Final Strike
 
|DualDaggersFinisherName = Final Strike
|DualDaggersFinisher = {{CI|||350|2|Slash}}
+
|DualDaggersFinisher = {{CI||Proc|800|2|Slash}}
 
|DualDaggersFinisherem = 2
 
|DualDaggersFinisherem = 2
   
+
|DualSwordsHeavyName = Northern Coil
|DualSwordsAerial = {{CI||Proc|200|2|Impact}}{{CI||Proc|200||Impact}}{{CI|||200|2}}
+
|DualSwordsHeavy = {{CI|Heavy||250|2|Knockdown}}{{CI|Heavy||250|2|Knockdown}}
|DualSwordsAerialName = Red Soil
+
|DualSwordsHeavyem = 2
|DualSwordsAerialem = 3
+
|DualSwordsSlideName = Trimming Flowers
|DualSwordsCharge = {{CI|Charge||300|2}}
+
|DualSwordsSlide = {{CI||360|200||Impact}}
|DualSwordsChargeem = 2
+
|DualSwordsSlideem = 1
|DualSwordsHeavy = {{CI|Charge|||2}}
+
|DualSwordsAirName = Red Soil
|DualSwordsHeavyName = Northern Coil
+
|DualSwordsAir = {{CI||Proc|200|2|Impact}}{{CI||Proc|200||Impact}}{{CI|||200|2|Knockdown}}
|DualSwordsHeavyem = 1
+
|DualSwordsAirem = 2
|DualSwordsSlideem = 0
+
|DualSwordsWallName = Weightless Steel
|DualSwordsSlamem = 0
+
|DualSwordsWall = {{CI|||300||Knockdown}}
|DualSwordsWallem = 0
+
|DualSwordsWallem = 1
|DualSwordsFinisher = {{CI||Proc|400|2|Slash}}
+
|DualSwordsFinisherName = Mirrored Spike
  +
|DualSwordsFinisher = {{CI||Proc|800|2|Slash}}
 
|DualSwordsFinisherem = 2
 
|DualSwordsFinisherem = 2
   
|FistCharge = {{CI|Charge||300||Knockdown}}
+
|FistHeavyName = Three Lessons
|FistChargeem = 1
+
|FistHeavy = {{CI|Heavy||500||Knockdown}}{{CI|Heavy||500||Knockdown}}
|FistSlideem = 0
+
|FistHeavyem = 1
|FistSlamem = 0
+
|FistSlideName = Launching Spring
|FistWallem = 0
+
|FistSlide = {{CI||360|300||Lifted}}
  +
|FistSlideem = 1
  +
|FistAirName = One Point
  +
|FistAir = {{CI|||200}}{{CI|||200|2}}{{CI|||300||Knockdown}}
  +
|FistAirem = 2
  +
|FistWallName = Through Strike
  +
|FistWall = {{CI|||300}}
  +
|FistWallem = 1
  +
|FistFinisherName = Roaring Drums
 
|FistFinisher = {{CI|||500|6}}
 
|FistFinisher = {{CI|||500|6}}
 
|FistFinisherem = 2
 
|FistFinisherem = 2
   
|GlaiveCharge = {{CI|Charge}} <!-- depend on the weapon-->
+
|GlaiveHeavyName = Falling Star
|GlaiveChargeem = 0
+
|GlaiveHeavy = {{CI|Heavy||500}}
|GlaiveSlideem = 0
+
|GlaiveHeavyem = 1
|GlaiveSlamem = 0
+
|GlaiveSlideName = Pirouette
|GlaiveWallem = 0
+
|GlaiveSlide = {{CI||360|200||Impact}}
|GlaiveFinisher = {{CI||Proc|400||Slash}}
+
|GlaiveSlideem = 1
  +
|GlaiveAirName = Auger
  +
|GlaiveAir = {{CI||360|300|2|Knockdown}}{{CI||360|300|2|Knockdown}}{{CI||360|300|2|Knockdown}}
  +
|GlaiveAirem = 3
  +
|GlaiveWallName = Through Strike
  +
|GlaiveWall = {{CI|||300}}
  +
|GlaiveWallem = 1
  +
|GlaiveFinisherName = Nemesis
  +
|GlaiveFinisher = {{CI||Proc|1000||Slash}}
 
|GlaiveFinisherem = 1
 
|GlaiveFinisherem = 1
   
|GunbladeChargeName = Spinning Uppercut
+
|GunbladeHeavyName = Spinning Uppercut
|GunbladeCharge = {{CI|Charge|Proc|||Impact}} <!-- depend on the weapon-->
+
|GunbladeHeavy = {{CI|Heavy|Proc|600||Impact}}{{CI|Heavy|Proc|600||Impact}}
|GunbladeChargeem = 1
+
|GunbladeHeavyem = 1
 
|GunbladeSlideName = Fast Draw
 
|GunbladeSlideName = Fast Draw
|GunbladeSlideem = 0
+
|GunbladeSlide = {{CI||360|200||Impact}}
|GunbladeSlamName = Outlaw Rush
+
|GunbladeSlideem = 1
|GunbladeSlamem = 0
+
|GunbladeAirName = Outlaw Rush
  +
|GunbladeAir = {{CI|||200}}{{CI|||200}}{{CI|||200}}
  +
|GunbladeAirem = 1
 
|GunbladeWallName = Vendetta
 
|GunbladeWallName = Vendetta
|GunbladeWallem = 0
+
|GunbladeWall = {{CI|||300||Knockdown}}
  +
|GunbladeWallem = 1
 
|GunbladeFinisherName = Last Words
 
|GunbladeFinisherName = Last Words
|GunbladeFinisher = {{CI}} <!-- depend on the weapon-->
+
|GunbladeFinisher = {{CI||Proc|1000||Blast}}
|GunbladeFinisherem = 0
+
|GunbladeFinisherem = 1
   
|HammerCharge = {{CI|Charge||400||Ragdoll}}
+
|HammerHeavyName = Crowd Fall
|HammerChargeem = 1
+
|HammerHeavy = {{CI|Heavy|Proc|600||Lifted}}{{CI|Heavy||600||Knockdown}}
|HammerSlideem = 0
+
|HammerHeavyem = 1
|HammerSlamem = 0
+
|HammerSlideName = Hell's Wave
|HammerWallem = 0
+
|HammerSlide = {{CI||360|200||Impact}}
|HammerFinisher = {{CI|||600}}
+
|HammerSlideem = 1
  +
|HammerAirName = Mountain's Chisel
  +
|HammerAir = {{CI||Proc|200||Impact}}{{CI||Proc|200||Impact}}{{CI||Proc|200||Impact}}
  +
|HammerAirem = 1
  +
|HammerWallName = Flaying Home
  +
|HammerWall = {{CI|||200}}
  +
|HammerWallem = 1
  +
|HammerFinisherName = Final Word
  +
|HammerFinisher = {{CI|||1200}}
 
|HammerFinisherem = 1
 
|HammerFinisherem = 1
   
|HeavyBladeAerial = {{CI}}{{CI}}{{CI}}
 
|HeavyBladeAerialName = Mountain's Chisel
 
|HeavyBladeAerialem = 0
 
|HeavyBladeCharge = {{CI|Charge||400|2|Ragdoll}}
 
|HeavyBladeChargeem = 2
 
|HeavyBladeHeavy = {{CI|Charge}}
 
 
|HeavyBladeHeavyName = Crowd Fall
 
|HeavyBladeHeavyName = Crowd Fall
|HeavyBladeHeavyem = 0
+
|HeavyBladeHeavy = {{CI|Heavy|Proc|600||Impact|Lifted}}{{CI|Heavy|Proc|600||Impact|Knockdown}}
|HeavyBladeSlideem = 0
+
|HeavyBladeHeavyem = 2
|HeavyBladeSlamem = 0
+
|HeavyBladeSlideName = Hell's Wave
|HeavyBladeWallem = 0
+
|HeavyBladeSlide = {{CI||360|200||Impact}}
|HeavyBladeFinisher = {{CI|||400}}
+
|HeavyBladeSlideem = 1
  +
|HeavyBladeAirName = Mountain's Chisel
  +
|HeavyBladeAir = {{CI||Proc|200||Impact}}{{CI||Proc|200||Impact}}{{CI||Proc|200||Impact}}
  +
|HeavyBladeAirem = 1
  +
|HeavyBladeWallName = Flaying Home
  +
|HeavyBladeWall = {{CI||Proc|200||Impact}}
  +
|HeavyBladeWallem = 1
  +
|HeavyBladeFinisherName = Tunneling Spike
  +
|HeavyBladeFinisher = {{CI||Proc|1200||Slash}}
 
|HeavyBladeFinisherem = 1
 
|HeavyBladeFinisherem = 1
   
|MacheteCharge = {{CI|Charge|Proc|325|4|Impact}}
+
|MacheteHeavyName = Rolling Wave
|MacheteChargeem = 2
+
|MacheteHeavy = {{CI2|Heavy|360|||2|150|||1|150|Slash||1|150|||1|150|Impact}}{{CI|Heavy||500||Knockdown}}
|MacheteSlideem = 0
+
|MacheteHeavyem = 5
|MacheteSlamem = 0
+
|MacheteSlideName = Flowing River
|MacheteWallem = 0
+
|MacheteSlide = {{CI||360||200||Impact}}
|MacheteFinisher = {{CI|||400}}
+
|MacheteSlideem = 1
  +
|MacheteAirName = Weightless Steel
  +
|MacheteAir = {{CI|||200}}{{CI|||200}}{{CI|||300||Knockdown}}
  +
|MacheteAirem = 1
  +
|MacheteWallName = Weightless Steel
  +
|MacheteWall = {{CI|||300||Knockdown}}
  +
|MacheteWallem = 1
  +
|MacheteFinisherName = Crashing Wave
  +
|MacheteFinisher = {{CI||Proc|1000||Slash}}
 
|MacheteFinisherem = 1
 
|MacheteFinisherem = 1
   
|NikanaCharge = {{CI|Charge||1050}}
+
|NikanaHeavyName = Windless Cuts
|NikanaChargeem = 1
+
|NikanaHeavy = {{CI|Heavy|Proc|500||Slash|Knockdown}}{{CI|Heavy|Proc|500||Slash|Knockdown}}
|NikanaSlideem = 0
+
|NikanaHeavyem = 1
|NikanaSlamem = 0
+
|NikanaSlideName = Parting Knee
|NikanaWallem = 0
+
|NikanaSlide = {{CI||360|200}}
|NikanaFinisher = {{CI|||440}}
+
|NikanaSlideem = 1
  +
|NikanaAirName = Setting Sun
  +
|NikanaAir = {{CI|||200}}{{CI|||200}}{{CI|||200}}
  +
|NikanaAirem = 1
  +
|NikanaWallName = Guiding Wire
  +
|NikanaWall = {{CI|||215}}
  +
|NikanaWallem = 1
  +
|NikanaFinisherName = Resting Place
  +
|NikanaFinisher = {{CI||Proc|1000||Slash}}
 
|NikanaFinisherem = 1
 
|NikanaFinisherem = 1
   
|NunchakuCharge = {{CI|Charge||300||Knockdown}}
+
|NunchakuHevyName = Tidal Flames
|NunchakuChargeem = 1
+
|NunchakuHeavy = {{CI|Heavy||500||Knockdown}}{{CI|Heavy||500||Knockdown}}
|NunchakuSlideem = 0
+
|NunchakuHeavyem = 1
|NunchakuSlamem = 0
+
|NunchakuSlideName = Tidal Conflagration
|NunchakuWallem = 0
+
|NunchakuSlide = {{CI||360|200|3|Impact}}
|NunchakuFinisher = {{CI|||400}}
+
|NunchakuSlideem = 2
  +
|NunchakuAirName = Fire Storm
  +
|NunchakuAir = {{CI||Proc|200||Impact}}{{CI||360|200||Impact}}
  +
|NunchakuAirem = 1
  +
|NunchakuWallName = Creating Fire
  +
|NunchakuWall = {{CI|||300||Knockdown}}
  +
|NunchakuWallem = 1
  +
|NunchakuFinisherName = Burning Tsunami
  +
|NunchakuFinisher = {{CI|||1000}}
 
|NunchakuFinisherem = 1
 
|NunchakuFinisherem = 1
   
|PolearmCharge = {{CI|Charge||350||Knockdown}}
+
|PolearmHeavyName = The Way
|PolearmChargeem = 1
+
|PolearmHeavy = {{CI|Heavy||600||Knockdown}}{{CI|Heavy||600||Knockdown}}
|PolearmSlideem = 0
+
|PolearmHeavyem = 1
|PolearmSlamem = 0
+
|PolearmSlideName = Cyclone Strike
|PolearmWallem = 0
+
|PolearmSlide = {{CI||360|200||Impact}}
|PolearmFinisher = {{CI||Proc|400||Slash}}
+
|PolearmSlideem = 1
|PolearmFinisherem = 1
+
|PolearmAirName = Planting Widow
  +
|PolearmAir = {{CI||360|300}}{{CI||360|300}}{{CI|||300||Knockdown}}
  +
|PolearmAirem = 2
  +
|PolearmWallName = Guiding Plank
  +
|PolearmWall = {{CI|||166}}
  +
|PolearmWallem = 1
  +
|PolearmFinisherName = Tunneling Spike
  +
|PolearmFinisher = {{CI||Proc|1200||Slash}}
  +
|PolearmFinisherem = 1
   
|RapierCharge = {{CI|Charge|Proc|300||Slash}}
+
|RapierHeavyName = Veiled Riposte
|RapierChargeem = 1
+
|RapierHeavy = {{CI|Heavy|Proc|450||Impact|Slash}}{{CI|Heavy|Proc|450||Impact|Slash}}
|RapierSlideem = 0
+
|RapierHeavyem = 1
|RapierSlamem = 0
+
|RapierSlideName = Spiral Cut
|RapierWallem = 0
+
|RapierSlide = {{CI||360|||Impact}}
|RapierFinisher = {{CI|||1400}}
+
|RapierSlideem = 1
  +
|RapierAirName = Sky Doom
  +
|RapierAir = {{CI||Proc|200||Impact}}{{CI||Proc|200||Impact}}{{CI||Proc|200||Impact}}
  +
|RapierAirem = 1
  +
|RapierWallName = Weightless Steel
  +
|RapierWall = {{CI|||300||Knockdown}}
  +
|RapierWallem = 1
  +
|RapierFinisherName = Death's Mark
  +
|RapierFinisher = {{CI||Proc|1000||Slash}}
 
|RapierFinisherem = 1
 
|RapierFinisherem = 1
   
|ScytheCharge = {{CI|Charge|Proc|300||Slash}}
+
|ScytheHeavyName = Fading Hope
|ScytheChargeem = 1
+
|ScytheHeavy = {{CI|Heavy|Proc|600||Slash|Knockdown}}{{CI|Heavy|Proc|600||Slash|Knockdown}}
|ScytheSlideem = 0
+
|ScytheHeavyem = 1
|ScytheSlamem = 0
+
|ScytheSlideName = Hell's Wave
|ScytheWallem = 0
+
|ScytheSlide = {{CI||Proc|200||Impact}}
|ScytheFinisher = {{CI|||400}}
+
|ScytheSlideem = 1
  +
|ScytheAirName = Mountain's Chisel
  +
|ScytheAir = {{CI||Proc|200||Impact}}{{CI||Proc|200||Impact}}
  +
|ScytheAirem = 1
  +
|ScytheWallName = Flaying Home
  +
|ScytheWall = {{CI|||200}}
  +
|ScytheWallem = 1
  +
|ScytheFinisherName = Tunneling Spike
  +
|ScytheFinisher = {{CI||Proc|1200||Slash}}
 
|ScytheFinisherem = 1
 
|ScytheFinisherem = 1
   
|SparringCharge = {{CI|Charge||300||Finisher}}
+
|SparringHeavyName = Rise From Ashes
|SparringChargeem = 1
+
|SparringHeavy = {{CI|Heavy|Slam|1200||Lifted}}{{CI2|Heavy|Proc|||4|100|||1|100|Lifted}}
|SparringSlideem = 0
+
|SparringHeavyem = 3
|SparringSlamem = 0
+
|SparringSlideName = Rolling Blast
|SparringWallem = 0
+
|SparringSlide = {{CI|||200|2|Ragdoll}}
|SparringFinisher = {{CI|||475|6}}
+
|SparringSlideem = 2
  +
|SparringAirName = One Point
  +
|SparringAir = {{CI|||200}}{{CI|||200|2}}{{CI|||300||Knockdown}}
  +
|SparringAirem = 2
  +
|SparringWallName = Through Strike
  +
|SparringWall = {{CI|||300}}
  +
|SparringWallem = 1
  +
|SparringFinisherName = Roaring Drums
  +
|SparringFinisher = {{CI|||500|6}}
 
|SparringFinisherem = 2
 
|SparringFinisherem = 2
   
|StaffCharge = {{CI|Charge||350||Knockdown}}
+
|StaffHeavyName = The Way
|StaffChargeem = 1
+
|StaffHeavy = {{CI|Heavy||500||Knockdown}}{{CI|Heavy||500||Knockdown}}
|StaffSlideem = 0
+
|StaffHeavyem = 1
|StaffSlamem = 0
+
|StaffSlideName = Crushing Reach
|StaffWallem = 0
+
|StaffSlide = {{CI||360|||Lifted}}
|StaffFinisher = {{CI|||300}}
+
|StaffSlideem = 1
  +
|StaffAirName = Planting Widow
  +
|StaffAir = {{CI|||300}}{{CI|||300}}{{CI|||300||Knockdown}}
  +
|StaffAirem = 1
  +
|StaffWallName = Guiding Plank
  +
|StaffWall = {{CI|||166}}
  +
|StaffWallem = 1
  +
|StaffFinisherName = Wide Dispatch
  +
|StaffFinisher = {{CI|||1000}}
 
|StaffFinisherem = 1
 
|StaffFinisherem = 1
   
|SwordCharge = {{CI|Charge||300}}
+
|SwordHeavyName = Perfect Cut
|SwordChargeem = 1
+
|SwordHeavy = {{CI|Heavy|Proc|500||Lifted}}{{CI|Heavy||500||Knockdown}}
|SwordSlideem = 0
+
|SwordHeavyem = 1
|SwordSlamem = 0
+
|SwordSlideName = Spiral Cut
|SwordWallem = 0
+
|SwordSlide = {{CI||360|||Impact}}
|SwordFinisher = {{CI|||400}}
+
|SwordSlideem = 1
  +
|SwordAirName = Weightless Steel
  +
|SwordAir = {{CI|||200}}{{CI|||200}}{{CI|||300||Knockdown}}
  +
|SwordAirem = 1
  +
|SwordWallName = Weightless Steel
  +
|SwordWall = {{CI|||300||Knockdown}}
  +
|SwordWallem = 1
  +
|SwordFinisherName = Death's Mark
  +
|SwordFinisher = {{CI||Proc|1000||Slash}}
 
|SwordFinisherem = 1
 
|SwordFinisherem = 1
   
|Sword&ShieldCharge = {{CI|Charge||280||Ragdoll}}
+
|Sword&ShieldHeavyName = Hallowed Name
|Sword&ShieldChargeem = 2
+
|Sword&ShieldHeavy = {{CI|Heavy||500||Knockdown}}{{CI|Heavy||500||Knockdown}}
|Sword&ShieldSlideem = 0
+
|Sword&ShieldHeavyem = 2
|Sword&ShieldSlamem = 0
+
|Sword&ShieldSlideName = Destructive Symphony
|Sword&ShieldWallem = 0
+
|Sword&ShieldSlide = {{CI||360|||Impact}}
|Sword&ShieldFinisher = {{CI|||440}}
+
|Sword&ShieldSlideem = 1
  +
|Sword&ShieldAirName = Fist of Iron
  +
|Sword&ShieldAir = {{CI||Proc|200||Impact}}{{CI||Proc|200||Impact}}{{CI||Proc|200||Impact}}
  +
|Sword&ShieldAirem = 1
  +
|Sword&ShieldWallName = Dying Angel
  +
|Sword&ShieldWall = {{CI|||300||Knockdown}}
  +
|Sword&ShieldWallem = 1
  +
|Sword&ShieldFinisherName = Last Stand
  +
|Sword&ShieldFinisher = {{CI||Proc|800||Slash}}
 
|Sword&ShieldFinisherem = 1
 
|Sword&ShieldFinisherem = 1
   
|TonfaChargeName = Discord Sewn
+
|TonfaHeavyName = Discord Sewn
|TonfaCharge = {{CI|Charge|Proc|325|2|Impact}}
+
|TonfaHeavy = {{CI|Heavy|Proc|250|2|Slash|Knockdown}}{{CI|Heavy|Proc|250|2|Slash|Knockdown}}
|TonfaChargeem = 2
+
|TonfaHeavyem = 3
 
|TonfaSlideName = Feuding Blood
 
|TonfaSlideName = Feuding Blood
|TonfaSlide = {{CI||360}}
+
|TonfaSlide = {{CI||360|200|2}}
|TonfaSlideem = 0
+
|TonfaSlideem = 2
|TonfaSlamName = Ascendant Bane
+
|TonfaAirName = Ascendant Bane
|TonfaSlam = {{CI||Slam}}
+
|TonfaAir = {{CI||Proc|200|3|Impact}}{{CI||Proc|200|3|Impact}}{{CI||Proc|200|4|Impact}}
|TonfaSlamem = 0
+
|TonfaAirem = 3
 
|TonfaWallName = Opposing Force
 
|TonfaWallName = Opposing Force
|TonfaWall = {{CI}}
+
|TonfaWall = {{CI|||200|2|Knockdown}}
|TonfaWallem = 0
+
|TonfaWallem = 2
 
|TonfaFinisherName = Cold Vendetta
 
|TonfaFinisherName = Cold Vendetta
|TonfaFinisher = {{CI|||440|2}}
+
|TonfaFinisher = {{CI|||1000|2}}
 
|TonfaFinisherem = 2
 
|TonfaFinisherem = 2
   
|WarfanCharge = {{CI|Charge||300|2}}
+
|TwoHandedNikanaHeavyName = Lover's Farewell
|WarfanChargeem = 2
+
|TwoHandedNikanaHeavy = {{CI|Heavy|Proc|600||Slash|Lifted}}{{CI2|Heavy|360|||1|300|ImpSla||1|300|SlaKno}}
|WarfanSlideem = 0
+
|TwoHandedNikanaHeavyem = 3
|WarfanSlamem = 0
+
|TwoHandedNikanaSlideName = Deceitful Serpent
|WarfanWallem = 0
+
|TwoHandedNikanaSlide = {{CI||360|200||Impact}}
|WarfanFinisher = {{CI||Proc|450||Slash}}
+
|TwoHandedNikanaSlideem = 1
  +
|TwoHandedNikanaAirName = Cunning Monkey
  +
|TwoHandedNikanaAir = {{CI||Proc|200||Impact}}{{CI||Proc|200||Impact}}{{CI||Proc|200||Impact}}
  +
|TwoHandedNikanaAirem = 1
  +
|TwoHandedNikanaWallName = Strident Gazelle
  +
|TwoHandedNikanaWall = {{CI||Proc|200||Impact}}
  +
|TwoHandedNikanaWallem = 1
  +
|TwoHandedNikanaFinisherName = Terrapin's Rebuke
  +
|TwoHandedNikanaFinisher = {{CI||Proc|1200||Slash}}
  +
|TwoHandedNikanaFinisherem = 1
  +
  +
|WarfanHeavyName = Perfect Cut
  +
|WarfanHeavy = {{CI|Heavy|Proc|250|2|Slash|Knockdown}}{{CI|Heavy|Proc|500||Slash|Knockdown}}
  +
|WarfanHeavyem = 3
  +
|WarfanSlideName = Spiral Cut
  +
|WarfanSlide = {{CI||360|||Impact}}
  +
|WarfanSlideem = 1
  +
|WarfanAirName = Sky Doom
  +
|WarfanAir = {{CI||Proc|200|2||Impact}}{{CI||Proc|200|3||Impact}}{{CI||Proc|200|6||Impact}}
  +
|WarfanAirem = 2
  +
|WarfanWallName = Weightless Steel
  +
|WarfanWall = {{CI|||200||Knockdown}}
  +
|WarfanWallem = 1
  +
|WarfanFinisherName = Death's Mark
  +
|WarfanFinisher = {{CI||Proc|1000||Slash}}
 
|WarfanFinisherem = 1
 
|WarfanFinisherem = 1
   
|WhipCharge = {{CI|Charge||325}}
+
|WhipHeavyName = Rolling Thunder
|WhipChargeem = 1
+
|WhipHeavy = {{CI|Heavy|Proc|450||Slash|Knockdown}}{{CI|Heavy|Proc|450||Slash|Knockdown}}
|WhipSlideem = 0
+
|WhipHeavyem = 2
|WhipSlamem = 0
+
|WhipSlideName = Spiral Cut
|WhipWallem = 0
+
|WhipSlide = {{CI||360|200||Impact}}
|WhipFinisher = {{CI|||400}}
+
|WhipSlideem = 1
  +
|WhipAirName = Mountain's Chisel
  +
|WhipAir = {{CI||Proc|200||Impact}}{{CI||Proc|200||Impact}}{{CI||Proc|300||Impact|Slash}}
  +
|WhipAirem = 1
  +
|WhipWallName = Weightless Steel
  +
|WhipWall = {{CI|||300||Knockdown}}
  +
|WhipWallem = 1
  +
|WhipFinisherName = Resounding Fear
  +
|WhipFinisher = {{CI|||1000}}
 
|WhipFinisherem = 1
 
|WhipFinisherem = 1
   
 
<!--Default/Blank -->
 
<!--Default/Blank -->
 
|HeavyName =
 
|HeavyName =
|Heavy = {{CI|Charge}}
+
|Heavy = {{CI|Heavy}}
 
|Heavyem = 0
 
|Heavyem = 0
|ChargeName =
 
|Charge = {{CI|Charge||300}}
 
|Chargeem = 1
 
 
|SlideName =
 
|SlideName =
 
|Slide = {{CI||360}}
 
|Slide = {{CI||360}}
 
|Slideem = 0
 
|Slideem = 0
|AerialName =
+
|AirName =
|Aerial = {{CI}} {{CI}} {{CI}}
+
|Air = {{CI||Slam}}
|Aerialem = 0
+
|Airem = 0
|SlamName =
 
|Slam = {{CI||Slam}}
 
|Slamem = 0
 
 
|WallName =
 
|WallName =
 
|Wall = {{CI}}
 
|Wall = {{CI}}

Latest revision as of 01:59, January 23, 2020

Data was tested by User:ArbitraryMary.


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