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{{Top|Lotus|Tenno|Tenno|Weapon|Weapons|Weapons}}
 
{{Top|Lotus|Tenno|Tenno|Weapon|Weapons|Weapons}}
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{{WeaponInfoboxAutomatic
{{WeaponInfoboxU11
 
  +
<!--overides the name for ALL automatic calls. Needed if being used for a weapon that doesn't match the name of the page (or if the weapon's name has an odd character like '&' in it)-->
| name = Telos Boltor
 
  +
|name =
| image = SyndicateAHBoltor.png
 
| mastery level = 12
 
| slot = Primary
 
| type = Assault Rifle
 
| trigger = Auto
 
| projectile speed = 65.0m/s
 
| noise level = ~45.0m
 
   
  +
<!--
| rate of fire = 9.33
 
  +
---!!!!!---INSTRUCTIONS---!!!!!---
| accuracy = 25.0
 
  +
Everything below this is for manually overriding the automatic values. If you're not sure how to update Module:Weapons/data (Or especially if this is a brand new weapon), you can just put stuff here instead and somebody else will drop by and move the changes along later.
| zoom =
 
| spread =
 
| recoil =
 
| clip = 90
 
| max ammo = 540
 
| disposition = 2
 
| reload = 2.4
 
   
  +
If everything here is blank, then everything is working correctly - Only put values here if they are different from what the page already shows.
| physical damage = 50.0
 
  +
-->
| impact damage = 5.0
 
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<!--Statistics-->
| puncture damage = 45.0
 
  +
|image =
| slash damage =
 
  +
|mastery level =
| crit chance = 5.0
 
  +
|slot =
| crit damage = 2.0
 
  +
|type =
| stat proc = 7.5
 
  +
|trigger =
   
  +
<!--Utility-->
| polarities = {{Icon|Pol|D}} {{Icon|Pol|V}}
 
  +
|ammo type =
| introduced = {{ver|17.3}}
 
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|flight speed =
| notes =
 
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|range =
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|noise level =
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|fire rate =
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|spool =
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|accuracy =
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|magazine =
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|max ammo =
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|reload =
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|zoom =
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|combo reset =
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|combo min =
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|finisher damage =
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|channel damage =
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|disposition =
  +
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<!--Normal Attacks-->
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|normal impact =
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|normal puncture =
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|normal slash =
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|normal element =
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|normal damage =
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|normal pellet count =
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|normal burst count =
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|normal critical chance =
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|normal critical damage =
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|normal status chance =
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|normal punchthrough =
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|normal radius =
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|normal duration =
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|normal falloff =
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|normal ammo cost =
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  +
<!--Charge Attacks-->
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|charge impact =
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|charge puncture =
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|charge slash =
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|charge element =
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|charge damage =
  +
|charge time =
  +
|charge pellet count =
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|charge burst count =
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|charge critical chance =
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|charge critical damage =
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|charge status chance =
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|charge punchthrough =
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|charge radius =
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|charge duration =
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|charge falloff =
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|charge ammo cost =
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  +
<!--Area Attacks-->
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|area impact =
  +
|area puncture =
  +
|area slash =
  +
|area element =
  +
|area damage =
  +
|area pellet count =
  +
|area critical chance =
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|area critical damage =
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|area status chance =
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|area radius =
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|area duration =
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|area falloff =
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|area ammo cost =
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<!--Secondary Area Attacks (For 2-stage explosions like Lenz or Kulstar)-->
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|secondaryarea impact =
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|secondaryarea puncture =
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|secondaryarea slash =
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|secondaryarea element =
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|secondaryarea damage =
  +
|secondaryarea pellet count =
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|secondaryarea critical chance =
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|secondaryarea critical damage =
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|secondaryarea status chance =
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|secondaryarea radius =
  +
|secondaryarea duration =
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|secondaryarea falloff =
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  +
<!--Secondary Attacks-->
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|secondary impact =
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|secondary puncture =
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|secondary slash =
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|secondary element =
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|secondary damage =
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|secondary pellet count =
  +
|secondary burst count =
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|secondary critical chance =
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|secondary critical damage =
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|secondary status chance =
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|secondary punchthrough =
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|secondary radius =
  +
|secondary duration =
  +
|secondary falloff =
  +
|secondary charge time =
  +
|secondary fire rate =
  +
|secondary trigger =
  +
|secondary ammo cost =
  +
  +
<!--Throw Attacks (for Glaives)-->
  +
|throw impact =
  +
|throw puncture =
  +
|throw slash =
  +
|throw element =
  +
|throw damage =
  +
|throw critical chance =
  +
|throw critical damage =
  +
|throw status chance =
  +
|throw punchthrough =
  +
|throw falloff =
  +
|throw charge time =
  +
  +
<!--Charged Throw Attacks (for Glaives)-->
  +
|charged throw impact =
  +
|charged throw puncture =
  +
|charged throw slash =
  +
|charged throw element =
  +
|charged throw damage =
  +
|charged throw critical chance =
  +
|charged throw critical damage =
  +
|charged throw status chance =
  +
|charged throw punchthrough =
  +
|charged throw falloff =
  +
|charged throw charge time =
  +
  +
<!--Other Melee Attacks-->
  +
|slam attack =
  +
|slam radius =
  +
|slide attack =
  +
  +
<!--Miscellaneous-->
  +
|syndicate effect =
  +
|augments =
  +
|polarities =
  +
|stance polarity =
  +
|users =
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|introduced =
 
}}
 
}}
 
{{Codex|Bring down judgement, with this Boltor crafted by the Arbiters of Hexis.}}
 
{{Codex|Bring down judgement, with this Boltor crafted by the Arbiters of Hexis.}}
   
The '''Telos Boltor''' is an exclusive version of the [[Boltor]] available only from the [[Arbiters of Hexis]]. Featuring improved stats and an additional polarity slot, the Telos Boltor also features innate [[Truth]] effect.
+
The '''Telos Boltor''' is an exclusive version of the {{Weapon|Boltor}} available only from the [[Arbiters of Hexis]]. Featuring improved damage, critical stats, fire rate, and magazine size, the Telos Boltor also possesses an innate [[Truth]] effect.
   
 
==Characteristics==
 
==Characteristics==
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'''Advantages:'''
 
'''Advantages:'''
  +
*High {{Icon|Proc|Puncture|text}} damage &ndash; effective against [[armor]].
*Good base damage.
 
  +
*Tied with {{Weapon|Prisma Gorgon}}, {{Weapon|Soma}}/{{Weapon|Soma Prime}}, and {{Weapon|Tenora Prime}} for the second highest [[critical chance]] of all fully automatic rifles, behind {{Weapon|Battacor}} and {{Weapon|Acceltra}}.
**Deals high {{Icon|Proc|Puncture|text}} damage &ndash; effective against [[armor]].
 
  +
*High [[critical multiplier]].
*Fair accuracy.
 
  +
*Good [[status chance]].
*Low Recoil.
 
  +
*Good [[fire rate]].
  +
*Good [[accuracy]].
  +
*Low recoil.
 
*High magazine capacity.
 
*High magazine capacity.
  +
*On kill, bodies will follow the bolt that killed them, damaging anyone in their path and pinning the corpse to walls.
*Good rate of fire.
 
*Innate [[Truth]] effect.
+
*Innate [[Truth]] effect.
*Comes with a {{Icon|Pol|D}} and {{Icon|Pol|V}} polarity.
+
*Innate {{Icon|Pol|D}} and {{Icon|Pol|V}} polarities.
   
 
'''Disadvantages:'''
 
'''Disadvantages:'''
  +
*Low {{Icon|Proc|Impact|Text}} and no {{Icon|Proc|Slash|Text}} damage &ndash; less effective against [[shields]] and [[health]].
*Bolts have a small amount of travel time to medium range and ineffective beyond that.
 
  +
*Projectiles have travel time with slight arcing.
*Bolts have a fair amount of projectile drop, reducing accuracy at medium to long range.
 
  +
*Slow [[reload speed]].
 
*Inefficient ammo economy.
 
*Inefficient ammo economy.
*Low {{Icon|Proc|Impact|Text}} damage and no {{Icon|Proc|Slash|Text}} damage &ndash; less effective against [[shields]] and [[health]].
 
*Low critical chance.
 
   
  +
{{WeaponComparison|Boltor}}
'''Comparisons:'''
 
  +
{{WeaponComparison|Boltor Prime|header=n}}
* '''Telos Boltor''', compared to the [[Boltor]]:
 
** Higher base damage (50.0 vs. 25.0).
 
*** Higher {{Icon|Proc|Impact|Text}} damage (5.0 vs. 2.5).
 
*** Higher {{Icon|Proc|Puncture|text}} damage (45.0 vs. 20.0).
 
*** Does not have {{Icon|Proc|Slash|Text}} damage (0.0 vs. 2.5).
 
** Higher critical damage (2.0x vs. 1.5x).
 
** Lower status chance (7.5% vs. 10.0%).
 
** Larger magazine size (90 vs. 60).
 
** Slightly faster rate of fire (9.33 rounds/sec vs. 8.75 rounds/sec).
 
** Slightly faster reload speed (2.4s vs. 2.6s).
 
** Has an additional {{Icon|Pol|V}} polarity.
 
** Innate [[Truth]] effect.
 
* '''Telos Boltor''', compared to the [[Boltor Prime]]
 
** Lower base damage (50.0 vs. 55.0).
 
*** Slightly lower {{Icon|Proc|Impact|Text}} damage (5.0 vs. 5.5).
 
*** Lower {{Icon|Proc|Puncture|text}} damage (45.0 vs. 49.5).
 
** Lower status chance (7.5% vs. 10.0%).
 
** Larger magazine size (90 vs 60).
 
** Slightly slower rate of fire (9.33 rounds/sec vs. 10.0 rounds/sec).
 
** Slightly slower projectile speed (65.0&nbsp;m/s vs.70.0&nbsp;m/s).
 
** Lower accuracy (25.0 vs. 50.0)
 
** Innate Truth effect.
 
   
 
==Acquisition==
 
==Acquisition==
 
*The Telos Boltor can be acquired by reaching the Rank of '''Maxim''' with the [[Arbiters of Hexis]], and spending {{sc|125,000}} to purchase. As with all Syndicate Weapons, the Telos Boltor cannot be chosen as the free offering upon ranking up to Maxim rank.
 
*The Telos Boltor can be acquired by reaching the Rank of '''Maxim''' with the [[Arbiters of Hexis]], and spending {{sc|125,000}} to purchase. As with all Syndicate Weapons, the Telos Boltor cannot be chosen as the free offering upon ranking up to Maxim rank.
 
*Syndicate weapons can also be acquired via [[Trade System|Trading]], but only for unranked copies without [[Forma]] and [[Orokin Catalyst]] installed.
 
*Syndicate weapons can also be acquired via [[Trade System|Trading]], but only for unranked copies without [[Forma]] and [[Orokin Catalyst]] installed.
*Your [[Mastery Rank]] must be at least 12 to acquire any Syndicate primary weapon, either through trading or through the Syndicates themselves.
+
*Players must have a Mastery Rank of at least 12 to acquire the Telos Boltor, either through trading or through the Syndicates themselves.
  +
  +
==Tips==
  +
{{WeaponBuildSection}}
   
 
==Media==
 
==Media==
  +
<gallery type="slideshow" widths="500" position="center">
  +
HexisBoltorCodex.png|Telos Boltor in Codex.
  +
</gallery>
  +
 
<gallery widths="300" position="center" columns="2">
 
<gallery widths="300" position="center" columns="2">
Warframe - Telos Boltor
 
Telos Boltor 30 60 Forma
 
 
</gallery>
 
</gallery>
   
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==Patch History==
 
==Patch History==
 
{{Scrollbox/Article|
 
{{Scrollbox/Article|
  +
{{ver|28}}
  +
*Fixed the Boltor Bravura Skin being broken when equipped on the Telos Boltor.
  +
  +
{{ver|22.17.1.1}}
  +
*Fixed unintended shell dropping sound on Telos Boltor.
  +
  +
{{ver|22.12}}
  +
*Status Chance increased from 7.5% to 16%
  +
*[[Critical chance]] increased from 5% to 30%
  +
*Critical damage increased from 2x to 2.4x
  +
*Damage decreased from 50 to 30
  +
  +
{{ver|19.5}}
  +
*'''Conclave:'''
  +
**Reduced magazine size from 90 to 42.
  +
 
{{ver|17.4}}
 
{{ver|17.4}}
 
*Fixed missing weapon trails from projectiles created by the Telos Boltor.
 
*Fixed missing weapon trails from projectiles created by the Telos Boltor.
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{{ver|17.3}}
 
{{ver|17.3}}
 
*Telos Boltor introduced.
 
*Telos Boltor introduced.
  +
}}<div align="right">''Last update: {{ver|22.17.1.1}}''</div>
}}
 
   
==See Also==
+
==See also==
*[[Boltor]], the unmodified version of this weapon.
+
*{{Weapon|Boltor}}, the unmodified version of this weapon.
*[[Boltor Prime]], the [[Prime]] version of this weapon family.
+
*{{Weapon|Boltor Prime}}, the [[Prime]] version of this weapon family.
*[[Telos Akbolto]], another weapon offered by the [[Arbiters of Hexis]].
+
*{{Weapon|Telos Akbolto}}, the pistol variant offered by the [[Arbiters of Hexis]].
  +
*{{Weapon|Telos Boltace}}, the melee variant offered by the Arbiters of Hexis.
   
 
{{WeaponNav}}
 
{{WeaponNav}}
 
[[de:Telos Boltor]]
 
[[de:Telos Boltor]]
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[[es:Boltor Telos]]
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[[pt:Boltor Telos]]
 
[[Category:Puncture Damage Weapons]]
 
[[Category:Puncture Damage Weapons]]
 
[[Category:Primary Weapons]]
 
[[Category:Primary Weapons]]
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[[Category:Tenno]]
 
[[Category:Tenno]]
 
[[Category:Update 17]]
 
[[Category:Update 17]]
  +
[[Category:Syndicate Weapons]]

Revision as of 21:10, 23 February 2021

Bring down judgement, with this Boltor crafted by the Arbiters of Hexis.

The Telos Boltor is an exclusive version of the Boltor Boltor available only from the Arbiters of Hexis. Featuring improved damage, critical stats, fire rate, and magazine size, the Telos Boltor also possesses an innate Truth effect.

Characteristics

This weapon deals primarily Script error: The function "Proc" does not exist. damage.

Advantages:

Disadvantages:

  • Low Script error: The function "Proc" does not exist. and no Script error: The function "Proc" does not exist. damage – less effective against shields and health.
  • Projectiles have travel time with slight arcing.
  • Slow reload speed.
  • Inefficient ammo economy.

Comparisons:

Acquisition

  • The Telos Boltor can be acquired by reaching the Rank of Maxim with the Arbiters of Hexis, and spending ReputationLarge 125,000 to purchase. As with all Syndicate Weapons, the Telos Boltor cannot be chosen as the free offering upon ranking up to Maxim rank.
  • Syndicate weapons can also be acquired via Trading, but only for unranked copies without Forma and Orokin Catalyst installed.
  • Players must have a Mastery Rank of at least 12 to acquire the Telos Boltor, either through trading or through the Syndicates themselves.

Tips

Lotusiconsmall
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Media


Telos Boltor Skins

Edit

Patch History

Update 28.0 (2020-06-11)

  • Fixed the Boltor Bravura Skin being broken when equipped on the Telos Boltor.

Hotfix 22.17.1.1 (2018-04-05)

  • Fixed unintended shell dropping sound on Telos Boltor.

Update 22.12 (2018-02-09)

  • Status Chance increased from 7.5% to 16%
  • Critical chance increased from 5% to 30%
  • Critical damage increased from 2x to 2.4x
  • Damage decreased from 50 to 30

Update 19.5 (2016-12-22)

  • Conclave:
    • Reduced magazine size from 90 to 42.

Update 17.4 (2015-09-09)

  • Fixed missing weapon trails from projectiles created by the Telos Boltor.

Update 17.3 (2015-09-02)

  • Telos Boltor introduced.
Last update: Hotfix 22.17.1.1 (2018-04-05)

See also