Ash teleports towards the target, bringing him into melee range and making enemies vulnerable to finishers.
|Range:20 / 45 / 45 / 60 m|
- Ash performs a somersault as he teleports to a target within 20 / 45 / 45 / 60 meters on his aiming reticle. If the target is an enemy, it is staggered and opened to a melee finisher attack.
- Targeting range is affected by Ability Range.
- Eligible teleport targets include: enemies, allies, hostages, Cryopods, Excavators, and destructible objects.
- If the enemy cannot be attacked with a melee finisher (either due to positioning or the enemy type), it will be susceptible to Stealth Damage Multipliers from melee attacks for the duration of the stagger.
- Can be cast for free on a marked enemy target during 's Shadow Clones assault phase. Ash will teleport to the targeted enemy and strike it and all remaining marked enemies in a cinematic cutscene sequence.
- When an unmarked enemy is targeted instead, Ash will attack it once before striking all remaining marked enemies.
- Requires direct line of sight to a small part of the target to cast.
- Can be used while in mid-air.
- Note that using Teleport on enemies will alert them to your presence, preventing you from receiving the Stealth Kill affinity bonus.
- Wardens additionally lose the massive stealth attack bonus they receive from normal stealth attacks.
- Main article: Fatal Teleport
Fatal Teleport is a Warframe Augment Mod for that causes to immediately perform a melee finisher upon teleporting to the target, with an additional damage multiplier. Additionally, if the finisher kills its target, 50% of Teleport's energy cost is refunded.