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(It's only the additional armor gained from +% armor bonuses and not total armor. Power strength is the only stat that affects the numerical value of the armor multiplier. Whether temporary armor bonuses affect the health value needs to be tested.)
(Maximization values.)
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*[[Maximized Power Efficiency]] reduces cost to '''12.5''' energy.
 
*[[Maximized Power Efficiency]] reduces cost to '''12.5''' energy.
 
**Has no negative effect on this ability.
 
**Has no negative effect on this ability.
*[[Maximized Power Range]] increases explosion radius to '''11.75''' meters.
+
*[[Maximized Power Range]] increases explosion radius to '''12.5''' meters.
 
**Reduces base health to '''1500''', armor multiplier to '''2x''', roll damage to '''240''' per second, and explosion damage to '''200'''.
 
**Reduces base health to '''1500''', armor multiplier to '''2x''', roll damage to '''240''' per second, and explosion damage to '''200'''.
*[[Maximized Power Strength]] increases base health to '''10650''', armor multiplier to '''14.2x''', roll damage to '''1704''' per second, and explosion damage to '''1420'''.
+
*[[Maximized Power Strength]] increases base health to '''11212.5''', armor multiplier to '''14.95x''', roll damage to '''1794''' per second, and explosion damage to '''1495'''.
 
**Increases cost to '''77.5''' energy.
 
**Increases cost to '''77.5''' energy.
 
}}
 
}}

Revision as of 19:27, January 26, 2016

Tectonics TectonicsIcon
ENERGY
50
KEY
2
Tectonics
Summon a rock-wall, activate again to send the rocks crashing towards the enemy.
Strength:5x (armor multiplier)
2850 / 3150 / 3450 / 3750 (base health)
250 / 300 / 350 / 500 (explosion damage)
150 / 300 / 450 / 600 (roll damage)
Duration:1 / 2 / 3 / 4 s (invulnerability duration)
Range:3 / 3 / 4 / 5 m (explosion radius)
15 m (roll distance)
Expand


See also

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