Tectonics.png TectonicsIcon.png
Summon a rock-wall, activate again to send the rocks crashing towards the enemy.
Strength:2850 / 3150 / 3450 / 3750 (base health)
1x (health multiplier to DmgSlashSmall64.png Slash damage)
250 / 300 / 350 / 500 (explosion DmgPunctureSmall64.png Puncture damage)
150 / 300 / 450 / 600 (roll DmgImpactSmall64.png Impact damage)
Range:3 / 3 / 4 / 5 m (explosion radius)
Misc:5x (armor multiplier)
1 / 2 / 3 / 4 s (invulnerability duration)
? m (shrapnel damage radius)
1 (max bulwarks active)
15 m (roll distance)
30 m (petrified roll distance)

  • Reshaping the surrounding terrain, Atlas erects a Bulwark made of stone with a base health of 2850 / 3150 / 3450 / 3750 and additional health equal to 500% of Atlas' modded armor. Upon activation, the bulwark is invulnerable for 1 / 2 / 3 / 4 seconds; incoming damage that is absorbed during the invulnerability period is converted and added to the bulwark's health. After the invulnerability phase, whenever the Bulwark receives damage, the amount of health lost multiplied by 1 times is converted into DmgSlashSmall64.png Slash damage and inflicted on all enemies within ? meters from the Bulwark. Atlas can maintain only 1 bulwark at a time.
    • A bulwark's total health before absorbing damage, and health multiplier to Slash damage are multiplicatively affected by Ability Strength.
      • The bulwark's health uses the following expression when accounting for Ability Strength:
        Modified Health = (Base Health + 5 × (Atlas' Base Armor × (1 + Armor Mods)) × (1 + Strength Mods) + Additive Armor) + Absorbed Damage.
      • For example, with a maxed Mod TT 20px.png Steel Fiber and Mod TT 20px.png Intensify, rank-3 Tectonics will produce a bulwark with an initial health of
        (3750 + 5 × 450 × 2.1) × (1 + 0.3) = 11,017.5 before converting absorbed damage.
    • While active, a health counter becomes visible on the ability icon that tracks the bulwark's health percentage from 100% to 0%. Placing the HUD's targeting reticle over the bulwark will also display its health bar.
    • Atlas and his allies do not contribute to a bulwark's health gain by shooting it during the invulnerability period.
    • Armor multiplier, invulnerability duration, shrapnel damage radius and max bulwarks active are not affected by mods.
  • Reactivating the ability will cause the bulwark to compact into a Boulder that rolls towards the current direction of aim, dealing 150 / 300 / 450 / 600 DmgImpactSmall64.png Impact damage per second to enemies that are dragged along its path. After rolling 15 meters or hitting an environmental object, the boulder will explode and inflict 250 / 300 / 350 / 500 DmgPunctureSmall64.png Puncture damage to enemies within a radius of 3 / 3 / 4 / 5 meters.
    • Rolling and explosion damage are affected by Ability Strength.
    • Enemies affected by the rolling damage are ragdolled.
    • The explosion damage does not bypass obstacles in the environment and diminishes with distance.
    • Explosion radius is affected by Ability Range.
    • Rolling distance is not affected by mods.
  • Ability Synergy: Casting Petrify130xDark.png Petrify on the Bulwark hardens it into a Petrified Bulwark. Boulders created from Petrified Bulwarks gain 200% rolling velocity and have their rolling distance increased to 30 meters. They also inflict 200% bonus damage on rolling and explosion damage.
    • Bulwarks and Boulders become silver-colored and metallic when petrified.
    • As the 3 bulwarks created by Mod TT 20px.png Tectonic Fracture cannot become boulders, Petrify has no effect on them.
    • Casting Petrify on a moving boulder will not grant it bonuses.
  • While the bulwark is capable of blocking most hostile gunfire, it does not provide cover from area of effect damage, including the explosive attacks of Grineer Bombards and Napalms.
  • Bulwarks and Boulders have collision detection for enemies only. Atlas and allies can move through Tectonics' objects unobstructed.
  • Enemies will attack the Bulwark if it obstructs their path. Though some enemies may simply run up against it.
  • Upon transforming the Bulwark into a Boulder, Tectonics can be recast immediately to create a new Bulwark.
  • The Bulwark will spawn on the same elevation as Atlas, but the bulwark does have gravity and will fall down if created in the air or without a surface directly underneath it.
  • Casting and reactivation duration of 1 second are affected by Mod TT 20px.png Natural Talent and Mod TT 20px.png Speed Drift.

Main article: Tectonic Fracture

Tectonic Fracture is a Warframe Augment Mod for AtlasIcon272.png Atlas that modifies Tectonics130xDark.png Tectonics to allow additional simultaneous walls, but sacrifices the ability to turn them into offensive boulders.

Rank Walls Health Cost
0 2 70% 6
1 2 80% 7
2 3 90% 8
3 3 100% 9

Tips & Tricks
  • Can completely block off narrow enough areas or chokepoints from enemies without limiting the movement of allies.
  • The Boulder can be used to push down long corridors, but care should be taken when aiming as the Boulder will detonate when it hits a side wall or standing obstacle.
  • The Bulwark's cover can assist in reviving allies who have fallen to a frontal threat.
    • Note that Bulwark's protection is less effective against enemy AoE attacks.
  • Enemies will not change their motion to sidestep a rolling Boulder. This makes the boulder very effective against lines of charging foes.

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See Also[]