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Targeting Subsystem is a Pistol mod that temporarily increases accuracy while aiming upon hitting an enemy.

Stats[]

Rank Accuracy (Spread) Duration Cost
0 5% (-5%) 1.5s 2
1 10% (-10%) 3s 3
2 15% (-15%) 4.5s 4
3 20% (-20%) 6s 5
4 25% (-25%) 7.5s 6
5 30% (-30%) 9s 7

Drop Locations[]

Mission Drop Tables

Mission Type Source Rotations
or
Drop Table
Chance[1] Quantity[2] Avg. per roll[3] Star Chart Nodes
Necralisk Bounty Necralisk Bounty Lvl 30-40 Final Stage B 13.21% 1 0.1321
Necralisk Bounty Necralisk Bounty Lvl 30-40 Stage 4 B 7.53% 1 0.0753
Necralisk Bounty Necralisk Bounty Lvl 30-40 Stage 2 & 3 B 9.59% 1 0.0959
The Circuit Tier 1 The Circuit (Normal) A 0.67% 1 0.0067

Accessed through Duviri's The Circuit gamemode

The Circuit Tier 3 The Circuit (Normal) A 0.67% 1 0.0067

Accessed through Duviri's The Circuit gamemode

Enemy Drop Tables

Enemy Drop Table Chance[4] Item Chance[5] Chance[6] Expected Kills[7] Quantity[8] Avg. per roll attempt[9]

Sourced from the official drop table repository. See Module:DropTables/data to edit on the wiki.

Notes[]

  • Stacks additively with other sources of weapon spread modifier.

Patch History[]

Update 29.0 (2020-08-25)

Update 26.0 (2019-10-31)

  • Now an Exlius Weapon mod.

Update 22.5 (2017-11-30)

  • Fixed using a Pistol with the Mod Targeting Subsystem equipped resulting in the UI suggesting you have a 65506% accuracy buff when hitting an enemy. The high accuracy buff you can gain from Targeting Subsystem is 30%.

Hotfix 18.4.1 (2016-01-25)

See also[]

  1. Chance to roll item within drop table
  2. Amount rewarded on successful roll
  3. (Quantity × Chance)
  4. Chance to roll drop table
  5. Chance to roll item within drop table
  6. (Drop Table Chance × Item Chance)
  7. (1 / Chance), see WARFRAME Wiki:Expected & Nearly Guaranteed Numbers for more details
  8. Amount rewarded on successful roll
  9. (Quantity × Chance), average item quantity on a roll attempt (successful or not)
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