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Wise Razor is a stance mod for Two-Handed Nikanas.

Can be equipped on:

✓ denotes weapon with matching Stance polarity


Combos

Default Combos of Stance or Weapon (📝 Edit Stance Data)
Combo/Attack Name Attack Multipliers and Forced Procs Avg Dmg Multi/s Length @
1.0 Attack Speed
Animation
Neutral
(While Not Moving)
Threshing Grain
Default Default
 300% DmgImpactSmall64
Default Default
 300%
Default Default
 300%
Default Default
 200%
 200% DmgSlashSmall64
 400% Knockdown b
386.4%/s 4.4s WiseRazorCombo0
Forward
(While Moving)
Cutting Thrice
Default Default
 200%
Default Default
 200%
Default Default
 400%
313.7%/s 2.5s WiseRazorCombo1
Forward Block
(While Blocking & Moving)
Calling Thunder
Default Default
 200%
 200% DmgImpactSmall64
 300% DmgSlashSmall64Lifted b
Slam Default 100% DmgImpactSmall64
Default Default
 300%
Default Default
360 Default 400% Knockdown b
400.0%/s 3.5s WiseRazorCombo2
Heavy
(Heavy Attack)
Lover's Farewell*
Default Heavy
 600% DmgSlashSmall64Lifted b
Default Heavy
360 Default 300% DmgImpactSmall64DmgSlashSmall64
 300% DmgSlashSmall64Knockdown b
N / A N / A Two-HandedNikanaComboHeavy
Slide
(While Sliding)
Deceitful Serpent*
Default Default
360 Default 200%
N / A N / A Two-HandedNikanaComboSlide
Aerial
(While In Air)
Cunning Monkey*
Default Default
 200%
Default Default
 200%
Default Default
 200%
N / A N / A Two-HandedNikanaComboAir
Wall
(While Wall Latching)
Strident Gazelle*
Default Default
 200% DmgImpactSmall64
N / A N / A Two-HandedNikanaComboWall
Finisher
(On Knocked Down Enemy)
Terrapin's Rebuke*
Default Default
 1200% DmgSlashSmall64
N / A N / A Two-HandedNikanaComboFinisherGround
Slam
(Looking At Ground While In Air)
Slam Attack*
Default Default
Direct Default 300%
Slam Default 100%
N / A N / A Two-HandedNikanaComboSlam

Default Default Default "Sweep" Attack • 360 Default 360°/Spin Attack • Direct Default Direct Slam Attack • Slam Default Radial Slam Attack • Ranged Default Ranged Attack • Thrust Default "Thrust" Attack

View Full Legend
Key Inputs
Default Default Basic Melee  (PC default LMB or E; XBX, PSN, and NSW default right button)
Default Heavy Heavy Attack (PC default MMB; XBX, PSN, and NSW default left trigger)
Default Block Block  (PC default RMB; XBX, PSN, and NSW default right trigger)
Default Up Forward Movement  (PC default W; XBX, PSN, and NSW default tilt up right thumbstick)
Multipliers and Hits
Default Default
 200%
 Attack does double damage 
Default Default
 2x 100%
 Attack hits twice 
Forced Procs
DmgImpactSmall64 Knockback
DmgPunctureSmall64 Weakened
DmgSlashSmall64 Bleed
DmgBlastSmall64 Inaccuracy
Knockdown b Knockdown
Lifted b Lifted
RollingDroneAvatar Stagger
Ragdoll b Ragdoll
Finisher b Finisher (front, back, or ground) 
DmgImpairSmall64 Impair (PvP only) 
Melee Attack Explanations
  • A "sweep attack" is an arcing melee strike that intends to hit an enemy with the edge of the blade (the length of obround melee hitbox).
  • A "thrust attack" is a melee strike that intends to hit an enemy with the tip of the blade (the rounded edge of obround melee hitbox).
  • A "360/spin attack" is a sliding sweep attack that hits targets around the player (not always in a 360° arc, but is usually above 180°).
  • A "direct slam attack" is a melee strike that hits a single target at the epicenter of a slam attack.
  • A "radial slam attack" is the area-of-effect component of the melee slam attack. Affected by the Seismic Wave mod.
  • A "ranged attack" is any melee attack that launches a ranged projectile or can hit targets beyond melee range.
View Full Legend
  • Average Damage Multiplier per second only applies to single-target DPS calculations.
  • Note that hits marked as "Radial Slam Attack" will not apply at the epicenter of a single target hit so these will not be accounted for in Avg Dmg Multi/s calculations.
  • Combo animation lengths are approximate and are only accurate within a few tenths of a second.
  • Each tile marking in stance preview gifs are 2m apart.
  • Combos labeled with an asterisk (*) are shared between weapons within the same weapon type.

Drop Locations[]

Killing Coolant Raknoid in the Orb Vallis has a chance of dropping Wise Razor.

Enemy Drop Table Chance[1] Item Chance[2] Chance[3] Expected Kills[4] Quantity[5] Avg. per roll attempt[6]
Coolant Raknoid 30% 3.22% 0.966% 104 1 0.00966

Sourced from the official drop table repository. See Module:DropTables/data to edit on the wiki.

Notes[]

  • The second and third hit of Threshing Grain's last attack do 50% bonus DmgPunctureSmall64 Puncture damage.
  • Using Lover's Farewell during a slide will only perform the second portion of the attack.

Media[]

Patch History[]

Update 29.10 (2021-03-19)

  • Removed the forced Impact proc from the third attack of Threshing Grain
  • Removed the forced Impact proc from the third attack of Cutting Thrice

Update 29.5 (2020-11-19)

  • Moved the first attack of Threshing Gain to the last in Wise Razor Stance and adjusted the damage accordingly.

Hotfix 26.0.7 (2019-11-14)

  • Second attack in Forward Combo (Cut Thrice) is now free movement
  • The last attack in the Neutral Combo (Threshing Grain) is now the first attack, damage multipliers and combo points adjusted accordingly
  • The last attack in the Tactical Forward Combo (Calling Thunder) is now the first attack with increased gap closing movement, damage multipliers and combo points adjusted accordingly.

Update 24.5 (2019-03-14)

  • Fixes towards the Wise Razor Stance giving unintended extreme velocity. Comical yes, but clearly an oversight of gravity!

Hotfix 24.4.3 (2019-03-09)

  • Increased the Coolant Raknoids chance to even drop a Mod for 10% to 30%, thus increasing the drop rate of Wise Razor (and all Mods on the enemy).

Update 24.4 (2019-03-08)

  • Introduced
  1. Chance to roll drop table
  2. Chance to roll item within drop table
  3. (Drop Table Chance × Item Chance)
  4. (1 / Chance), see WARFRAME Wiki:Expected & Nearly Guaranteed Numbers for more details
  5. Amount rewarded on successful roll
  6. (Quantity × Chance), average item quantity on a roll attempt (successful or not)
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