WARFRAME Wiki
Advertisement
WARFRAME Wiki

A weapon that reaches for its next victim even as it kills. With each takedown, this pistol spawns an energy tendril that reaches for a nearby target.

The Ocucor is a IconCorpusOn Corpus beam pistol incorporating SentientFactionIcon Sentient technology, releasing energy tendrils on kills that assault the closest target.

Characteristics[]

  • This weapon deals primarily DmgRadiationSmall64 Radiation damage.
  • Damage ramps up from 20% to 100% over 0.6 seconds when firing. After firing stops for 0.8 seconds, the damage decays back to 20% over 2 seconds.
  • Kills with this weapon releases an energy tendril that can home-in on enemies close to the targeting reticle, up to a maximum of 4 tendrils.
    • Tendrils lock on to enemies within 40 degrees of the reticle. Tendrils will stay locked on until enemies are 60 or more degrees away from the reticle.
    • Tendrils disappear upon reloading or emptying the magazine.
  • Can equip the Ocucor-exclusive Mod TT 20px Sentient Surge mod.

Advantages over other Secondary weapons (excluding modular weapons):

  • Pinpoint accuracy.
  • Normal Attack (wiki attack index 1)
    • High magazine (60)
    • High ammo max (300)
    • High fire rate (12.000 attacks/sec)
    • Above average status chance (24.00%)

Disadvantages over other Secondary weapons (excluding modular weapons):

  • Very inefficient ammo economy.
  • Limited range of 20 meters for both the main beam and the tendrils.
  • Normal Attack (wiki attack index 1)
    • Very low total damage (11)
    • Below average crit multiplier (1.80x)

Acquisition[]

The Ocucor's blueprint can be researched from the Energy Lab in the dojo.


Manufacturing Requirements
📝 Edit blueprint requirements
Credits
25,000
Fieldron
10
ThermalSludge
40
VenerdoAlloy
55
CharamoteSaganModule
20
Time: 1 Day(s)
Rush: PlatinumLarge 35
MarketIcon Market Price: PlatinumLarge 175 Blueprint2 Blueprints Price:Credits15,000
Energy Lab ResearchClanAffinity645,000
Credits
10,000
FieldronSample
25
GorgaricusSpore
5
TravocyteAlloy
10
Eye-EyeRotoblade
1
Time: 3 Day(s)
Prereq: Kreska
Ghost Clan x1   Shadow Clan x3   Storm Clan x10   Mountain Clan x30   Moon Clan x100

Notes[]

  • Tendrils are generated by killing an enemy with direct damage of the primary beam, or through status effects dealing damage (e.g. Heat's burning effect). Status kills will generate a tendril regardless of if they originated from the primary beam or a tendril. Direct kills with tendrils will not generate an additional tendril.
  • Tendril base damage is the same as the primary beam. Tendrils can score critical hits and status effects independent of the primary beam.
  • Tendrils homing in on the main beam's target are only cosmetic, and don't deal any additional damage or status effects.
  • Tendril range is affected by Mod TT 20px Ruinous Extension.
  • Tendrils reset if the reloading process is started or the magazine reaches zero. Even if reloading is cancelled or the weapon is holstered, the tendrils will still vanish.

Tips[]

Trivia[]

  • The Sentient component of this weapon appears to be a modified Shwaak Prism, particularly with the "arm" that connects the Prism to a given Amp removed. The energy tendrils themselves however are more similar to the Klebrik Scaffold.
  • Though Ocucor is a secondary firearm, there is a ring that looks similar to Jai Link attached to it. This aesthetic is shared with Battacor Battacor and Kreska Kreska.
  • The Ocucor's name, like the Battacor, seems to be a portmanteau, incorporating Oculyst (a Sentient enemy) and the suffix -cor, seen in some other Corpus weapons.

Media[]

Patch History[]

Update 27.4 (2020-05-01)

  • Fixed the Ocucor Arsenal stat displaying a Multishot value of 2 with no Mods equipped.
  • Fixed the Ocucors energy tendril that can home-in on enemies not being affected by Multishot.

Hotfix 25.3.2 (2019-07-12)

  • Fixed extra beam Range (Ruinous Extension) negatively affecting the secondary beam lock Range of the Ocucor.

Update 24.2 (2018-12-18)

  • Increased lock-on angle of homing beams from 15-30° to 40-60° (first number indicates angle it can obtain a lock, second number indicates the angle at which the beam will lose its lock).
  • Increased Magazine size from 40 to 60.
  • Increased Ammo capacity from 200 to 300.

Hotfix 24.0.5 (2018-11-12)

  • Reduced the Fieldron crafting requirements for the Kreska, Ocucor, and Battacor from 20 to 10.

Update 24.0 (2018-11-08)

  • Introduced.

Last updated: Hotfix 24.0.5 (2018-11-12)

See Also[]

  • Battacor Battacor, the primary counterpart to this weapon.
  • Kreska Kreska, the melee counterpart to this weapon.
Advertisement